HomeSort by relevance Sort by last modified time
    Searched refs:CurrentUnit (Results 1 - 25 of 25) sorted by null

  /external/mesa3d/src/mesa/main/
texstate.h 46 ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->Texture.Unit));
47 return &(ctx->Texture.Unit[ctx->Texture.CurrentUnit]);
matrix.c 172 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
175 ctx->Texture.CurrentUnit);
179 ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->TextureMatrixStack));
180 ctx->CurrentStack = &ctx->TextureMatrixStack[ctx->Texture.CurrentUnit];
255 ctx->Texture.CurrentUnit);
295 ctx->Texture.CurrentUnit);
texgen.c 89 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
304 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
342 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
388 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
texenv.c 401 if (ctx->Texture.CurrentUnit >= maxUnit) {
494 if (ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] == state)
497 ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = state;
674 if (ctx->Texture.CurrentUnit >= maxUnit) {
714 *params = (GLfloat) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit];
738 if (ctx->Texture.CurrentUnit >= maxUnit) {
776 *params = (GLint) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit];
texstate.c 74 dst->Texture.CurrentUnit = src->Texture.CurrentUnit;
313 if (ctx->Texture.CurrentUnit == texUnit)
318 ctx->Texture.CurrentUnit = texUnit;
801 ctx->Texture.CurrentUnit = 0; /* multitexture */
get.c     [all...]
eval.c 394 if (ctx->Texture.CurrentUnit != 0) {
488 if (ctx->Texture.CurrentUnit != 0) {
enable.c 222 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
227 return &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
    [all...]
texparam.c 124 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
    [all...]
attrib.c 491 const GLuint curTexUnitSave = ctx->Texture.CurrentUnit;
824 _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + texstate->Texture.CurrentUnit);
    [all...]
mtypes.h     [all...]
  /external/llvm/lib/Fuzzer/
FuzzerLoop.cpp 52 Print(CurrentUnit, "\n");
53 PrintUnitInASCIIOrTokens(CurrentUnit, "\n");
54 WriteToCrash(CurrentUnit, "crash-");
68 Print(CurrentUnit, "\n");
69 PrintUnitInASCIIOrTokens(CurrentUnit, "\n");
70 WriteToCrash(CurrentUnit, "timeout-");
103 Unit &U = CurrentUnit;
296 CurrentUnit = Corpus[J1];
297 NewUnits += MutateAndTestOne(&CurrentUnit);
301 CurrentUnit.clear()
    [all...]
FuzzerInternal.h 101 Unit CurrentUnit;
FuzzerDFSan.cpp 32 // to every byte of the input string (Fuzzer::CurrentUnit) so that for any
254 CurrentUnit.resize(Options.MaxLen);
259 dfsan_set_label(L, &CurrentUnit[i], 1);
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_state.c 237 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit);
238 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
244 context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit);
383 context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit);
387 context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit);
398 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
401 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit);
420 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
427 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
nouveau_texture.c 539 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
540 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit);
637 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
638 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit);
689 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
690 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit);
  /external/llvm/tools/dsymutil/
DwarfLinker.cpp     [all...]
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_tex.c 262 GLuint unit = ctx->Texture.CurrentUnit;
398 GLuint unit = ctx->Texture.CurrentUnit;
radeon_state.c     [all...]
  /external/mesa3d/src/mesa/drivers/common/
meta.c 659 save->ActiveUnit = ctx->Texture.CurrentUnit;
708 GLuint activeTexture = ctx->Texture.CurrentUnit;
1010 ASSERT(ctx->Texture.CurrentUnit == 0);
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_tex.c 302 GLuint unit = ctx->Texture.CurrentUnit;
455 GLuint unit = ctx->Texture.CurrentUnit;
r200_texstate.c 745 texUnit = &radeon->glCtx->Texture.Unit[radeon->glCtx->Texture.CurrentUnit];
    [all...]
r200_state.c     [all...]
  /external/mesa3d/src/mesa/program/
prog_statevars.c     [all...]
  /external/mesa3d/src/mesa/drivers/x11/
xm_api.c     [all...]

Completed in 2177 milliseconds