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  /external/deqp/modules/gles3/functional/
es3fShaderTextureFunctionTests.cpp 121 tcu::IVec3 offset;
150 const tcu::IVec3& offset_)
218 tcu::IVec3 offset;
237 using tcu::IVec3;
353 inline Vec4 texture3DOffset (const gls::ShaderEvalContext& c, float s, float t, float r, float lod, IVec3 offset) { return c.textures[0].tex3D->sampleOffset(c.textures[0].sampler, s, t, r, lod, offset); }
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es3fCompressedTextureTests.cpp 35 using tcu::IVec3;
49 const IVec3 blockSize = tcu::getBlockPixelSize(format);
es3fClippingTests.cpp 320 tcu::Vec3 IVec3ToVec3 (const tcu::IVec3& v)
325 bool pointOnTriangle (const tcu::IVec3& p, const tcu::IVec3& t0, const tcu::IVec3& t1, const tcu::IVec3& t2)
328 const tcu::IVec3 n = tcu::cross(t1 - t0, t2 - t0);
329 const tcu::IVec3 d = (p - t0);
352 bool twoPointClippedTriangleInvisible(const tcu::Vec3& p, const tcu::IVec3& dir1, const tcu::IVec3& dir2)
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  /external/deqp/framework/common/
tcuVectorType.hpp 43 typedef Vector<int, 3> IVec3;
tcuTexCompareVerifier.hpp 39 IVec3 coordBits; //!< Bits per coordinate component before any transformations. Assumed to be floating-point.
40 IVec3 uvwBits; //!< Bits per component in final per-level UV(W) coordinates. Assumed to be fixed-point.
tcuCompressedTexture.hpp 81 IVec3 getBlockPixelSize (CompressedTexFormat format);
88 CompressedTexFormat getAstcFormatByBlockSize (const IVec3& size, bool isSRGB);
tcuTexture.hpp 283 IVec3 calculatePackedPitch (const TextureFormat& format, const IVec3& size);
303 ConstPixelBufferAccess (const TextureFormat& format, const IVec3& size, const void* data);
305 ConstPixelBufferAccess (const TextureFormat& format, const IVec3& size, const IVec3& pitch, const void* data);
308 const IVec3& getSize (void) const { return m_size; }
315 const IVec3& getPitch (void) const { return m_pitch; }
335 Vec4 sample2DOffset (const Sampler& sampler, Sampler::FilterMode filter, float s, float t, const IVec3& offset) const;
336 Vec4 sample3DOffset (const Sampler& sampler, Sampler::FilterMode filter, float s, float t, float r, const IVec3& offset) const;
339 float sample2DCompare (const Sampler& sampler, Sampler::FilterMode filter, float ref, float s, float t, const IVec3& offset) const
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tcuImageCompare.hpp 56 bool intThresholdPositionDeviationCompare (TestLog& log, const char* imageSetName, const char* imageSetDesc, const ConstPixelBufferAccess& reference, const ConstPixelBufferAccess& result, const UVec4& threshold, const tcu::IVec3& maxPositionDeviation, bool acceptOutOfBoundsAsAnyValue, CompareLogMode logMode);
57 bool intThresholdPositionDeviationErrorThresholdCompare (TestLog& log, const char* imageSetName, const char* imageSetDesc, const ConstPixelBufferAccess& reference, const ConstPixelBufferAccess& result, const UVec4& threshold, const tcu::IVec3& maxPositionDeviation, bool acceptOutOfBoundsAsAnyValue, int maxAllowedFailingPixels, CompareLogMode logMode);
tcuTexLookupVerifier.hpp 45 IVec3 coordBits; //!< Bits per coordinate component before any transformations. Assumed to be floating-point.
46 IVec3 uvwBits; //!< Bits per component in final per-level UV(W) coordinates. Assumed to be fixed-point.
61 IVec3 coordBits; //!< Bits per coordinate component before any transformations. Assumed to be floating-point.
62 IVec3 uvwBits; //!< Bits per component in final per-level UV(W) coordinates. Assumed to be fixed-point.
tcuTexVerifierUtil.hpp 97 void getPossibleCubeFaces (const Vec3& coord, const IVec3& bits, CubeFace* faces, int& numFaces);
tcuCompressedTexture.cpp 81 IVec3 getBlockPixelSize (CompressedTexFormat format)
85 return IVec3(4, 4, 1);
91 case COMPRESSEDTEXFORMAT_ASTC_4x4_RGBA: return IVec3(4, 4, 1);
92 case COMPRESSEDTEXFORMAT_ASTC_5x4_RGBA: return IVec3(5, 4, 1);
93 case COMPRESSEDTEXFORMAT_ASTC_5x5_RGBA: return IVec3(5, 5, 1);
94 case COMPRESSEDTEXFORMAT_ASTC_6x5_RGBA: return IVec3(6, 5, 1);
95 case COMPRESSEDTEXFORMAT_ASTC_6x6_RGBA: return IVec3(6, 6, 1);
96 case COMPRESSEDTEXFORMAT_ASTC_8x5_RGBA: return IVec3(8, 5, 1);
97 case COMPRESSEDTEXFORMAT_ASTC_8x6_RGBA: return IVec3(8, 6, 1);
98 case COMPRESSEDTEXFORMAT_ASTC_8x8_RGBA: return IVec3(8, 8, 1)
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tcuTexture.cpp 483 IVec3 calculatePackedPitch (const TextureFormat& format, const IVec3& size)
489 return IVec3(pixelSize, rowPitch, slicePitch);
550 ConstPixelBufferAccess::ConstPixelBufferAccess (const TextureFormat& format, const IVec3& size, const void* data)
566 ConstPixelBufferAccess::ConstPixelBufferAccess (const TextureFormat& format, const IVec3& size, const IVec3& pitch, const void* data)
588 PixelBufferAccess::PixelBufferAccess (const TextureFormat& format, const IVec3& size, void* data)
598 PixelBufferAccess::PixelBufferAccess (const TextureFormat& format, const IVec3& size, const IVec3& pitch, void* data)
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  /external/deqp/modules/gles31/functional/
es31fBasicComputeShaderTests.cpp 118 UBOToSSBOInvertCase (Context& context, const char* name, const char* description, int numValues, const tcu::IVec3& localSize, const tcu::IVec3& workSize)
231 const tcu::IVec3 m_localSize;
232 const tcu::IVec3 m_workSize;
238 CopyInvertSSBOCase (Context& context, const char* name, const char* description, int numValues, const tcu::IVec3& localSize, const tcu::IVec3& workSize)
352 const tcu::IVec3 m_localSize;
353 const tcu::IVec3 m_workSize;
359 InvertSSBOInPlaceCase (Context& context, const char* name, const char* description, int numValues, bool isSized, const tcu::IVec3& localSize, const tcu::IVec3& workSize
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es31fShaderTextureSizeTests.cpp 82 void createTexture (const tcu::IVec3& size);
84 void runShader (tcu::Surface& dst, const tcu::IVec3& size);
94 std::vector<tcu::IVec3> m_iterations;
133 static const tcu::IVec3 testSizes3D[] =
135 tcu::IVec3(1, 1, 1),
136 tcu::IVec3(1, 4, 7),
137 tcu::IVec3(4, 8, 12),
138 tcu::IVec3(21, 11, 9),
139 tcu::IVec3(107, 254, 2),
140 tcu::IVec3(-1, 3, 3)
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es31fCopyImageTests.cpp 65 using tcu::IVec3;
242 ImageInfo (deUint32 format, deUint32 target, const IVec3& size);
246 const IVec3& getSize (void) const { return m_size; }
251 IVec3 m_size;
254 ImageInfo::ImageInfo (deUint32 format, deUint32 target, const IVec3& size)
281 const IVec3 size = info.getSize();
340 IVec3 getTexelBlockPixelSize (deUint32 format)
345 return IVec3(1, 1, 1);
348 IVec3 getLevelSize (deUint32 target, const IVec3& baseSize, int level
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es31fFboColorbufferTests.cpp 56 using tcu::IVec3;
117 FboColorTexCubeArrayCase (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texSize)
157 const IVec3& size = m_texSize;
211 const IVec3& viewport = m_texSize;
256 IVec3 m_texSize;
328 colorFormats[fmtNdx], IVec3(128, 128, 12)));
es31fShaderImageLoadStoreTests.cpp 62 using tcu::IVec3;
88 static inline IVec3 defaultImageSize (TextureType type)
92 case TEXTURETYPE_BUFFER: return IVec3(64, 1, 1);
93 case TEXTURETYPE_2D: return IVec3(64, 64, 1);
94 case TEXTURETYPE_CUBE: return IVec3(64, 64, 1);
95 case TEXTURETYPE_3D: return IVec3(64, 64, 8);
96 case TEXTURETYPE_2D_ARRAY: return IVec3(64, 64, 8);
99 return IVec3(-1);
566 const IVec3& getSize (void) const { return m_size; }
596 const IVec3 m_size
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es31fShaderBuiltinConstantTests.cpp 76 static tcu::IVec3 getIVec3 (const glw::Functions& gl, deUint32 pname)
78 tcu::IVec3 value(-1);
86 static tcu::IVec3 getIVec3 (const glw::Functions& gl)
328 ShaderBuiltinConstantCase<tcu::IVec3>::GetConstantValueFunc getValue;
342 coreGroup->addChild(new ShaderBuiltinConstantCase<tcu::IVec3>(m_context, ivec3Constants[ndx].varName, ivec3Constants[ndx].getValue, DE_NULL));
es31fTextureGatherTests.cpp 53 using tcu::IVec3;
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es31fProgramStateQueryTests.cpp 235 verifyStateProgramIntegerVec3(result, gl, program.getProgram(), GL_COMPUTE_WORK_GROUP_SIZE, tcu::IVec3(3, 1, 1), m_verifier);
246 verifyStateProgramIntegerVec3(result, gl, program.getProgram(), GL_COMPUTE_WORK_GROUP_SIZE, tcu::IVec3(3, 2, 1), m_verifier);
257 verifyStateProgramIntegerVec3(result, gl, program.getProgram(), GL_COMPUTE_WORK_GROUP_SIZE, tcu::IVec3(3, 2, 4), m_verifier);
  /external/deqp/framework/referencerenderer/
rrMultisamplePixelBufferAccess.cpp 45 tcu::IVec3(m_access.getHeight(), m_access.getDepth(), 1),
46 tcu::IVec3(m_access.getRowPitch(), m_access.getSlicePitch(), m_access.getSlicePitch() * m_access.getDepth()),
55 tcu::IVec3(1, original.getWidth(), original.getHeight()),
56 tcu::IVec3(original.getPixelPitch(), original.getPixelPitch(), original.getRowPitch()),
85 tcu::IVec3(m_access.getHeight(), m_access.getDepth(), 1),
86 tcu::IVec3(m_access.getRowPitch(), m_access.getSlicePitch(), m_access.getSlicePitch() * m_access.getDepth()),
95 tcu::IVec3(1, original.getWidth(), original.getHeight()),
96 tcu::IVec3(original.getPixelPitch(), original.getPixelPitch(), original.getRowPitch()),
  /external/deqp/modules/internal/
ditSeedBuilderTests.cpp 31 using tcu::IVec3;
161 addChild(new SeedBuilderTest<IVec3>(m_testCtx, IVec3(0), 22277704u, "ivec3_zero", "Seed from zero vector."));
165 addChild(new SeedBuilderTest<IVec3>(m_testCtx, IVec3(1), 134047100u, "ivec3_one", "Seed from one vector."));
  /external/deqp/modules/gles2/functional/
es2fClippingTests.cpp 317 tcu::Vec3 IVec3ToVec3 (const tcu::IVec3& v)
322 bool pointOnTriangle (const tcu::IVec3& p, const tcu::IVec3& t0, const tcu::IVec3& t1, const tcu::IVec3& t2)
325 const tcu::IVec3 n = tcu::cross(t1 - t0, t2 - t0);
326 const tcu::IVec3 d = (p - t0);
349 bool twoPointClippedTriangleInvisible(const tcu::Vec3& p, const tcu::IVec3& dir1, const tcu::IVec3& dir2)
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  /external/deqp/modules/glshared/
glsRasterizationTestUtil.cpp 259 tcu::IVec3 convertRGB8ToNativeFormat (const tcu::RGBA& color, const RasterizationArguments& args)
261 tcu::IVec3 pixelNativeColor;
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glsShaderRenderCase.cpp 912 // IVec3.
913 struct IVec3Uniform { const char* name; IVec3 value; };
916 { "ui3_minusOne", IVec3(-1) },
917 { "ui3_zero", IVec3(0) },
918 { "ui3_one", IVec3(1) },
919 { "ui3_two", IVec3(2) },
920 { "ui3_four", IVec3(4) },
921 { "ui3_five", IVec3(5) }

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