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      1 /*-------------------------------------------------------------------------
      2  * drawElements Quality Program Tester Core
      3  * ----------------------------------------
      4  *
      5  * Copyright 2014 The Android Open Source Project
      6  *
      7  * Licensed under the Apache License, Version 2.0 (the "License");
      8  * you may not use this file except in compliance with the License.
      9  * You may obtain a copy of the License at
     10  *
     11  *      http://www.apache.org/licenses/LICENSE-2.0
     12  *
     13  * Unless required by applicable law or agreed to in writing, software
     14  * distributed under the License is distributed on an "AS IS" BASIS,
     15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     16  * See the License for the specific language governing permissions and
     17  * limitations under the License.
     18  *
     19  *//*!
     20  * \file
     21  * \brief Compressed Texture Utilities.
     22  *//*--------------------------------------------------------------------*/
     23 
     24 #include "tcuCompressedTexture.hpp"
     25 #include "tcuTextureUtil.hpp"
     26 
     27 #include "deStringUtil.hpp"
     28 #include "deFloat16.h"
     29 
     30 #include <algorithm>
     31 
     32 namespace tcu
     33 {
     34 
     35 namespace
     36 {
     37 
     38 enum { ASTC_BLOCK_SIZE_BYTES = 128/8 };
     39 
     40 template <typename T, typename Y>
     41 struct isSameType			{ enum { V = 0 }; };
     42 template <typename T>
     43 struct isSameType<T, T>		{ enum { V = 1 }; };
     44 
     45 } // anonymous
     46 
     47 int getBlockSize (CompressedTexFormat format)
     48 {
     49 	if (isAstcFormat(format))
     50 	{
     51 		return ASTC_BLOCK_SIZE_BYTES;
     52 	}
     53 	else if (isEtcFormat(format))
     54 	{
     55 		switch (format)
     56 		{
     57 			case COMPRESSEDTEXFORMAT_ETC1_RGB8:							return 8;
     58 			case COMPRESSEDTEXFORMAT_EAC_R11:							return 8;
     59 			case COMPRESSEDTEXFORMAT_EAC_SIGNED_R11:					return 8;
     60 			case COMPRESSEDTEXFORMAT_EAC_RG11:							return 16;
     61 			case COMPRESSEDTEXFORMAT_EAC_SIGNED_RG11:					return 16;
     62 			case COMPRESSEDTEXFORMAT_ETC2_RGB8:							return 8;
     63 			case COMPRESSEDTEXFORMAT_ETC2_SRGB8:						return 8;
     64 			case COMPRESSEDTEXFORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:		return 8;
     65 			case COMPRESSEDTEXFORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:	return 8;
     66 			case COMPRESSEDTEXFORMAT_ETC2_EAC_RGBA8:					return 16;
     67 			case COMPRESSEDTEXFORMAT_ETC2_EAC_SRGB8_ALPHA8:				return 16;
     68 
     69 			default:
     70 				DE_ASSERT(false);
     71 				return -1;
     72 		}
     73 	}
     74 	else
     75 	{
     76 		DE_ASSERT(false);
     77 		return -1;
     78 	}
     79 }
     80 
     81 IVec3 getBlockPixelSize (CompressedTexFormat format)
     82 {
     83 	if (isEtcFormat(format))
     84 	{
     85 		return IVec3(4, 4, 1);
     86 	}
     87 	else if (isAstcFormat(format))
     88 	{
     89 		switch (format)
     90 		{
     91 			case COMPRESSEDTEXFORMAT_ASTC_4x4_RGBA:				return IVec3(4,  4,  1);
     92 			case COMPRESSEDTEXFORMAT_ASTC_5x4_RGBA:				return IVec3(5,  4,  1);
     93 			case COMPRESSEDTEXFORMAT_ASTC_5x5_RGBA:				return IVec3(5,  5,  1);
     94 			case COMPRESSEDTEXFORMAT_ASTC_6x5_RGBA:				return IVec3(6,  5,  1);
     95 			case COMPRESSEDTEXFORMAT_ASTC_6x6_RGBA:				return IVec3(6,  6,  1);
     96 			case COMPRESSEDTEXFORMAT_ASTC_8x5_RGBA:				return IVec3(8,  5,  1);
     97 			case COMPRESSEDTEXFORMAT_ASTC_8x6_RGBA:				return IVec3(8,  6,  1);
     98 			case COMPRESSEDTEXFORMAT_ASTC_8x8_RGBA:				return IVec3(8,  8,  1);
     99 			case COMPRESSEDTEXFORMAT_ASTC_10x5_RGBA:			return IVec3(10, 5,  1);
    100 			case COMPRESSEDTEXFORMAT_ASTC_10x6_RGBA:			return IVec3(10, 6,  1);
    101 			case COMPRESSEDTEXFORMAT_ASTC_10x8_RGBA:			return IVec3(10, 8,  1);
    102 			case COMPRESSEDTEXFORMAT_ASTC_10x10_RGBA:			return IVec3(10, 10, 1);
    103 			case COMPRESSEDTEXFORMAT_ASTC_12x10_RGBA:			return IVec3(12, 10, 1);
    104 			case COMPRESSEDTEXFORMAT_ASTC_12x12_RGBA:			return IVec3(12, 12, 1);
    105 			case COMPRESSEDTEXFORMAT_ASTC_4x4_SRGB8_ALPHA8:		return IVec3(4,  4,  1);
    106 			case COMPRESSEDTEXFORMAT_ASTC_5x4_SRGB8_ALPHA8:		return IVec3(5,  4,  1);
    107 			case COMPRESSEDTEXFORMAT_ASTC_5x5_SRGB8_ALPHA8:		return IVec3(5,  5,  1);
    108 			case COMPRESSEDTEXFORMAT_ASTC_6x5_SRGB8_ALPHA8:		return IVec3(6,  5,  1);
    109 			case COMPRESSEDTEXFORMAT_ASTC_6x6_SRGB8_ALPHA8:		return IVec3(6,  6,  1);
    110 			case COMPRESSEDTEXFORMAT_ASTC_8x5_SRGB8_ALPHA8:		return IVec3(8,  5,  1);
    111 			case COMPRESSEDTEXFORMAT_ASTC_8x6_SRGB8_ALPHA8:		return IVec3(8,  6,  1);
    112 			case COMPRESSEDTEXFORMAT_ASTC_8x8_SRGB8_ALPHA8:		return IVec3(8,  8,  1);
    113 			case COMPRESSEDTEXFORMAT_ASTC_10x5_SRGB8_ALPHA8:	return IVec3(10, 5,  1);
    114 			case COMPRESSEDTEXFORMAT_ASTC_10x6_SRGB8_ALPHA8:	return IVec3(10, 6,  1);
    115 			case COMPRESSEDTEXFORMAT_ASTC_10x8_SRGB8_ALPHA8:	return IVec3(10, 8,  1);
    116 			case COMPRESSEDTEXFORMAT_ASTC_10x10_SRGB8_ALPHA8:	return IVec3(10, 10, 1);
    117 			case COMPRESSEDTEXFORMAT_ASTC_12x10_SRGB8_ALPHA8:	return IVec3(12, 10, 1);
    118 			case COMPRESSEDTEXFORMAT_ASTC_12x12_SRGB8_ALPHA8:	return IVec3(12, 12, 1);
    119 
    120 			default:
    121 				DE_ASSERT(false);
    122 				return IVec3();
    123 		}
    124 	}
    125 	else
    126 	{
    127 		DE_ASSERT(false);
    128 		return IVec3(-1);
    129 	}
    130 }
    131 
    132 bool isEtcFormat (CompressedTexFormat format)
    133 {
    134 	switch (format)
    135 	{
    136 		case COMPRESSEDTEXFORMAT_ETC1_RGB8:
    137 		case COMPRESSEDTEXFORMAT_EAC_R11:
    138 		case COMPRESSEDTEXFORMAT_EAC_SIGNED_R11:
    139 		case COMPRESSEDTEXFORMAT_EAC_RG11:
    140 		case COMPRESSEDTEXFORMAT_EAC_SIGNED_RG11:
    141 		case COMPRESSEDTEXFORMAT_ETC2_RGB8:
    142 		case COMPRESSEDTEXFORMAT_ETC2_SRGB8:
    143 		case COMPRESSEDTEXFORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
    144 		case COMPRESSEDTEXFORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
    145 		case COMPRESSEDTEXFORMAT_ETC2_EAC_RGBA8:
    146 		case COMPRESSEDTEXFORMAT_ETC2_EAC_SRGB8_ALPHA8:
    147 			return true;
    148 
    149 		default:
    150 			return false;
    151 	}
    152 }
    153 
    154 bool isAstcFormat (CompressedTexFormat format)
    155 {
    156 	switch (format)
    157 	{
    158 		case COMPRESSEDTEXFORMAT_ASTC_4x4_RGBA:
    159 		case COMPRESSEDTEXFORMAT_ASTC_5x4_RGBA:
    160 		case COMPRESSEDTEXFORMAT_ASTC_5x5_RGBA:
    161 		case COMPRESSEDTEXFORMAT_ASTC_6x5_RGBA:
    162 		case COMPRESSEDTEXFORMAT_ASTC_6x6_RGBA:
    163 		case COMPRESSEDTEXFORMAT_ASTC_8x5_RGBA:
    164 		case COMPRESSEDTEXFORMAT_ASTC_8x6_RGBA:
    165 		case COMPRESSEDTEXFORMAT_ASTC_8x8_RGBA:
    166 		case COMPRESSEDTEXFORMAT_ASTC_10x5_RGBA:
    167 		case COMPRESSEDTEXFORMAT_ASTC_10x6_RGBA:
    168 		case COMPRESSEDTEXFORMAT_ASTC_10x8_RGBA:
    169 		case COMPRESSEDTEXFORMAT_ASTC_10x10_RGBA:
    170 		case COMPRESSEDTEXFORMAT_ASTC_12x10_RGBA:
    171 		case COMPRESSEDTEXFORMAT_ASTC_12x12_RGBA:
    172 		case COMPRESSEDTEXFORMAT_ASTC_4x4_SRGB8_ALPHA8:
    173 		case COMPRESSEDTEXFORMAT_ASTC_5x4_SRGB8_ALPHA8:
    174 		case COMPRESSEDTEXFORMAT_ASTC_5x5_SRGB8_ALPHA8:
    175 		case COMPRESSEDTEXFORMAT_ASTC_6x5_SRGB8_ALPHA8:
    176 		case COMPRESSEDTEXFORMAT_ASTC_6x6_SRGB8_ALPHA8:
    177 		case COMPRESSEDTEXFORMAT_ASTC_8x5_SRGB8_ALPHA8:
    178 		case COMPRESSEDTEXFORMAT_ASTC_8x6_SRGB8_ALPHA8:
    179 		case COMPRESSEDTEXFORMAT_ASTC_8x8_SRGB8_ALPHA8:
    180 		case COMPRESSEDTEXFORMAT_ASTC_10x5_SRGB8_ALPHA8:
    181 		case COMPRESSEDTEXFORMAT_ASTC_10x6_SRGB8_ALPHA8:
    182 		case COMPRESSEDTEXFORMAT_ASTC_10x8_SRGB8_ALPHA8:
    183 		case COMPRESSEDTEXFORMAT_ASTC_10x10_SRGB8_ALPHA8:
    184 		case COMPRESSEDTEXFORMAT_ASTC_12x10_SRGB8_ALPHA8:
    185 		case COMPRESSEDTEXFORMAT_ASTC_12x12_SRGB8_ALPHA8:
    186 			return true;
    187 
    188 		default:
    189 			return false;
    190 	}
    191 }
    192 
    193 bool isAstcSRGBFormat (CompressedTexFormat format)
    194 {
    195 	switch (format)
    196 	{
    197 		case COMPRESSEDTEXFORMAT_ASTC_4x4_SRGB8_ALPHA8:
    198 		case COMPRESSEDTEXFORMAT_ASTC_5x4_SRGB8_ALPHA8:
    199 		case COMPRESSEDTEXFORMAT_ASTC_5x5_SRGB8_ALPHA8:
    200 		case COMPRESSEDTEXFORMAT_ASTC_6x5_SRGB8_ALPHA8:
    201 		case COMPRESSEDTEXFORMAT_ASTC_6x6_SRGB8_ALPHA8:
    202 		case COMPRESSEDTEXFORMAT_ASTC_8x5_SRGB8_ALPHA8:
    203 		case COMPRESSEDTEXFORMAT_ASTC_8x6_SRGB8_ALPHA8:
    204 		case COMPRESSEDTEXFORMAT_ASTC_8x8_SRGB8_ALPHA8:
    205 		case COMPRESSEDTEXFORMAT_ASTC_10x5_SRGB8_ALPHA8:
    206 		case COMPRESSEDTEXFORMAT_ASTC_10x6_SRGB8_ALPHA8:
    207 		case COMPRESSEDTEXFORMAT_ASTC_10x8_SRGB8_ALPHA8:
    208 		case COMPRESSEDTEXFORMAT_ASTC_10x10_SRGB8_ALPHA8:
    209 		case COMPRESSEDTEXFORMAT_ASTC_12x10_SRGB8_ALPHA8:
    210 		case COMPRESSEDTEXFORMAT_ASTC_12x12_SRGB8_ALPHA8:
    211 			return true;
    212 
    213 		default:
    214 			return false;
    215 	}
    216 }
    217 
    218 TextureFormat getUncompressedFormat (CompressedTexFormat format)
    219 {
    220 	if (isEtcFormat(format))
    221 	{
    222 		switch (format)
    223 		{
    224 			case COMPRESSEDTEXFORMAT_ETC1_RGB8:							return TextureFormat(TextureFormat::RGB,	TextureFormat::UNORM_INT8);
    225 			case COMPRESSEDTEXFORMAT_EAC_R11:							return TextureFormat(TextureFormat::R,		TextureFormat::UNORM_INT16);
    226 			case COMPRESSEDTEXFORMAT_EAC_SIGNED_R11:					return TextureFormat(TextureFormat::R,		TextureFormat::SNORM_INT16);
    227 			case COMPRESSEDTEXFORMAT_EAC_RG11:							return TextureFormat(TextureFormat::RG,		TextureFormat::UNORM_INT16);
    228 			case COMPRESSEDTEXFORMAT_EAC_SIGNED_RG11:					return TextureFormat(TextureFormat::RG,		TextureFormat::SNORM_INT16);
    229 			case COMPRESSEDTEXFORMAT_ETC2_RGB8:							return TextureFormat(TextureFormat::RGB,	TextureFormat::UNORM_INT8);
    230 			case COMPRESSEDTEXFORMAT_ETC2_SRGB8:						return TextureFormat(TextureFormat::sRGB,	TextureFormat::UNORM_INT8);
    231 			case COMPRESSEDTEXFORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:		return TextureFormat(TextureFormat::RGBA,	TextureFormat::UNORM_INT8);
    232 			case COMPRESSEDTEXFORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:	return TextureFormat(TextureFormat::sRGBA,	TextureFormat::UNORM_INT8);
    233 			case COMPRESSEDTEXFORMAT_ETC2_EAC_RGBA8:					return TextureFormat(TextureFormat::RGBA,	TextureFormat::UNORM_INT8);
    234 			case COMPRESSEDTEXFORMAT_ETC2_EAC_SRGB8_ALPHA8:				return TextureFormat(TextureFormat::sRGBA,	TextureFormat::UNORM_INT8);
    235 
    236 			default:
    237 				DE_ASSERT(false);
    238 				return TextureFormat();
    239 		}
    240 	}
    241 	else if (isAstcFormat(format))
    242 	{
    243 		if (isAstcSRGBFormat(format))
    244 			return TextureFormat(TextureFormat::sRGBA, TextureFormat::UNORM_INT8);
    245 		else
    246 			return TextureFormat(TextureFormat::RGBA, TextureFormat::HALF_FLOAT);
    247 	}
    248 	else
    249 	{
    250 		DE_ASSERT(false);
    251 		return TextureFormat();
    252 	}
    253 }
    254 
    255 CompressedTexFormat getAstcFormatByBlockSize (const IVec3& size, bool isSRGB)
    256 {
    257 	if (size.z() > 1)
    258 		throw InternalError("3D ASTC textures not currently supported");
    259 
    260 	for (int fmtI = 0; fmtI < COMPRESSEDTEXFORMAT_LAST; fmtI++)
    261 	{
    262 		const CompressedTexFormat fmt = (CompressedTexFormat)fmtI;
    263 
    264 		if (isAstcFormat(fmt) && getBlockPixelSize(fmt) == size && isAstcSRGBFormat(fmt) == isSRGB)
    265 			return fmt;
    266 	}
    267 
    268 	throw InternalError("Invalid ASTC block size " + de::toString(size.x()) + "x" + de::toString(size.y()) + "x" + de::toString(size.z()));
    269 }
    270 
    271 namespace
    272 {
    273 
    274 inline int divRoundUp (int a, int b)
    275 {
    276 	return a/b + ((a%b) ? 1 : 0);
    277 }
    278 
    279 // \todo [2013-08-06 nuutti] ETC and ASTC decompression codes are rather unrelated, and are already in their own "private" namespaces - should this be split to multiple files?
    280 
    281 namespace EtcDecompressInternal
    282 {
    283 
    284 enum
    285 {
    286 	ETC2_BLOCK_WIDTH					= 4,
    287 	ETC2_BLOCK_HEIGHT					= 4,
    288 	ETC2_UNCOMPRESSED_PIXEL_SIZE_A8		= 1,
    289 	ETC2_UNCOMPRESSED_PIXEL_SIZE_R11	= 2,
    290 	ETC2_UNCOMPRESSED_PIXEL_SIZE_RG11	= 4,
    291 	ETC2_UNCOMPRESSED_PIXEL_SIZE_RGB8	= 3,
    292 	ETC2_UNCOMPRESSED_PIXEL_SIZE_RGBA8	= 4,
    293 	ETC2_UNCOMPRESSED_BLOCK_SIZE_A8		= ETC2_BLOCK_WIDTH*ETC2_BLOCK_HEIGHT*ETC2_UNCOMPRESSED_PIXEL_SIZE_A8,
    294 	ETC2_UNCOMPRESSED_BLOCK_SIZE_R11	= ETC2_BLOCK_WIDTH*ETC2_BLOCK_HEIGHT*ETC2_UNCOMPRESSED_PIXEL_SIZE_R11,
    295 	ETC2_UNCOMPRESSED_BLOCK_SIZE_RG11	= ETC2_BLOCK_WIDTH*ETC2_BLOCK_HEIGHT*ETC2_UNCOMPRESSED_PIXEL_SIZE_RG11,
    296 	ETC2_UNCOMPRESSED_BLOCK_SIZE_RGB8	= ETC2_BLOCK_WIDTH*ETC2_BLOCK_HEIGHT*ETC2_UNCOMPRESSED_PIXEL_SIZE_RGB8,
    297 	ETC2_UNCOMPRESSED_BLOCK_SIZE_RGBA8	= ETC2_BLOCK_WIDTH*ETC2_BLOCK_HEIGHT*ETC2_UNCOMPRESSED_PIXEL_SIZE_RGBA8
    298 };
    299 
    300 inline deUint64 get64BitBlock (const deUint8* src, int blockNdx)
    301 {
    302 	// Stored in big-endian form.
    303 	deUint64 block = 0;
    304 
    305 	for (int i = 0; i < 8; i++)
    306 		block = (block << 8ull) | (deUint64)(src[blockNdx*8+i]);
    307 
    308 	return block;
    309 }
    310 
    311 // Return the first 64 bits of a 128 bit block.
    312 inline deUint64 get128BitBlockStart (const deUint8* src, int blockNdx)
    313 {
    314 	return get64BitBlock(src, 2*blockNdx);
    315 }
    316 
    317 // Return the last 64 bits of a 128 bit block.
    318 inline deUint64 get128BitBlockEnd (const deUint8* src, int blockNdx)
    319 {
    320 	return get64BitBlock(src, 2*blockNdx + 1);
    321 }
    322 
    323 inline deUint32 getBit (deUint64 src, int bit)
    324 {
    325 	return (src >> bit) & 1;
    326 }
    327 
    328 inline deUint32 getBits (deUint64 src, int low, int high)
    329 {
    330 	const int numBits = (high-low) + 1;
    331 	DE_ASSERT(de::inRange(numBits, 1, 32));
    332 	if (numBits < 32)
    333 		return (src >> low) & ((1u<<numBits)-1);
    334 	else
    335 		return (src >> low) & 0xFFFFFFFFu;
    336 }
    337 
    338 inline deUint8 extend4To8 (deUint8 src)
    339 {
    340 	DE_ASSERT((src & ~((1<<4)-1)) == 0);
    341 	return (src << 4) | src;
    342 }
    343 
    344 inline deUint8 extend5To8 (deUint8 src)
    345 {
    346 	DE_ASSERT((src & ~((1<<5)-1)) == 0);
    347 	return (src << 3) | (src >> 2);
    348 }
    349 
    350 inline deUint8 extend6To8 (deUint8 src)
    351 {
    352 	DE_ASSERT((src & ~((1<<6)-1)) == 0);
    353 	return (src << 2) | (src >> 4);
    354 }
    355 
    356 inline deUint8 extend7To8 (deUint8 src)
    357 {
    358 	DE_ASSERT((src & ~((1<<7)-1)) == 0);
    359 	return (src << 1) | (src >> 6);
    360 }
    361 
    362 inline deInt8 extendSigned3To8 (deUint8 src)
    363 {
    364 	const bool isNeg = (src & (1<<2)) != 0;
    365 	return (deInt8)((isNeg ? ~((1<<3)-1) : 0) | src);
    366 }
    367 
    368 inline deUint8 extend5Delta3To8 (deUint8 base5, deUint8 delta3)
    369 {
    370 	const deUint8 t = (deUint8)((deInt8)base5 + extendSigned3To8(delta3));
    371 	return extend5To8(t);
    372 }
    373 
    374 inline deUint16 extend11To16 (deUint16 src)
    375 {
    376 	DE_ASSERT((src & ~((1<<11)-1)) == 0);
    377 	return (src << 5) | (src >> 6);
    378 }
    379 
    380 inline deInt16 extend11To16WithSign (deInt16 src)
    381 {
    382 	if (src < 0)
    383 		return -(deInt16)extend11To16(-src);
    384 	else
    385 		return (deInt16)extend11To16(src);
    386 }
    387 
    388 void decompressETC1Block (deUint8 dst[ETC2_UNCOMPRESSED_BLOCK_SIZE_RGB8], deUint64 src)
    389 {
    390 	const int		diffBit		= (int)getBit(src, 33);
    391 	const int		flipBit		= (int)getBit(src, 32);
    392 	const deUint32	table[2]	= { getBits(src, 37, 39), getBits(src, 34, 36) };
    393 	deUint8			baseR[2];
    394 	deUint8			baseG[2];
    395 	deUint8			baseB[2];
    396 
    397 	if (diffBit == 0)
    398 	{
    399 		// Individual mode.
    400 		baseR[0] = extend4To8((deUint8)getBits(src, 60, 63));
    401 		baseR[1] = extend4To8((deUint8)getBits(src, 56, 59));
    402 		baseG[0] = extend4To8((deUint8)getBits(src, 52, 55));
    403 		baseG[1] = extend4To8((deUint8)getBits(src, 48, 51));
    404 		baseB[0] = extend4To8((deUint8)getBits(src, 44, 47));
    405 		baseB[1] = extend4To8((deUint8)getBits(src, 40, 43));
    406 	}
    407 	else
    408 	{
    409 		// Differential mode (diffBit == 1).
    410 		deUint8 bR = (deUint8)getBits(src, 59, 63); // 5b
    411 		deUint8 dR = (deUint8)getBits(src, 56, 58); // 3b
    412 		deUint8 bG = (deUint8)getBits(src, 51, 55);
    413 		deUint8 dG = (deUint8)getBits(src, 48, 50);
    414 		deUint8 bB = (deUint8)getBits(src, 43, 47);
    415 		deUint8 dB = (deUint8)getBits(src, 40, 42);
    416 
    417 		baseR[0] = extend5To8(bR);
    418 		baseG[0] = extend5To8(bG);
    419 		baseB[0] = extend5To8(bB);
    420 
    421 		baseR[1] = extend5Delta3To8(bR, dR);
    422 		baseG[1] = extend5Delta3To8(bG, dG);
    423 		baseB[1] = extend5Delta3To8(bB, dB);
    424 	}
    425 
    426 	static const int modifierTable[8][4] =
    427 	{
    428 	//	  00   01   10    11
    429 		{  2,   8,  -2,   -8 },
    430 		{  5,  17,  -5,  -17 },
    431 		{  9,  29,  -9,  -29 },
    432 		{ 13,  42, -13,  -42 },
    433 		{ 18,  60, -18,  -60 },
    434 		{ 24,  80, -24,  -80 },
    435 		{ 33, 106, -33, -106 },
    436 		{ 47, 183, -47, -183 }
    437 	};
    438 
    439 	// Write final pixels.
    440 	for (int pixelNdx = 0; pixelNdx < ETC2_BLOCK_HEIGHT*ETC2_BLOCK_WIDTH; pixelNdx++)
    441 	{
    442 		const int		x				= pixelNdx / ETC2_BLOCK_HEIGHT;
    443 		const int		y				= pixelNdx % ETC2_BLOCK_HEIGHT;
    444 		const int		dstOffset		= (y*ETC2_BLOCK_WIDTH + x)*ETC2_UNCOMPRESSED_PIXEL_SIZE_RGB8;
    445 		const int		subBlock		= ((flipBit ? y : x) >= 2) ? 1 : 0;
    446 		const deUint32	tableNdx		= table[subBlock];
    447 		const deUint32	modifierNdx		= (getBit(src, 16+pixelNdx) << 1) | getBit(src, pixelNdx);
    448 		const int		modifier		= modifierTable[tableNdx][modifierNdx];
    449 
    450 		dst[dstOffset+0] = (deUint8)deClamp32((int)baseR[subBlock] + modifier, 0, 255);
    451 		dst[dstOffset+1] = (deUint8)deClamp32((int)baseG[subBlock] + modifier, 0, 255);
    452 		dst[dstOffset+2] = (deUint8)deClamp32((int)baseB[subBlock] + modifier, 0, 255);
    453 	}
    454 }
    455 
    456 // if alphaMode is true, do PUNCHTHROUGH and store alpha to alphaDst; otherwise do ordinary ETC2 RGB8.
    457 void decompressETC2Block (deUint8 dst[ETC2_UNCOMPRESSED_BLOCK_SIZE_RGB8], deUint64 src, deUint8 alphaDst[ETC2_UNCOMPRESSED_BLOCK_SIZE_A8], bool alphaMode)
    458 {
    459 	enum Etc2Mode
    460 	{
    461 		MODE_INDIVIDUAL = 0,
    462 		MODE_DIFFERENTIAL,
    463 		MODE_T,
    464 		MODE_H,
    465 		MODE_PLANAR,
    466 
    467 		MODE_LAST
    468 	};
    469 
    470 	const int		diffOpaqueBit	= (int)getBit(src, 33);
    471 	const deInt8	selBR			= (deInt8)getBits(src, 59, 63);	// 5 bits.
    472 	const deInt8	selBG			= (deInt8)getBits(src, 51, 55);
    473 	const deInt8	selBB			= (deInt8)getBits(src, 43, 47);
    474 	const deInt8	selDR			= extendSigned3To8((deUint8)getBits(src, 56, 58)); // 3 bits.
    475 	const deInt8	selDG			= extendSigned3To8((deUint8)getBits(src, 48, 50));
    476 	const deInt8	selDB			= extendSigned3To8((deUint8)getBits(src, 40, 42));
    477 	Etc2Mode		mode;
    478 
    479 	if (!alphaMode && diffOpaqueBit == 0)
    480 		mode = MODE_INDIVIDUAL;
    481 	else if (!de::inRange(selBR + selDR, 0, 31))
    482 		mode = MODE_T;
    483 	else if (!de::inRange(selBG + selDG, 0, 31))
    484 		mode = MODE_H;
    485 	else if (!de::inRange(selBB + selDB, 0, 31))
    486 		mode = MODE_PLANAR;
    487 	else
    488 		mode = MODE_DIFFERENTIAL;
    489 
    490 	if (mode == MODE_INDIVIDUAL || mode == MODE_DIFFERENTIAL)
    491 	{
    492 		// Individual and differential modes have some steps in common, handle them here.
    493 		static const int modifierTable[8][4] =
    494 		{
    495 		//	  00   01   10    11
    496 			{  2,   8,  -2,   -8 },
    497 			{  5,  17,  -5,  -17 },
    498 			{  9,  29,  -9,  -29 },
    499 			{ 13,  42, -13,  -42 },
    500 			{ 18,  60, -18,  -60 },
    501 			{ 24,  80, -24,  -80 },
    502 			{ 33, 106, -33, -106 },
    503 			{ 47, 183, -47, -183 }
    504 		};
    505 
    506 		const int		flipBit		= (int)getBit(src, 32);
    507 		const deUint32	table[2]	= { getBits(src, 37, 39), getBits(src, 34, 36) };
    508 		deUint8			baseR[2];
    509 		deUint8			baseG[2];
    510 		deUint8			baseB[2];
    511 
    512 		if (mode == MODE_INDIVIDUAL)
    513 		{
    514 			// Individual mode, initial values.
    515 			baseR[0] = extend4To8((deUint8)getBits(src, 60, 63));
    516 			baseR[1] = extend4To8((deUint8)getBits(src, 56, 59));
    517 			baseG[0] = extend4To8((deUint8)getBits(src, 52, 55));
    518 			baseG[1] = extend4To8((deUint8)getBits(src, 48, 51));
    519 			baseB[0] = extend4To8((deUint8)getBits(src, 44, 47));
    520 			baseB[1] = extend4To8((deUint8)getBits(src, 40, 43));
    521 		}
    522 		else
    523 		{
    524 			// Differential mode, initial values.
    525 			baseR[0] = extend5To8(selBR);
    526 			baseG[0] = extend5To8(selBG);
    527 			baseB[0] = extend5To8(selBB);
    528 
    529 			baseR[1] = extend5To8((deUint8)(selBR + selDR));
    530 			baseG[1] = extend5To8((deUint8)(selBG + selDG));
    531 			baseB[1] = extend5To8((deUint8)(selBB + selDB));
    532 		}
    533 
    534 		// Write final pixels for individual or differential mode.
    535 		for (int pixelNdx = 0; pixelNdx < ETC2_BLOCK_HEIGHT*ETC2_BLOCK_WIDTH; pixelNdx++)
    536 		{
    537 			const int		x				= pixelNdx / ETC2_BLOCK_HEIGHT;
    538 			const int		y				= pixelNdx % ETC2_BLOCK_HEIGHT;
    539 			const int		dstOffset		= (y*ETC2_BLOCK_WIDTH + x)*ETC2_UNCOMPRESSED_PIXEL_SIZE_RGB8;
    540 			const int		subBlock		= ((flipBit ? y : x) >= 2) ? 1 : 0;
    541 			const deUint32	tableNdx		= table[subBlock];
    542 			const deUint32	modifierNdx		= (getBit(src, 16+pixelNdx) << 1) | getBit(src, pixelNdx);
    543 			const int		alphaDstOffset	= (y*ETC2_BLOCK_WIDTH + x)*ETC2_UNCOMPRESSED_PIXEL_SIZE_A8; // Only needed for PUNCHTHROUGH version.
    544 
    545 			// If doing PUNCHTHROUGH version (alphaMode), opaque bit may affect colors.
    546 			if (alphaMode && diffOpaqueBit == 0 && modifierNdx == 2)
    547 			{
    548 				dst[dstOffset+0]			= 0;
    549 				dst[dstOffset+1]			= 0;
    550 				dst[dstOffset+2]			= 0;
    551 				alphaDst[alphaDstOffset]	= 0;
    552 			}
    553 			else
    554 			{
    555 				int modifier;
    556 
    557 				// PUNCHTHROUGH version and opaque bit may also affect modifiers.
    558 				if (alphaMode && diffOpaqueBit == 0 && (modifierNdx == 0 || modifierNdx == 2))
    559 					modifier = 0;
    560 				else
    561 					modifier = modifierTable[tableNdx][modifierNdx];
    562 
    563 				dst[dstOffset+0] = (deUint8)deClamp32((int)baseR[subBlock] + modifier, 0, 255);
    564 				dst[dstOffset+1] = (deUint8)deClamp32((int)baseG[subBlock] + modifier, 0, 255);
    565 				dst[dstOffset+2] = (deUint8)deClamp32((int)baseB[subBlock] + modifier, 0, 255);
    566 
    567 				if (alphaMode)
    568 					alphaDst[alphaDstOffset] = 255;
    569 			}
    570 		}
    571 	}
    572 	else if (mode == MODE_T || mode == MODE_H)
    573 	{
    574 		// T and H modes have some steps in common, handle them here.
    575 		static const int distTable[8] = { 3, 6, 11, 16, 23, 32, 41, 64 };
    576 
    577 		deUint8 paintR[4];
    578 		deUint8 paintG[4];
    579 		deUint8 paintB[4];
    580 
    581 		if (mode == MODE_T)
    582 		{
    583 			// T mode, calculate paint values.
    584 			const deUint8	R1a			= (deUint8)getBits(src, 59, 60);
    585 			const deUint8	R1b			= (deUint8)getBits(src, 56, 57);
    586 			const deUint8	G1			= (deUint8)getBits(src, 52, 55);
    587 			const deUint8	B1			= (deUint8)getBits(src, 48, 51);
    588 			const deUint8	R2			= (deUint8)getBits(src, 44, 47);
    589 			const deUint8	G2			= (deUint8)getBits(src, 40, 43);
    590 			const deUint8	B2			= (deUint8)getBits(src, 36, 39);
    591 			const deUint32	distNdx		= (getBits(src, 34, 35) << 1) | getBit(src, 32);
    592 			const int		dist		= distTable[distNdx];
    593 
    594 			paintR[0] = extend4To8((R1a << 2) | R1b);
    595 			paintG[0] = extend4To8(G1);
    596 			paintB[0] = extend4To8(B1);
    597 			paintR[2] = extend4To8(R2);
    598 			paintG[2] = extend4To8(G2);
    599 			paintB[2] = extend4To8(B2);
    600 			paintR[1] = (deUint8)deClamp32((int)paintR[2] + dist, 0, 255);
    601 			paintG[1] = (deUint8)deClamp32((int)paintG[2] + dist, 0, 255);
    602 			paintB[1] = (deUint8)deClamp32((int)paintB[2] + dist, 0, 255);
    603 			paintR[3] = (deUint8)deClamp32((int)paintR[2] - dist, 0, 255);
    604 			paintG[3] = (deUint8)deClamp32((int)paintG[2] - dist, 0, 255);
    605 			paintB[3] = (deUint8)deClamp32((int)paintB[2] - dist, 0, 255);
    606 		}
    607 		else
    608 		{
    609 			// H mode, calculate paint values.
    610 			const deUint8	R1		= (deUint8)getBits(src, 59, 62);
    611 			const deUint8	G1a		= (deUint8)getBits(src, 56, 58);
    612 			const deUint8	G1b		= (deUint8)getBit(src, 52);
    613 			const deUint8	B1a		= (deUint8)getBit(src, 51);
    614 			const deUint8	B1b		= (deUint8)getBits(src, 47, 49);
    615 			const deUint8	R2		= (deUint8)getBits(src, 43, 46);
    616 			const deUint8	G2		= (deUint8)getBits(src, 39, 42);
    617 			const deUint8	B2		= (deUint8)getBits(src, 35, 38);
    618 			deUint8			baseR[2];
    619 			deUint8			baseG[2];
    620 			deUint8			baseB[2];
    621 			deUint32		baseValue[2];
    622 			deUint32		distNdx;
    623 			int				dist;
    624 
    625 			baseR[0]		= extend4To8(R1);
    626 			baseG[0]		= extend4To8((G1a << 1) | G1b);
    627 			baseB[0]		= extend4To8((B1a << 3) | B1b);
    628 			baseR[1]		= extend4To8(R2);
    629 			baseG[1]		= extend4To8(G2);
    630 			baseB[1]		= extend4To8(B2);
    631 			baseValue[0]	= (((deUint32)baseR[0]) << 16) | (((deUint32)baseG[0]) << 8) | baseB[0];
    632 			baseValue[1]	= (((deUint32)baseR[1]) << 16) | (((deUint32)baseG[1]) << 8) | baseB[1];
    633 			distNdx			= (getBit(src, 34) << 2) | (getBit(src, 32) << 1) | (deUint32)(baseValue[0] >= baseValue[1]);
    634 			dist			= distTable[distNdx];
    635 
    636 			paintR[0]		= (deUint8)deClamp32((int)baseR[0] + dist, 0, 255);
    637 			paintG[0]		= (deUint8)deClamp32((int)baseG[0] + dist, 0, 255);
    638 			paintB[0]		= (deUint8)deClamp32((int)baseB[0] + dist, 0, 255);
    639 			paintR[1]		= (deUint8)deClamp32((int)baseR[0] - dist, 0, 255);
    640 			paintG[1]		= (deUint8)deClamp32((int)baseG[0] - dist, 0, 255);
    641 			paintB[1]		= (deUint8)deClamp32((int)baseB[0] - dist, 0, 255);
    642 			paintR[2]		= (deUint8)deClamp32((int)baseR[1] + dist, 0, 255);
    643 			paintG[2]		= (deUint8)deClamp32((int)baseG[1] + dist, 0, 255);
    644 			paintB[2]		= (deUint8)deClamp32((int)baseB[1] + dist, 0, 255);
    645 			paintR[3]		= (deUint8)deClamp32((int)baseR[1] - dist, 0, 255);
    646 			paintG[3]		= (deUint8)deClamp32((int)baseG[1] - dist, 0, 255);
    647 			paintB[3]		= (deUint8)deClamp32((int)baseB[1] - dist, 0, 255);
    648 		}
    649 
    650 		// Write final pixels for T or H mode.
    651 		for (int pixelNdx = 0; pixelNdx < ETC2_BLOCK_HEIGHT*ETC2_BLOCK_WIDTH; pixelNdx++)
    652 		{
    653 			const int		x				= pixelNdx / ETC2_BLOCK_HEIGHT;
    654 			const int		y				= pixelNdx % ETC2_BLOCK_HEIGHT;
    655 			const int		dstOffset		= (y*ETC2_BLOCK_WIDTH + x)*ETC2_UNCOMPRESSED_PIXEL_SIZE_RGB8;
    656 			const deUint32	paintNdx		= (getBit(src, 16+pixelNdx) << 1) | getBit(src, pixelNdx);
    657 			const int		alphaDstOffset	= (y*ETC2_BLOCK_WIDTH + x)*ETC2_UNCOMPRESSED_PIXEL_SIZE_A8; // Only needed for PUNCHTHROUGH version.
    658 
    659 			if (alphaMode && diffOpaqueBit == 0 && paintNdx == 2)
    660 			{
    661 				dst[dstOffset+0]			= 0;
    662 				dst[dstOffset+1]			= 0;
    663 				dst[dstOffset+2]			= 0;
    664 				alphaDst[alphaDstOffset]	= 0;
    665 			}
    666 			else
    667 			{
    668 				dst[dstOffset+0] = (deUint8)deClamp32((int)paintR[paintNdx], 0, 255);
    669 				dst[dstOffset+1] = (deUint8)deClamp32((int)paintG[paintNdx], 0, 255);
    670 				dst[dstOffset+2] = (deUint8)deClamp32((int)paintB[paintNdx], 0, 255);
    671 
    672 				if (alphaMode)
    673 					alphaDst[alphaDstOffset] = 255;
    674 			}
    675 		}
    676 	}
    677 	else
    678 	{
    679 		// Planar mode.
    680 		const deUint8 GO1	= (deUint8)getBit(src, 56);
    681 		const deUint8 GO2	= (deUint8)getBits(src, 49, 54);
    682 		const deUint8 BO1	= (deUint8)getBit(src, 48);
    683 		const deUint8 BO2	= (deUint8)getBits(src, 43, 44);
    684 		const deUint8 BO3	= (deUint8)getBits(src, 39, 41);
    685 		const deUint8 RH1	= (deUint8)getBits(src, 34, 38);
    686 		const deUint8 RH2	= (deUint8)getBit(src, 32);
    687 		const deUint8 RO	= extend6To8((deUint8)getBits(src, 57, 62));
    688 		const deUint8 GO	= extend7To8((GO1 << 6) | GO2);
    689 		const deUint8 BO	= extend6To8((BO1 << 5) | (BO2 << 3) | BO3);
    690 		const deUint8 RH	= extend6To8((RH1 << 1) | RH2);
    691 		const deUint8 GH	= extend7To8((deUint8)getBits(src, 25, 31));
    692 		const deUint8 BH	= extend6To8((deUint8)getBits(src, 19, 24));
    693 		const deUint8 RV	= extend6To8((deUint8)getBits(src, 13, 18));
    694 		const deUint8 GV	= extend7To8((deUint8)getBits(src, 6, 12));
    695 		const deUint8 BV	= extend6To8((deUint8)getBits(src, 0, 5));
    696 
    697 		// Write final pixels for planar mode.
    698 		for (int y = 0; y < 4; y++)
    699 		{
    700 			for (int x = 0; x < 4; x++)
    701 			{
    702 				const int dstOffset			= (y*ETC2_BLOCK_WIDTH + x)*ETC2_UNCOMPRESSED_PIXEL_SIZE_RGB8;
    703 				const int unclampedR		= (x * ((int)RH-(int)RO) + y * ((int)RV-(int)RO) + 4*(int)RO + 2) >> 2;
    704 				const int unclampedG		= (x * ((int)GH-(int)GO) + y * ((int)GV-(int)GO) + 4*(int)GO + 2) >> 2;
    705 				const int unclampedB		= (x * ((int)BH-(int)BO) + y * ((int)BV-(int)BO) + 4*(int)BO + 2) >> 2;
    706 				const int alphaDstOffset	= (y*ETC2_BLOCK_WIDTH + x)*ETC2_UNCOMPRESSED_PIXEL_SIZE_A8; // Only needed for PUNCHTHROUGH version.
    707 
    708 				dst[dstOffset+0] = (deUint8)deClamp32(unclampedR, 0, 255);
    709 				dst[dstOffset+1] = (deUint8)deClamp32(unclampedG, 0, 255);
    710 				dst[dstOffset+2] = (deUint8)deClamp32(unclampedB, 0, 255);
    711 
    712 				if (alphaMode)
    713 					alphaDst[alphaDstOffset] = 255;
    714 			}
    715 		}
    716 	}
    717 }
    718 
    719 void decompressEAC8Block (deUint8 dst[ETC2_UNCOMPRESSED_BLOCK_SIZE_A8], deUint64 src)
    720 {
    721 	static const int modifierTable[16][8] =
    722 	{
    723 		{-3,  -6,  -9, -15,  2,  5,  8, 14},
    724 		{-3,  -7, -10, -13,  2,  6,  9, 12},
    725 		{-2,  -5,  -8, -13,  1,  4,  7, 12},
    726 		{-2,  -4,  -6, -13,  1,  3,  5, 12},
    727 		{-3,  -6,  -8, -12,  2,  5,  7, 11},
    728 		{-3,  -7,  -9, -11,  2,  6,  8, 10},
    729 		{-4,  -7,  -8, -11,  3,  6,  7, 10},
    730 		{-3,  -5,  -8, -11,  2,  4,  7, 10},
    731 		{-2,  -6,  -8, -10,  1,  5,  7,  9},
    732 		{-2,  -5,  -8, -10,  1,  4,  7,  9},
    733 		{-2,  -4,  -8, -10,  1,  3,  7,  9},
    734 		{-2,  -5,  -7, -10,  1,  4,  6,  9},
    735 		{-3,  -4,  -7, -10,  2,  3,  6,  9},
    736 		{-1,  -2,  -3, -10,  0,  1,  2,  9},
    737 		{-4,  -6,  -8,  -9,  3,  5,  7,  8},
    738 		{-3,  -5,  -7,  -9,  2,  4,  6,  8}
    739 	};
    740 
    741 	const deUint8	baseCodeword	= (deUint8)getBits(src, 56, 63);
    742 	const deUint8	multiplier		= (deUint8)getBits(src, 52, 55);
    743 	const deUint32	tableNdx		= getBits(src, 48, 51);
    744 
    745 	for (int pixelNdx = 0; pixelNdx < ETC2_BLOCK_HEIGHT*ETC2_BLOCK_WIDTH; pixelNdx++)
    746 	{
    747 		const int		x				= pixelNdx / ETC2_BLOCK_HEIGHT;
    748 		const int		y				= pixelNdx % ETC2_BLOCK_HEIGHT;
    749 		const int		dstOffset		= (y*ETC2_BLOCK_WIDTH + x)*ETC2_UNCOMPRESSED_PIXEL_SIZE_A8;
    750 		const int		pixelBitNdx		= 45 - 3*pixelNdx;
    751 		const deUint32	modifierNdx		= (getBit(src, pixelBitNdx + 2) << 2) | (getBit(src, pixelBitNdx + 1) << 1) | getBit(src, pixelBitNdx);
    752 		const int		modifier		= modifierTable[tableNdx][modifierNdx];
    753 
    754 		dst[dstOffset] = (deUint8)deClamp32((int)baseCodeword + (int)multiplier*modifier, 0, 255);
    755 	}
    756 }
    757 
    758 void decompressEAC11Block (deUint8 dst[ETC2_UNCOMPRESSED_BLOCK_SIZE_R11], deUint64 src, bool signedMode)
    759 {
    760 	static const int modifierTable[16][8] =
    761 	{
    762 		{-3,  -6,  -9, -15,  2,  5,  8, 14},
    763 		{-3,  -7, -10, -13,  2,  6,  9, 12},
    764 		{-2,  -5,  -8, -13,  1,  4,  7, 12},
    765 		{-2,  -4,  -6, -13,  1,  3,  5, 12},
    766 		{-3,  -6,  -8, -12,  2,  5,  7, 11},
    767 		{-3,  -7,  -9, -11,  2,  6,  8, 10},
    768 		{-4,  -7,  -8, -11,  3,  6,  7, 10},
    769 		{-3,  -5,  -8, -11,  2,  4,  7, 10},
    770 		{-2,  -6,  -8, -10,  1,  5,  7,  9},
    771 		{-2,  -5,  -8, -10,  1,  4,  7,  9},
    772 		{-2,  -4,  -8, -10,  1,  3,  7,  9},
    773 		{-2,  -5,  -7, -10,  1,  4,  6,  9},
    774 		{-3,  -4,  -7, -10,  2,  3,  6,  9},
    775 		{-1,  -2,  -3, -10,  0,  1,  2,  9},
    776 		{-4,  -6,  -8,  -9,  3,  5,  7,  8},
    777 		{-3,  -5,  -7,  -9,  2,  4,  6,  8}
    778 	};
    779 
    780 	const deInt32 multiplier	= (deInt32)getBits(src, 52, 55);
    781 	const deInt32 tableNdx		= (deInt32)getBits(src, 48, 51);
    782 	deInt32 baseCodeword		= (deInt32)getBits(src, 56, 63);
    783 
    784 	if (signedMode)
    785 	{
    786 		if (baseCodeword > 127)
    787 			baseCodeword -= 256;
    788 		if (baseCodeword == -128)
    789 			baseCodeword = -127;
    790 	}
    791 
    792 	for (int pixelNdx = 0; pixelNdx < ETC2_BLOCK_HEIGHT*ETC2_BLOCK_WIDTH; pixelNdx++)
    793 	{
    794 		const int		x				= pixelNdx / ETC2_BLOCK_HEIGHT;
    795 		const int		y				= pixelNdx % ETC2_BLOCK_HEIGHT;
    796 		const int		dstOffset		= (y*ETC2_BLOCK_WIDTH + x)*ETC2_UNCOMPRESSED_PIXEL_SIZE_R11;
    797 		const int		pixelBitNdx		= 45 - 3*pixelNdx;
    798 		const deUint32	modifierNdx		= (getBit(src, pixelBitNdx + 2) << 2) | (getBit(src, pixelBitNdx + 1) << 1) | getBit(src, pixelBitNdx);
    799 		const int		modifier		= modifierTable[tableNdx][modifierNdx];
    800 
    801 		if (signedMode)
    802 		{
    803 			deInt16 value;
    804 
    805 			if (multiplier != 0)
    806 				value = (deInt16)deClamp32(baseCodeword*8 + multiplier*modifier*8, -1023, 1023);
    807 			else
    808 				value = (deInt16)deClamp32(baseCodeword*8 + modifier, -1023, 1023);
    809 
    810 			*((deInt16*)(dst + dstOffset)) = value;
    811 		}
    812 		else
    813 		{
    814 			deUint16 value;
    815 
    816 			if (multiplier != 0)
    817 				value = (deUint16)deClamp32(baseCodeword*8 + 4 + multiplier*modifier*8, 0, 2047);
    818 			else
    819 				value= (deUint16)deClamp32(baseCodeword*8 + 4 + modifier, 0, 2047);
    820 
    821 			*((deUint16*)(dst + dstOffset)) = value;
    822 		}
    823 	}
    824 }
    825 
    826 } // EtcDecompressInternal
    827 
    828 void decompressETC1 (const PixelBufferAccess& dst, const deUint8* src)
    829 {
    830 	using namespace EtcDecompressInternal;
    831 
    832 	deUint8* const	dstPtr			= (deUint8*)dst.getDataPtr();
    833 	const deUint64	compressedBlock = get64BitBlock(src, 0);
    834 
    835 	decompressETC1Block(dstPtr, compressedBlock);
    836 }
    837 
    838 void decompressETC2 (const PixelBufferAccess& dst, const deUint8* src)
    839 {
    840 	using namespace EtcDecompressInternal;
    841 
    842 	deUint8* const	dstPtr			= (deUint8*)dst.getDataPtr();
    843 	const deUint64	compressedBlock = get64BitBlock(src, 0);
    844 
    845 	decompressETC2Block(dstPtr, compressedBlock, NULL, false);
    846 }
    847 
    848 void decompressETC2_EAC_RGBA8 (const PixelBufferAccess& dst, const deUint8* src)
    849 {
    850 	using namespace EtcDecompressInternal;
    851 
    852 	deUint8* const	dstPtr			= (deUint8*)dst.getDataPtr();
    853 	const int		dstRowPitch		= dst.getRowPitch();
    854 	const int		dstPixelSize	= ETC2_UNCOMPRESSED_PIXEL_SIZE_RGBA8;
    855 
    856 	const deUint64	compressedBlockAlpha	= get128BitBlockStart(src, 0);
    857 	const deUint64	compressedBlockRGB		= get128BitBlockEnd(src, 0);
    858 	deUint8			uncompressedBlockAlpha[ETC2_UNCOMPRESSED_BLOCK_SIZE_A8];
    859 	deUint8			uncompressedBlockRGB[ETC2_UNCOMPRESSED_BLOCK_SIZE_RGB8];
    860 
    861 	// Decompress.
    862 	decompressETC2Block(uncompressedBlockRGB, compressedBlockRGB, NULL, false);
    863 	decompressEAC8Block(uncompressedBlockAlpha, compressedBlockAlpha);
    864 
    865 	// Write to dst.
    866 	for (int y = 0; y < (int)ETC2_BLOCK_HEIGHT; y++)
    867 	{
    868 		for (int x = 0; x < (int)ETC2_BLOCK_WIDTH; x++)
    869 		{
    870 			const deUint8* const	srcPixelRGB		= &uncompressedBlockRGB[(y*ETC2_BLOCK_WIDTH + x)*ETC2_UNCOMPRESSED_PIXEL_SIZE_RGB8];
    871 			const deUint8* const	srcPixelAlpha	= &uncompressedBlockAlpha[(y*ETC2_BLOCK_WIDTH + x)*ETC2_UNCOMPRESSED_PIXEL_SIZE_A8];
    872 			deUint8* const			dstPixel		= dstPtr + y*dstRowPitch + x*dstPixelSize;
    873 
    874 			DE_STATIC_ASSERT(ETC2_UNCOMPRESSED_PIXEL_SIZE_RGBA8 == 4);
    875 			dstPixel[0] = srcPixelRGB[0];
    876 			dstPixel[1] = srcPixelRGB[1];
    877 			dstPixel[2] = srcPixelRGB[2];
    878 			dstPixel[3] = srcPixelAlpha[0];
    879 		}
    880 	}
    881 }
    882 
    883 void decompressETC2_RGB8_PUNCHTHROUGH_ALPHA1 (const PixelBufferAccess& dst, const deUint8* src)
    884 {
    885 	using namespace EtcDecompressInternal;
    886 
    887 	deUint8* const	dstPtr			= (deUint8*)dst.getDataPtr();
    888 	const int		dstRowPitch		= dst.getRowPitch();
    889 	const int		dstPixelSize	= ETC2_UNCOMPRESSED_PIXEL_SIZE_RGBA8;
    890 
    891 	const deUint64	compressedBlockRGBA	= get64BitBlock(src, 0);
    892 	deUint8			uncompressedBlockRGB[ETC2_UNCOMPRESSED_BLOCK_SIZE_RGB8];
    893 	deUint8			uncompressedBlockAlpha[ETC2_UNCOMPRESSED_BLOCK_SIZE_A8];
    894 
    895 	// Decompress.
    896 	decompressETC2Block(uncompressedBlockRGB, compressedBlockRGBA, uncompressedBlockAlpha, DE_TRUE);
    897 
    898 	// Write to dst.
    899 	for (int y = 0; y < (int)ETC2_BLOCK_HEIGHT; y++)
    900 	{
    901 		for (int x = 0; x < (int)ETC2_BLOCK_WIDTH; x++)
    902 		{
    903 			const deUint8* const	srcPixel		= &uncompressedBlockRGB[(y*ETC2_BLOCK_WIDTH + x)*ETC2_UNCOMPRESSED_PIXEL_SIZE_RGB8];
    904 			const deUint8* const	srcPixelAlpha	= &uncompressedBlockAlpha[(y*ETC2_BLOCK_WIDTH + x)*ETC2_UNCOMPRESSED_PIXEL_SIZE_A8];
    905 			deUint8* const			dstPixel		= dstPtr + y*dstRowPitch + x*dstPixelSize;
    906 
    907 			DE_STATIC_ASSERT(ETC2_UNCOMPRESSED_PIXEL_SIZE_RGBA8 == 4);
    908 			dstPixel[0] = srcPixel[0];
    909 			dstPixel[1] = srcPixel[1];
    910 			dstPixel[2] = srcPixel[2];
    911 			dstPixel[3] = srcPixelAlpha[0];
    912 		}
    913 	}
    914 }
    915 
    916 void decompressEAC_R11 (const PixelBufferAccess& dst, const deUint8* src, bool signedMode)
    917 {
    918 	using namespace EtcDecompressInternal;
    919 
    920 	deUint8* const	dstPtr			= (deUint8*)dst.getDataPtr();
    921 	const int		dstRowPitch		= dst.getRowPitch();
    922 	const int		dstPixelSize	= ETC2_UNCOMPRESSED_PIXEL_SIZE_R11;
    923 
    924 	const deUint64	compressedBlock = get64BitBlock(src, 0);
    925 	deUint8			uncompressedBlock[ETC2_UNCOMPRESSED_BLOCK_SIZE_R11];
    926 
    927 	// Decompress.
    928 	decompressEAC11Block(uncompressedBlock, compressedBlock, signedMode);
    929 
    930 	// Write to dst.
    931 	for (int y = 0; y < (int)ETC2_BLOCK_HEIGHT; y++)
    932 	{
    933 		for (int x = 0; x < (int)ETC2_BLOCK_WIDTH; x++)
    934 		{
    935 			DE_STATIC_ASSERT(ETC2_UNCOMPRESSED_PIXEL_SIZE_R11 == 2);
    936 
    937 			if (signedMode)
    938 			{
    939 				const deInt16* const	srcPixel = (deInt16*)&uncompressedBlock[(y*ETC2_BLOCK_WIDTH + x)*ETC2_UNCOMPRESSED_PIXEL_SIZE_R11];
    940 				deInt16* const			dstPixel = (deInt16*)(dstPtr + y*dstRowPitch + x*dstPixelSize);
    941 
    942 				dstPixel[0] = extend11To16WithSign(srcPixel[0]);
    943 			}
    944 			else
    945 			{
    946 				const deUint16* const	srcPixel = (deUint16*)&uncompressedBlock[(y*ETC2_BLOCK_WIDTH + x)*ETC2_UNCOMPRESSED_PIXEL_SIZE_R11];
    947 				deUint16* const			dstPixel = (deUint16*)(dstPtr + y*dstRowPitch + x*dstPixelSize);
    948 
    949 				dstPixel[0] = extend11To16(srcPixel[0]);
    950 			}
    951 		}
    952 	}
    953 }
    954 
    955 void decompressEAC_RG11 (const PixelBufferAccess& dst, const deUint8* src, bool signedMode)
    956 {
    957 	using namespace EtcDecompressInternal;
    958 
    959 	deUint8* const	dstPtr			= (deUint8*)dst.getDataPtr();
    960 	const int		dstRowPitch		= dst.getRowPitch();
    961 	const int		dstPixelSize	= ETC2_UNCOMPRESSED_PIXEL_SIZE_RG11;
    962 
    963 	const deUint64	compressedBlockR = get128BitBlockStart(src, 0);
    964 	const deUint64	compressedBlockG = get128BitBlockEnd(src, 0);
    965 	deUint8			uncompressedBlockR[ETC2_UNCOMPRESSED_BLOCK_SIZE_R11];
    966 	deUint8			uncompressedBlockG[ETC2_UNCOMPRESSED_BLOCK_SIZE_R11];
    967 
    968 	// Decompress.
    969 	decompressEAC11Block(uncompressedBlockR, compressedBlockR, signedMode);
    970 	decompressEAC11Block(uncompressedBlockG, compressedBlockG, signedMode);
    971 
    972 	// Write to dst.
    973 	for (int y = 0; y < (int)ETC2_BLOCK_HEIGHT; y++)
    974 	{
    975 		for (int x = 0; x < (int)ETC2_BLOCK_WIDTH; x++)
    976 		{
    977 			DE_STATIC_ASSERT(ETC2_UNCOMPRESSED_PIXEL_SIZE_RG11 == 4);
    978 
    979 			if (signedMode)
    980 			{
    981 				const deInt16* const	srcPixelR	= (deInt16*)&uncompressedBlockR[(y*ETC2_BLOCK_WIDTH + x)*ETC2_UNCOMPRESSED_PIXEL_SIZE_R11];
    982 				const deInt16* const	srcPixelG	= (deInt16*)&uncompressedBlockG[(y*ETC2_BLOCK_WIDTH + x)*ETC2_UNCOMPRESSED_PIXEL_SIZE_R11];
    983 				deInt16* const			dstPixel	= (deInt16*)(dstPtr + y*dstRowPitch + x*dstPixelSize);
    984 
    985 				dstPixel[0] = extend11To16WithSign(srcPixelR[0]);
    986 				dstPixel[1] = extend11To16WithSign(srcPixelG[0]);
    987 			}
    988 			else
    989 			{
    990 				const deUint16* const	srcPixelR	= (deUint16*)&uncompressedBlockR[(y*ETC2_BLOCK_WIDTH + x)*ETC2_UNCOMPRESSED_PIXEL_SIZE_R11];
    991 				const deUint16* const	srcPixelG	= (deUint16*)&uncompressedBlockG[(y*ETC2_BLOCK_WIDTH + x)*ETC2_UNCOMPRESSED_PIXEL_SIZE_R11];
    992 				deUint16* const			dstPixel	= (deUint16*)(dstPtr + y*dstRowPitch + x*dstPixelSize);
    993 
    994 				dstPixel[0] = extend11To16(srcPixelR[0]);
    995 				dstPixel[1] = extend11To16(srcPixelG[0]);
    996 			}
    997 		}
    998 	}
    999 }
   1000 
   1001 namespace ASTCDecompressInternal
   1002 {
   1003 
   1004 enum
   1005 {
   1006 	ASTC_MAX_BLOCK_WIDTH	= 12,
   1007 	ASTC_MAX_BLOCK_HEIGHT	= 12
   1008 };
   1009 
   1010 inline deUint32 getBit (deUint32 src, int ndx)
   1011 {
   1012 	DE_ASSERT(de::inBounds(ndx, 0, 32));
   1013 	return (src >> ndx) & 1;
   1014 }
   1015 
   1016 inline deUint32 getBits (deUint32 src, int low, int high)
   1017 {
   1018 	const int numBits = (high-low) + 1;
   1019 	DE_ASSERT(de::inRange(numBits, 1, 32));
   1020 	return (src >> low) & ((1u<<numBits)-1);
   1021 }
   1022 
   1023 inline bool isBitSet (deUint32 src, int ndx)
   1024 {
   1025 	return getBit(src, ndx) != 0;
   1026 }
   1027 
   1028 inline deUint32 reverseBits (deUint32 src, int numBits)
   1029 {
   1030 	DE_ASSERT(de::inRange(numBits, 0, 32));
   1031 	deUint32 result = 0;
   1032 	for (int i = 0; i < numBits; i++)
   1033 		result |= ((src >> i) & 1) << (numBits-1-i);
   1034 	return result;
   1035 }
   1036 
   1037 inline deUint32 bitReplicationScale (deUint32 src, int numSrcBits, int numDstBits)
   1038 {
   1039 	DE_ASSERT(numSrcBits <= numDstBits);
   1040 	DE_ASSERT((src & ((1<<numSrcBits)-1)) == src);
   1041 	deUint32 dst = 0;
   1042 	for (int shift = numDstBits-numSrcBits; shift > -numSrcBits; shift -= numSrcBits)
   1043 		dst |= shift >= 0 ? src << shift : src >> -shift;
   1044 	return dst;
   1045 }
   1046 
   1047 inline deInt32 signExtend (deInt32 src, int numSrcBits)
   1048 {
   1049 	DE_ASSERT(de::inRange(numSrcBits, 2, 31));
   1050 	const bool negative = (src & (1 << (numSrcBits-1))) != 0;
   1051 	return src | (negative ? ~((1 << numSrcBits) - 1) : 0);
   1052 }
   1053 
   1054 inline bool isFloat16InfOrNan (deFloat16 v)
   1055 {
   1056 	return getBits(v, 10, 14) == 31;
   1057 }
   1058 
   1059 // A helper for getting bits from a 128-bit block.
   1060 class Block128
   1061 {
   1062 private:
   1063 	typedef deUint64 Word;
   1064 
   1065 	enum
   1066 	{
   1067 		WORD_BYTES	= sizeof(Word),
   1068 		WORD_BITS	= 8*WORD_BYTES,
   1069 		NUM_WORDS	= 128 / WORD_BITS
   1070 	};
   1071 
   1072 	DE_STATIC_ASSERT(128 % WORD_BITS == 0);
   1073 
   1074 public:
   1075 	Block128 (const deUint8* src)
   1076 	{
   1077 		for (int wordNdx = 0; wordNdx < NUM_WORDS; wordNdx++)
   1078 		{
   1079 			m_words[wordNdx] = 0;
   1080 			for (int byteNdx = 0; byteNdx < WORD_BYTES; byteNdx++)
   1081 				m_words[wordNdx] |= (Word)src[wordNdx*WORD_BYTES + byteNdx] << (8*byteNdx);
   1082 		}
   1083 	}
   1084 
   1085 	deUint32 getBit (int ndx) const
   1086 	{
   1087 		DE_ASSERT(de::inBounds(ndx, 0, 128));
   1088 		return (m_words[ndx / WORD_BITS] >> (ndx % WORD_BITS)) & 1;
   1089 	}
   1090 
   1091 	deUint32 getBits (int low, int high) const
   1092 	{
   1093 		DE_ASSERT(de::inBounds(low, 0, 128));
   1094 		DE_ASSERT(de::inBounds(high, 0, 128));
   1095 		DE_ASSERT(de::inRange(high-low+1, 0, 32));
   1096 
   1097 		if (high-low+1 == 0)
   1098 			return 0;
   1099 
   1100 		const int word0Ndx = low / WORD_BITS;
   1101 		const int word1Ndx = high / WORD_BITS;
   1102 
   1103 		// \note "foo << bar << 1" done instead of "foo << (bar+1)" to avoid overflow, i.e. shift amount being too big.
   1104 
   1105 		if (word0Ndx == word1Ndx)
   1106 			return (m_words[word0Ndx] & ((((Word)1 << high%WORD_BITS << 1) - 1))) >> ((Word)low % WORD_BITS);
   1107 		else
   1108 		{
   1109 			DE_ASSERT(word1Ndx == word0Ndx + 1);
   1110 
   1111 			return (deUint32)(m_words[word0Ndx] >> (low%WORD_BITS)) |
   1112 				   (deUint32)((m_words[word1Ndx] & (((Word)1 << high%WORD_BITS << 1) - 1)) << (high-low - high%WORD_BITS));
   1113 		}
   1114 	}
   1115 
   1116 	bool isBitSet (int ndx) const
   1117 	{
   1118 		DE_ASSERT(de::inBounds(ndx, 0, 128));
   1119 		return getBit(ndx) != 0;
   1120 	}
   1121 
   1122 private:
   1123 	Word m_words[NUM_WORDS];
   1124 };
   1125 
   1126 // A helper for sequential access into a Block128.
   1127 class BitAccessStream
   1128 {
   1129 public:
   1130 	BitAccessStream (const Block128& src, int startNdxInSrc, int length, bool forward)
   1131 		: m_src				(src)
   1132 		, m_startNdxInSrc	(startNdxInSrc)
   1133 		, m_length			(length)
   1134 		, m_forward			(forward)
   1135 		, m_ndx				(0)
   1136 	{
   1137 	}
   1138 
   1139 	// Get the next num bits. Bits at positions greater than or equal to m_length are zeros.
   1140 	deUint32 getNext (int num)
   1141 	{
   1142 		if (num == 0 || m_ndx >= m_length)
   1143 			return 0;
   1144 
   1145 		const int end				= m_ndx + num;
   1146 		const int numBitsFromSrc	= de::max(0, de::min(m_length, end) - m_ndx);
   1147 		const int low				= m_ndx;
   1148 		const int high				= m_ndx + numBitsFromSrc - 1;
   1149 
   1150 		m_ndx += num;
   1151 
   1152 		return m_forward ?			   m_src.getBits(m_startNdxInSrc + low,  m_startNdxInSrc + high)
   1153 						 : reverseBits(m_src.getBits(m_startNdxInSrc - high, m_startNdxInSrc - low), numBitsFromSrc);
   1154 	}
   1155 
   1156 private:
   1157 	const Block128&		m_src;
   1158 	const int			m_startNdxInSrc;
   1159 	const int			m_length;
   1160 	const bool			m_forward;
   1161 
   1162 	int					m_ndx;
   1163 };
   1164 
   1165 enum ISEMode
   1166 {
   1167 	ISEMODE_TRIT = 0,
   1168 	ISEMODE_QUINT,
   1169 	ISEMODE_PLAIN_BIT,
   1170 
   1171 	ISEMODE_LAST
   1172 };
   1173 
   1174 struct ISEParams
   1175 {
   1176 	ISEMode		mode;
   1177 	int			numBits;
   1178 
   1179 	ISEParams (ISEMode mode_, int numBits_) : mode(mode_), numBits(numBits_) {}
   1180 };
   1181 
   1182 inline int computeNumRequiredBits (const ISEParams& iseParams, int numValues)
   1183 {
   1184 	switch (iseParams.mode)
   1185 	{
   1186 		case ISEMODE_TRIT:			return divRoundUp(numValues*8, 5) + numValues*iseParams.numBits;
   1187 		case ISEMODE_QUINT:			return divRoundUp(numValues*7, 3) + numValues*iseParams.numBits;
   1188 		case ISEMODE_PLAIN_BIT:		return numValues*iseParams.numBits;
   1189 		default:
   1190 			DE_ASSERT(false);
   1191 			return -1;
   1192 	}
   1193 }
   1194 
   1195 struct ISEDecodedResult
   1196 {
   1197 	deUint32 m;
   1198 	deUint32 tq; //!< Trit or quint value, depending on ISE mode.
   1199 	deUint32 v;
   1200 };
   1201 
   1202 // Data from an ASTC block's "block mode" part (i.e. bits [0,10]).
   1203 struct ASTCBlockMode
   1204 {
   1205 	bool		isError;
   1206 	// \note Following fields only relevant if !isError.
   1207 	bool		isVoidExtent;
   1208 	// \note Following fields only relevant if !isVoidExtent.
   1209 	bool		isDualPlane;
   1210 	int			weightGridWidth;
   1211 	int			weightGridHeight;
   1212 	ISEParams	weightISEParams;
   1213 
   1214 	ASTCBlockMode (void)
   1215 		: isError			(true)
   1216 		, isVoidExtent		(true)
   1217 		, isDualPlane		(true)
   1218 		, weightGridWidth	(-1)
   1219 		, weightGridHeight	(-1)
   1220 		, weightISEParams	(ISEMODE_LAST, -1)
   1221 	{
   1222 	}
   1223 };
   1224 
   1225 inline int computeNumWeights (const ASTCBlockMode& mode)
   1226 {
   1227 	return mode.weightGridWidth * mode.weightGridHeight * (mode.isDualPlane ? 2 : 1);
   1228 }
   1229 
   1230 struct ColorEndpointPair
   1231 {
   1232 	UVec4 e0;
   1233 	UVec4 e1;
   1234 };
   1235 
   1236 struct TexelWeightPair
   1237 {
   1238 	deUint32 w[2];
   1239 };
   1240 
   1241 ASTCBlockMode getASTCBlockMode (deUint32 blockModeData)
   1242 {
   1243 	ASTCBlockMode blockMode;
   1244 	blockMode.isError = true; // \note Set to false later, if not error.
   1245 
   1246 	blockMode.isVoidExtent = getBits(blockModeData, 0, 8) == 0x1fc;
   1247 
   1248 	if (!blockMode.isVoidExtent)
   1249 	{
   1250 		if ((getBits(blockModeData, 0, 1) == 0 && getBits(blockModeData, 6, 8) == 7) || getBits(blockModeData, 0, 3) == 0)
   1251 			return blockMode; // Invalid ("reserved").
   1252 
   1253 		deUint32 r = (deUint32)-1; // \note Set in the following branches.
   1254 
   1255 		if (getBits(blockModeData, 0, 1) == 0)
   1256 		{
   1257 			const deUint32 r0	= getBit(blockModeData, 4);
   1258 			const deUint32 r1	= getBit(blockModeData, 2);
   1259 			const deUint32 r2	= getBit(blockModeData, 3);
   1260 			const deUint32 i78	= getBits(blockModeData, 7, 8);
   1261 
   1262 			r = (r2 << 2) | (r1 << 1) | (r0 << 0);
   1263 
   1264 			if (i78 == 3)
   1265 			{
   1266 				const bool i5 = isBitSet(blockModeData, 5);
   1267 				blockMode.weightGridWidth	= i5 ? 10 : 6;
   1268 				blockMode.weightGridHeight	= i5 ? 6  : 10;
   1269 			}
   1270 			else
   1271 			{
   1272 				const deUint32 a = getBits(blockModeData, 5, 6);
   1273 				switch (i78)
   1274 				{
   1275 					case 0:		blockMode.weightGridWidth = 12;		blockMode.weightGridHeight = a + 2;									break;
   1276 					case 1:		blockMode.weightGridWidth = a + 2;	blockMode.weightGridHeight = 12;									break;
   1277 					case 2:		blockMode.weightGridWidth = a + 6;	blockMode.weightGridHeight = getBits(blockModeData, 9, 10) + 6;		break;
   1278 					default: DE_ASSERT(false);
   1279 				}
   1280 			}
   1281 		}
   1282 		else
   1283 		{
   1284 			const deUint32 r0	= getBit(blockModeData, 4);
   1285 			const deUint32 r1	= getBit(blockModeData, 0);
   1286 			const deUint32 r2	= getBit(blockModeData, 1);
   1287 			const deUint32 i23	= getBits(blockModeData, 2, 3);
   1288 			const deUint32 a	= getBits(blockModeData, 5, 6);
   1289 
   1290 			r = (r2 << 2) | (r1 << 1) | (r0 << 0);
   1291 
   1292 			if (i23 == 3)
   1293 			{
   1294 				const deUint32	b	= getBit(blockModeData, 7);
   1295 				const bool		i8	= isBitSet(blockModeData, 8);
   1296 				blockMode.weightGridWidth	= i8 ? b+2 : a+2;
   1297 				blockMode.weightGridHeight	= i8 ? a+2 : b+6;
   1298 			}
   1299 			else
   1300 			{
   1301 				const deUint32 b = getBits(blockModeData, 7, 8);
   1302 
   1303 				switch (i23)
   1304 				{
   1305 					case 0:		blockMode.weightGridWidth = b + 4;	blockMode.weightGridHeight = a + 2;	break;
   1306 					case 1:		blockMode.weightGridWidth = b + 8;	blockMode.weightGridHeight = a + 2;	break;
   1307 					case 2:		blockMode.weightGridWidth = a + 2;	blockMode.weightGridHeight = b + 8;	break;
   1308 					default: DE_ASSERT(false);
   1309 				}
   1310 			}
   1311 		}
   1312 
   1313 		const bool	zeroDH		= getBits(blockModeData, 0, 1) == 0 && getBits(blockModeData, 7, 8) == 2;
   1314 		const bool	h			= zeroDH ? 0 : isBitSet(blockModeData, 9);
   1315 		blockMode.isDualPlane	= zeroDH ? 0 : isBitSet(blockModeData, 10);
   1316 
   1317 		{
   1318 			ISEMode&	m	= blockMode.weightISEParams.mode;
   1319 			int&		b	= blockMode.weightISEParams.numBits;
   1320 			m = ISEMODE_PLAIN_BIT;
   1321 			b = 0;
   1322 
   1323 			if (h)
   1324 			{
   1325 				switch (r)
   1326 				{
   1327 					case 2:							m = ISEMODE_QUINT;	b = 1;	break;
   1328 					case 3:		m = ISEMODE_TRIT;						b = 2;	break;
   1329 					case 4:												b = 4;	break;
   1330 					case 5:							m = ISEMODE_QUINT;	b = 2;	break;
   1331 					case 6:		m = ISEMODE_TRIT;						b = 3;	break;
   1332 					case 7:												b = 5;	break;
   1333 					default: DE_ASSERT(false);
   1334 				}
   1335 			}
   1336 			else
   1337 			{
   1338 				switch (r)
   1339 				{
   1340 					case 2: 											b = 1;	break;
   1341 					case 3: 	m = ISEMODE_TRIT;								break;
   1342 					case 4: 											b = 2;	break;
   1343 					case 5: 						m = ISEMODE_QUINT;			break;
   1344 					case 6: 	m = ISEMODE_TRIT;						b = 1;	break;
   1345 					case 7: 											b = 3;	break;
   1346 					default: DE_ASSERT(false);
   1347 				}
   1348 			}
   1349 		}
   1350 	}
   1351 
   1352 	blockMode.isError = false;
   1353 	return blockMode;
   1354 }
   1355 
   1356 inline void setASTCErrorColorBlock (void* dst, int blockWidth, int blockHeight, bool isSRGB)
   1357 {
   1358 	if (isSRGB)
   1359 	{
   1360 		deUint8* const dstU = (deUint8*)dst;
   1361 
   1362 		for (int i = 0; i < blockWidth*blockHeight; i++)
   1363 		{
   1364 			dstU[4*i + 0] = 0xff;
   1365 			dstU[4*i + 1] = 0;
   1366 			dstU[4*i + 2] = 0xff;
   1367 			dstU[4*i + 3] = 0xff;
   1368 		}
   1369 	}
   1370 	else
   1371 	{
   1372 		float* const dstF = (float*)dst;
   1373 
   1374 		for (int i = 0; i < blockWidth*blockHeight; i++)
   1375 		{
   1376 			dstF[4*i + 0] = 1.0f;
   1377 			dstF[4*i + 1] = 0.0f;
   1378 			dstF[4*i + 2] = 1.0f;
   1379 			dstF[4*i + 3] = 1.0f;
   1380 		}
   1381 	}
   1382 }
   1383 
   1384 void decodeVoidExtentBlock (void* dst, const Block128& blockData, int blockWidth, int blockHeight, bool isSRGB, bool isLDRMode)
   1385 {
   1386 	const deUint32	minSExtent			= blockData.getBits(12, 24);
   1387 	const deUint32	maxSExtent			= blockData.getBits(25, 37);
   1388 	const deUint32	minTExtent			= blockData.getBits(38, 50);
   1389 	const deUint32	maxTExtent			= blockData.getBits(51, 63);
   1390 	const bool		allExtentsAllOnes	= minSExtent == 0x1fff && maxSExtent == 0x1fff && minTExtent == 0x1fff && maxTExtent == 0x1fff;
   1391 	const bool		isHDRBlock			= blockData.isBitSet(9);
   1392 
   1393 	if ((isLDRMode && isHDRBlock) || (!allExtentsAllOnes && (minSExtent >= maxSExtent || minTExtent >= maxTExtent)))
   1394 	{
   1395 		setASTCErrorColorBlock(dst, blockWidth, blockHeight, isSRGB);
   1396 		return;
   1397 	}
   1398 
   1399 	const deUint32 rgba[4] =
   1400 	{
   1401 		blockData.getBits(64,  79),
   1402 		blockData.getBits(80,  95),
   1403 		blockData.getBits(96,  111),
   1404 		blockData.getBits(112, 127)
   1405 	};
   1406 
   1407 	if (isSRGB)
   1408 	{
   1409 		deUint8* const dstU = (deUint8*)dst;
   1410 		for (int i = 0; i < blockWidth*blockHeight; i++)
   1411 		for (int c = 0; c < 4; c++)
   1412 			dstU[i*4 + c] = (rgba[c] & 0xff00) >> 8;
   1413 	}
   1414 	else
   1415 	{
   1416 		float* const dstF = (float*)dst;
   1417 
   1418 		if (isHDRBlock)
   1419 		{
   1420 			for (int c = 0; c < 4; c++)
   1421 			{
   1422 				if (isFloat16InfOrNan(rgba[c]))
   1423 					throw InternalError("Infinity or NaN color component in HDR void extent block in ASTC texture (behavior undefined by ASTC specification)");
   1424 			}
   1425 
   1426 			for (int i = 0; i < blockWidth*blockHeight; i++)
   1427 			for (int c = 0; c < 4; c++)
   1428 				dstF[i*4 + c] = deFloat16To32((deFloat16)rgba[c]);
   1429 		}
   1430 		else
   1431 		{
   1432 			for (int i = 0; i < blockWidth*blockHeight; i++)
   1433 			for (int c = 0; c < 4; c++)
   1434 				dstF[i*4 + c] = rgba[c] == 65535 ? 1.0f : (float)rgba[c] / 65536.0f;
   1435 		}
   1436 	}
   1437 
   1438 	return;
   1439 }
   1440 
   1441 void decodeColorEndpointModes (deUint32* endpointModesDst, const Block128& blockData, int numPartitions, int extraCemBitsStart)
   1442 {
   1443 	if (numPartitions == 1)
   1444 		endpointModesDst[0] = blockData.getBits(13, 16);
   1445 	else
   1446 	{
   1447 		const deUint32 highLevelSelector = blockData.getBits(23, 24);
   1448 
   1449 		if (highLevelSelector == 0)
   1450 		{
   1451 			const deUint32 mode = blockData.getBits(25, 28);
   1452 			for (int i = 0; i < numPartitions; i++)
   1453 				endpointModesDst[i] = mode;
   1454 		}
   1455 		else
   1456 		{
   1457 			for (int partNdx = 0; partNdx < numPartitions; partNdx++)
   1458 			{
   1459 				const deUint32 cemClass		= highLevelSelector - (blockData.isBitSet(25 + partNdx) ? 0 : 1);
   1460 				const deUint32 lowBit0Ndx	= numPartitions + 2*partNdx;
   1461 				const deUint32 lowBit1Ndx	= numPartitions + 2*partNdx + 1;
   1462 				const deUint32 lowBit0		= blockData.getBit(lowBit0Ndx < 4 ? 25+lowBit0Ndx : extraCemBitsStart+lowBit0Ndx-4);
   1463 				const deUint32 lowBit1		= blockData.getBit(lowBit1Ndx < 4 ? 25+lowBit1Ndx : extraCemBitsStart+lowBit1Ndx-4);
   1464 
   1465 				endpointModesDst[partNdx] = (cemClass << 2) | (lowBit1 << 1) | lowBit0;
   1466 			}
   1467 		}
   1468 	}
   1469 }
   1470 
   1471 inline int computeNumColorEndpointValues (deUint32 endpointMode)
   1472 {
   1473 	DE_ASSERT(endpointMode < 16);
   1474 	return (endpointMode/4 + 1) * 2;
   1475 }
   1476 
   1477 int computeNumColorEndpointValues (const deUint32* endpointModes, int numPartitions)
   1478 {
   1479 	int result = 0;
   1480 	for (int i = 0; i < numPartitions; i++)
   1481 		result += computeNumColorEndpointValues(endpointModes[i]);
   1482 	return result;
   1483 }
   1484 
   1485 void decodeISETritBlock (ISEDecodedResult* dst, int numValues, BitAccessStream& data, int numBits)
   1486 {
   1487 	DE_ASSERT(de::inRange(numValues, 1, 5));
   1488 
   1489 	deUint32 m[5];
   1490 
   1491 	m[0]			= data.getNext(numBits);
   1492 	deUint32 T01	= data.getNext(2);
   1493 	m[1]			= data.getNext(numBits);
   1494 	deUint32 T23	= data.getNext(2);
   1495 	m[2]			= data.getNext(numBits);
   1496 	deUint32 T4		= data.getNext(1);
   1497 	m[3]			= data.getNext(numBits);
   1498 	deUint32 T56	= data.getNext(2);
   1499 	m[4]			= data.getNext(numBits);
   1500 	deUint32 T7		= data.getNext(1);
   1501 
   1502 	switch (numValues)
   1503 	{
   1504 		// \note Fall-throughs.
   1505 		case 1: T23		= 0;
   1506 		case 2: T4		= 0;
   1507 		case 3: T56		= 0;
   1508 		case 4: T7		= 0;
   1509 		case 5: break;
   1510 		default:
   1511 			DE_ASSERT(false);
   1512 	}
   1513 
   1514 	const deUint32 T = (T7 << 7) | (T56 << 5) | (T4 << 4) | (T23 << 2) | (T01 << 0);
   1515 
   1516 	static const deUint32 tritsFromT[256][5] =
   1517 	{
   1518 		{ 0,0,0,0,0 }, { 1,0,0,0,0 }, { 2,0,0,0,0 }, { 0,0,2,0,0 }, { 0,1,0,0,0 }, { 1,1,0,0,0 }, { 2,1,0,0,0 }, { 1,0,2,0,0 }, { 0,2,0,0,0 }, { 1,2,0,0,0 }, { 2,2,0,0,0 }, { 2,0,2,0,0 }, { 0,2,2,0,0 }, { 1,2,2,0,0 }, { 2,2,2,0,0 }, { 2,0,2,0,0 },
   1519 		{ 0,0,1,0,0 }, { 1,0,1,0,0 }, { 2,0,1,0,0 }, { 0,1,2,0,0 }, { 0,1,1,0,0 }, { 1,1,1,0,0 }, { 2,1,1,0,0 }, { 1,1,2,0,0 }, { 0,2,1,0,0 }, { 1,2,1,0,0 }, { 2,2,1,0,0 }, { 2,1,2,0,0 }, { 0,0,0,2,2 }, { 1,0,0,2,2 }, { 2,0,0,2,2 }, { 0,0,2,2,2 },
   1520 		{ 0,0,0,1,0 }, { 1,0,0,1,0 }, { 2,0,0,1,0 }, { 0,0,2,1,0 }, { 0,1,0,1,0 }, { 1,1,0,1,0 }, { 2,1,0,1,0 }, { 1,0,2,1,0 }, { 0,2,0,1,0 }, { 1,2,0,1,0 }, { 2,2,0,1,0 }, { 2,0,2,1,0 }, { 0,2,2,1,0 }, { 1,2,2,1,0 }, { 2,2,2,1,0 }, { 2,0,2,1,0 },
   1521 		{ 0,0,1,1,0 }, { 1,0,1,1,0 }, { 2,0,1,1,0 }, { 0,1,2,1,0 }, { 0,1,1,1,0 }, { 1,1,1,1,0 }, { 2,1,1,1,0 }, { 1,1,2,1,0 }, { 0,2,1,1,0 }, { 1,2,1,1,0 }, { 2,2,1,1,0 }, { 2,1,2,1,0 }, { 0,1,0,2,2 }, { 1,1,0,2,2 }, { 2,1,0,2,2 }, { 1,0,2,2,2 },
   1522 		{ 0,0,0,2,0 }, { 1,0,0,2,0 }, { 2,0,0,2,0 }, { 0,0,2,2,0 }, { 0,1,0,2,0 }, { 1,1,0,2,0 }, { 2,1,0,2,0 }, { 1,0,2,2,0 }, { 0,2,0,2,0 }, { 1,2,0,2,0 }, { 2,2,0,2,0 }, { 2,0,2,2,0 }, { 0,2,2,2,0 }, { 1,2,2,2,0 }, { 2,2,2,2,0 }, { 2,0,2,2,0 },
   1523 		{ 0,0,1,2,0 }, { 1,0,1,2,0 }, { 2,0,1,2,0 }, { 0,1,2,2,0 }, { 0,1,1,2,0 }, { 1,1,1,2,0 }, { 2,1,1,2,0 }, { 1,1,2,2,0 }, { 0,2,1,2,0 }, { 1,2,1,2,0 }, { 2,2,1,2,0 }, { 2,1,2,2,0 }, { 0,2,0,2,2 }, { 1,2,0,2,2 }, { 2,2,0,2,2 }, { 2,0,2,2,2 },
   1524 		{ 0,0,0,0,2 }, { 1,0,0,0,2 }, { 2,0,0,0,2 }, { 0,0,2,0,2 }, { 0,1,0,0,2 }, { 1,1,0,0,2 }, { 2,1,0,0,2 }, { 1,0,2,0,2 }, { 0,2,0,0,2 }, { 1,2,0,0,2 }, { 2,2,0,0,2 }, { 2,0,2,0,2 }, { 0,2,2,0,2 }, { 1,2,2,0,2 }, { 2,2,2,0,2 }, { 2,0,2,0,2 },
   1525 		{ 0,0,1,0,2 }, { 1,0,1,0,2 }, { 2,0,1,0,2 }, { 0,1,2,0,2 }, { 0,1,1,0,2 }, { 1,1,1,0,2 }, { 2,1,1,0,2 }, { 1,1,2,0,2 }, { 0,2,1,0,2 }, { 1,2,1,0,2 }, { 2,2,1,0,2 }, { 2,1,2,0,2 }, { 0,2,2,2,2 }, { 1,2,2,2,2 }, { 2,2,2,2,2 }, { 2,0,2,2,2 },
   1526 		{ 0,0,0,0,1 }, { 1,0,0,0,1 }, { 2,0,0,0,1 }, { 0,0,2,0,1 }, { 0,1,0,0,1 }, { 1,1,0,0,1 }, { 2,1,0,0,1 }, { 1,0,2,0,1 }, { 0,2,0,0,1 }, { 1,2,0,0,1 }, { 2,2,0,0,1 }, { 2,0,2,0,1 }, { 0,2,2,0,1 }, { 1,2,2,0,1 }, { 2,2,2,0,1 }, { 2,0,2,0,1 },
   1527 		{ 0,0,1,0,1 }, { 1,0,1,0,1 }, { 2,0,1,0,1 }, { 0,1,2,0,1 }, { 0,1,1,0,1 }, { 1,1,1,0,1 }, { 2,1,1,0,1 }, { 1,1,2,0,1 }, { 0,2,1,0,1 }, { 1,2,1,0,1 }, { 2,2,1,0,1 }, { 2,1,2,0,1 }, { 0,0,1,2,2 }, { 1,0,1,2,2 }, { 2,0,1,2,2 }, { 0,1,2,2,2 },
   1528 		{ 0,0,0,1,1 }, { 1,0,0,1,1 }, { 2,0,0,1,1 }, { 0,0,2,1,1 }, { 0,1,0,1,1 }, { 1,1,0,1,1 }, { 2,1,0,1,1 }, { 1,0,2,1,1 }, { 0,2,0,1,1 }, { 1,2,0,1,1 }, { 2,2,0,1,1 }, { 2,0,2,1,1 }, { 0,2,2,1,1 }, { 1,2,2,1,1 }, { 2,2,2,1,1 }, { 2,0,2,1,1 },
   1529 		{ 0,0,1,1,1 }, { 1,0,1,1,1 }, { 2,0,1,1,1 }, { 0,1,2,1,1 }, { 0,1,1,1,1 }, { 1,1,1,1,1 }, { 2,1,1,1,1 }, { 1,1,2,1,1 }, { 0,2,1,1,1 }, { 1,2,1,1,1 }, { 2,2,1,1,1 }, { 2,1,2,1,1 }, { 0,1,1,2,2 }, { 1,1,1,2,2 }, { 2,1,1,2,2 }, { 1,1,2,2,2 },
   1530 		{ 0,0,0,2,1 }, { 1,0,0,2,1 }, { 2,0,0,2,1 }, { 0,0,2,2,1 }, { 0,1,0,2,1 }, { 1,1,0,2,1 }, { 2,1,0,2,1 }, { 1,0,2,2,1 }, { 0,2,0,2,1 }, { 1,2,0,2,1 }, { 2,2,0,2,1 }, { 2,0,2,2,1 }, { 0,2,2,2,1 }, { 1,2,2,2,1 }, { 2,2,2,2,1 }, { 2,0,2,2,1 },
   1531 		{ 0,0,1,2,1 }, { 1,0,1,2,1 }, { 2,0,1,2,1 }, { 0,1,2,2,1 }, { 0,1,1,2,1 }, { 1,1,1,2,1 }, { 2,1,1,2,1 }, { 1,1,2,2,1 }, { 0,2,1,2,1 }, { 1,2,1,2,1 }, { 2,2,1,2,1 }, { 2,1,2,2,1 }, { 0,2,1,2,2 }, { 1,2,1,2,2 }, { 2,2,1,2,2 }, { 2,1,2,2,2 },
   1532 		{ 0,0,0,1,2 }, { 1,0,0,1,2 }, { 2,0,0,1,2 }, { 0,0,2,1,2 }, { 0,1,0,1,2 }, { 1,1,0,1,2 }, { 2,1,0,1,2 }, { 1,0,2,1,2 }, { 0,2,0,1,2 }, { 1,2,0,1,2 }, { 2,2,0,1,2 }, { 2,0,2,1,2 }, { 0,2,2,1,2 }, { 1,2,2,1,2 }, { 2,2,2,1,2 }, { 2,0,2,1,2 },
   1533 		{ 0,0,1,1,2 }, { 1,0,1,1,2 }, { 2,0,1,1,2 }, { 0,1,2,1,2 }, { 0,1,1,1,2 }, { 1,1,1,1,2 }, { 2,1,1,1,2 }, { 1,1,2,1,2 }, { 0,2,1,1,2 }, { 1,2,1,1,2 }, { 2,2,1,1,2 }, { 2,1,2,1,2 }, { 0,2,2,2,2 }, { 1,2,2,2,2 }, { 2,2,2,2,2 }, { 2,1,2,2,2 }
   1534 	};
   1535 
   1536 	const deUint32 (& trits)[5] = tritsFromT[T];
   1537 
   1538 	for (int i = 0; i < numValues; i++)
   1539 	{
   1540 		dst[i].m	= m[i];
   1541 		dst[i].tq	= trits[i];
   1542 		dst[i].v	= (trits[i] << numBits) + m[i];
   1543 	}
   1544 }
   1545 
   1546 void decodeISEQuintBlock (ISEDecodedResult* dst, int numValues, BitAccessStream& data, int numBits)
   1547 {
   1548 	DE_ASSERT(de::inRange(numValues, 1, 3));
   1549 
   1550 	deUint32 m[3];
   1551 
   1552 	m[0]			= data.getNext(numBits);
   1553 	deUint32 Q012	= data.getNext(3);
   1554 	m[1]			= data.getNext(numBits);
   1555 	deUint32 Q34	= data.getNext(2);
   1556 	m[2]			= data.getNext(numBits);
   1557 	deUint32 Q56	= data.getNext(2);
   1558 
   1559 	switch (numValues)
   1560 	{
   1561 		// \note Fall-throughs.
   1562 		case 1: Q34		= 0;
   1563 		case 2: Q56		= 0;
   1564 		case 3: break;
   1565 		default:
   1566 			DE_ASSERT(false);
   1567 	}
   1568 
   1569 	const deUint32 Q = (Q56 << 5) | (Q34 << 3) | (Q012 << 0);
   1570 
   1571 	static const deUint32 quintsFromQ[256][3] =
   1572 	{
   1573 		{ 0,0,0 }, { 1,0,0 }, { 2,0,0 }, { 3,0,0 }, { 4,0,0 }, { 0,4,0 }, { 4,4,0 }, { 4,4,4 }, { 0,1,0 }, { 1,1,0 }, { 2,1,0 }, { 3,1,0 }, { 4,1,0 }, { 1,4,0 }, { 4,4,1 }, { 4,4,4 },
   1574 		{ 0,2,0 }, { 1,2,0 }, { 2,2,0 }, { 3,2,0 }, { 4,2,0 }, { 2,4,0 }, { 4,4,2 }, { 4,4,4 }, { 0,3,0 }, { 1,3,0 }, { 2,3,0 }, { 3,3,0 }, { 4,3,0 }, { 3,4,0 }, { 4,4,3 }, { 4,4,4 },
   1575 		{ 0,0,1 }, { 1,0,1 }, { 2,0,1 }, { 3,0,1 }, { 4,0,1 }, { 0,4,1 }, { 4,0,4 }, { 0,4,4 }, { 0,1,1 }, { 1,1,1 }, { 2,1,1 }, { 3,1,1 }, { 4,1,1 }, { 1,4,1 }, { 4,1,4 }, { 1,4,4 },
   1576 		{ 0,2,1 }, { 1,2,1 }, { 2,2,1 }, { 3,2,1 }, { 4,2,1 }, { 2,4,1 }, { 4,2,4 }, { 2,4,4 }, { 0,3,1 }, { 1,3,1 }, { 2,3,1 }, { 3,3,1 }, { 4,3,1 }, { 3,4,1 }, { 4,3,4 }, { 3,4,4 },
   1577 		{ 0,0,2 }, { 1,0,2 }, { 2,0,2 }, { 3,0,2 }, { 4,0,2 }, { 0,4,2 }, { 2,0,4 }, { 3,0,4 }, { 0,1,2 }, { 1,1,2 }, { 2,1,2 }, { 3,1,2 }, { 4,1,2 }, { 1,4,2 }, { 2,1,4 }, { 3,1,4 },
   1578 		{ 0,2,2 }, { 1,2,2 }, { 2,2,2 }, { 3,2,2 }, { 4,2,2 }, { 2,4,2 }, { 2,2,4 }, { 3,2,4 }, { 0,3,2 }, { 1,3,2 }, { 2,3,2 }, { 3,3,2 }, { 4,3,2 }, { 3,4,2 }, { 2,3,4 }, { 3,3,4 },
   1579 		{ 0,0,3 }, { 1,0,3 }, { 2,0,3 }, { 3,0,3 }, { 4,0,3 }, { 0,4,3 }, { 0,0,4 }, { 1,0,4 }, { 0,1,3 }, { 1,1,3 }, { 2,1,3 }, { 3,1,3 }, { 4,1,3 }, { 1,4,3 }, { 0,1,4 }, { 1,1,4 },
   1580 		{ 0,2,3 }, { 1,2,3 }, { 2,2,3 }, { 3,2,3 }, { 4,2,3 }, { 2,4,3 }, { 0,2,4 }, { 1,2,4 }, { 0,3,3 }, { 1,3,3 }, { 2,3,3 }, { 3,3,3 }, { 4,3,3 }, { 3,4,3 }, { 0,3,4 }, { 1,3,4 }
   1581 	};
   1582 
   1583 	const deUint32 (& quints)[3] = quintsFromQ[Q];
   1584 
   1585 	for (int i = 0; i < numValues; i++)
   1586 	{
   1587 		dst[i].m	= m[i];
   1588 		dst[i].tq	= quints[i];
   1589 		dst[i].v	= (quints[i] << numBits) + m[i];
   1590 	}
   1591 }
   1592 
   1593 inline void decodeISEBitBlock (ISEDecodedResult* dst, BitAccessStream& data, int numBits)
   1594 {
   1595 	dst[0].m = data.getNext(numBits);
   1596 	dst[0].v = dst[0].m;
   1597 }
   1598 
   1599 void decodeISE (ISEDecodedResult* dst, int numValues, BitAccessStream& data, const ISEParams& params)
   1600 {
   1601 	if (params.mode == ISEMODE_TRIT)
   1602 	{
   1603 		const int numBlocks = divRoundUp(numValues, 5);
   1604 		for (int blockNdx = 0; blockNdx < numBlocks; blockNdx++)
   1605 		{
   1606 			const int numValuesInBlock = blockNdx == numBlocks-1 ? numValues - 5*(numBlocks-1) : 5;
   1607 			decodeISETritBlock(&dst[5*blockNdx], numValuesInBlock, data, params.numBits);
   1608 		}
   1609 	}
   1610 	else if (params.mode == ISEMODE_QUINT)
   1611 	{
   1612 		const int numBlocks = divRoundUp(numValues, 3);
   1613 		for (int blockNdx = 0; blockNdx < numBlocks; blockNdx++)
   1614 		{
   1615 			const int numValuesInBlock = blockNdx == numBlocks-1 ? numValues - 3*(numBlocks-1) : 3;
   1616 			decodeISEQuintBlock(&dst[3*blockNdx], numValuesInBlock, data, params.numBits);
   1617 		}
   1618 	}
   1619 	else
   1620 	{
   1621 		DE_ASSERT(params.mode == ISEMODE_PLAIN_BIT);
   1622 		for (int i = 0; i < numValues; i++)
   1623 			decodeISEBitBlock(&dst[i], data, params.numBits);
   1624 	}
   1625 }
   1626 
   1627 ISEParams computeMaximumRangeISEParams (int numAvailableBits, int numValuesInSequence)
   1628 {
   1629 	int curBitsForTritMode		= 6;
   1630 	int curBitsForQuintMode		= 5;
   1631 	int curBitsForPlainBitMode	= 8;
   1632 
   1633 	while (true)
   1634 	{
   1635 		DE_ASSERT(curBitsForTritMode > 0 || curBitsForQuintMode > 0 || curBitsForPlainBitMode > 0);
   1636 
   1637 		const int tritRange			= curBitsForTritMode > 0		? (3 << curBitsForTritMode) - 1			: -1;
   1638 		const int quintRange		= curBitsForQuintMode > 0		? (5 << curBitsForQuintMode) - 1		: -1;
   1639 		const int plainBitRange		= curBitsForPlainBitMode > 0	? (1 << curBitsForPlainBitMode) - 1		: -1;
   1640 		const int maxRange			= de::max(de::max(tritRange, quintRange), plainBitRange);
   1641 
   1642 		if (maxRange == tritRange)
   1643 		{
   1644 			const ISEParams params(ISEMODE_TRIT, curBitsForTritMode);
   1645 			if (computeNumRequiredBits(params, numValuesInSequence) <= numAvailableBits)
   1646 				return ISEParams(ISEMODE_TRIT, curBitsForTritMode);
   1647 			curBitsForTritMode--;
   1648 		}
   1649 		else if (maxRange == quintRange)
   1650 		{
   1651 			const ISEParams params(ISEMODE_QUINT, curBitsForQuintMode);
   1652 			if (computeNumRequiredBits(params, numValuesInSequence) <= numAvailableBits)
   1653 				return ISEParams(ISEMODE_QUINT, curBitsForQuintMode);
   1654 			curBitsForQuintMode--;
   1655 		}
   1656 		else
   1657 		{
   1658 			const ISEParams params(ISEMODE_PLAIN_BIT, curBitsForPlainBitMode);
   1659 			DE_ASSERT(maxRange == plainBitRange);
   1660 			if (computeNumRequiredBits(params, numValuesInSequence) <= numAvailableBits)
   1661 				return ISEParams(ISEMODE_PLAIN_BIT, curBitsForPlainBitMode);
   1662 			curBitsForPlainBitMode--;
   1663 		}
   1664 	}
   1665 }
   1666 
   1667 void unquantizeColorEndpoints (deUint32* dst, const ISEDecodedResult* iseResults, int numEndpoints, const ISEParams& iseParams)
   1668 {
   1669 	if (iseParams.mode == ISEMODE_TRIT || iseParams.mode == ISEMODE_QUINT)
   1670 	{
   1671 		const int rangeCase				= iseParams.numBits*2 - (iseParams.mode == ISEMODE_TRIT ? 2 : 1);
   1672 		DE_ASSERT(de::inRange(rangeCase, 0, 10));
   1673 		static const deUint32	Ca[11]	= { 204, 113, 93, 54, 44, 26, 22, 13, 11, 6, 5 };
   1674 		const deUint32			C		= Ca[rangeCase];
   1675 
   1676 		for (int endpointNdx = 0; endpointNdx < numEndpoints; endpointNdx++)
   1677 		{
   1678 			const deUint32 a = getBit(iseResults[endpointNdx].m, 0);
   1679 			const deUint32 b = getBit(iseResults[endpointNdx].m, 1);
   1680 			const deUint32 c = getBit(iseResults[endpointNdx].m, 2);
   1681 			const deUint32 d = getBit(iseResults[endpointNdx].m, 3);
   1682 			const deUint32 e = getBit(iseResults[endpointNdx].m, 4);
   1683 			const deUint32 f = getBit(iseResults[endpointNdx].m, 5);
   1684 
   1685 			const deUint32 A = a == 0 ? 0 : (1<<9)-1;
   1686 			const deUint32 B = rangeCase == 0	? 0
   1687 							 : rangeCase == 1	? 0
   1688 							 : rangeCase == 2	? (b << 8) |									(b << 4) |				(b << 2) |	(b << 1)
   1689 							 : rangeCase == 3	? (b << 8) |												(b << 3) |	(b << 2)
   1690 							 : rangeCase == 4	? (c << 8) | (b << 7) |										(c << 3) |	(b << 2) |	(c << 1) |	(b << 0)
   1691 							 : rangeCase == 5	? (c << 8) | (b << 7) |													(c << 2) |	(b << 1) |	(c << 0)
   1692 							 : rangeCase == 6	? (d << 8) | (c << 7) | (b << 6) |										(d << 2) |	(c << 1) |	(b << 0)
   1693 							 : rangeCase == 7	? (d << 8) | (c << 7) | (b << 6) |													(d << 1) |	(c << 0)
   1694 							 : rangeCase == 8	? (e << 8) | (d << 7) | (c << 6) | (b << 5) |										(e << 1) |	(d << 0)
   1695 							 : rangeCase == 9	? (e << 8) | (d << 7) | (c << 6) | (b << 5) |													(e << 0)
   1696 							 : rangeCase == 10	? (f << 8) | (e << 7) | (d << 6) | (c << 5) |	(b << 4) |										(f << 0)
   1697 							 : (deUint32)-1;
   1698 			DE_ASSERT(B != (deUint32)-1);
   1699 
   1700 			dst[endpointNdx] = (((iseResults[endpointNdx].tq*C + B) ^ A) >> 2) | (A & 0x80);
   1701 		}
   1702 	}
   1703 	else
   1704 	{
   1705 		DE_ASSERT(iseParams.mode == ISEMODE_PLAIN_BIT);
   1706 
   1707 		for (int endpointNdx = 0; endpointNdx < numEndpoints; endpointNdx++)
   1708 			dst[endpointNdx] = bitReplicationScale(iseResults[endpointNdx].v, iseParams.numBits, 8);
   1709 	}
   1710 }
   1711 
   1712 inline void bitTransferSigned (deInt32& a, deInt32& b)
   1713 {
   1714 	b >>= 1;
   1715 	b |= a & 0x80;
   1716 	a >>= 1;
   1717 	a &= 0x3f;
   1718 	if (isBitSet(a, 5))
   1719 		a -= 0x40;
   1720 }
   1721 
   1722 inline UVec4 clampedRGBA (const IVec4& rgba)
   1723 {
   1724 	return UVec4(de::clamp(rgba.x(), 0, 0xff),
   1725 				 de::clamp(rgba.y(), 0, 0xff),
   1726 				 de::clamp(rgba.z(), 0, 0xff),
   1727 				 de::clamp(rgba.w(), 0, 0xff));
   1728 }
   1729 
   1730 inline IVec4 blueContract (int r, int g, int b, int a)
   1731 {
   1732 	return IVec4((r+b)>>1, (g+b)>>1, b, a);
   1733 }
   1734 
   1735 inline bool isColorEndpointModeHDR (deUint32 mode)
   1736 {
   1737 	return mode == 2	||
   1738 		   mode == 3	||
   1739 		   mode == 7	||
   1740 		   mode == 11	||
   1741 		   mode == 14	||
   1742 		   mode == 15;
   1743 }
   1744 
   1745 void decodeHDREndpointMode7 (UVec4& e0, UVec4& e1, deUint32 v0, deUint32 v1, deUint32 v2, deUint32 v3)
   1746 {
   1747 	const deUint32 m10		= getBit(v1, 7) | (getBit(v2, 7) << 1);
   1748 	const deUint32 m23		= getBits(v0, 6, 7);
   1749 	const deUint32 majComp	= m10 != 3	? m10
   1750 							: m23 != 3	? m23
   1751 							:			  0;
   1752 	const deUint32 mode		= m10 != 3	? m23
   1753 							: m23 != 3	? 4
   1754 							:			  5;
   1755 
   1756 	deInt32			red		= (deInt32)getBits(v0, 0, 5);
   1757 	deInt32			green	= (deInt32)getBits(v1, 0, 4);
   1758 	deInt32			blue	= (deInt32)getBits(v2, 0, 4);
   1759 	deInt32			scale	= (deInt32)getBits(v3, 0, 4);
   1760 
   1761 	{
   1762 #define SHOR(DST_VAR, SHIFT, BIT_VAR) (DST_VAR) |= (BIT_VAR) << (SHIFT)
   1763 #define ASSIGN_X_BITS(V0,S0, V1,S1, V2,S2, V3,S3, V4,S4, V5,S5, V6,S6) do { SHOR(V0,S0,x0); SHOR(V1,S1,x1); SHOR(V2,S2,x2); SHOR(V3,S3,x3); SHOR(V4,S4,x4); SHOR(V5,S5,x5); SHOR(V6,S6,x6); } while (false)
   1764 
   1765 		const deUint32	x0	= getBit(v1, 6);
   1766 		const deUint32	x1	= getBit(v1, 5);
   1767 		const deUint32	x2	= getBit(v2, 6);
   1768 		const deUint32	x3	= getBit(v2, 5);
   1769 		const deUint32	x4	= getBit(v3, 7);
   1770 		const deUint32	x5	= getBit(v3, 6);
   1771 		const deUint32	x6	= getBit(v3, 5);
   1772 
   1773 		deInt32&		R	= red;
   1774 		deInt32&		G	= green;
   1775 		deInt32&		B	= blue;
   1776 		deInt32&		S	= scale;
   1777 
   1778 		switch (mode)
   1779 		{
   1780 			case 0: ASSIGN_X_BITS(R,9,  R,8,  R,7,  R,10,  R,6,  S,6,   S,5); break;
   1781 			case 1: ASSIGN_X_BITS(R,8,  G,5,  R,7,  B,5,   R,6,  R,10,  R,9); break;
   1782 			case 2: ASSIGN_X_BITS(R,9,  R,8,  R,7,  R,6,   S,7,  S,6,   S,5); break;
   1783 			case 3: ASSIGN_X_BITS(R,8,  G,5,  R,7,  B,5,   R,6,  S,6,   S,5); break;
   1784 			case 4: ASSIGN_X_BITS(G,6,  G,5,  B,6,  B,5,   R,6,  R,7,   S,5); break;
   1785 			case 5: ASSIGN_X_BITS(G,6,  G,5,  B,6,  B,5,   R,6,  S,6,   S,5); break;
   1786 			default:
   1787 				DE_ASSERT(false);
   1788 		}
   1789 
   1790 #undef ASSIGN_X_BITS
   1791 #undef SHOR
   1792 	}
   1793 
   1794 	static const int shiftAmounts[] = { 1, 1, 2, 3, 4, 5 };
   1795 	DE_ASSERT(mode < DE_LENGTH_OF_ARRAY(shiftAmounts));
   1796 
   1797 	red		<<= shiftAmounts[mode];
   1798 	green	<<= shiftAmounts[mode];
   1799 	blue	<<= shiftAmounts[mode];
   1800 	scale	<<= shiftAmounts[mode];
   1801 
   1802 	if (mode != 5)
   1803 	{
   1804 		green	= red - green;
   1805 		blue	= red - blue;
   1806 	}
   1807 
   1808 	if (majComp == 1)
   1809 		std::swap(red, green);
   1810 	else if (majComp == 2)
   1811 		std::swap(red, blue);
   1812 
   1813 	e0 = UVec4(de::clamp(red	- scale,	0, 0xfff),
   1814 			   de::clamp(green	- scale,	0, 0xfff),
   1815 			   de::clamp(blue	- scale,	0, 0xfff),
   1816 			   0x780);
   1817 
   1818 	e1 = UVec4(de::clamp(red,				0, 0xfff),
   1819 			   de::clamp(green,				0, 0xfff),
   1820 			   de::clamp(blue,				0, 0xfff),
   1821 			   0x780);
   1822 }
   1823 
   1824 void decodeHDREndpointMode11 (UVec4& e0, UVec4& e1, deUint32 v0, deUint32 v1, deUint32 v2, deUint32 v3, deUint32 v4, deUint32 v5)
   1825 {
   1826 	const deUint32 major = (getBit(v5, 7) << 1) | getBit(v4, 7);
   1827 
   1828 	if (major == 3)
   1829 	{
   1830 		e0 = UVec4(v0<<4, v2<<4, getBits(v4,0,6)<<5, 0x780);
   1831 		e1 = UVec4(v1<<4, v3<<4, getBits(v5,0,6)<<5, 0x780);
   1832 	}
   1833 	else
   1834 	{
   1835 		const deUint32 mode = (getBit(v3, 7) << 2) | (getBit(v2, 7) << 1) | getBit(v1, 7);
   1836 
   1837 		deInt32 a	= (deInt32)((getBit(v1, 6) << 8) | v0);
   1838 		deInt32 c	= (deInt32)(getBits(v1, 0, 5));
   1839 		deInt32 b0	= (deInt32)(getBits(v2, 0, 5));
   1840 		deInt32 b1	= (deInt32)(getBits(v3, 0, 5));
   1841 		deInt32 d0	= (deInt32)(getBits(v4, 0, 4));
   1842 		deInt32 d1	= (deInt32)(getBits(v5, 0, 4));
   1843 
   1844 		{
   1845 #define SHOR(DST_VAR, SHIFT, BIT_VAR) (DST_VAR) |= (BIT_VAR) << (SHIFT)
   1846 #define ASSIGN_X_BITS(V0,S0, V1,S1, V2,S2, V3,S3, V4,S4, V5,S5) do { SHOR(V0,S0,x0); SHOR(V1,S1,x1); SHOR(V2,S2,x2); SHOR(V3,S3,x3); SHOR(V4,S4,x4); SHOR(V5,S5,x5); } while (false)
   1847 
   1848 			const deUint32 x0 = getBit(v2, 6);
   1849 			const deUint32 x1 = getBit(v3, 6);
   1850 			const deUint32 x2 = getBit(v4, 6);
   1851 			const deUint32 x3 = getBit(v5, 6);
   1852 			const deUint32 x4 = getBit(v4, 5);
   1853 			const deUint32 x5 = getBit(v5, 5);
   1854 
   1855 			switch (mode)
   1856 			{
   1857 				case 0: ASSIGN_X_BITS(b0,6,  b1,6,   d0,6,  d1,6,  d0,5,  d1,5); break;
   1858 				case 1: ASSIGN_X_BITS(b0,6,  b1,6,   b0,7,  b1,7,  d0,5,  d1,5); break;
   1859 				case 2: ASSIGN_X_BITS(a,9,   c,6,    d0,6,  d1,6,  d0,5,  d1,5); break;
   1860 				case 3: ASSIGN_X_BITS(b0,6,  b1,6,   a,9,   c,6,   d0,5,  d1,5); break;
   1861 				case 4: ASSIGN_X_BITS(b0,6,  b1,6,   b0,7,  b1,7,  a,9,   a,10); break;
   1862 				case 5: ASSIGN_X_BITS(a,9,   a,10,   c,7,   c,6,   d0,5,  d1,5); break;
   1863 				case 6: ASSIGN_X_BITS(b0,6,  b1,6,   a,11,  c,6,   a,9,   a,10); break;
   1864 				case 7: ASSIGN_X_BITS(a,9,   a,10,   a,11,  c,6,   d0,5,  d1,5); break;
   1865 				default:
   1866 					DE_ASSERT(false);
   1867 			}
   1868 
   1869 #undef ASSIGN_X_BITS
   1870 #undef SHOR
   1871 		}
   1872 
   1873 		static const int numDBits[] = { 7, 6, 7, 6, 5, 6, 5, 6 };
   1874 		DE_ASSERT(mode < DE_LENGTH_OF_ARRAY(numDBits));
   1875 
   1876 		d0 = signExtend(d0, numDBits[mode]);
   1877 		d1 = signExtend(d1, numDBits[mode]);
   1878 
   1879 		const int shiftAmount = (mode >> 1) ^ 3;
   1880 		a	<<= shiftAmount;
   1881 		c	<<= shiftAmount;
   1882 		b0	<<= shiftAmount;
   1883 		b1	<<= shiftAmount;
   1884 		d0	<<= shiftAmount;
   1885 		d1	<<= shiftAmount;
   1886 
   1887 		e0 = UVec4(de::clamp(a-c,			0, 0xfff),
   1888 				   de::clamp(a-b0-c-d0,		0, 0xfff),
   1889 				   de::clamp(a-b1-c-d1,		0, 0xfff),
   1890 				   0x780);
   1891 
   1892 		e1 = UVec4(de::clamp(a,				0, 0xfff),
   1893 				   de::clamp(a-b0,			0, 0xfff),
   1894 				   de::clamp(a-b1,			0, 0xfff),
   1895 				   0x780);
   1896 
   1897 		if (major == 1)
   1898 		{
   1899 			std::swap(e0.x(), e0.y());
   1900 			std::swap(e1.x(), e1.y());
   1901 		}
   1902 		else if (major == 2)
   1903 		{
   1904 			std::swap(e0.x(), e0.z());
   1905 			std::swap(e1.x(), e1.z());
   1906 		}
   1907 	}
   1908 }
   1909 
   1910 void decodeHDREndpointMode15(UVec4& e0, UVec4& e1, deUint32 v0, deUint32 v1, deUint32 v2, deUint32 v3, deUint32 v4, deUint32 v5, deUint32 v6In, deUint32 v7In)
   1911 {
   1912 	decodeHDREndpointMode11(e0, e1, v0, v1, v2, v3, v4, v5);
   1913 
   1914 	const deUint32	mode	= (getBit(v7In, 7) << 1) | getBit(v6In, 7);
   1915 	deInt32			v6		= (deInt32)getBits(v6In, 0, 6);
   1916 	deInt32			v7		= (deInt32)getBits(v7In, 0, 6);
   1917 
   1918 	if (mode == 3)
   1919 	{
   1920 		e0.w() = v6 << 5;
   1921 		e1.w() = v7 << 5;
   1922 	}
   1923 	else
   1924 	{
   1925 		v6 |= (v7 << (mode+1)) & 0x780;
   1926 		v7 &= (0x3f >> mode);
   1927 		v7 ^= 0x20 >> mode;
   1928 		v7 -= 0x20 >> mode;
   1929 		v6 <<= 4-mode;
   1930 		v7 <<= 4-mode;
   1931 
   1932 		v7 += v6;
   1933 		v7 = de::clamp(v7, 0, 0xfff);
   1934 		e0.w() = v6;
   1935 		e1.w() = v7;
   1936 	}
   1937 }
   1938 
   1939 void decodeColorEndpoints (ColorEndpointPair* dst, const deUint32* unquantizedEndpoints, const deUint32* endpointModes, int numPartitions)
   1940 {
   1941 	int unquantizedNdx = 0;
   1942 
   1943 	for (int partitionNdx = 0; partitionNdx < numPartitions; partitionNdx++)
   1944 	{
   1945 		const deUint32		endpointMode	= endpointModes[partitionNdx];
   1946 		const deUint32*		v				= &unquantizedEndpoints[unquantizedNdx];
   1947 		UVec4&				e0				= dst[partitionNdx].e0;
   1948 		UVec4&				e1				= dst[partitionNdx].e1;
   1949 
   1950 		unquantizedNdx += computeNumColorEndpointValues(endpointMode);
   1951 
   1952 		switch (endpointMode)
   1953 		{
   1954 			case 0:
   1955 				e0 = UVec4(v[0], v[0], v[0], 0xff);
   1956 				e1 = UVec4(v[1], v[1], v[1], 0xff);
   1957 				break;
   1958 
   1959 			case 1:
   1960 			{
   1961 				const deUint32 L0 = (v[0] >> 2) | (getBits(v[1], 6, 7) << 6);
   1962 				const deUint32 L1 = de::min(0xffu, L0 + getBits(v[1], 0, 5));
   1963 				e0 = UVec4(L0, L0, L0, 0xff);
   1964 				e1 = UVec4(L1, L1, L1, 0xff);
   1965 				break;
   1966 			}
   1967 
   1968 			case 2:
   1969 			{
   1970 				const deUint32 v1Gr		= v[1] >= v[0];
   1971 				const deUint32 y0		= v1Gr ? v[0]<<4 : (v[1]<<4) + 8;
   1972 				const deUint32 y1		= v1Gr ? v[1]<<4 : (v[0]<<4) - 8;
   1973 
   1974 				e0 = UVec4(y0, y0, y0, 0x780);
   1975 				e1 = UVec4(y1, y1, y1, 0x780);
   1976 				break;
   1977 			}
   1978 
   1979 			case 3:
   1980 			{
   1981 				const bool		m	= isBitSet(v[0], 7);
   1982 				const deUint32	y0	= m ? (getBits(v[1], 5, 7) << 9) | (getBits(v[0], 0, 6) << 2)
   1983 										: (getBits(v[1], 4, 7) << 8) | (getBits(v[0], 0, 6) << 1);
   1984 				const deUint32	d	= m ? getBits(v[1], 0, 4) << 2
   1985 										: getBits(v[1], 0, 3) << 1;
   1986 				const deUint32	y1	= de::min(0xfffu, y0+d);
   1987 
   1988 				e0 = UVec4(y0, y0, y0, 0x780);
   1989 				e1 = UVec4(y1, y1, y1, 0x780);
   1990 				break;
   1991 			}
   1992 
   1993 			case 4:
   1994 				e0 = UVec4(v[0], v[0], v[0], v[2]);
   1995 				e1 = UVec4(v[1], v[1], v[1], v[3]);
   1996 				break;
   1997 
   1998 			case 5:
   1999 			{
   2000 				deInt32 v0 = (deInt32)v[0];
   2001 				deInt32 v1 = (deInt32)v[1];
   2002 				deInt32 v2 = (deInt32)v[2];
   2003 				deInt32 v3 = (deInt32)v[3];
   2004 				bitTransferSigned(v1, v0);
   2005 				bitTransferSigned(v3, v2);
   2006 
   2007 				e0 = clampedRGBA(IVec4(v0,		v0,		v0,		v2));
   2008 				e1 = clampedRGBA(IVec4(v0+v1,	v0+v1,	v0+v1,	v2+v3));
   2009 				break;
   2010 			}
   2011 
   2012 			case 6:
   2013 				e0 = UVec4((v[0]*v[3]) >> 8,	(v[1]*v[3]) >> 8,	(v[2]*v[3]) >> 8,	0xff);
   2014 				e1 = UVec4(v[0],				v[1],				v[2],				0xff);
   2015 				break;
   2016 
   2017 			case 7:
   2018 				decodeHDREndpointMode7(e0, e1, v[0], v[1], v[2], v[3]);
   2019 				break;
   2020 
   2021 			case 8:
   2022 				if (v[1]+v[3]+v[5] >= v[0]+v[2]+v[4])
   2023 				{
   2024 					e0 = UVec4(v[0], v[2], v[4], 0xff);
   2025 					e1 = UVec4(v[1], v[3], v[5], 0xff);
   2026 				}
   2027 				else
   2028 				{
   2029 					e0 = blueContract(v[1], v[3], v[5], 0xff).asUint();
   2030 					e1 = blueContract(v[0], v[2], v[4], 0xff).asUint();
   2031 				}
   2032 				break;
   2033 
   2034 			case 9:
   2035 			{
   2036 				deInt32 v0 = (deInt32)v[0];
   2037 				deInt32 v1 = (deInt32)v[1];
   2038 				deInt32 v2 = (deInt32)v[2];
   2039 				deInt32 v3 = (deInt32)v[3];
   2040 				deInt32 v4 = (deInt32)v[4];
   2041 				deInt32 v5 = (deInt32)v[5];
   2042 				bitTransferSigned(v1, v0);
   2043 				bitTransferSigned(v3, v2);
   2044 				bitTransferSigned(v5, v4);
   2045 
   2046 				if (v1+v3+v5 >= 0)
   2047 				{
   2048 					e0 = clampedRGBA(IVec4(v0,		v2,		v4,		0xff));
   2049 					e1 = clampedRGBA(IVec4(v0+v1,	v2+v3,	v4+v5,	0xff));
   2050 				}
   2051 				else
   2052 				{
   2053 					e0 = clampedRGBA(blueContract(v0+v1,	v2+v3,	v4+v5,	0xff));
   2054 					e1 = clampedRGBA(blueContract(v0,		v2,		v4,		0xff));
   2055 				}
   2056 				break;
   2057 			}
   2058 
   2059 			case 10:
   2060 				e0 = UVec4((v[0]*v[3]) >> 8,	(v[1]*v[3]) >> 8,	(v[2]*v[3]) >> 8,	v[4]);
   2061 				e1 = UVec4(v[0],				v[1],				v[2],				v[5]);
   2062 				break;
   2063 
   2064 			case 11:
   2065 				decodeHDREndpointMode11(e0, e1, v[0], v[1], v[2], v[3], v[4], v[5]);
   2066 				break;
   2067 
   2068 			case 12:
   2069 				if (v[1]+v[3]+v[5] >= v[0]+v[2]+v[4])
   2070 				{
   2071 					e0 = UVec4(v[0], v[2], v[4], v[6]);
   2072 					e1 = UVec4(v[1], v[3], v[5], v[7]);
   2073 				}
   2074 				else
   2075 				{
   2076 					e0 = clampedRGBA(blueContract(v[1], v[3], v[5], v[7]));
   2077 					e1 = clampedRGBA(blueContract(v[0], v[2], v[4], v[6]));
   2078 				}
   2079 				break;
   2080 
   2081 			case 13:
   2082 			{
   2083 				deInt32 v0 = (deInt32)v[0];
   2084 				deInt32 v1 = (deInt32)v[1];
   2085 				deInt32 v2 = (deInt32)v[2];
   2086 				deInt32 v3 = (deInt32)v[3];
   2087 				deInt32 v4 = (deInt32)v[4];
   2088 				deInt32 v5 = (deInt32)v[5];
   2089 				deInt32 v6 = (deInt32)v[6];
   2090 				deInt32 v7 = (deInt32)v[7];
   2091 				bitTransferSigned(v1, v0);
   2092 				bitTransferSigned(v3, v2);
   2093 				bitTransferSigned(v5, v4);
   2094 				bitTransferSigned(v7, v6);
   2095 
   2096 				if (v1+v3+v5 >= 0)
   2097 				{
   2098 					e0 = clampedRGBA(IVec4(v0,		v2,		v4,		v6));
   2099 					e1 = clampedRGBA(IVec4(v0+v1,	v2+v3,	v4+v5,	v6+v7));
   2100 				}
   2101 				else
   2102 				{
   2103 					e0 = clampedRGBA(blueContract(v0+v1,	v2+v3,	v4+v5,	v6+v7));
   2104 					e1 = clampedRGBA(blueContract(v0,		v2,		v4,		v6));
   2105 				}
   2106 
   2107 				break;
   2108 			}
   2109 
   2110 			case 14:
   2111 				decodeHDREndpointMode11(e0, e1, v[0], v[1], v[2], v[3], v[4], v[5]);
   2112 				e0.w() = v[6];
   2113 				e1.w() = v[7];
   2114 				break;
   2115 
   2116 			case 15:
   2117 				decodeHDREndpointMode15(e0, e1, v[0], v[1], v[2], v[3], v[4], v[5], v[6], v[7]);
   2118 				break;
   2119 
   2120 			default:
   2121 				DE_ASSERT(false);
   2122 		}
   2123 	}
   2124 }
   2125 
   2126 void computeColorEndpoints (ColorEndpointPair* dst, const Block128& blockData, const deUint32* endpointModes, int numPartitions, int numColorEndpointValues, const ISEParams& iseParams, int numBitsAvailable)
   2127 {
   2128 	const int			colorEndpointDataStart = numPartitions == 1 ? 17 : 29;
   2129 	ISEDecodedResult	colorEndpointData[18];
   2130 
   2131 	{
   2132 		BitAccessStream dataStream(blockData, colorEndpointDataStart, numBitsAvailable, true);
   2133 		decodeISE(&colorEndpointData[0], numColorEndpointValues, dataStream, iseParams);
   2134 	}
   2135 
   2136 	{
   2137 		deUint32 unquantizedEndpoints[18];
   2138 		unquantizeColorEndpoints(&unquantizedEndpoints[0], &colorEndpointData[0], numColorEndpointValues, iseParams);
   2139 		decodeColorEndpoints(dst, &unquantizedEndpoints[0], &endpointModes[0], numPartitions);
   2140 	}
   2141 }
   2142 
   2143 void unquantizeWeights (deUint32* dst, const ISEDecodedResult* weightGrid, const ASTCBlockMode& blockMode)
   2144 {
   2145 	const int			numWeights	= computeNumWeights(blockMode);
   2146 	const ISEParams&	iseParams	= blockMode.weightISEParams;
   2147 
   2148 	if (iseParams.mode == ISEMODE_TRIT || iseParams.mode == ISEMODE_QUINT)
   2149 	{
   2150 		const int rangeCase = iseParams.numBits*2 + (iseParams.mode == ISEMODE_QUINT ? 1 : 0);
   2151 
   2152 		if (rangeCase == 0 || rangeCase == 1)
   2153 		{
   2154 			static const deUint32 map0[3]	= { 0, 32, 63 };
   2155 			static const deUint32 map1[5]	= { 0, 16, 32, 47, 63 };
   2156 			const deUint32* const map		= rangeCase == 0 ? &map0[0] : &map1[0];
   2157 			for (int i = 0; i < numWeights; i++)
   2158 			{
   2159 				DE_ASSERT(weightGrid[i].v < (rangeCase == 0 ? 3u : 5u));
   2160 				dst[i] = map[weightGrid[i].v];
   2161 			}
   2162 		}
   2163 		else
   2164 		{
   2165 			DE_ASSERT(rangeCase <= 6);
   2166 			static const deUint32	Ca[5]	= { 50, 28, 23, 13, 11 };
   2167 			const deUint32			C		= Ca[rangeCase-2];
   2168 
   2169 			for (int weightNdx = 0; weightNdx < numWeights; weightNdx++)
   2170 			{
   2171 				const deUint32 a = getBit(weightGrid[weightNdx].m, 0);
   2172 				const deUint32 b = getBit(weightGrid[weightNdx].m, 1);
   2173 				const deUint32 c = getBit(weightGrid[weightNdx].m, 2);
   2174 
   2175 				const deUint32 A = a == 0 ? 0 : (1<<7)-1;
   2176 				const deUint32 B = rangeCase == 2 ? 0
   2177 								 : rangeCase == 3 ? 0
   2178 								 : rangeCase == 4 ? (b << 6) |					(b << 2) |				(b << 0)
   2179 								 : rangeCase == 5 ? (b << 6) |								(b << 1)
   2180 								 : rangeCase == 6 ? (c << 6) | (b << 5) |					(c << 1) |	(b << 0)
   2181 								 : (deUint32)-1;
   2182 
   2183 				dst[weightNdx] = (((weightGrid[weightNdx].tq*C + B) ^ A) >> 2) | (A & 0x20);
   2184 			}
   2185 		}
   2186 	}
   2187 	else
   2188 	{
   2189 		DE_ASSERT(iseParams.mode == ISEMODE_PLAIN_BIT);
   2190 
   2191 		for (int weightNdx = 0; weightNdx < numWeights; weightNdx++)
   2192 			dst[weightNdx] = bitReplicationScale(weightGrid[weightNdx].v, iseParams.numBits, 6);
   2193 	}
   2194 
   2195 	for (int weightNdx = 0; weightNdx < numWeights; weightNdx++)
   2196 		dst[weightNdx] += dst[weightNdx] > 32 ? 1 : 0;
   2197 }
   2198 
   2199 void interpolateWeights (TexelWeightPair* dst, const deUint32* unquantizedWeights, int blockWidth, int blockHeight, const ASTCBlockMode& blockMode)
   2200 {
   2201 	const int		numWeightsPerTexel	= blockMode.isDualPlane ? 2 : 1;
   2202 	const deUint32	scaleX				= (1024 + blockWidth/2) / (blockWidth-1);
   2203 	const deUint32	scaleY				= (1024 + blockHeight/2) / (blockHeight-1);
   2204 
   2205 	for (int texelY = 0; texelY < blockHeight; texelY++)
   2206 	{
   2207 		for (int texelX = 0; texelX < blockWidth; texelX++)
   2208 		{
   2209 			const deUint32 gX	= (scaleX*texelX*(blockMode.weightGridWidth-1) + 32) >> 6;
   2210 			const deUint32 gY	= (scaleY*texelY*(blockMode.weightGridHeight-1) + 32) >> 6;
   2211 			const deUint32 jX	= gX >> 4;
   2212 			const deUint32 jY	= gY >> 4;
   2213 			const deUint32 fX	= gX & 0xf;
   2214 			const deUint32 fY	= gY & 0xf;
   2215 			const deUint32 w11	= (fX*fY + 8) >> 4;
   2216 			const deUint32 w10	= fY - w11;
   2217 			const deUint32 w01	= fX - w11;
   2218 			const deUint32 w00	= 16 - fX - fY + w11;
   2219 			const deUint32 v0	= jY*blockMode.weightGridWidth + jX;
   2220 
   2221 			for (int texelWeightNdx = 0; texelWeightNdx < numWeightsPerTexel; texelWeightNdx++)
   2222 			{
   2223 				const deUint32 p00	= unquantizedWeights[(v0)									* numWeightsPerTexel + texelWeightNdx];
   2224 				const deUint32 p01	= unquantizedWeights[(v0 + 1)								* numWeightsPerTexel + texelWeightNdx];
   2225 				const deUint32 p10	= unquantizedWeights[(v0 + blockMode.weightGridWidth)		* numWeightsPerTexel + texelWeightNdx];
   2226 				const deUint32 p11	= unquantizedWeights[(v0 + blockMode.weightGridWidth + 1)	* numWeightsPerTexel + texelWeightNdx];
   2227 
   2228 				dst[texelY*blockWidth + texelX].w[texelWeightNdx] = (p00*w00 + p01*w01 + p10*w10 + p11*w11 + 8) >> 4;
   2229 			}
   2230 		}
   2231 	}
   2232 }
   2233 
   2234 void computeTexelWeights (TexelWeightPair* dst, const Block128& blockData, int blockWidth, int blockHeight, const ASTCBlockMode& blockMode)
   2235 {
   2236 	ISEDecodedResult weightGrid[64];
   2237 
   2238 	{
   2239 		BitAccessStream dataStream(blockData, 127, computeNumRequiredBits(blockMode.weightISEParams, computeNumWeights(blockMode)), false);
   2240 		decodeISE(&weightGrid[0], computeNumWeights(blockMode), dataStream, blockMode.weightISEParams);
   2241 	}
   2242 
   2243 	{
   2244 		deUint32 unquantizedWeights[64];
   2245 		unquantizeWeights(&unquantizedWeights[0], &weightGrid[0], blockMode);
   2246 		interpolateWeights(dst, &unquantizedWeights[0], blockWidth, blockHeight, blockMode);
   2247 	}
   2248 }
   2249 
   2250 inline deUint32 hash52 (deUint32 v)
   2251 {
   2252 	deUint32 p = v;
   2253 	p ^= p >> 15;	p -= p << 17;	p += p << 7;	p += p << 4;
   2254 	p ^= p >>  5;	p += p << 16;	p ^= p >> 7;	p ^= p >> 3;
   2255 	p ^= p <<  6;	p ^= p >> 17;
   2256 	return p;
   2257 }
   2258 
   2259 int computeTexelPartition (deUint32 seedIn, deUint32 xIn, deUint32 yIn, deUint32 zIn, int numPartitions, bool smallBlock)
   2260 {
   2261 	DE_ASSERT(zIn == 0);
   2262 	const deUint32	x		= smallBlock ? xIn << 1 : xIn;
   2263 	const deUint32	y		= smallBlock ? yIn << 1 : yIn;
   2264 	const deUint32	z		= smallBlock ? zIn << 1 : zIn;
   2265 	const deUint32	seed	= seedIn + 1024*(numPartitions-1);
   2266 	const deUint32	rnum	= hash52(seed);
   2267 	deUint8			seed1	=  rnum							& 0xf;
   2268 	deUint8			seed2	= (rnum >>  4)					& 0xf;
   2269 	deUint8			seed3	= (rnum >>  8)					& 0xf;
   2270 	deUint8			seed4	= (rnum >> 12)					& 0xf;
   2271 	deUint8			seed5	= (rnum >> 16)					& 0xf;
   2272 	deUint8			seed6	= (rnum >> 20)					& 0xf;
   2273 	deUint8			seed7	= (rnum >> 24)					& 0xf;
   2274 	deUint8			seed8	= (rnum >> 28)					& 0xf;
   2275 	deUint8			seed9	= (rnum >> 18)					& 0xf;
   2276 	deUint8			seed10	= (rnum >> 22)					& 0xf;
   2277 	deUint8			seed11	= (rnum >> 26)					& 0xf;
   2278 	deUint8			seed12	= ((rnum >> 30) | (rnum << 2))	& 0xf;
   2279 
   2280 	seed1 *= seed1;		seed5 *= seed5;		seed9  *= seed9;
   2281 	seed2 *= seed2;		seed6 *= seed6;		seed10 *= seed10;
   2282 	seed3 *= seed3;		seed7 *= seed7;		seed11 *= seed11;
   2283 	seed4 *= seed4;		seed8 *= seed8;		seed12 *= seed12;
   2284 
   2285 	const int shA = (seed & 2) != 0		? 4		: 5;
   2286 	const int shB = numPartitions == 3	? 6		: 5;
   2287 	const int sh1 = (seed & 1) != 0		? shA	: shB;
   2288 	const int sh2 = (seed & 1) != 0		? shB	: shA;
   2289 	const int sh3 = (seed & 0x10) != 0	? sh1	: sh2;
   2290 
   2291 	seed1 >>= sh1;		seed2  >>= sh2;		seed3  >>= sh1;		seed4  >>= sh2;
   2292 	seed5 >>= sh1;		seed6  >>= sh2;		seed7  >>= sh1;		seed8  >>= sh2;
   2293 	seed9 >>= sh3;		seed10 >>= sh3;		seed11 >>= sh3;		seed12 >>= sh3;
   2294 
   2295 	const int a =						0x3f & (seed1*x + seed2*y + seed11*z + (rnum >> 14));
   2296 	const int b =						0x3f & (seed3*x + seed4*y + seed12*z + (rnum >> 10));
   2297 	const int c = numPartitions >= 3 ?	0x3f & (seed5*x + seed6*y + seed9*z  + (rnum >>  6))	: 0;
   2298 	const int d = numPartitions >= 4 ?	0x3f & (seed7*x + seed8*y + seed10*z + (rnum >>  2))	: 0;
   2299 
   2300 	return a >= b && a >= c && a >= d	? 0
   2301 		 : b >= c && b >= d				? 1
   2302 		 : c >= d						? 2
   2303 		 :								  3;
   2304 }
   2305 
   2306 void setTexelColors (void* dst, ColorEndpointPair* colorEndpoints, TexelWeightPair* texelWeights, int ccs, deUint32 partitionIndexSeed,
   2307 							int numPartitions, int blockWidth, int blockHeight, bool isSRGB, bool isLDRMode, const deUint32* colorEndpointModes)
   2308 {
   2309 	const bool	smallBlock = blockWidth*blockHeight < 31;
   2310 	bool		isHDREndpoint[4];
   2311 
   2312 	for (int i = 0; i < numPartitions; i++)
   2313 		isHDREndpoint[i] = isColorEndpointModeHDR(colorEndpointModes[i]);
   2314 
   2315 	for (int texelY = 0; texelY < blockHeight; texelY++)
   2316 	for (int texelX = 0; texelX < blockWidth; texelX++)
   2317 	{
   2318 		const int				texelNdx			= texelY*blockWidth + texelX;
   2319 		const int				colorEndpointNdx	= numPartitions == 1 ? 0 : computeTexelPartition(partitionIndexSeed, texelX, texelY, 0, numPartitions, smallBlock);
   2320 		DE_ASSERT(colorEndpointNdx < numPartitions);
   2321 		const UVec4&			e0					= colorEndpoints[colorEndpointNdx].e0;
   2322 		const UVec4&			e1					= colorEndpoints[colorEndpointNdx].e1;
   2323 		const TexelWeightPair&	weight				= texelWeights[texelNdx];
   2324 
   2325 		if (isLDRMode && isHDREndpoint[colorEndpointNdx])
   2326 		{
   2327 			if (isSRGB)
   2328 			{
   2329 				((deUint8*)dst)[texelNdx*4 + 0] = 0xff;
   2330 				((deUint8*)dst)[texelNdx*4 + 1] = 0;
   2331 				((deUint8*)dst)[texelNdx*4 + 2] = 0xff;
   2332 				((deUint8*)dst)[texelNdx*4 + 3] = 0xff;
   2333 			}
   2334 			else
   2335 			{
   2336 				((float*)dst)[texelNdx*4 + 0] = 1.0f;
   2337 				((float*)dst)[texelNdx*4 + 1] = 0;
   2338 				((float*)dst)[texelNdx*4 + 2] = 1.0f;
   2339 				((float*)dst)[texelNdx*4 + 3] = 1.0f;
   2340 			}
   2341 		}
   2342 		else
   2343 		{
   2344 			for (int channelNdx = 0; channelNdx < 4; channelNdx++)
   2345 			{
   2346 				if (!isHDREndpoint[colorEndpointNdx] || (channelNdx == 3 && colorEndpointModes[colorEndpointNdx] == 14)) // \note Alpha for mode 14 is treated the same as LDR.
   2347 				{
   2348 					const deUint32 c0	= (e0[channelNdx] << 8) | (isSRGB ? 0x80 : e0[channelNdx]);
   2349 					const deUint32 c1	= (e1[channelNdx] << 8) | (isSRGB ? 0x80 : e1[channelNdx]);
   2350 					const deUint32 w	= weight.w[ccs == channelNdx ? 1 : 0];
   2351 					const deUint32 c	= (c0*(64-w) + c1*w + 32) / 64;
   2352 
   2353 					if (isSRGB)
   2354 						((deUint8*)dst)[texelNdx*4 + channelNdx] = (c & 0xff00) >> 8;
   2355 					else
   2356 						((float*)dst)[texelNdx*4 + channelNdx] = c == 65535 ? 1.0f : (float)c / 65536.0f;
   2357 				}
   2358 				else
   2359 				{
   2360 					DE_STATIC_ASSERT((isSameType<deFloat16, deUint16>::V));
   2361 					const deUint32		c0	= e0[channelNdx] << 4;
   2362 					const deUint32		c1	= e1[channelNdx] << 4;
   2363 					const deUint32		w	= weight.w[ccs == channelNdx ? 1 : 0];
   2364 					const deUint32		c	= (c0*(64-w) + c1*w + 32) / 64;
   2365 					const deUint32		e	= getBits(c, 11, 15);
   2366 					const deUint32		m	= getBits(c, 0, 10);
   2367 					const deUint32		mt	= m < 512		? 3*m
   2368 											: m >= 1536		? 5*m - 2048
   2369 											:				  4*m - 512;
   2370 					const deFloat16		cf	= (e << 10) + (mt >> 3);
   2371 
   2372 					((float*)dst)[texelNdx*4 + channelNdx] = deFloat16To32(isFloat16InfOrNan(cf) ? 0x7bff : cf);
   2373 				}
   2374 			}
   2375 		}
   2376 	}
   2377 }
   2378 
   2379 void decompressASTCBlock (void* dst, const Block128& blockData, int blockWidth, int blockHeight, bool isSRGB, bool isLDR)
   2380 {
   2381 	DE_ASSERT(isLDR || !isSRGB);
   2382 
   2383 	// Decode block mode.
   2384 
   2385 	const ASTCBlockMode blockMode = getASTCBlockMode(blockData.getBits(0, 10));
   2386 
   2387 	// Check for block mode errors.
   2388 
   2389 	if (blockMode.isError)
   2390 	{
   2391 		setASTCErrorColorBlock(dst, blockWidth, blockHeight, isSRGB);
   2392 		return;
   2393 	}
   2394 
   2395 	// Separate path for void-extent.
   2396 
   2397 	if (blockMode.isVoidExtent)
   2398 	{
   2399 		decodeVoidExtentBlock(dst, blockData, blockWidth, blockHeight, isSRGB, isLDR);
   2400 		return;
   2401 	}
   2402 
   2403 	// Compute weight grid values.
   2404 
   2405 	const int numWeights			= computeNumWeights(blockMode);
   2406 	const int numWeightDataBits		= computeNumRequiredBits(blockMode.weightISEParams, numWeights);
   2407 	const int numPartitions			= (int)blockData.getBits(11, 12) + 1;
   2408 
   2409 	// Check for errors in weight grid, partition and dual-plane parameters.
   2410 
   2411 	if (numWeights > 64								||
   2412 		numWeightDataBits > 96						||
   2413 		numWeightDataBits < 24						||
   2414 		blockMode.weightGridWidth > blockWidth		||
   2415 		blockMode.weightGridHeight > blockHeight	||
   2416 		(numPartitions == 4 && blockMode.isDualPlane))
   2417 	{
   2418 		setASTCErrorColorBlock(dst, blockWidth, blockHeight, isSRGB);
   2419 		return;
   2420 	}
   2421 
   2422 	// Compute number of bits available for color endpoint data.
   2423 
   2424 	const bool	isSingleUniqueCem			= numPartitions == 1 || blockData.getBits(23, 24) == 0;
   2425 	const int	numConfigDataBits			= (numPartitions == 1 ? 17 : isSingleUniqueCem ? 29 : 25 + 3*numPartitions) +
   2426 											  (blockMode.isDualPlane ? 2 : 0);
   2427 	const int	numBitsForColorEndpoints	= 128 - numWeightDataBits - numConfigDataBits;
   2428 	const int	extraCemBitsStart			= 127 - numWeightDataBits - (isSingleUniqueCem		? -1
   2429 																		: numPartitions == 4	? 7
   2430 																		: numPartitions == 3	? 4
   2431 																		: numPartitions == 2	? 1
   2432 																		: 0);
   2433 	// Decode color endpoint modes.
   2434 
   2435 	deUint32 colorEndpointModes[4];
   2436 	decodeColorEndpointModes(&colorEndpointModes[0], blockData, numPartitions, extraCemBitsStart);
   2437 
   2438 	const int numColorEndpointValues = computeNumColorEndpointValues(colorEndpointModes, numPartitions);
   2439 
   2440 	// Check for errors in color endpoint value count.
   2441 
   2442 	if (numColorEndpointValues > 18 || numBitsForColorEndpoints < divRoundUp(13*numColorEndpointValues, 5))
   2443 	{
   2444 		setASTCErrorColorBlock(dst, blockWidth, blockHeight, isSRGB);
   2445 		return;
   2446 	}
   2447 
   2448 	// Compute color endpoints.
   2449 
   2450 	ColorEndpointPair colorEndpoints[4];
   2451 	computeColorEndpoints(&colorEndpoints[0], blockData, &colorEndpointModes[0], numPartitions, numColorEndpointValues,
   2452 						  computeMaximumRangeISEParams(numBitsForColorEndpoints, numColorEndpointValues), numBitsForColorEndpoints);
   2453 
   2454 	// Compute texel weights.
   2455 
   2456 	TexelWeightPair texelWeights[ASTC_MAX_BLOCK_WIDTH*ASTC_MAX_BLOCK_HEIGHT];
   2457 	computeTexelWeights(&texelWeights[0], blockData, blockWidth, blockHeight, blockMode);
   2458 
   2459 	// Set texel colors.
   2460 
   2461 	const int		ccs						= blockMode.isDualPlane ? (int)blockData.getBits(extraCemBitsStart-2, extraCemBitsStart-1) : -1;
   2462 	const deUint32	partitionIndexSeed		= numPartitions > 1 ? blockData.getBits(13, 22) : (deUint32)-1;
   2463 
   2464 	setTexelColors(dst, &colorEndpoints[0], &texelWeights[0], ccs, partitionIndexSeed, numPartitions, blockWidth, blockHeight, isSRGB, isLDR, &colorEndpointModes[0]);
   2465 }
   2466 
   2467 } // ASTCDecompressInternal
   2468 
   2469 void decompressASTC (const PixelBufferAccess& dst, const deUint8* data, bool isSRGB, bool isLDR)
   2470 {
   2471 	using namespace ASTCDecompressInternal;
   2472 
   2473 	DE_ASSERT(isLDR || !isSRGB);
   2474 
   2475 	const int blockWidth = dst.getWidth();
   2476 	const int blockHeight = dst.getHeight();
   2477 
   2478 	union
   2479 	{
   2480 		deUint8		sRGB[ASTC_MAX_BLOCK_WIDTH*ASTC_MAX_BLOCK_HEIGHT*4];
   2481 		float		linear[ASTC_MAX_BLOCK_WIDTH*ASTC_MAX_BLOCK_HEIGHT*4];
   2482 	} decompressedBuffer;
   2483 
   2484 	const Block128 blockData(data);
   2485 	decompressASTCBlock(isSRGB ? (void*)&decompressedBuffer.sRGB[0] : (void*)&decompressedBuffer.linear[0],
   2486 						blockData, dst.getWidth(), dst.getHeight(), isSRGB, isLDR);
   2487 
   2488 	if (isSRGB)
   2489 	{
   2490 		for (int i = 0; i < blockHeight; i++)
   2491 		for (int j = 0; j < blockWidth; j++)
   2492 		{
   2493 			dst.setPixel(IVec4(decompressedBuffer.sRGB[(i*blockWidth + j) * 4 + 0],
   2494 									decompressedBuffer.sRGB[(i*blockWidth + j) * 4 + 1],
   2495 									decompressedBuffer.sRGB[(i*blockWidth + j) * 4 + 2],
   2496 									decompressedBuffer.sRGB[(i*blockWidth + j) * 4 + 3]), j, i);
   2497 		}
   2498 	}
   2499 	else
   2500 	{
   2501 		for (int i = 0; i < blockHeight; i++)
   2502 		for (int j = 0; j < blockWidth; j++)
   2503 		{
   2504 			dst.setPixel(Vec4(decompressedBuffer.linear[(i*blockWidth + j) * 4 + 0],
   2505 								   decompressedBuffer.linear[(i*blockWidth + j) * 4 + 1],
   2506 								   decompressedBuffer.linear[(i*blockWidth + j) * 4 + 2],
   2507 								   decompressedBuffer.linear[(i*blockWidth + j) * 4 + 3]), j, i);
   2508 		}
   2509 	}
   2510 }
   2511 
   2512 void decompressBlock (CompressedTexFormat format, const PixelBufferAccess& dst, const deUint8* src, const TexDecompressionParams& params)
   2513 {
   2514 	// No 3D blocks supported right now
   2515 	DE_ASSERT(dst.getDepth() == 1);
   2516 
   2517 	switch (format)
   2518 	{
   2519 		case COMPRESSEDTEXFORMAT_ETC1_RGB8:							decompressETC1							(dst, src);			break;
   2520 		case COMPRESSEDTEXFORMAT_EAC_R11:							decompressEAC_R11						(dst, src, false);	break;
   2521 		case COMPRESSEDTEXFORMAT_EAC_SIGNED_R11:					decompressEAC_R11						(dst, src, true);	break;
   2522 		case COMPRESSEDTEXFORMAT_EAC_RG11:							decompressEAC_RG11						(dst, src, false);	break;
   2523 		case COMPRESSEDTEXFORMAT_EAC_SIGNED_RG11:					decompressEAC_RG11						(dst, src, true);	break;
   2524 		case COMPRESSEDTEXFORMAT_ETC2_RGB8:							decompressETC2							(dst, src);			break;
   2525 		case COMPRESSEDTEXFORMAT_ETC2_SRGB8:						decompressETC2							(dst, src);			break;
   2526 		case COMPRESSEDTEXFORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:		decompressETC2_RGB8_PUNCHTHROUGH_ALPHA1	(dst, src);			break;
   2527 		case COMPRESSEDTEXFORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:	decompressETC2_RGB8_PUNCHTHROUGH_ALPHA1	(dst, src);			break;
   2528 		case COMPRESSEDTEXFORMAT_ETC2_EAC_RGBA8:					decompressETC2_EAC_RGBA8				(dst, src);			break;
   2529 		case COMPRESSEDTEXFORMAT_ETC2_EAC_SRGB8_ALPHA8:				decompressETC2_EAC_RGBA8				(dst, src);			break;
   2530 
   2531 		case COMPRESSEDTEXFORMAT_ASTC_4x4_RGBA:
   2532 		case COMPRESSEDTEXFORMAT_ASTC_5x4_RGBA:
   2533 		case COMPRESSEDTEXFORMAT_ASTC_5x5_RGBA:
   2534 		case COMPRESSEDTEXFORMAT_ASTC_6x5_RGBA:
   2535 		case COMPRESSEDTEXFORMAT_ASTC_6x6_RGBA:
   2536 		case COMPRESSEDTEXFORMAT_ASTC_8x5_RGBA:
   2537 		case COMPRESSEDTEXFORMAT_ASTC_8x6_RGBA:
   2538 		case COMPRESSEDTEXFORMAT_ASTC_8x8_RGBA:
   2539 		case COMPRESSEDTEXFORMAT_ASTC_10x5_RGBA:
   2540 		case COMPRESSEDTEXFORMAT_ASTC_10x6_RGBA:
   2541 		case COMPRESSEDTEXFORMAT_ASTC_10x8_RGBA:
   2542 		case COMPRESSEDTEXFORMAT_ASTC_10x10_RGBA:
   2543 		case COMPRESSEDTEXFORMAT_ASTC_12x10_RGBA:
   2544 		case COMPRESSEDTEXFORMAT_ASTC_12x12_RGBA:
   2545 		case COMPRESSEDTEXFORMAT_ASTC_4x4_SRGB8_ALPHA8:
   2546 		case COMPRESSEDTEXFORMAT_ASTC_5x4_SRGB8_ALPHA8:
   2547 		case COMPRESSEDTEXFORMAT_ASTC_5x5_SRGB8_ALPHA8:
   2548 		case COMPRESSEDTEXFORMAT_ASTC_6x5_SRGB8_ALPHA8:
   2549 		case COMPRESSEDTEXFORMAT_ASTC_6x6_SRGB8_ALPHA8:
   2550 		case COMPRESSEDTEXFORMAT_ASTC_8x5_SRGB8_ALPHA8:
   2551 		case COMPRESSEDTEXFORMAT_ASTC_8x6_SRGB8_ALPHA8:
   2552 		case COMPRESSEDTEXFORMAT_ASTC_8x8_SRGB8_ALPHA8:
   2553 		case COMPRESSEDTEXFORMAT_ASTC_10x5_SRGB8_ALPHA8:
   2554 		case COMPRESSEDTEXFORMAT_ASTC_10x6_SRGB8_ALPHA8:
   2555 		case COMPRESSEDTEXFORMAT_ASTC_10x8_SRGB8_ALPHA8:
   2556 		case COMPRESSEDTEXFORMAT_ASTC_10x10_SRGB8_ALPHA8:
   2557 		case COMPRESSEDTEXFORMAT_ASTC_12x10_SRGB8_ALPHA8:
   2558 		case COMPRESSEDTEXFORMAT_ASTC_12x12_SRGB8_ALPHA8:
   2559 		{
   2560 			DE_ASSERT(params.astcMode == TexDecompressionParams::ASTCMODE_LDR || params.astcMode == TexDecompressionParams::ASTCMODE_HDR);
   2561 
   2562 			const bool isSRGBFormat = isAstcSRGBFormat(format);
   2563 			decompressASTC(dst, src, isSRGBFormat, isSRGBFormat || params.astcMode == TexDecompressionParams::ASTCMODE_LDR);
   2564 
   2565 			break;
   2566 		}
   2567 
   2568 		default:
   2569 			DE_ASSERT(false);
   2570 			break;
   2571 	}
   2572 }
   2573 
   2574 int componentSum (const IVec3& vec)
   2575 {
   2576 	return vec.x() + vec.y() + vec.z();
   2577 }
   2578 
   2579 } // anonymous
   2580 
   2581 void decompress (const PixelBufferAccess& dst, CompressedTexFormat fmt, const deUint8* src, const TexDecompressionParams& params)
   2582 {
   2583 	const int				blockSize			= getBlockSize(fmt);
   2584 	const IVec3				blockPixelSize		(getBlockPixelSize(fmt));
   2585 	const IVec3				blockCount			(divRoundUp(dst.getWidth(),		blockPixelSize.x()),
   2586 												 divRoundUp(dst.getHeight(),	blockPixelSize.y()),
   2587 												 divRoundUp(dst.getDepth(),		blockPixelSize.z()));
   2588 	const IVec3				blockPitches		(blockSize, blockSize * blockCount.x(), blockSize * blockCount.x() * blockCount.y());
   2589 
   2590 	std::vector<deUint8>	uncompressedBlock	(dst.getFormat().getPixelSize() * blockPixelSize.x() * blockPixelSize.y() * blockPixelSize.z());
   2591 	const PixelBufferAccess	blockAccess			(getUncompressedFormat(fmt), blockPixelSize.x(), blockPixelSize.y(), blockPixelSize.z(), &uncompressedBlock[0]);
   2592 
   2593 	DE_ASSERT(dst.getFormat() == getUncompressedFormat(fmt));
   2594 
   2595 	for (int blockZ = 0; blockZ < blockCount.z(); blockZ++)
   2596 	for (int blockY = 0; blockY < blockCount.y(); blockY++)
   2597 	for (int blockX = 0; blockX < blockCount.x(); blockX++)
   2598 	{
   2599 		const IVec3				blockPos	(blockX, blockY, blockZ);
   2600 		const deUint8* const	blockPtr	= src + componentSum(blockPos * blockPitches);
   2601 		const IVec3				copySize	(de::min(blockPixelSize.x(), dst.getWidth()		- blockPos.x() * blockPixelSize.x()),
   2602 											 de::min(blockPixelSize.y(), dst.getHeight()	- blockPos.y() * blockPixelSize.y()),
   2603 											 de::min(blockPixelSize.z(), dst.getDepth()		- blockPos.z() * blockPixelSize.z()));
   2604 		const IVec3				dstPixelPos	= blockPos * blockPixelSize;
   2605 
   2606 		decompressBlock(fmt, blockAccess, blockPtr, params);
   2607 
   2608 		copy(getSubregion(dst, dstPixelPos.x(), dstPixelPos.y(), dstPixelPos.z(), copySize.x(), copySize.y(), copySize.z()), getSubregion(blockAccess, 0, 0, 0, copySize.x(), copySize.y(), copySize.z()));
   2609 	}
   2610 }
   2611 
   2612 CompressedTexture::CompressedTexture (void)
   2613 	: m_format	(COMPRESSEDTEXFORMAT_LAST)
   2614 	, m_width	(0)
   2615 	, m_height	(0)
   2616 	, m_depth	(0)
   2617 {
   2618 }
   2619 
   2620 CompressedTexture::CompressedTexture (CompressedTexFormat format, int width, int height, int depth)
   2621 	: m_format	(COMPRESSEDTEXFORMAT_LAST)
   2622 	, m_width	(0)
   2623 	, m_height	(0)
   2624 	, m_depth	(0)
   2625 {
   2626 	setStorage(format, width, height, depth);
   2627 }
   2628 
   2629 CompressedTexture::~CompressedTexture (void)
   2630 {
   2631 }
   2632 
   2633 void CompressedTexture::setStorage (CompressedTexFormat format, int width, int height, int depth)
   2634 {
   2635 	m_format	= format;
   2636 	m_width		= width;
   2637 	m_height	= height;
   2638 	m_depth		= depth;
   2639 
   2640 	if (isAstcFormat(m_format) && m_depth > 1)
   2641 		throw InternalError("3D ASTC textures not currently supported");
   2642 
   2643 	if (m_format != COMPRESSEDTEXFORMAT_LAST)
   2644 	{
   2645 		const IVec3	blockPixelSize	= getBlockPixelSize(m_format);
   2646 		const int	blockSize		= getBlockSize(m_format);
   2647 
   2648 		m_data.resize(divRoundUp(m_width, blockPixelSize.x()) * divRoundUp(m_height, blockPixelSize.y()) * divRoundUp(m_depth, blockPixelSize.z()) * blockSize);
   2649 	}
   2650 	else
   2651 	{
   2652 		DE_ASSERT(m_format == COMPRESSEDTEXFORMAT_LAST);
   2653 		DE_ASSERT(m_width == 0 && m_height == 0 && m_depth == 0);
   2654 		m_data.resize(0);
   2655 	}
   2656 }
   2657 
   2658 /*--------------------------------------------------------------------*//*!
   2659  * \brief Decode to uncompressed pixel data
   2660  * \param dst Destination buffer
   2661  *//*--------------------------------------------------------------------*/
   2662 void CompressedTexture::decompress (const PixelBufferAccess& dst, const TexDecompressionParams& params) const
   2663 {
   2664 	DE_ASSERT(dst.getWidth() == m_width && dst.getHeight() == m_height && dst.getDepth() == m_depth);
   2665 	DE_ASSERT(dst.getFormat() == getUncompressedFormat(m_format));
   2666 
   2667 	tcu::decompress(dst, m_format, &m_data[0], params);
   2668 }
   2669 
   2670 } // tcu
   2671