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Searched
refs:ContextRec
(Results
1 - 25
of
32
) sorted by null
1
2
/external/skia/include/effects/
SkTransparentShader.h
21
TransparentShaderContext(const SkTransparentShader& shader, const
ContextRec
&);
38
Context* onCreateContext(const
ContextRec
&, void* storage) const override;
SkPerlinNoiseShader.h
79
PerlinNoiseShaderContext(const SkPerlinNoiseShader& shader, const
ContextRec
&);
108
Context* onCreateContext(const
ContextRec
&, void* storage) const override;
/external/skia/src/core/
SkEmptyShader.h
33
SkShader::Context* onCreateContext(const
ContextRec
&, void*) const override {
SkFilterShader.h
25
FilterShaderContext(const SkFilterShader&, SkShader::Context*, const
ContextRec
&);
48
Context* onCreateContext(const
ContextRec
&, void* storage) const override;
SkPictureShader.h
39
Context* onCreateContext(const
ContextRec
&, void* storage) const override;
52
static Context* Create(void* storage, const SkPictureShader&, const
ContextRec
&,
64
PictureShaderContext(const SkPictureShader&, const
ContextRec
&, SkShader* bitmapShader);
SkBitmapProcShader.h
41
BitmapProcShaderContext(const SkBitmapProcShader&, const
ContextRec
&, SkBitmapProcState*);
59
Context* onCreateContext(const
ContextRec
&, void* storage) const override;
SkColorShader.h
34
ColorShaderContext(const SkColorShader& shader, const
ContextRec
&);
67
Context* onCreateContext(const
ContextRec
&, void* storage) const override;
SkLocalMatrixShader.cpp
25
SkShader::Context* SkLocalMatrixShader::onCreateContext(const
ContextRec
& rec,
27
ContextRec
newRec(rec);
SkShader.cpp
64
bool SkShader::computeTotalInverse(const
ContextRec
& rec, SkMatrix* totalInverse) const {
88
SkShader::Context* SkShader::createContext(const
ContextRec
& rec, void* storage) const {
95
SkShader::Context* SkShader::onCreateContext(const
ContextRec
& rec, void*) const {
103
SkShader::Context::Context(const SkShader& shader, const
ContextRec
& rec)
281
SkShader::Context* SkColorShader::onCreateContext(const
ContextRec
& rec, void* storage) const {
286
const
ContextRec
& rec)
SkFilterShader.cpp
59
SkShader::Context* SkFilterShader::onCreateContext(const
ContextRec
& rec, void* storage) const {
74
const
ContextRec
& rec)
SkLocalMatrixShader.h
70
Context* onCreateContext(const
ContextRec
&, void*) const override;
SkComposeShader.cpp
78
SkShader::Context* SkComposeShader::onCreateContext(const
ContextRec
& rec, void* storage) const {
93
ContextRec
newRec(rec);
109
const SkComposeShader& shader, const
ContextRec
& rec,
SkBlitter.cpp
28
bool SkBlitter::resetShaderContext(const SkShader::
ContextRec
&) {
592
Context* onCreateContext(const
ContextRec
& rec, void* storage) const override {
607
Sk3DShaderContext(const Sk3DShader& shader, const
ContextRec
& rec,
867
SkShader::
ContextRec
rec(device, *paint, matrix);
935
SkTransparentShaderContext(const SkShader& shader, const SkShader::
ContextRec
& rec)
937
: INHERITED(shader, SkShader::
ContextRec
(*rec.fDevice, *rec.fPaint, SkMatrix::I())) {}
963
bool SkShaderBlitter::resetShaderContext(const SkShader::
ContextRec
& rec) {
SkPictureShader.cpp
232
SkShader::Context* SkPictureShader::onCreateContext(const
ContextRec
& rec, void* storage) const {
243
const SkPictureShader& shader, const
ContextRec
& rec, SkShader* bitmapShader) {
254
const SkPictureShader& shader, const
ContextRec
& rec, SkShader* bitmapShader)
SkBitmapProcShader.cpp
87
SkShader::Context* SkBitmapProcShader::onCreateContext(const
ContextRec
& rec, void* storage) const {
116
const SkBitmapProcShader& shader, const
ContextRec
& rec, SkBitmapProcState* state)
SkBlitter.h
95
virtual bool resetShaderContext(const SkShader::
ContextRec
&);
/external/skia/src/effects/gradients/
SkLinearGradient.h
21
LinearGradientContext(const SkLinearGradient&, const
ContextRec
&);
43
Context* onCreateContext(const
ContextRec
&, void* storage) const override;
SkRadialGradient.h
22
RadialGradientContext(const SkRadialGradient&, const
ContextRec
&);
45
Context* onCreateContext(const
ContextRec
&, void* storage) const override;
SkSweepGradient.h
22
SweepGradientContext(const SkSweepGradient& shader, const
ContextRec
&);
46
Context* onCreateContext(const
ContextRec
&, void* storage) const override;
SkTwoPointConicalGradient.h
52
TwoPointConicalGradientContext(const SkTwoPointConicalGradient&, const
ContextRec
&);
83
Context* onCreateContext(const
ContextRec
&, void* storage) const override;
SkSweepGradient.cpp
67
SkShader::Context* SkSweepGradient::onCreateContext(const
ContextRec
& rec, void* storage) const {
72
const SkSweepGradient& shader, const
ContextRec
& rec)
SkTwoPointConicalGradient.cpp
218
SkShader::Context* SkTwoPointConicalGradient::onCreateContext(const
ContextRec
& rec,
224
const SkTwoPointConicalGradient& shader, const
ContextRec
& rec)
/external/skia/include/core/
SkShader.h
114
*
ContextRec
acts as a parameter bundle for creating Contexts.
116
struct
ContextRec
{
117
ContextRec
() : fDevice(NULL), fPaint(NULL), fMatrix(NULL), fLocalMatrix(NULL) {}
118
ContextRec
(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix)
132
Context(const SkShader& shader, const
ContextRec
&);
214
Context* createContext(const
ContextRec
&, void* storage) const;
467
bool computeTotalInverse(const
ContextRec
&, SkMatrix* totalInverse) const;
473
virtual Context* onCreateContext(const
ContextRec
&, void* storage) const;
SkComposeShader.h
43
ComposeShaderContext(const SkComposeShader&, const
ContextRec
&,
73
Context* onCreateContext(const
ContextRec
&, void*) const override;
/external/skia/src/effects/
SkTransparentShader.cpp
14
SkShader::Context* SkTransparentShader::onCreateContext(const
ContextRec
& rec,
24
const SkTransparentShader& shader, const
ContextRec
& rec)
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