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    Searched refs:ContextRec (Results 1 - 25 of 32) sorted by null

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  /external/skia/include/effects/
SkTransparentShader.h 21 TransparentShaderContext(const SkTransparentShader& shader, const ContextRec&);
38 Context* onCreateContext(const ContextRec&, void* storage) const override;
SkPerlinNoiseShader.h 79 PerlinNoiseShaderContext(const SkPerlinNoiseShader& shader, const ContextRec&);
108 Context* onCreateContext(const ContextRec&, void* storage) const override;
  /external/skia/src/core/
SkEmptyShader.h 33 SkShader::Context* onCreateContext(const ContextRec&, void*) const override {
SkFilterShader.h 25 FilterShaderContext(const SkFilterShader&, SkShader::Context*, const ContextRec&);
48 Context* onCreateContext(const ContextRec&, void* storage) const override;
SkPictureShader.h 39 Context* onCreateContext(const ContextRec&, void* storage) const override;
52 static Context* Create(void* storage, const SkPictureShader&, const ContextRec&,
64 PictureShaderContext(const SkPictureShader&, const ContextRec&, SkShader* bitmapShader);
SkBitmapProcShader.h 41 BitmapProcShaderContext(const SkBitmapProcShader&, const ContextRec&, SkBitmapProcState*);
59 Context* onCreateContext(const ContextRec&, void* storage) const override;
SkColorShader.h 34 ColorShaderContext(const SkColorShader& shader, const ContextRec&);
67 Context* onCreateContext(const ContextRec&, void* storage) const override;
SkLocalMatrixShader.cpp 25 SkShader::Context* SkLocalMatrixShader::onCreateContext(const ContextRec& rec,
27 ContextRec newRec(rec);
SkShader.cpp 64 bool SkShader::computeTotalInverse(const ContextRec& rec, SkMatrix* totalInverse) const {
88 SkShader::Context* SkShader::createContext(const ContextRec& rec, void* storage) const {
95 SkShader::Context* SkShader::onCreateContext(const ContextRec& rec, void*) const {
103 SkShader::Context::Context(const SkShader& shader, const ContextRec& rec)
281 SkShader::Context* SkColorShader::onCreateContext(const ContextRec& rec, void* storage) const {
286 const ContextRec& rec)
SkFilterShader.cpp 59 SkShader::Context* SkFilterShader::onCreateContext(const ContextRec& rec, void* storage) const {
74 const ContextRec& rec)
SkLocalMatrixShader.h 70 Context* onCreateContext(const ContextRec&, void*) const override;
SkComposeShader.cpp 78 SkShader::Context* SkComposeShader::onCreateContext(const ContextRec& rec, void* storage) const {
93 ContextRec newRec(rec);
109 const SkComposeShader& shader, const ContextRec& rec,
SkBlitter.cpp 28 bool SkBlitter::resetShaderContext(const SkShader::ContextRec&) {
592 Context* onCreateContext(const ContextRec& rec, void* storage) const override {
607 Sk3DShaderContext(const Sk3DShader& shader, const ContextRec& rec,
867 SkShader::ContextRec rec(device, *paint, matrix);
935 SkTransparentShaderContext(const SkShader& shader, const SkShader::ContextRec& rec)
937 : INHERITED(shader, SkShader::ContextRec(*rec.fDevice, *rec.fPaint, SkMatrix::I())) {}
963 bool SkShaderBlitter::resetShaderContext(const SkShader::ContextRec& rec) {
SkPictureShader.cpp 232 SkShader::Context* SkPictureShader::onCreateContext(const ContextRec& rec, void* storage) const {
243 const SkPictureShader& shader, const ContextRec& rec, SkShader* bitmapShader) {
254 const SkPictureShader& shader, const ContextRec& rec, SkShader* bitmapShader)
SkBitmapProcShader.cpp 87 SkShader::Context* SkBitmapProcShader::onCreateContext(const ContextRec& rec, void* storage) const {
116 const SkBitmapProcShader& shader, const ContextRec& rec, SkBitmapProcState* state)
SkBlitter.h 95 virtual bool resetShaderContext(const SkShader::ContextRec&);
  /external/skia/src/effects/gradients/
SkLinearGradient.h 21 LinearGradientContext(const SkLinearGradient&, const ContextRec&);
43 Context* onCreateContext(const ContextRec&, void* storage) const override;
SkRadialGradient.h 22 RadialGradientContext(const SkRadialGradient&, const ContextRec&);
45 Context* onCreateContext(const ContextRec&, void* storage) const override;
SkSweepGradient.h 22 SweepGradientContext(const SkSweepGradient& shader, const ContextRec&);
46 Context* onCreateContext(const ContextRec&, void* storage) const override;
SkTwoPointConicalGradient.h 52 TwoPointConicalGradientContext(const SkTwoPointConicalGradient&, const ContextRec&);
83 Context* onCreateContext(const ContextRec&, void* storage) const override;
SkSweepGradient.cpp 67 SkShader::Context* SkSweepGradient::onCreateContext(const ContextRec& rec, void* storage) const {
72 const SkSweepGradient& shader, const ContextRec& rec)
SkTwoPointConicalGradient.cpp 218 SkShader::Context* SkTwoPointConicalGradient::onCreateContext(const ContextRec& rec,
224 const SkTwoPointConicalGradient& shader, const ContextRec& rec)
  /external/skia/include/core/
SkShader.h 114 * ContextRec acts as a parameter bundle for creating Contexts.
116 struct ContextRec {
117 ContextRec() : fDevice(NULL), fPaint(NULL), fMatrix(NULL), fLocalMatrix(NULL) {}
118 ContextRec(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix)
132 Context(const SkShader& shader, const ContextRec&);
214 Context* createContext(const ContextRec&, void* storage) const;
467 bool computeTotalInverse(const ContextRec&, SkMatrix* totalInverse) const;
473 virtual Context* onCreateContext(const ContextRec&, void* storage) const;
SkComposeShader.h 43 ComposeShaderContext(const SkComposeShader&, const ContextRec&,
73 Context* onCreateContext(const ContextRec&, void*) const override;
  /external/skia/src/effects/
SkTransparentShader.cpp 14 SkShader::Context* SkTransparentShader::onCreateContext(const ContextRec& rec,
24 const SkTransparentShader& shader, const ContextRec& rec)

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