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    Searched refs:SIGNED_INT8 (Results 1 - 8 of 8) sorted by null

  /external/deqp/framework/opengl/
gluTextureUtil.cpp 55 case TextureFormat::SIGNED_INT8:
105 case TextureFormat::SIGNED_INT8: type = GL_BYTE; break;
164 case FMT_CASE(RGBA, SIGNED_INT8): return GL_RGBA8I;
182 case FMT_CASE(RGB, SIGNED_INT8): return GL_RGB8I;
197 case FMT_CASE(RG, SIGNED_INT8): return GL_RG8I;
211 case FMT_CASE(R, SIGNED_INT8): return GL_R8I;
403 case GL_BYTE: return normalized ? TextureFormat::SNORM_INT8 : TextureFormat::SIGNED_INT8;
488 case GL_RGBA8I: return TextureFormat(TextureFormat::RGBA, TextureFormat::SIGNED_INT8);
506 case GL_RGB8I: return TextureFormat(TextureFormat::RGB, TextureFormat::SIGNED_INT8);
521 case GL_RG8I: return TextureFormat(TextureFormat::RG, TextureFormat::SIGNED_INT8);
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  /external/deqp/framework/common/
tcuTextureUtil.cpp 115 case TextureFormat::SIGNED_INT8: return TEXTURECHANNELCLASS_SIGNED_INTEGER;
263 case TextureFormat::SIGNED_INT8: cMin = -128.0f; cMax = 127.0f; break;
344 case TextureFormat::SIGNED_INT8: return IVec4(8);
400 case TextureFormat::SIGNED_INT8:
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tcuTexture.cpp 164 case TextureFormat::SIGNED_INT8: return 1;
224 case TextureFormat::SIGNED_INT8: return (float)*((const deInt8*)value);
253 case TextureFormat::SIGNED_INT8: return (int)*((const deInt8*)value);
282 case TextureFormat::SIGNED_INT8: *((deInt8*)dst) = convertSatRte<deInt8> (src); break;
336 case TextureFormat::SIGNED_INT8: *((deInt8*)dst) = convertSat<deInt8> (src); break;
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tcuTexture.hpp 88 SIGNED_INT8,
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  /external/deqp/modules/gles31/functional/
es31fTextureGatherTests.cpp 121 return type == tcu::TextureFormat::SIGNED_INT8 ||
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es31fShaderImageLoadStoreTests.cpp 143 return type == TextureFormat::SIGNED_INT8 ||
183 format.type == TextureFormat::SIGNED_INT8 ||
220 case TextureFormat::SIGNED_INT8: typePart = "8i"; break;
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es31fOpaqueTypeIndexingTests.cpp 213 case glu::TYPE_INT: return tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT8);
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  /external/deqp/modules/glshared/
glsTextureTestUtil.cpp 64 case TextureFormat::SIGNED_INT8:
90 case TextureFormat::SIGNED_INT8:
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