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Searched
refs:RenderBuffer
(Results
1 - 14
of
14
) sorted by null
/frameworks/base/libs/hwui/
RenderBufferCache.cpp
91
void RenderBufferCache::deleteBuffer(
RenderBuffer
* buffer) {
94
RenderBuffer
::formatName(buffer->getFormat()),
110
RenderBuffer
* RenderBufferCache::get(GLenum format, const uint32_t width, const uint32_t height) {
111
RenderBuffer
* buffer = nullptr;
124
RenderBuffer
::formatName(format), width, height);
126
buffer = new
RenderBuffer
(format, width, height);
129
RenderBuffer
::formatName(format), width, height);
138
bool RenderBufferCache::put(
RenderBuffer
* buffer) {
146
RenderBuffer
* victim = mCache.itemAt(position).mBuffer;
157
RenderBuffer
::formatName(buffer->getFormat())
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all
...]
RenderBufferCache.h
22
#include "
RenderBuffer
.h"
42
* (see
RenderBuffer
::isAllocated()).
48
RenderBuffer
* get(GLenum format, const uint32_t width, const uint32_t height);
59
bool put(
RenderBuffer
* buffer);
88
RenderBufferEntry(
RenderBuffer
* buffer):
113
RenderBuffer
* mBuffer;
119
void deleteBuffer(
RenderBuffer
* buffer);
RenderBuffer.h
30
struct
RenderBuffer
{
35
RenderBuffer
(GLenum format, uint32_t width, uint32_t height):
41
~
RenderBuffer
() {
189
}; // struct
RenderBuffer
Layer.h
35
#include "
RenderBuffer
.h"
189
inline void setStencilRenderBuffer(
RenderBuffer
*
renderBuffer
) {
190
if (
RenderBuffer
::isStencilBuffer(
renderBuffer
->getFormat())) {
191
this->stencil =
renderBuffer
;
199
inline
RenderBuffer
* getStencilRenderBuffer() const {
358
RenderBuffer
* stencil = nullptr;
OpenGLRenderer.cpp
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/external/jmonkeyengine/engine/src/core/com/jme3/texture/
FrameBuffer.java
61
* The content of a {@link
RenderBuffer
} can be retrieved by using
80
private ArrayList<
RenderBuffer
> colorBufs = new ArrayList<
RenderBuffer
>();
81
private
RenderBuffer
depthBuf = null;
85
* <code>
RenderBuffer
</code> represents either a texture or a
86
* buffer that will be rendered to. <code>
RenderBuffer
</code>s
89
public class
RenderBuffer
{
104
* @return The texture to render to for this <code>
RenderBuffer
</code>
136
public
RenderBuffer
createDestructableClone(){
140
RenderBuffer
destructClone = new RenderBuffer()
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...]
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
Caps.java
37
import com.jme3.texture.FrameBuffer.
RenderBuffer
;
288
RenderBuffer
colorBuf = fb.getColorBuffer();
289
RenderBuffer
depthBuf = fb.getDepthBuffer();
/external/mesa3d/src/egl/main/
eglsurface.c
171
surf->
RenderBuffer
= val;
283
EGLint
renderBuffer
= EGL_BACK_BUFFER;
294
renderBuffer
= EGL_SINGLE_BUFFER;
302
renderBuffer
= EGL_SINGLE_BUFFER; /* XXX correct? */
326
surf->
RenderBuffer
=
renderBuffer
;
389
*value = surface->
RenderBuffer
;
eglsurface.h
60
EGLenum
RenderBuffer
;
eglcontext.c
408
rb = surf->
RenderBuffer
;
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglRenderer.java
52
import com.jme3.texture.FrameBuffer.
RenderBuffer
;
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...]
/external/mesa3d/src/gallium/state_trackers/egl/common/
egl_g3d_api.c
273
gsurf->base.
RenderBuffer
= EGL_BACK_BUFFER;
296
if (gsurf->base.
RenderBuffer
== EGL_SINGLE_BUFFER &&
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
OGLESShaderRenderer.java
54
import com.jme3.texture.FrameBuffer.
RenderBuffer
;
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...]
/external/deqp/modules/egl/
teglGLES2SharingThreadedTests.cpp
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