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      1 /*-------------------------------------------------------------------------
      2  * drawElements Quality Program OpenGL ES Utilities
      3  * ------------------------------------------------
      4  *
      5  * Copyright 2014 The Android Open Source Project
      6  *
      7  * Licensed under the Apache License, Version 2.0 (the "License");
      8  * you may not use this file except in compliance with the License.
      9  * You may obtain a copy of the License at
     10  *
     11  *      http://www.apache.org/licenses/LICENSE-2.0
     12  *
     13  * Unless required by applicable law or agreed to in writing, software
     14  * distributed under the License is distributed on an "AS IS" BASIS,
     15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     16  * See the License for the specific language governing permissions and
     17  * limitations under the License.
     18  *
     19  *//*!
     20  * \file
     21  * \brief Texture format utilities.
     22  *//*--------------------------------------------------------------------*/
     23 
     24 #include "gluTextureUtil.hpp"
     25 #include "gluRenderContext.hpp"
     26 #include "gluContextInfo.hpp"
     27 #include "tcuTextureUtil.hpp"
     28 #include "tcuFormatUtil.hpp"
     29 #include "glwEnums.hpp"
     30 
     31 namespace glu
     32 {
     33 
     34 using std::string;
     35 
     36 /*--------------------------------------------------------------------*//*!
     37  * \brief Map tcu::TextureFormat to GL pixel transfer format.
     38  *
     39  * Maps generic texture format description to GL pixel transfer format.
     40  * If no mapping is found, throws tcu::InternalError.
     41  *
     42  * \param texFormat Generic texture format.
     43  * \return GL pixel transfer format.
     44  *//*--------------------------------------------------------------------*/
     45 TransferFormat getTransferFormat (tcu::TextureFormat texFormat)
     46 {
     47 	using tcu::TextureFormat;
     48 
     49 	deUint32	format	= GL_NONE;
     50 	deUint32	type	= GL_NONE;
     51 	bool		isInt	= false;
     52 
     53 	switch (texFormat.type)
     54 	{
     55 		case TextureFormat::SIGNED_INT8:
     56 		case TextureFormat::SIGNED_INT16:
     57 		case TextureFormat::SIGNED_INT32:
     58 		case TextureFormat::UNSIGNED_INT8:
     59 		case TextureFormat::UNSIGNED_INT16:
     60 		case TextureFormat::UNSIGNED_INT32:
     61 		case TextureFormat::UNSIGNED_INT_1010102_REV:
     62 			isInt = true;
     63 			break;
     64 
     65 		default:
     66 			isInt = false;
     67 			break;
     68 	}
     69 
     70 	switch (texFormat.order)
     71 	{
     72 		case TextureFormat::A:		format = GL_ALPHA;								break;
     73 		case TextureFormat::L:		format = GL_LUMINANCE;							break;
     74 		case TextureFormat::LA:		format = GL_LUMINANCE_ALPHA;					break;
     75 		case TextureFormat::R:		format = isInt ? GL_RED_INTEGER		: GL_RED;	break;
     76 		case TextureFormat::RG:		format = isInt ? GL_RG_INTEGER		: GL_RG;	break;
     77 		case TextureFormat::RGB:	format = isInt ? GL_RGB_INTEGER		: GL_RGB;	break;
     78 		case TextureFormat::RGBA:	format = isInt ? GL_RGBA_INTEGER	: GL_RGBA;	break;
     79 		case TextureFormat::sR:		format = GL_RED;								break;
     80 		case TextureFormat::sRG:	format = GL_RG;									break;
     81 		case TextureFormat::sRGB:	format = GL_RGB;								break;
     82 		case TextureFormat::sRGBA:	format = GL_RGBA;								break;
     83 		case TextureFormat::D:		format = GL_DEPTH_COMPONENT;					break;
     84 		case TextureFormat::DS:		format = GL_DEPTH_STENCIL;						break;
     85 		case TextureFormat::S:		format = GL_STENCIL_INDEX;						break;
     86 
     87 		case TextureFormat::BGRA:
     88 			DE_ASSERT(!isInt);
     89 			format = GL_BGRA;
     90 			break;
     91 
     92 		default:
     93 			DE_ASSERT(false);
     94 	}
     95 
     96 	switch (texFormat.type)
     97 	{
     98 		case TextureFormat::SNORM_INT8:						type = GL_BYTE;								break;
     99 		case TextureFormat::SNORM_INT16:					type = GL_SHORT;							break;
    100 		case TextureFormat::UNORM_INT8:						type = GL_UNSIGNED_BYTE;					break;
    101 		case TextureFormat::UNORM_INT16:					type = GL_UNSIGNED_SHORT;					break;
    102 		case TextureFormat::UNORM_SHORT_565:				type = GL_UNSIGNED_SHORT_5_6_5;				break;
    103 		case TextureFormat::UNORM_SHORT_4444:				type = GL_UNSIGNED_SHORT_4_4_4_4;			break;
    104 		case TextureFormat::UNORM_SHORT_5551:				type = GL_UNSIGNED_SHORT_5_5_5_1;			break;
    105 		case TextureFormat::SIGNED_INT8:					type = GL_BYTE;								break;
    106 		case TextureFormat::SIGNED_INT16:					type = GL_SHORT;							break;
    107 		case TextureFormat::SIGNED_INT32:					type = GL_INT;								break;
    108 		case TextureFormat::UNSIGNED_INT8:					type = GL_UNSIGNED_BYTE;					break;
    109 		case TextureFormat::UNSIGNED_INT16:					type = GL_UNSIGNED_SHORT;					break;
    110 		case TextureFormat::UNSIGNED_INT32:					type = GL_UNSIGNED_INT;						break;
    111 		case TextureFormat::FLOAT:							type = GL_FLOAT;							break;
    112 		case TextureFormat::UNORM_INT_101010:				type = GL_UNSIGNED_INT_2_10_10_10_REV;		break;
    113 		case TextureFormat::UNORM_INT_1010102_REV:			type = GL_UNSIGNED_INT_2_10_10_10_REV;		break;
    114 		case TextureFormat::UNSIGNED_INT_1010102_REV:		type = GL_UNSIGNED_INT_2_10_10_10_REV;		break;
    115 		case TextureFormat::UNSIGNED_INT_11F_11F_10F_REV:	type = GL_UNSIGNED_INT_10F_11F_11F_REV;		break;
    116 		case TextureFormat::UNSIGNED_INT_999_E5_REV:		type = GL_UNSIGNED_INT_5_9_9_9_REV;			break;
    117 		case TextureFormat::HALF_FLOAT:						type = GL_HALF_FLOAT;						break;
    118 		case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV:	type = GL_FLOAT_32_UNSIGNED_INT_24_8_REV;	break;
    119 		case TextureFormat::UNSIGNED_INT_24_8:				type = texFormat.order == TextureFormat::D
    120 																 ? GL_UNSIGNED_INT
    121 																 : GL_UNSIGNED_INT_24_8;				break;
    122 
    123 		default:
    124 			throw tcu::InternalError("Can't map texture format to GL transfer format");
    125 	}
    126 
    127 	return TransferFormat(format, type);
    128 }
    129 
    130 /*--------------------------------------------------------------------*//*!
    131  * \brief Map tcu::TextureFormat to GL internal sized format.
    132  *
    133  * Maps generic texture format description to GL internal format.
    134  * If no mapping is found, throws tcu::InternalError.
    135  *
    136  * \param texFormat Generic texture format.
    137  * \return GL sized internal format.
    138  *//*--------------------------------------------------------------------*/
    139 deUint32 getInternalFormat (tcu::TextureFormat texFormat)
    140 {
    141 	DE_STATIC_ASSERT(tcu::TextureFormat::CHANNELORDER_LAST < (1<<16));
    142 	DE_STATIC_ASSERT(tcu::TextureFormat::CHANNELTYPE_LAST < (1<<16));
    143 
    144 #define PACK_FMT(ORDER, TYPE) ((int(ORDER) << 16) | int(TYPE))
    145 #define FMT_CASE(ORDER, TYPE) PACK_FMT(tcu::TextureFormat::ORDER, tcu::TextureFormat::TYPE)
    146 
    147 	switch (PACK_FMT(texFormat.order, texFormat.type))
    148 	{
    149 		case FMT_CASE(RGBA,		UNORM_SHORT_5551):				return GL_RGB5_A1;
    150 		case FMT_CASE(RGBA,		UNORM_SHORT_4444):				return GL_RGBA4;
    151 		case FMT_CASE(RGB,		UNORM_SHORT_565):				return GL_RGB565;
    152 		case FMT_CASE(D,		UNORM_INT16):					return GL_DEPTH_COMPONENT16;
    153 		case FMT_CASE(S,		UNSIGNED_INT8):					return GL_STENCIL_INDEX8;
    154 
    155 		case FMT_CASE(RGBA,		FLOAT):							return GL_RGBA32F;
    156 		case FMT_CASE(RGBA,		SIGNED_INT32):					return GL_RGBA32I;
    157 		case FMT_CASE(RGBA,		UNSIGNED_INT32):				return GL_RGBA32UI;
    158 		case FMT_CASE(RGBA,		UNORM_INT16):					return GL_RGBA16;
    159 		case FMT_CASE(RGBA,		SNORM_INT16):					return GL_RGBA16_SNORM;
    160 		case FMT_CASE(RGBA,		HALF_FLOAT):					return GL_RGBA16F;
    161 		case FMT_CASE(RGBA,		SIGNED_INT16):					return GL_RGBA16I;
    162 		case FMT_CASE(RGBA,		UNSIGNED_INT16):				return GL_RGBA16UI;
    163 		case FMT_CASE(RGBA,		UNORM_INT8):					return GL_RGBA8;
    164 		case FMT_CASE(RGBA,		SIGNED_INT8):					return GL_RGBA8I;
    165 		case FMT_CASE(RGBA,		UNSIGNED_INT8):					return GL_RGBA8UI;
    166 		case FMT_CASE(sRGBA,	UNORM_INT8):					return GL_SRGB8_ALPHA8;
    167 		case FMT_CASE(RGBA,		UNORM_INT_1010102_REV):			return GL_RGB10_A2;
    168 		case FMT_CASE(RGBA,		UNSIGNED_INT_1010102_REV):		return GL_RGB10_A2UI;
    169 		case FMT_CASE(RGBA,		SNORM_INT8):					return GL_RGBA8_SNORM;
    170 
    171 		case FMT_CASE(RGB,		UNORM_INT8):					return GL_RGB8;
    172 		case FMT_CASE(RGB,		UNSIGNED_INT_11F_11F_10F_REV):	return GL_R11F_G11F_B10F;
    173 		case FMT_CASE(RGB,		FLOAT):							return GL_RGB32F;
    174 		case FMT_CASE(RGB,		SIGNED_INT32):					return GL_RGB32I;
    175 		case FMT_CASE(RGB,		UNSIGNED_INT32):				return GL_RGB32UI;
    176 		case FMT_CASE(RGB,		UNORM_INT16):					return GL_RGB16;
    177 		case FMT_CASE(RGB,		SNORM_INT16):					return GL_RGB16_SNORM;
    178 		case FMT_CASE(RGB,		HALF_FLOAT):					return GL_RGB16F;
    179 		case FMT_CASE(RGB,		SIGNED_INT16):					return GL_RGB16I;
    180 		case FMT_CASE(RGB,		UNSIGNED_INT16):				return GL_RGB16UI;
    181 		case FMT_CASE(RGB,		SNORM_INT8):					return GL_RGB8_SNORM;
    182 		case FMT_CASE(RGB,		SIGNED_INT8):					return GL_RGB8I;
    183 		case FMT_CASE(RGB,		UNSIGNED_INT8):					return GL_RGB8UI;
    184 		case FMT_CASE(sRGB,		UNORM_INT8):					return GL_SRGB8;
    185 		case FMT_CASE(RGB,		UNSIGNED_INT_999_E5_REV):		return GL_RGB9_E5;
    186 		case FMT_CASE(RGB,		UNORM_INT_1010102_REV):			return GL_RGB10;
    187 
    188 		case FMT_CASE(RG,		FLOAT):							return GL_RG32F;
    189 		case FMT_CASE(RG,		SIGNED_INT32):					return GL_RG32I;
    190 		case FMT_CASE(RG,		UNSIGNED_INT32):				return GL_RG32UI;
    191 		case FMT_CASE(RG,		UNORM_INT16):					return GL_RG16;
    192 		case FMT_CASE(RG,		SNORM_INT16):					return GL_RG16_SNORM;
    193 		case FMT_CASE(RG,		HALF_FLOAT):					return GL_RG16F;
    194 		case FMT_CASE(RG,		SIGNED_INT16):					return GL_RG16I;
    195 		case FMT_CASE(RG,		UNSIGNED_INT16):				return GL_RG16UI;
    196 		case FMT_CASE(RG,		UNORM_INT8):					return GL_RG8;
    197 		case FMT_CASE(RG,		SIGNED_INT8):					return GL_RG8I;
    198 		case FMT_CASE(RG,		UNSIGNED_INT8):					return GL_RG8UI;
    199 		case FMT_CASE(RG,		SNORM_INT8):					return GL_RG8_SNORM;
    200 		case FMT_CASE(sRG,		UNORM_INT8):					return GL_SRG8_EXT;
    201 
    202 		case FMT_CASE(R,		FLOAT):							return GL_R32F;
    203 		case FMT_CASE(R,		SIGNED_INT32):					return GL_R32I;
    204 		case FMT_CASE(R,		UNSIGNED_INT32):				return GL_R32UI;
    205 		case FMT_CASE(R,		UNORM_INT16):					return GL_R16;
    206 		case FMT_CASE(R,		SNORM_INT16):					return GL_R16_SNORM;
    207 		case FMT_CASE(R,		HALF_FLOAT):					return GL_R16F;
    208 		case FMT_CASE(R,		SIGNED_INT16):					return GL_R16I;
    209 		case FMT_CASE(R,		UNSIGNED_INT16):				return GL_R16UI;
    210 		case FMT_CASE(R,		UNORM_INT8):					return GL_R8;
    211 		case FMT_CASE(R,		SIGNED_INT8):					return GL_R8I;
    212 		case FMT_CASE(R,		UNSIGNED_INT8):					return GL_R8UI;
    213 		case FMT_CASE(R,		SNORM_INT8):					return GL_R8_SNORM;
    214 		case FMT_CASE(sR,		UNORM_INT8):					return GL_SR8_EXT;
    215 
    216 		case FMT_CASE(D,		FLOAT):							return GL_DEPTH_COMPONENT32F;
    217 		case FMT_CASE(D,		UNSIGNED_INT_24_8):				return GL_DEPTH_COMPONENT24;
    218 		case FMT_CASE(D,		UNSIGNED_INT32):				return GL_DEPTH_COMPONENT32;
    219 		case FMT_CASE(DS,		FLOAT_UNSIGNED_INT_24_8_REV):	return GL_DEPTH32F_STENCIL8;
    220 		case FMT_CASE(DS,		UNSIGNED_INT_24_8):				return GL_DEPTH24_STENCIL8;
    221 
    222 		default:
    223 			throw tcu::InternalError("Can't map texture format to GL internal format");
    224 	}
    225 }
    226 
    227 /*--------------------------------------------------------------------*//*!
    228  * \brief Map generic compressed format to GL compressed format enum.
    229  *
    230  * Maps generic compressed format to GL compressed format enum value.
    231  * If no mapping is found, throws tcu::InternalError.
    232  *
    233  * \param format Generic compressed format.
    234  * \return GL compressed texture format.
    235  *//*--------------------------------------------------------------------*/
    236 deUint32 getGLFormat (tcu::CompressedTexFormat format)
    237 {
    238 	switch (format)
    239 	{
    240 		case tcu::COMPRESSEDTEXFORMAT_ETC1_RGB8:						return GL_ETC1_RGB8_OES;
    241 		case tcu::COMPRESSEDTEXFORMAT_EAC_R11:							return GL_COMPRESSED_R11_EAC;
    242 		case tcu::COMPRESSEDTEXFORMAT_EAC_SIGNED_R11:					return GL_COMPRESSED_SIGNED_R11_EAC;
    243 		case tcu::COMPRESSEDTEXFORMAT_EAC_RG11:							return GL_COMPRESSED_RG11_EAC;
    244 		case tcu::COMPRESSEDTEXFORMAT_EAC_SIGNED_RG11:					return GL_COMPRESSED_SIGNED_RG11_EAC;
    245 		case tcu::COMPRESSEDTEXFORMAT_ETC2_RGB8:						return GL_COMPRESSED_RGB8_ETC2;
    246 		case tcu::COMPRESSEDTEXFORMAT_ETC2_SRGB8:						return GL_COMPRESSED_SRGB8_ETC2;
    247 		case tcu::COMPRESSEDTEXFORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:	return GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2;
    248 		case tcu::COMPRESSEDTEXFORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:	return GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2;
    249 		case tcu::COMPRESSEDTEXFORMAT_ETC2_EAC_RGBA8:					return GL_COMPRESSED_RGBA8_ETC2_EAC;
    250 		case tcu::COMPRESSEDTEXFORMAT_ETC2_EAC_SRGB8_ALPHA8:			return GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC;
    251 
    252 		case tcu::COMPRESSEDTEXFORMAT_ASTC_4x4_RGBA:					return GL_COMPRESSED_RGBA_ASTC_4x4_KHR;
    253 		case tcu::COMPRESSEDTEXFORMAT_ASTC_5x4_RGBA:					return GL_COMPRESSED_RGBA_ASTC_5x4_KHR;
    254 		case tcu::COMPRESSEDTEXFORMAT_ASTC_5x5_RGBA:					return GL_COMPRESSED_RGBA_ASTC_5x5_KHR;
    255 		case tcu::COMPRESSEDTEXFORMAT_ASTC_6x5_RGBA:					return GL_COMPRESSED_RGBA_ASTC_6x5_KHR;
    256 		case tcu::COMPRESSEDTEXFORMAT_ASTC_6x6_RGBA:					return GL_COMPRESSED_RGBA_ASTC_6x6_KHR;
    257 		case tcu::COMPRESSEDTEXFORMAT_ASTC_8x5_RGBA:					return GL_COMPRESSED_RGBA_ASTC_8x5_KHR;
    258 		case tcu::COMPRESSEDTEXFORMAT_ASTC_8x6_RGBA:					return GL_COMPRESSED_RGBA_ASTC_8x6_KHR;
    259 		case tcu::COMPRESSEDTEXFORMAT_ASTC_8x8_RGBA:					return GL_COMPRESSED_RGBA_ASTC_8x8_KHR;
    260 		case tcu::COMPRESSEDTEXFORMAT_ASTC_10x5_RGBA:					return GL_COMPRESSED_RGBA_ASTC_10x5_KHR;
    261 		case tcu::COMPRESSEDTEXFORMAT_ASTC_10x6_RGBA:					return GL_COMPRESSED_RGBA_ASTC_10x6_KHR;
    262 		case tcu::COMPRESSEDTEXFORMAT_ASTC_10x8_RGBA:					return GL_COMPRESSED_RGBA_ASTC_10x8_KHR;
    263 		case tcu::COMPRESSEDTEXFORMAT_ASTC_10x10_RGBA:					return GL_COMPRESSED_RGBA_ASTC_10x10_KHR;
    264 		case tcu::COMPRESSEDTEXFORMAT_ASTC_12x10_RGBA:					return GL_COMPRESSED_RGBA_ASTC_12x10_KHR;
    265 		case tcu::COMPRESSEDTEXFORMAT_ASTC_12x12_RGBA:					return GL_COMPRESSED_RGBA_ASTC_12x12_KHR;
    266 		case tcu::COMPRESSEDTEXFORMAT_ASTC_4x4_SRGB8_ALPHA8:			return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR;
    267 		case tcu::COMPRESSEDTEXFORMAT_ASTC_5x4_SRGB8_ALPHA8:			return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR;
    268 		case tcu::COMPRESSEDTEXFORMAT_ASTC_5x5_SRGB8_ALPHA8:			return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR;
    269 		case tcu::COMPRESSEDTEXFORMAT_ASTC_6x5_SRGB8_ALPHA8:			return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR;
    270 		case tcu::COMPRESSEDTEXFORMAT_ASTC_6x6_SRGB8_ALPHA8:			return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR;
    271 		case tcu::COMPRESSEDTEXFORMAT_ASTC_8x5_SRGB8_ALPHA8:			return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR;
    272 		case tcu::COMPRESSEDTEXFORMAT_ASTC_8x6_SRGB8_ALPHA8:			return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR;
    273 		case tcu::COMPRESSEDTEXFORMAT_ASTC_8x8_SRGB8_ALPHA8:			return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR;
    274 		case tcu::COMPRESSEDTEXFORMAT_ASTC_10x5_SRGB8_ALPHA8:			return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR;
    275 		case tcu::COMPRESSEDTEXFORMAT_ASTC_10x6_SRGB8_ALPHA8:			return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR;
    276 		case tcu::COMPRESSEDTEXFORMAT_ASTC_10x8_SRGB8_ALPHA8:			return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR;
    277 		case tcu::COMPRESSEDTEXFORMAT_ASTC_10x10_SRGB8_ALPHA8:			return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR;
    278 		case tcu::COMPRESSEDTEXFORMAT_ASTC_12x10_SRGB8_ALPHA8:			return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR;
    279 		case tcu::COMPRESSEDTEXFORMAT_ASTC_12x12_SRGB8_ALPHA8:			return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR;
    280 
    281 		default:
    282 			throw tcu::InternalError("Can't map compressed format to GL format");
    283 	}
    284 }
    285 
    286 /*--------------------------------------------------------------------*//*!
    287  * \brief Map compressed GL format to generic compressed format.
    288  *
    289  * Maps compressed GL format to generic compressed format.
    290  * If no mapping is found, throws tcu::InternalError.
    291  *
    292  * \param GL compressed texture format.
    293  * \return format Generic compressed format.
    294  *//*--------------------------------------------------------------------*/
    295 tcu::CompressedTexFormat mapGLCompressedTexFormat (deUint32 format)
    296 {
    297 	switch (format)
    298 	{
    299 		case GL_ETC1_RGB8_OES:								return tcu::COMPRESSEDTEXFORMAT_ETC1_RGB8;
    300 		case GL_COMPRESSED_R11_EAC:							return tcu::COMPRESSEDTEXFORMAT_EAC_R11;
    301 		case GL_COMPRESSED_SIGNED_R11_EAC:					return tcu::COMPRESSEDTEXFORMAT_EAC_SIGNED_R11;
    302 		case GL_COMPRESSED_RG11_EAC:						return tcu::COMPRESSEDTEXFORMAT_EAC_RG11;
    303 		case GL_COMPRESSED_SIGNED_RG11_EAC:					return tcu::COMPRESSEDTEXFORMAT_EAC_SIGNED_RG11;
    304 		case GL_COMPRESSED_RGB8_ETC2:						return tcu::COMPRESSEDTEXFORMAT_ETC2_RGB8;
    305 		case GL_COMPRESSED_SRGB8_ETC2:						return tcu::COMPRESSEDTEXFORMAT_ETC2_SRGB8;
    306 		case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:	return tcu::COMPRESSEDTEXFORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1;
    307 		case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:	return tcu::COMPRESSEDTEXFORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1;
    308 		case GL_COMPRESSED_RGBA8_ETC2_EAC:					return tcu::COMPRESSEDTEXFORMAT_ETC2_EAC_RGBA8;
    309 		case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:			return tcu::COMPRESSEDTEXFORMAT_ETC2_EAC_SRGB8_ALPHA8;
    310 
    311 		case GL_COMPRESSED_RGBA_ASTC_4x4_KHR:				return tcu::COMPRESSEDTEXFORMAT_ASTC_4x4_RGBA;
    312 		case GL_COMPRESSED_RGBA_ASTC_5x4_KHR:				return tcu::COMPRESSEDTEXFORMAT_ASTC_5x4_RGBA;
    313 		case GL_COMPRESSED_RGBA_ASTC_5x5_KHR:				return tcu::COMPRESSEDTEXFORMAT_ASTC_5x5_RGBA;
    314 		case GL_COMPRESSED_RGBA_ASTC_6x5_KHR:				return tcu::COMPRESSEDTEXFORMAT_ASTC_6x5_RGBA;
    315 		case GL_COMPRESSED_RGBA_ASTC_6x6_KHR:				return tcu::COMPRESSEDTEXFORMAT_ASTC_6x6_RGBA;
    316 		case GL_COMPRESSED_RGBA_ASTC_8x5_KHR:				return tcu::COMPRESSEDTEXFORMAT_ASTC_8x5_RGBA;
    317 		case GL_COMPRESSED_RGBA_ASTC_8x6_KHR:				return tcu::COMPRESSEDTEXFORMAT_ASTC_8x6_RGBA;
    318 		case GL_COMPRESSED_RGBA_ASTC_8x8_KHR:				return tcu::COMPRESSEDTEXFORMAT_ASTC_8x8_RGBA;
    319 		case GL_COMPRESSED_RGBA_ASTC_10x5_KHR:				return tcu::COMPRESSEDTEXFORMAT_ASTC_10x5_RGBA;
    320 		case GL_COMPRESSED_RGBA_ASTC_10x6_KHR:				return tcu::COMPRESSEDTEXFORMAT_ASTC_10x6_RGBA;
    321 		case GL_COMPRESSED_RGBA_ASTC_10x8_KHR:				return tcu::COMPRESSEDTEXFORMAT_ASTC_10x8_RGBA;
    322 		case GL_COMPRESSED_RGBA_ASTC_10x10_KHR:				return tcu::COMPRESSEDTEXFORMAT_ASTC_10x10_RGBA;
    323 		case GL_COMPRESSED_RGBA_ASTC_12x10_KHR:				return tcu::COMPRESSEDTEXFORMAT_ASTC_12x10_RGBA;
    324 		case GL_COMPRESSED_RGBA_ASTC_12x12_KHR:				return tcu::COMPRESSEDTEXFORMAT_ASTC_12x12_RGBA;
    325 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:		return tcu::COMPRESSEDTEXFORMAT_ASTC_4x4_SRGB8_ALPHA8;
    326 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:		return tcu::COMPRESSEDTEXFORMAT_ASTC_5x4_SRGB8_ALPHA8;
    327 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:		return tcu::COMPRESSEDTEXFORMAT_ASTC_5x5_SRGB8_ALPHA8;
    328 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:		return tcu::COMPRESSEDTEXFORMAT_ASTC_6x5_SRGB8_ALPHA8;
    329 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:		return tcu::COMPRESSEDTEXFORMAT_ASTC_6x6_SRGB8_ALPHA8;
    330 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:		return tcu::COMPRESSEDTEXFORMAT_ASTC_8x5_SRGB8_ALPHA8;
    331 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:		return tcu::COMPRESSEDTEXFORMAT_ASTC_8x6_SRGB8_ALPHA8;
    332 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:		return tcu::COMPRESSEDTEXFORMAT_ASTC_8x8_SRGB8_ALPHA8;
    333 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:		return tcu::COMPRESSEDTEXFORMAT_ASTC_10x5_SRGB8_ALPHA8;
    334 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:		return tcu::COMPRESSEDTEXFORMAT_ASTC_10x6_SRGB8_ALPHA8;
    335 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:		return tcu::COMPRESSEDTEXFORMAT_ASTC_10x8_SRGB8_ALPHA8;
    336 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:		return tcu::COMPRESSEDTEXFORMAT_ASTC_10x10_SRGB8_ALPHA8;
    337 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:		return tcu::COMPRESSEDTEXFORMAT_ASTC_12x10_SRGB8_ALPHA8;
    338 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:		return tcu::COMPRESSEDTEXFORMAT_ASTC_12x12_SRGB8_ALPHA8;
    339 
    340 		default:
    341 			throw tcu::InternalError("Can't map compressed GL format to compressed format");
    342 	}
    343 }
    344 
    345 bool isCompressedFormat (deUint32 internalFormat)
    346 {
    347 	switch (internalFormat)
    348 	{
    349 		case GL_ETC1_RGB8_OES:
    350 		case GL_COMPRESSED_R11_EAC:
    351 		case GL_COMPRESSED_SIGNED_R11_EAC:
    352 		case GL_COMPRESSED_RG11_EAC:
    353 		case GL_COMPRESSED_SIGNED_RG11_EAC:
    354 		case GL_COMPRESSED_RGB8_ETC2:
    355 		case GL_COMPRESSED_SRGB8_ETC2:
    356 		case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
    357 		case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
    358 		case GL_COMPRESSED_RGBA8_ETC2_EAC:
    359 		case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
    360 		case GL_COMPRESSED_RGBA_ASTC_4x4_KHR:
    361 		case GL_COMPRESSED_RGBA_ASTC_5x4_KHR:
    362 		case GL_COMPRESSED_RGBA_ASTC_5x5_KHR:
    363 		case GL_COMPRESSED_RGBA_ASTC_6x5_KHR:
    364 		case GL_COMPRESSED_RGBA_ASTC_6x6_KHR:
    365 		case GL_COMPRESSED_RGBA_ASTC_8x5_KHR:
    366 		case GL_COMPRESSED_RGBA_ASTC_8x6_KHR:
    367 		case GL_COMPRESSED_RGBA_ASTC_8x8_KHR:
    368 		case GL_COMPRESSED_RGBA_ASTC_10x5_KHR:
    369 		case GL_COMPRESSED_RGBA_ASTC_10x6_KHR:
    370 		case GL_COMPRESSED_RGBA_ASTC_10x8_KHR:
    371 		case GL_COMPRESSED_RGBA_ASTC_10x10_KHR:
    372 		case GL_COMPRESSED_RGBA_ASTC_12x10_KHR:
    373 		case GL_COMPRESSED_RGBA_ASTC_12x12_KHR:
    374 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:
    375 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:
    376 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:
    377 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:
    378 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:
    379 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:
    380 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:
    381 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:
    382 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:
    383 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:
    384 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:
    385 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:
    386 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:
    387 		case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:
    388 			return true;
    389 
    390 		default:
    391 			return false;
    392 	}
    393 }
    394 
    395 static tcu::TextureFormat::ChannelType mapGLChannelType (deUint32 dataType, bool normalized)
    396 {
    397 	// \note Normalized bit is ignored where it doesn't apply.
    398 	using tcu::TextureFormat;
    399 
    400 	switch (dataType)
    401 	{
    402 		case GL_UNSIGNED_BYTE:					return normalized ? TextureFormat::UNORM_INT8	: TextureFormat::UNSIGNED_INT8;
    403 		case GL_BYTE:							return normalized ? TextureFormat::SNORM_INT8	: TextureFormat::SIGNED_INT8;
    404 		case GL_UNSIGNED_SHORT:					return normalized ? TextureFormat::UNORM_INT16	: TextureFormat::UNSIGNED_INT16;
    405 		case GL_SHORT:							return normalized ? TextureFormat::SNORM_INT16	: TextureFormat::SIGNED_INT16;
    406 		case GL_UNSIGNED_INT:					return normalized ? TextureFormat::UNORM_INT32	: TextureFormat::UNSIGNED_INT32;
    407 		case GL_INT:							return normalized ? TextureFormat::SNORM_INT32	: TextureFormat::SIGNED_INT32;
    408 		case GL_FLOAT:							return TextureFormat::FLOAT;
    409 		case GL_UNSIGNED_SHORT_4_4_4_4:			return TextureFormat::UNORM_SHORT_4444;
    410 		case GL_UNSIGNED_SHORT_5_5_5_1:			return TextureFormat::UNORM_SHORT_5551;
    411 		case GL_UNSIGNED_SHORT_5_6_5:			return TextureFormat::UNORM_SHORT_565;
    412 		case GL_HALF_FLOAT:						return TextureFormat::HALF_FLOAT;
    413 		case GL_UNSIGNED_INT_2_10_10_10_REV:	return normalized ? TextureFormat::UNORM_INT_1010102_REV : TextureFormat::UNSIGNED_INT_1010102_REV;
    414 		case GL_UNSIGNED_INT_10F_11F_11F_REV:	return TextureFormat::UNSIGNED_INT_11F_11F_10F_REV;
    415 		case GL_UNSIGNED_INT_24_8:				return TextureFormat::UNSIGNED_INT_24_8;
    416 		case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:	return TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV;
    417 		case GL_UNSIGNED_INT_5_9_9_9_REV:		return TextureFormat::UNSIGNED_INT_999_E5_REV;
    418 
    419 		default:
    420 			DE_ASSERT(false);
    421 			return TextureFormat::CHANNELTYPE_LAST;
    422 	}
    423 }
    424 
    425 /*--------------------------------------------------------------------*//*!
    426  * \brief Map GL pixel transfer format to tcu::TextureFormat.
    427  *
    428  * If no mapping is found, throws tcu::InternalError.
    429  *
    430  * \param format	GL pixel format.
    431  * \param dataType	GL data type.
    432  * \return Generic texture format.
    433  *//*--------------------------------------------------------------------*/
    434 tcu::TextureFormat mapGLTransferFormat (deUint32 format, deUint32 dataType)
    435 {
    436 	using tcu::TextureFormat;
    437 	switch (format)
    438 	{
    439 		case GL_ALPHA:				return TextureFormat(TextureFormat::A,		mapGLChannelType(dataType, true));
    440 		case GL_LUMINANCE:			return TextureFormat(TextureFormat::L,		mapGLChannelType(dataType, true));
    441 		case GL_LUMINANCE_ALPHA:	return TextureFormat(TextureFormat::LA,		mapGLChannelType(dataType, true));
    442 		case GL_RGB:				return TextureFormat(TextureFormat::RGB,	mapGLChannelType(dataType, true));
    443 		case GL_RGBA:				return TextureFormat(TextureFormat::RGBA,	mapGLChannelType(dataType, true));
    444 		case GL_BGRA:				return TextureFormat(TextureFormat::BGRA,	mapGLChannelType(dataType, true));
    445 		case GL_RG:					return TextureFormat(TextureFormat::RG,		mapGLChannelType(dataType, true));
    446 		case GL_RED:				return TextureFormat(TextureFormat::R,		mapGLChannelType(dataType, true));
    447 		case GL_RGBA_INTEGER:		return TextureFormat(TextureFormat::RGBA,	mapGLChannelType(dataType, false));
    448 		case GL_RGB_INTEGER:		return TextureFormat(TextureFormat::RGB,	mapGLChannelType(dataType, false));
    449 		case GL_RG_INTEGER:			return TextureFormat(TextureFormat::RG,		mapGLChannelType(dataType, false));
    450 		case GL_RED_INTEGER:		return TextureFormat(TextureFormat::R,		mapGLChannelType(dataType, false));
    451 
    452 		case GL_DEPTH_COMPONENT:	return TextureFormat(TextureFormat::D,		mapGLChannelType(dataType, true));
    453 		case GL_DEPTH_STENCIL:		return TextureFormat(TextureFormat::DS,		mapGLChannelType(dataType, true));
    454 
    455 		default:
    456 			throw tcu::InternalError(string("Can't map GL pixel format (") + tcu::toHex(format).toString() + ", " + tcu::toHex(dataType).toString() + ") to texture format");
    457 	}
    458 }
    459 
    460 /*--------------------------------------------------------------------*//*!
    461  * \brief Map GL internal texture format to tcu::TextureFormat.
    462  *
    463  * If no mapping is found, throws tcu::InternalError.
    464  *
    465  * \param internalFormat Sized internal format.
    466  * \return Generic texture format.
    467  *//*--------------------------------------------------------------------*/
    468 tcu::TextureFormat mapGLInternalFormat (deUint32 internalFormat)
    469 {
    470 	using tcu::TextureFormat;
    471 	switch (internalFormat)
    472 	{
    473 		case GL_RGB5_A1:			return TextureFormat(TextureFormat::RGBA,	TextureFormat::UNORM_SHORT_5551);
    474 		case GL_RGBA4:				return TextureFormat(TextureFormat::RGBA,	TextureFormat::UNORM_SHORT_4444);
    475 		case GL_RGB565:				return TextureFormat(TextureFormat::RGB,	TextureFormat::UNORM_SHORT_565);
    476 		case GL_DEPTH_COMPONENT16:	return TextureFormat(TextureFormat::D,		TextureFormat::UNORM_INT16);
    477 		case GL_STENCIL_INDEX8:		return TextureFormat(TextureFormat::S,		TextureFormat::UNSIGNED_INT8);
    478 
    479 		case GL_RGBA32F:			return TextureFormat(TextureFormat::RGBA,	TextureFormat::FLOAT);
    480 		case GL_RGBA32I:			return TextureFormat(TextureFormat::RGBA,	TextureFormat::SIGNED_INT32);
    481 		case GL_RGBA32UI:			return TextureFormat(TextureFormat::RGBA,	TextureFormat::UNSIGNED_INT32);
    482 		case GL_RGBA16:				return TextureFormat(TextureFormat::RGBA,	TextureFormat::UNORM_INT16);
    483 		case GL_RGBA16_SNORM:		return TextureFormat(TextureFormat::RGBA,	TextureFormat::SNORM_INT16);
    484 		case GL_RGBA16F:			return TextureFormat(TextureFormat::RGBA,	TextureFormat::HALF_FLOAT);
    485 		case GL_RGBA16I:			return TextureFormat(TextureFormat::RGBA,	TextureFormat::SIGNED_INT16);
    486 		case GL_RGBA16UI:			return TextureFormat(TextureFormat::RGBA,	TextureFormat::UNSIGNED_INT16);
    487 		case GL_RGBA8:				return TextureFormat(TextureFormat::RGBA,	TextureFormat::UNORM_INT8);
    488 		case GL_RGBA8I:				return TextureFormat(TextureFormat::RGBA,	TextureFormat::SIGNED_INT8);
    489 		case GL_RGBA8UI:			return TextureFormat(TextureFormat::RGBA,	TextureFormat::UNSIGNED_INT8);
    490 		case GL_SRGB8_ALPHA8:		return TextureFormat(TextureFormat::sRGBA,	TextureFormat::UNORM_INT8);
    491 		case GL_RGB10_A2:			return TextureFormat(TextureFormat::RGBA,	TextureFormat::UNORM_INT_1010102_REV);
    492 		case GL_RGB10_A2UI:			return TextureFormat(TextureFormat::RGBA,	TextureFormat::UNSIGNED_INT_1010102_REV);
    493 		case GL_RGBA8_SNORM:		return TextureFormat(TextureFormat::RGBA,	TextureFormat::SNORM_INT8);
    494 
    495 		case GL_RGB8:				return TextureFormat(TextureFormat::RGB,	TextureFormat::UNORM_INT8);
    496 		case GL_R11F_G11F_B10F:		return TextureFormat(TextureFormat::RGB,	TextureFormat::UNSIGNED_INT_11F_11F_10F_REV);
    497 		case GL_RGB32F:				return TextureFormat(TextureFormat::RGB,	TextureFormat::FLOAT);
    498 		case GL_RGB32I:				return TextureFormat(TextureFormat::RGB,	TextureFormat::SIGNED_INT32);
    499 		case GL_RGB32UI:			return TextureFormat(TextureFormat::RGB,	TextureFormat::UNSIGNED_INT32);
    500 		case GL_RGB16:				return TextureFormat(TextureFormat::RGB,	TextureFormat::UNORM_INT16);
    501 		case GL_RGB16_SNORM:		return TextureFormat(TextureFormat::RGB,	TextureFormat::SNORM_INT16);
    502 		case GL_RGB16F:				return TextureFormat(TextureFormat::RGB,	TextureFormat::HALF_FLOAT);
    503 		case GL_RGB16I:				return TextureFormat(TextureFormat::RGB,	TextureFormat::SIGNED_INT16);
    504 		case GL_RGB16UI:			return TextureFormat(TextureFormat::RGB,	TextureFormat::UNSIGNED_INT16);
    505 		case GL_RGB8_SNORM:			return TextureFormat(TextureFormat::RGB,	TextureFormat::SNORM_INT8);
    506 		case GL_RGB8I:				return TextureFormat(TextureFormat::RGB,	TextureFormat::SIGNED_INT8);
    507 		case GL_RGB8UI:				return TextureFormat(TextureFormat::RGB,	TextureFormat::UNSIGNED_INT8);
    508 		case GL_SRGB8:				return TextureFormat(TextureFormat::sRGB,	TextureFormat::UNORM_INT8);
    509 		case GL_RGB9_E5:			return TextureFormat(TextureFormat::RGB,	TextureFormat::UNSIGNED_INT_999_E5_REV);
    510 		case GL_RGB10:				return TextureFormat(TextureFormat::RGB,	TextureFormat::UNORM_INT_1010102_REV);
    511 
    512 		case GL_RG32F:				return TextureFormat(TextureFormat::RG,		TextureFormat::FLOAT);
    513 		case GL_RG32I:				return TextureFormat(TextureFormat::RG,		TextureFormat::SIGNED_INT32);
    514 		case GL_RG32UI:				return TextureFormat(TextureFormat::RG,		TextureFormat::UNSIGNED_INT32);
    515 		case GL_RG16:				return TextureFormat(TextureFormat::RG,		TextureFormat::UNORM_INT16);
    516 		case GL_RG16_SNORM:			return TextureFormat(TextureFormat::RG,		TextureFormat::SNORM_INT16);
    517 		case GL_RG16F:				return TextureFormat(TextureFormat::RG,		TextureFormat::HALF_FLOAT);
    518 		case GL_RG16I:				return TextureFormat(TextureFormat::RG,		TextureFormat::SIGNED_INT16);
    519 		case GL_RG16UI:				return TextureFormat(TextureFormat::RG,		TextureFormat::UNSIGNED_INT16);
    520 		case GL_RG8:				return TextureFormat(TextureFormat::RG,		TextureFormat::UNORM_INT8);
    521 		case GL_RG8I:				return TextureFormat(TextureFormat::RG,		TextureFormat::SIGNED_INT8);
    522 		case GL_RG8UI:				return TextureFormat(TextureFormat::RG,		TextureFormat::UNSIGNED_INT8);
    523 		case GL_RG8_SNORM:			return TextureFormat(TextureFormat::RG,		TextureFormat::SNORM_INT8);
    524 		case GL_SRG8_EXT:			return TextureFormat(TextureFormat::sRG,	TextureFormat::UNORM_INT8);
    525 
    526 		case GL_R32F:				return TextureFormat(TextureFormat::R,		TextureFormat::FLOAT);
    527 		case GL_R32I:				return TextureFormat(TextureFormat::R,		TextureFormat::SIGNED_INT32);
    528 		case GL_R32UI:				return TextureFormat(TextureFormat::R,		TextureFormat::UNSIGNED_INT32);
    529 		case GL_R16:				return TextureFormat(TextureFormat::R,		TextureFormat::UNORM_INT16);
    530 		case GL_R16_SNORM:			return TextureFormat(TextureFormat::R,		TextureFormat::SNORM_INT16);
    531 		case GL_R16F:				return TextureFormat(TextureFormat::R,		TextureFormat::HALF_FLOAT);
    532 		case GL_R16I:				return TextureFormat(TextureFormat::R,		TextureFormat::SIGNED_INT16);
    533 		case GL_R16UI:				return TextureFormat(TextureFormat::R,		TextureFormat::UNSIGNED_INT16);
    534 		case GL_R8:					return TextureFormat(TextureFormat::R,		TextureFormat::UNORM_INT8);
    535 		case GL_R8I:				return TextureFormat(TextureFormat::R,		TextureFormat::SIGNED_INT8);
    536 		case GL_R8UI:				return TextureFormat(TextureFormat::R,		TextureFormat::UNSIGNED_INT8);
    537 		case GL_R8_SNORM:			return TextureFormat(TextureFormat::R,		TextureFormat::SNORM_INT8);
    538 		case GL_SR8_EXT:			return TextureFormat(TextureFormat::sR,		TextureFormat::UNORM_INT8);
    539 
    540 		case GL_DEPTH_COMPONENT32F:	return TextureFormat(TextureFormat::D,		TextureFormat::FLOAT);
    541 		case GL_DEPTH_COMPONENT24:	return TextureFormat(TextureFormat::D,		TextureFormat::UNSIGNED_INT_24_8);
    542 		case GL_DEPTH_COMPONENT32:	return TextureFormat(TextureFormat::D,		TextureFormat::UNSIGNED_INT32);
    543 		case GL_DEPTH32F_STENCIL8:	return TextureFormat(TextureFormat::DS,		TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV);
    544 		case GL_DEPTH24_STENCIL8:	return TextureFormat(TextureFormat::DS,		TextureFormat::UNSIGNED_INT_24_8);
    545 
    546 		default:
    547 			throw tcu::InternalError(string("Can't map GL sized internal format (") + tcu::toHex(internalFormat).toString() + ") to texture format");
    548 	}
    549 }
    550 
    551 bool isGLInternalColorFormatFilterable (deUint32 format)
    552 {
    553 	switch (format)
    554 	{
    555 		case GL_R8:
    556 		case GL_R8_SNORM:
    557 		case GL_RG8:
    558 		case GL_RG8_SNORM:
    559 		case GL_RGB8:
    560 		case GL_RGB8_SNORM:
    561 		case GL_RGB565:
    562 		case GL_RGBA4:
    563 		case GL_RGB5_A1:
    564 		case GL_RGBA8:
    565 		case GL_RGBA8_SNORM:
    566 		case GL_RGB10_A2:
    567 		case GL_SR8_EXT:
    568 		case GL_SRG8_EXT:
    569 		case GL_SRGB8:
    570 		case GL_SRGB8_ALPHA8:
    571 		case GL_R16F:
    572 		case GL_RG16F:
    573 		case GL_RGB16F:
    574 		case GL_RGBA16F:
    575 		case GL_R11F_G11F_B10F:
    576 		case GL_RGB9_E5:
    577 			return true;
    578 
    579 		case GL_RGB10_A2UI:
    580 		case GL_R32F:
    581 		case GL_RG32F:
    582 		case GL_RGB32F:
    583 		case GL_RGBA32F:
    584 		case GL_R8I:
    585 		case GL_R8UI:
    586 		case GL_R16I:
    587 		case GL_R16UI:
    588 		case GL_R32I:
    589 		case GL_R32UI:
    590 		case GL_RG8I:
    591 		case GL_RG8UI:
    592 		case GL_RG16I:
    593 		case GL_RG16UI:
    594 		case GL_RG32I:
    595 		case GL_RG32UI:
    596 		case GL_RGB8I:
    597 		case GL_RGB8UI:
    598 		case GL_RGB16I:
    599 		case GL_RGB16UI:
    600 		case GL_RGB32I:
    601 		case GL_RGB32UI:
    602 		case GL_RGBA8I:
    603 		case GL_RGBA8UI:
    604 		case GL_RGBA16I:
    605 		case GL_RGBA16UI:
    606 		case GL_RGBA32I:
    607 		case GL_RGBA32UI:
    608 			return false;
    609 
    610 		default:
    611 			DE_ASSERT(false);
    612 			return false;
    613 	}
    614 }
    615 
    616 static inline tcu::Sampler::WrapMode mapGLWrapMode (deUint32 wrapMode)
    617 {
    618 	switch (wrapMode)
    619 	{
    620 		case GL_CLAMP_TO_EDGE:		return tcu::Sampler::CLAMP_TO_EDGE;
    621 		case GL_CLAMP_TO_BORDER:	return tcu::Sampler::CLAMP_TO_BORDER;
    622 		case GL_REPEAT:				return tcu::Sampler::REPEAT_GL;
    623 		case GL_MIRRORED_REPEAT:	return tcu::Sampler::MIRRORED_REPEAT_GL;
    624 		default:
    625 			throw tcu::InternalError("Can't map GL wrap mode " + tcu::toHex(wrapMode).toString());
    626 	}
    627 }
    628 
    629 static inline tcu::Sampler::FilterMode mapGLMinFilterMode (deUint32 filterMode)
    630 {
    631 	switch (filterMode)
    632 	{
    633 		case GL_NEAREST:				return tcu::Sampler::NEAREST;
    634 		case GL_LINEAR:					return tcu::Sampler::LINEAR;
    635 		case GL_NEAREST_MIPMAP_NEAREST:	return tcu::Sampler::NEAREST_MIPMAP_NEAREST;
    636 		case GL_NEAREST_MIPMAP_LINEAR:	return tcu::Sampler::NEAREST_MIPMAP_LINEAR;
    637 		case GL_LINEAR_MIPMAP_NEAREST:	return tcu::Sampler::LINEAR_MIPMAP_NEAREST;
    638 		case GL_LINEAR_MIPMAP_LINEAR:	return tcu::Sampler::LINEAR_MIPMAP_LINEAR;
    639 		default:
    640 			throw tcu::InternalError("Can't map GL min filter mode" + tcu::toHex(filterMode).toString());
    641 	}
    642 }
    643 
    644 static inline tcu::Sampler::FilterMode mapGLMagFilterMode (deUint32 filterMode)
    645 {
    646 	switch (filterMode)
    647 	{
    648 		case GL_NEAREST:				return tcu::Sampler::NEAREST;
    649 		case GL_LINEAR:					return tcu::Sampler::LINEAR;
    650 		default:
    651 			throw tcu::InternalError("Can't map GL mag filter mode" + tcu::toHex(filterMode).toString());
    652 	}
    653 }
    654 
    655 /*--------------------------------------------------------------------*//*!
    656  * \brief Map GL sampler parameters to tcu::Sampler.
    657  *
    658  * If no mapping is found, throws tcu::InternalError.
    659  *
    660  * \param wrapS		S-component wrap mode
    661  * \param minFilter	Minification filter mode
    662  * \param magFilter	Magnification filter mode
    663  * \return Sampler description.
    664  *//*--------------------------------------------------------------------*/
    665 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 minFilter, deUint32 magFilter)
    666 {
    667 	return mapGLSampler(wrapS, wrapS, wrapS, minFilter, magFilter);
    668 }
    669 
    670 
    671 /*--------------------------------------------------------------------*//*!
    672  * \brief Map GL sampler parameters to tcu::Sampler.
    673  *
    674  * If no mapping is found, throws tcu::InternalError.
    675  *
    676  * \param wrapS		S-component wrap mode
    677  * \param wrapT		T-component wrap mode
    678  * \param minFilter	Minification filter mode
    679  * \param magFilter	Magnification filter mode
    680  * \return Sampler description.
    681  *//*--------------------------------------------------------------------*/
    682 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter)
    683 {
    684 	return mapGLSampler(wrapS, wrapT, wrapS, minFilter, magFilter);
    685 }
    686 
    687 /*--------------------------------------------------------------------*//*!
    688  * \brief Map GL sampler parameters to tcu::Sampler.
    689  *
    690  * If no mapping is found, throws tcu::InternalError.
    691  *
    692  * \param wrapS		S-component wrap mode
    693  * \param wrapT		T-component wrap mode
    694  * \param wrapR		R-component wrap mode
    695  * \param minFilter	Minification filter mode
    696  * \param magFilter	Magnification filter mode
    697  * \return Sampler description.
    698  *//*--------------------------------------------------------------------*/
    699 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 wrapT, deUint32 wrapR, deUint32 minFilter, deUint32 magFilter)
    700 {
    701 	return tcu::Sampler(mapGLWrapMode(wrapS), mapGLWrapMode(wrapT), mapGLWrapMode(wrapR),
    702 						mapGLMinFilterMode(minFilter), mapGLMagFilterMode(magFilter),
    703 						0.0f /* lod threshold */,
    704 						true /* normalized coords */,
    705 						tcu::Sampler::COMPAREMODE_NONE /* no compare */,
    706 						0 /* compare channel */,
    707 						tcu::Vec4(0.0f) /* border color, not used */);
    708 }
    709 
    710 /*--------------------------------------------------------------------*//*!
    711  * \brief Map GL compare function to tcu::Sampler::CompareMode.
    712  *
    713  * If no mapping is found, throws tcu::InternalError.
    714  *
    715  * \param mode GL compare mode
    716  * \return Compare mode
    717  *//*--------------------------------------------------------------------*/
    718 tcu::Sampler::CompareMode mapGLCompareFunc (deUint32 mode)
    719 {
    720 	switch (mode)
    721 	{
    722 		case GL_LESS:		return tcu::Sampler::COMPAREMODE_LESS;
    723 		case GL_LEQUAL:		return tcu::Sampler::COMPAREMODE_LESS_OR_EQUAL;
    724 		case GL_GREATER:	return tcu::Sampler::COMPAREMODE_GREATER;
    725 		case GL_GEQUAL:		return tcu::Sampler::COMPAREMODE_GREATER_OR_EQUAL;
    726 		case GL_EQUAL:		return tcu::Sampler::COMPAREMODE_EQUAL;
    727 		case GL_NOTEQUAL:	return tcu::Sampler::COMPAREMODE_NOT_EQUAL;
    728 		case GL_ALWAYS:		return tcu::Sampler::COMPAREMODE_ALWAYS;
    729 		case GL_NEVER:		return tcu::Sampler::COMPAREMODE_NEVER;
    730 		default:
    731 			throw tcu::InternalError("Can't map GL compare mode " + tcu::toHex(mode).toString());
    732 	}
    733 }
    734 
    735 /*--------------------------------------------------------------------*//*!
    736  * \brief Get GL wrap mode.
    737  *
    738  * If no mapping is found, throws tcu::InternalError.
    739  *
    740  * \param wrapMode Wrap mode
    741  * \return GL wrap mode
    742  *//*--------------------------------------------------------------------*/
    743 deUint32 getGLWrapMode (tcu::Sampler::WrapMode wrapMode)
    744 {
    745 	DE_ASSERT(wrapMode != tcu::Sampler::WRAPMODE_LAST);
    746 	switch (wrapMode)
    747 	{
    748 		case tcu::Sampler::CLAMP_TO_EDGE:		return GL_CLAMP_TO_EDGE;
    749 		case tcu::Sampler::CLAMP_TO_BORDER:		return GL_CLAMP_TO_BORDER;
    750 		case tcu::Sampler::REPEAT_GL:			return GL_REPEAT;
    751 		case tcu::Sampler::MIRRORED_REPEAT_GL:	return GL_MIRRORED_REPEAT;
    752 		default:
    753 			throw tcu::InternalError("Can't map wrap mode");
    754 	}
    755 }
    756 
    757 /*--------------------------------------------------------------------*//*!
    758  * \brief Get GL filter mode.
    759  *
    760  * If no mapping is found, throws tcu::InternalError.
    761  *
    762  * \param filterMode Filter mode
    763  * \return GL filter mode
    764  *//*--------------------------------------------------------------------*/
    765 deUint32 getGLFilterMode (tcu::Sampler::FilterMode filterMode)
    766 {
    767 	DE_ASSERT(filterMode != tcu::Sampler::FILTERMODE_LAST);
    768 	switch (filterMode)
    769 	{
    770 		case tcu::Sampler::NEAREST:					return GL_NEAREST;
    771 		case tcu::Sampler::LINEAR:					return GL_LINEAR;
    772 		case tcu::Sampler::NEAREST_MIPMAP_NEAREST:	return GL_NEAREST_MIPMAP_NEAREST;
    773 		case tcu::Sampler::NEAREST_MIPMAP_LINEAR:	return GL_NEAREST_MIPMAP_LINEAR;
    774 		case tcu::Sampler::LINEAR_MIPMAP_NEAREST:	return GL_LINEAR_MIPMAP_NEAREST;
    775 		case tcu::Sampler::LINEAR_MIPMAP_LINEAR:	return GL_LINEAR_MIPMAP_LINEAR;
    776 		default:
    777 			throw tcu::InternalError("Can't map filter mode");
    778 	}
    779 }
    780 
    781 /*--------------------------------------------------------------------*//*!
    782  * \brief Get GL compare mode.
    783  *
    784  * If no mapping is found, throws tcu::InternalError.
    785  *
    786  * \param compareMode Compare mode
    787  * \return GL compare mode
    788  *//*--------------------------------------------------------------------*/
    789 deUint32 getGLCompareFunc (tcu::Sampler::CompareMode compareMode)
    790 {
    791 	DE_ASSERT(compareMode != tcu::Sampler::COMPAREMODE_NONE);
    792 	switch (compareMode)
    793 	{
    794 		case tcu::Sampler::COMPAREMODE_NONE:				return GL_NONE;
    795 		case tcu::Sampler::COMPAREMODE_LESS:				return GL_LESS;
    796 		case tcu::Sampler::COMPAREMODE_LESS_OR_EQUAL:		return GL_LEQUAL;
    797 		case tcu::Sampler::COMPAREMODE_GREATER:				return GL_GREATER;
    798 		case tcu::Sampler::COMPAREMODE_GREATER_OR_EQUAL:	return GL_GEQUAL;
    799 		case tcu::Sampler::COMPAREMODE_EQUAL:				return GL_EQUAL;
    800 		case tcu::Sampler::COMPAREMODE_NOT_EQUAL:			return GL_NOTEQUAL;
    801 		case tcu::Sampler::COMPAREMODE_ALWAYS:				return GL_ALWAYS;
    802 		case tcu::Sampler::COMPAREMODE_NEVER:				return GL_NEVER;
    803 		default:
    804 			throw tcu::InternalError("Can't map compare mode");
    805 	}
    806 }
    807 
    808 /*--------------------------------------------------------------------*//*!
    809  * \brief Get GL cube face.
    810  *
    811  * If no mapping is found, throws tcu::InternalError.
    812  *
    813  * \param face Cube face
    814  * \return GL cube face
    815  *//*--------------------------------------------------------------------*/
    816 deUint32 getGLCubeFace (tcu::CubeFace face)
    817 {
    818 	DE_ASSERT(face != tcu::CUBEFACE_LAST);
    819 	switch (face)
    820 	{
    821 		case tcu::CUBEFACE_NEGATIVE_X:	return GL_TEXTURE_CUBE_MAP_NEGATIVE_X;
    822 		case tcu::CUBEFACE_POSITIVE_X:	return GL_TEXTURE_CUBE_MAP_POSITIVE_X;
    823 		case tcu::CUBEFACE_NEGATIVE_Y:	return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y;
    824 		case tcu::CUBEFACE_POSITIVE_Y:	return GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
    825 		case tcu::CUBEFACE_NEGATIVE_Z:	return GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
    826 		case tcu::CUBEFACE_POSITIVE_Z:	return GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
    827 		default:
    828 			throw tcu::InternalError("Can't map cube face");
    829 	}
    830 }
    831 
    832 tcu::CubeFace getCubeFaceFromGL (deUint32 face)
    833 {
    834 	switch (face)
    835 	{
    836 		case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:	return tcu::CUBEFACE_NEGATIVE_X;
    837 		case GL_TEXTURE_CUBE_MAP_POSITIVE_X:	return tcu::CUBEFACE_POSITIVE_X;
    838 		case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:	return tcu::CUBEFACE_NEGATIVE_Y;
    839 		case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:	return tcu::CUBEFACE_POSITIVE_Y;
    840 		case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:	return tcu::CUBEFACE_NEGATIVE_Z;
    841 		case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:	return tcu::CUBEFACE_POSITIVE_Z;
    842 		default:
    843 			throw tcu::InternalError("Can't map cube face");
    844 	}
    845 }
    846 
    847 /*--------------------------------------------------------------------*//*!
    848  * \brief Get GLSL sampler type for texture format.
    849  *
    850  * If no mapping is found, glu::TYPE_LAST is returned.
    851  *
    852  * \param format Texture format
    853  * \return GLSL 1D sampler type for format
    854  *//*--------------------------------------------------------------------*/
    855 DataType getSampler1DType (tcu::TextureFormat format)
    856 {
    857 	using tcu::TextureFormat;
    858 
    859 	if (format.order == TextureFormat::D || format.order == TextureFormat::DS)
    860 		return TYPE_SAMPLER_1D;
    861 
    862 	if (format.order == TextureFormat::S)
    863 		return TYPE_LAST;
    864 
    865 	switch (tcu::getTextureChannelClass(format.type))
    866 	{
    867 		case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
    868 		case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
    869 		case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
    870 			return glu::TYPE_SAMPLER_1D;
    871 
    872 		case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
    873 			return glu::TYPE_INT_SAMPLER_1D;
    874 
    875 		case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
    876 			return glu::TYPE_UINT_SAMPLER_1D;
    877 
    878 		default:
    879 			return glu::TYPE_LAST;
    880 	}
    881 }
    882 
    883 /*--------------------------------------------------------------------*//*!
    884  * \brief Get GLSL sampler type for texture format.
    885  *
    886  * If no mapping is found, glu::TYPE_LAST is returned.
    887  *
    888  * \param format Texture format
    889  * \return GLSL 2D sampler type for format
    890  *//*--------------------------------------------------------------------*/
    891 DataType getSampler2DType (tcu::TextureFormat format)
    892 {
    893 	using tcu::TextureFormat;
    894 
    895 	if (format.order == TextureFormat::D || format.order == TextureFormat::DS)
    896 		return TYPE_SAMPLER_2D;
    897 
    898 	if (format.order == TextureFormat::S)
    899 		return TYPE_LAST;
    900 
    901 	switch (tcu::getTextureChannelClass(format.type))
    902 	{
    903 		case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
    904 		case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
    905 		case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
    906 			return glu::TYPE_SAMPLER_2D;
    907 
    908 		case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
    909 			return glu::TYPE_INT_SAMPLER_2D;
    910 
    911 		case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
    912 			return glu::TYPE_UINT_SAMPLER_2D;
    913 
    914 		default:
    915 			return glu::TYPE_LAST;
    916 	}
    917 }
    918 
    919 /*--------------------------------------------------------------------*//*!
    920  * \brief Get GLSL sampler type for texture format.
    921  *
    922  * If no mapping is found, glu::TYPE_LAST is returned.
    923  *
    924  * \param format Texture format
    925  * \return GLSL cube map sampler type for format
    926  *//*--------------------------------------------------------------------*/
    927 DataType getSamplerCubeType (tcu::TextureFormat format)
    928 {
    929 	using tcu::TextureFormat;
    930 
    931 	if (format.order == TextureFormat::D || format.order == TextureFormat::DS)
    932 		return TYPE_SAMPLER_CUBE;
    933 
    934 	if (format.order == TextureFormat::S)
    935 		return TYPE_LAST;
    936 
    937 	switch (tcu::getTextureChannelClass(format.type))
    938 	{
    939 		case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
    940 		case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
    941 		case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
    942 			return glu::TYPE_SAMPLER_CUBE;
    943 
    944 		case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
    945 			return glu::TYPE_INT_SAMPLER_CUBE;
    946 
    947 		case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
    948 			return glu::TYPE_UINT_SAMPLER_CUBE;
    949 
    950 		default:
    951 			return glu::TYPE_LAST;
    952 	}
    953 }
    954 
    955 /*--------------------------------------------------------------------*//*!
    956  * \brief Get GLSL sampler type for texture format.
    957  *
    958  * If no mapping is found, glu::TYPE_LAST is returned.
    959  *
    960  * \param format Texture format
    961  * \return GLSL 2D array sampler type for format
    962  *//*--------------------------------------------------------------------*/
    963 DataType getSampler2DArrayType (tcu::TextureFormat format)
    964 {
    965 	using tcu::TextureFormat;
    966 
    967 	if (format.order == TextureFormat::D || format.order == TextureFormat::DS)
    968 		return TYPE_SAMPLER_2D_ARRAY;
    969 
    970 	if (format.order == TextureFormat::S)
    971 		return TYPE_LAST;
    972 
    973 	switch (tcu::getTextureChannelClass(format.type))
    974 	{
    975 		case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
    976 		case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
    977 		case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
    978 			return glu::TYPE_SAMPLER_2D_ARRAY;
    979 
    980 		case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
    981 			return glu::TYPE_INT_SAMPLER_2D_ARRAY;
    982 
    983 		case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
    984 			return glu::TYPE_UINT_SAMPLER_2D_ARRAY;
    985 
    986 		default:
    987 			return glu::TYPE_LAST;
    988 	}
    989 }
    990 
    991 /*--------------------------------------------------------------------*//*!
    992  * \brief Get GLSL sampler type for texture format.
    993  *
    994  * If no mapping is found, glu::TYPE_LAST is returned.
    995  *
    996  * \param format Texture format
    997  * \return GLSL 3D sampler type for format
    998  *//*--------------------------------------------------------------------*/
    999 DataType getSampler3DType (tcu::TextureFormat format)
   1000 {
   1001 	using tcu::TextureFormat;
   1002 
   1003 	if (format.order == TextureFormat::D || format.order == TextureFormat::DS)
   1004 		return TYPE_SAMPLER_3D;
   1005 
   1006 	if (format.order == TextureFormat::S)
   1007 		return TYPE_LAST;
   1008 
   1009 	switch (tcu::getTextureChannelClass(format.type))
   1010 	{
   1011 		case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
   1012 		case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
   1013 		case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
   1014 			return glu::TYPE_SAMPLER_3D;
   1015 
   1016 		case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
   1017 			return glu::TYPE_INT_SAMPLER_3D;
   1018 
   1019 		case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
   1020 			return glu::TYPE_UINT_SAMPLER_3D;
   1021 
   1022 		default:
   1023 			return glu::TYPE_LAST;
   1024 	}
   1025 }
   1026 
   1027 /*--------------------------------------------------------------------*//*!
   1028  * \brief Get GLSL sampler type for texture format.
   1029  *
   1030  * If no mapping is found, glu::TYPE_LAST is returned.
   1031  *
   1032  * \param format Texture format
   1033  * \return GLSL cube map array sampler type for format
   1034  *//*--------------------------------------------------------------------*/
   1035 DataType getSamplerCubeArrayType (tcu::TextureFormat format)
   1036 {
   1037 	using tcu::TextureFormat;
   1038 
   1039 	if (format.order == TextureFormat::D || format.order == TextureFormat::DS)
   1040 		return TYPE_SAMPLER_CUBE_ARRAY;
   1041 
   1042 	if (format.order == TextureFormat::S)
   1043 		return TYPE_LAST;
   1044 
   1045 	switch (tcu::getTextureChannelClass(format.type))
   1046 	{
   1047 		case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
   1048 		case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
   1049 		case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
   1050 			return glu::TYPE_SAMPLER_CUBE_ARRAY;
   1051 
   1052 		case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
   1053 			return glu::TYPE_INT_SAMPLER_CUBE_ARRAY;
   1054 
   1055 		case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
   1056 			return glu::TYPE_UINT_SAMPLER_CUBE_ARRAY;
   1057 
   1058 		default:
   1059 			return glu::TYPE_LAST;
   1060 	}
   1061 }
   1062 
   1063 enum RenderableType
   1064 {
   1065 	RENDERABLE_COLOR	= (1<<0),
   1066 	RENDERABLE_DEPTH	= (1<<1),
   1067 	RENDERABLE_STENCIL	= (1<<2)
   1068 };
   1069 
   1070 static deUint32 getRenderableBitsES3 (const ContextInfo& contextInfo, deUint32 internalFormat)
   1071 {
   1072 	switch (internalFormat)
   1073 	{
   1074 		// Color-renderable formats
   1075 		case GL_RGBA32I:
   1076 		case GL_RGBA32UI:
   1077 		case GL_RGBA16I:
   1078 		case GL_RGBA16UI:
   1079 		case GL_RGBA8:
   1080 		case GL_RGBA8I:
   1081 		case GL_RGBA8UI:
   1082 		case GL_SRGB8_ALPHA8:
   1083 		case GL_RGB10_A2:
   1084 		case GL_RGB10_A2UI:
   1085 		case GL_RGBA4:
   1086 		case GL_RGB5_A1:
   1087 		case GL_RGB8:
   1088 		case GL_RGB565:
   1089 		case GL_RG32I:
   1090 		case GL_RG32UI:
   1091 		case GL_RG16I:
   1092 		case GL_RG16UI:
   1093 		case GL_RG8:
   1094 		case GL_RG8I:
   1095 		case GL_RG8UI:
   1096 		case GL_R32I:
   1097 		case GL_R32UI:
   1098 		case GL_R16I:
   1099 		case GL_R16UI:
   1100 		case GL_R8:
   1101 		case GL_R8I:
   1102 		case GL_R8UI:
   1103 			return RENDERABLE_COLOR;
   1104 
   1105 		// GL_EXT_color_buffer_float
   1106 		case GL_RGBA32F:
   1107 		case GL_R11F_G11F_B10F:
   1108 		case GL_RG32F:
   1109 		case GL_R32F:
   1110 			if (contextInfo.isExtensionSupported("GL_EXT_color_buffer_float"))
   1111 				return RENDERABLE_COLOR;
   1112 			else
   1113 				return 0;
   1114 
   1115 		// GL_EXT_color_buffer_float / GL_EXT_color_buffer_half_float
   1116 		case GL_RGBA16F:
   1117 		case GL_RG16F:
   1118 		case GL_R16F:
   1119 			if (contextInfo.isExtensionSupported("GL_EXT_color_buffer_float") ||
   1120 				contextInfo.isExtensionSupported("GL_EXT_color_buffer_half_float"))
   1121 				return RENDERABLE_COLOR;
   1122 			else
   1123 				return 0;
   1124 
   1125 		// Depth formats
   1126 		case GL_DEPTH_COMPONENT32F:
   1127 		case GL_DEPTH_COMPONENT24:
   1128 		case GL_DEPTH_COMPONENT16:
   1129 			return RENDERABLE_DEPTH;
   1130 
   1131 		// Depth+stencil formats
   1132 		case GL_DEPTH32F_STENCIL8:
   1133 		case GL_DEPTH24_STENCIL8:
   1134 			return RENDERABLE_DEPTH|RENDERABLE_STENCIL;
   1135 
   1136 		// Stencil formats
   1137 		case GL_STENCIL_INDEX8:
   1138 			return RENDERABLE_STENCIL;
   1139 
   1140 		default:
   1141 			return 0;
   1142 	}
   1143 }
   1144 
   1145 /*--------------------------------------------------------------------*//*!
   1146  * \brief Check if sized internal format is color-renderable.
   1147  * \note Works currently only on ES3 context.
   1148  *//*--------------------------------------------------------------------*/
   1149 bool isSizedFormatColorRenderable (const RenderContext& renderCtx, const ContextInfo& contextInfo, deUint32 sizedFormat)
   1150 {
   1151 	deUint32 renderable = 0;
   1152 
   1153 	if (renderCtx.getType().getAPI() == ApiType::es(3,0))
   1154 		renderable = getRenderableBitsES3(contextInfo, sizedFormat);
   1155 	else
   1156 		throw tcu::InternalError("Context type not supported in query");
   1157 
   1158 	return (renderable & RENDERABLE_COLOR) != 0;
   1159 }
   1160 
   1161 const tcu::IVec2 (&getDefaultGatherOffsets (void))[4]
   1162 {
   1163 	static const tcu::IVec2 s_defaultOffsets[4] =
   1164 	{
   1165 		tcu::IVec2(0, 1),
   1166 		tcu::IVec2(1, 1),
   1167 		tcu::IVec2(1, 0),
   1168 		tcu::IVec2(0, 0),
   1169 	};
   1170 	return s_defaultOffsets;
   1171 }
   1172 
   1173 } // glu
   1174