/hardware/qcom/display/msm8960/liboverlay/ |
overlay.h | 38 namespace overlay { namespace 41 class Overlay : utils::NoCopy { 44 ~Overlay(); 75 /* Returns the singleton instance of overlay */ 76 static Overlay* getInstance(); 90 explicit Overlay(); 149 static Overlay *sInstance; 153 inline void Overlay::validate(int index) { 160 inline int Overlay::availablePipes(int dpy) { 171 inline void Overlay::setExtFbNum(int fbNum) [all...] |
overlay.cpp | 30 #include "overlay.h" 37 namespace overlay { namespace 40 Overlay::Overlay() { 49 Overlay::~Overlay() { 55 void Overlay::configBegin() { 64 void Overlay::configDone() { 84 eDest Overlay::nextPipe(eMdpPipeType type, int dpy) { 122 bool Overlay::commit(utils::eDest dest) [all...] |
/hardware/qcom/display/msm8994/liboverlay/ |
overlay.h | 42 namespace overlay { namespace 45 class Overlay : utils::NoCopy { 70 ~Overlay(); 90 * end, and expect the overlay to allocate a given pipe for a layer. 95 /* getting overlay.pipeid for the given dest */ 146 /* Returns the singleton instance of overlay */ 147 static Overlay* getInstance(); 165 explicit Overlay(); 257 static Overlay *sInstance; 272 inline void Overlay::validate(int index) [all...] |
overlay.cpp | 31 #include "overlay.h" 37 namespace overlay { namespace 41 Overlay::Overlay() { 55 Overlay::~Overlay() { 65 void Overlay::configBegin() { 73 void Overlay::configDone() { 85 int Overlay::getPipeId(utils::eDest dest) { 89 eDest Overlay::getDest(int pipeid) [all...] |
/frameworks/av/cmds/screenrecord/ |
Overlay.h | 33 * Overlay "filter". This sits between the virtual display and the video 38 class Overlay : public GLConsumer::FrameAvailableListener, Thread { 40 Overlay() : Thread(false), 51 // Creates a thread that performs the overlay. Pass in the surface that 70 Overlay(const Overlay&); 71 Overlay& operator=(const Overlay&); 74 virtual ~Overlay() { assert(mState == UNINITIALIZED || mState == STOPPED); } 86 // One-time setup (essentially object construction on the overlay thread) [all...] |
Overlay.cpp | 35 #include "Overlay.h" 41 const char* Overlay::kPropertyNames[] = { 58 status_t Overlay::start(const sp<IGraphicBufferProducer>& outputSurface, 60 ALOGV("Overlay::start"); 64 // can map one to the other. This allows the overlay counter to advance 74 run("overlay"); 82 ALOGE("Failed to start overlay thread: err=%d", mThreadResult); 87 ALOGV("Overlay::start successful"); 92 status_t Overlay::stop() { 93 ALOGV("Overlay::stop") [all...] |
/hardware/qcom/display/msm8226/liboverlay/ |
overlay.h | 39 namespace overlay { namespace 42 class Overlay : utils::NoCopy { 67 ~Overlay(); 87 * end, and expect the overlay to allocate a given pipe for a layer. 92 /* getting overlay.pipeid for the given dest */ 143 /* Returns the singleton instance of overlay */ 144 static Overlay* getInstance(); 158 explicit Overlay(); 245 static Overlay *sInstance; 255 inline void Overlay::validate(int index) [all...] |
overlay.cpp | 31 #include "overlay.h" 38 namespace overlay { namespace 42 Overlay::Overlay() { 54 Overlay::~Overlay() { 61 void Overlay::configBegin() { 70 void Overlay::configDone() { 92 int Overlay::getPipeId(utils::eDest dest) { 96 eDest Overlay::getDest(int pipeid) [all...] |
/hardware/qcom/display/msm8084/liboverlay/ |
overlay.h | 39 namespace overlay { namespace 42 class Overlay : utils::NoCopy { 66 ~Overlay(); 86 * end, and expect the overlay to allocate a given pipe for a layer. 91 /* getting overlay.pipeid for the given dest */ 138 /* Returns the singleton instance of overlay */ 139 static Overlay* getInstance(); 153 explicit Overlay(); 237 static Overlay *sInstance; 247 inline void Overlay::validate(int index) [all...] |
overlay.cpp | 31 #include "overlay.h" 38 namespace overlay { namespace 42 Overlay::Overlay() { 54 Overlay::~Overlay() { 61 void Overlay::configBegin() { 70 void Overlay::configDone() { 92 int Overlay::getPipeId(utils::eDest dest) { 96 eDest Overlay::getDest(int pipeid) [all...] |
/hardware/qcom/display/msm8974/liboverlay/ |
overlay.h | 38 namespace overlay { namespace 41 class Overlay : utils::NoCopy { 54 ~Overlay(); 102 /* Returns the singleton instance of overlay */ 103 static Overlay* getInstance(); 112 explicit Overlay(); 171 static Overlay *sInstance; 177 inline void Overlay::validate(int index) { 184 inline int Overlay::availablePipes(int dpy, int mixer) { 192 !(Overlay::getDMAMode() == Overlay::DMA_BLOCK_MODE & [all...] |
overlay.cpp | 30 #include "overlay.h" 37 namespace overlay { namespace 40 Overlay::Overlay() { 49 Overlay::~Overlay() { 55 void Overlay::configBegin() { 65 void Overlay::configDone() { 86 eDest Overlay::nextPipe(eMdpPipeType type, int dpy, int mixer) { 126 bool Overlay::isPipeTypeAttached(eMdpPipeType type) [all...] |
overlayWriteback.cpp | 30 #include "overlay.h" 34 namespace overlay { namespace 77 int fbNum = Overlay::getFbForDpy(Overlay::DPY_WRITEBACK); 173 if(!Overlay::displayCommit(mFd.getFD())) { 255 } //namespace overlay
|
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/ |
Overlay.java | 23 * An Overlay is a set of graphics which can be painted on top of the visual 28 public abstract class Overlay { 35 * Construct the overlay, using the given graphics context for painting. 37 public Overlay() { 42 * Initializes the overlay before the first use, if applicable. This is a 53 * Releases resources held by the overlay. Called by the editor when an 54 * overlay has been removed. 60 * Paints the overlay. 69 /** Returns the device associated with this overlay */ 75 * Returns whether the overlay is hidde [all...] |
Gesture.java | 32 * gesture can have a number of graphics {@link Overlay}s which are added and 85 public List<Overlay> createOverlays() {
|
/hardware/qcom/display/msm8084/libhwcomposer/ |
hwc_ad.cpp | 31 #include <overlay.h> 40 using namespace overlay; 41 using namespace overlay::utils; 48 const int wbFbNum = Overlay::getFbForDpy(Overlay::DPY_WRITEBACK); 77 const int wbFbNum = Overlay::getFbForDpy(Overlay::DPY_WRITEBACK); 103 const int wbFbNum = Overlay::getFbForDpy(Overlay::DPY_WRITEBACK); 129 mDest(overlay::utils::OV_INVALID) [all...] |
hwc_fbupdate.cpp | 24 #include <overlay.h> 32 using namespace overlay; 33 using overlay::Rotator; 34 using namespace overlay::utils; 38 namespace ovutils = overlay::utils; 135 overlay::Overlay& ov = *(ctx->mOverlay); 141 Overlay::PipeSpecs pipeSpecs; 142 pipeSpecs.formatClass = Overlay::FORMAT_RGB; 145 pipeSpecs.mixer = Overlay::MIXER_DEFAULT [all...] |
/hardware/qcom/display/msm8226/libhwcomposer/ |
hwc_ad.cpp | 31 #include <overlay.h> 40 using namespace overlay; 41 using namespace overlay::utils; 46 const int wbFbNum = Overlay::getFbForDpy(Overlay::DPY_WRITEBACK); 72 const int wbFbNum = Overlay::getFbForDpy(Overlay::DPY_WRITEBACK); 98 mDest(overlay::utils::OV_INVALID) 160 Overlay::PipeSpecs pipeSpecs; 161 pipeSpecs.formatClass = Overlay::FORMAT_YUV [all...] |
hwc_fbupdate.cpp | 24 #include <overlay.h> 32 using namespace overlay; 33 using overlay::Rotator; 34 using namespace overlay::utils; 38 namespace ovutils = overlay::utils; 141 overlay::Overlay& ov = *(ctx->mOverlay); 147 Overlay::PipeSpecs pipeSpecs; 148 pipeSpecs.formatClass = Overlay::FORMAT_RGB; 151 pipeSpecs.mixer = Overlay::MIXER_DEFAULT [all...] |
/hardware/qcom/display/msm8994/libhwcomposer/ |
hwc_ad.cpp | 31 #include <overlay.h> 39 using namespace overlay; 40 using namespace overlay::utils; 45 const int wbFbNum = Overlay::getFbForDpy(Overlay::DPY_WRITEBACK); 71 const int wbFbNum = Overlay::getFbForDpy(Overlay::DPY_WRITEBACK); 101 mDest(overlay::utils::OV_INVALID) 164 Overlay::PipeSpecs pipeSpecs; 165 pipeSpecs.formatClass = Overlay::FORMAT_YUV [all...] |
hwc_fbupdate.cpp | 24 #include <overlay.h> 30 using namespace overlay; 31 using overlay::Rotator; 32 using namespace overlay::utils; 36 namespace ovutils = overlay::utils; 133 overlay::Overlay& ov = *(ctx->mOverlay); 140 Overlay::PipeSpecs pipeSpecs; 141 pipeSpecs.formatClass = Overlay::FORMAT_RGB; 144 pipeSpecs.mixer = Overlay::MIXER_DEFAULT [all...] |
/frameworks/base/cmds/idmap/ |
scan.cpp | 21 struct Overlay { 22 Overlay() {} 23 Overlay(const String8& a, const String8& i, int p) : 26 bool operator<(Overlay const& rhs) const 37 bool writePackagesList(const char *filename, const SortedVector<Overlay>& overlayVector) 45 const Overlay& overlay = overlayVector[i]; local 46 fprintf(fout, "%s %s\n", overlay.apk_path.string(), overlay.idmap_path.string()); 113 if (tag == String16("overlay")) { [all...] |
/hardware/qcom/display/msm8974/libhwcomposer/ |
hwc_ad.cpp | 31 #include <overlay.h> 39 using namespace overlay; 40 using namespace overlay::utils; 47 const int wbFbNum = Overlay::getFbForDpy(Overlay::DPY_WRITEBACK); 76 const int wbFbNum = Overlay::getFbForDpy(Overlay::DPY_WRITEBACK); 102 const int wbFbNum = Overlay::getFbForDpy(Overlay::DPY_WRITEBACK); 127 mFeatureEnabled(false), mDest(overlay::utils::OV_INVALID) [all...] |
hwc_fbupdate.cpp | 23 #include <overlay.h> 28 using namespace overlay; 32 namespace ovutils = overlay::utils; 71 overlay::Overlay& ov = *(ctx->mOverlay); 92 ovutils::eDest dest = ov.nextPipe(type, mDpy, Overlay::MIXER_DEFAULT); 159 overlay::Overlay& ov = *(ctx->mOverlay); 195 overlay::Overlay& ov = *(ctx->mOverlay) [all...] |
/external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/ |
ShadowMapView.java | 10 import com.google.android.maps.Overlay; 23 * {@code Overlay}s, and {@code TouchEvent}s 30 private List<Overlay> overlays = new ArrayList<Overlay>(); 146 public List<Overlay> getOverlays() { 172 for (Overlay overlay : overlays) { 173 if (overlay.onTouchEvent(event, realMapView)) {
|