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    Searched refs:BaseRenderNodeAnimator (Results 1 - 10 of 10) sorted by null

  /frameworks/base/libs/hwui/
AnimatorManager.h 30 class BaseRenderNodeAnimator;
41 void addAnimator(const sp<BaseRenderNodeAnimator>& animator);
70 std::vector<BaseRenderNodeAnimator*> mNewAnimators;
71 std::vector<BaseRenderNodeAnimator*> mAnimators;
Animator.cpp 31 * BaseRenderNodeAnimator
34 BaseRenderNodeAnimator::BaseRenderNodeAnimator(float finalValue)
48 BaseRenderNodeAnimator::~BaseRenderNodeAnimator() {
51 void BaseRenderNodeAnimator::checkMutable() {
57 void BaseRenderNodeAnimator::setInterpolator(Interpolator* interpolator) {
62 void BaseRenderNodeAnimator::setStartValue(float value) {
67 void BaseRenderNodeAnimator::doSetStartValue(float value) {
73 void BaseRenderNodeAnimator::setDuration(nsecs_t duration)
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Animator.h 31 class BaseRenderNodeAnimator;
40 ANDROID_API virtual void onAnimationFinished(BaseRenderNodeAnimator*) = 0;
45 class BaseRenderNodeAnimator : public VirtualLightRefBase {
46 PREVENT_COPY_AND_ASSIGN(BaseRenderNodeAnimator);
80 BaseRenderNodeAnimator(float finalValue);
81 virtual ~BaseRenderNodeAnimator();
120 class RenderPropertyAnimator : public BaseRenderNodeAnimator {
157 class CanvasPropertyPrimitiveAnimator : public BaseRenderNodeAnimator {
171 class CanvasPropertyPaintAnimator : public BaseRenderNodeAnimator {
191 class RevealAnimator : public BaseRenderNodeAnimator {
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AnimatorManager.cpp 30 static void unref(BaseRenderNodeAnimator* animator) {
45 void AnimatorManager::addAnimator(const sp<BaseRenderNodeAnimator>& animator) {
76 for (vector<BaseRenderNodeAnimator*>::iterator it = mAnimators.begin(); it != mAnimators.end(); it++) {
86 bool operator() (BaseRenderNodeAnimator* animator) {
134 std::vector< BaseRenderNodeAnimator* >::iterator newEnd;
142 static void endStagingAnimator(BaseRenderNodeAnimator* animator) {
162 void operator() (BaseRenderNodeAnimator* animator) {
AnimationContext.h 32 class BaseRenderNodeAnimator;
99 ANDROID_API virtual void callOnFinished(BaseRenderNodeAnimator* animator, AnimationListener* listener);
AnimationContext.cpp 80 void AnimationContext::callOnFinished(BaseRenderNodeAnimator* animator,
RenderNode.h 174 ANDROID_API void addAnimator(const sp<BaseRenderNodeAnimator>& animator);
RenderNode.cpp 129 void RenderNode::addAnimator(const sp<BaseRenderNodeAnimator>& animator) {
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  /frameworks/base/core/jni/
android_view_RenderNodeAnimator.cpp 50 virtual void onAnimationFinished(BaseRenderNodeAnimator* animator) {
74 virtual void onAnimationFinished(BaseRenderNodeAnimator*) {
111 BaseRenderNodeAnimator* animator = new RenderPropertyAnimator(property, finalValue);
119 BaseRenderNodeAnimator* animator = new CanvasPropertyPrimitiveAnimator(canvasProperty, finalValue);
129 BaseRenderNodeAnimator* animator = new CanvasPropertyPaintAnimator(
137 BaseRenderNodeAnimator* animator = new RevealAnimator(centerX, centerY, startRadius, endRadius);
143 BaseRenderNodeAnimator* animator = reinterpret_cast<BaseRenderNodeAnimator*>(animatorPtr);
149 BaseRenderNodeAnimator* animator = reinterpret_cast<BaseRenderNodeAnimator*>(animatorPtr)
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android_view_ThreadedRenderer.cpp 63 OnFinishedEvent(BaseRenderNodeAnimator* animator, AnimationListener* listener)
65 sp<BaseRenderNodeAnimator> animator;
175 virtual void callOnFinished(BaseRenderNodeAnimator* animator, AnimationListener* listener) {

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