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Searched
refs:SkBitmapHeap
(Results
1 - 10
of
10
) sorted by null
/external/skia/src/core/
SkBitmapHeap.cpp
9
#include "
SkBitmapHeap
.h"
47
bool
SkBitmapHeap
::LookupEntry::Less(const
SkBitmapHeap
::LookupEntry& a,
48
const
SkBitmapHeap
::LookupEntry& b) {
69
SkBitmapHeap
::
SkBitmapHeap
(int32_t preferredSize, int32_t ownerCount)
80
SkBitmapHeap
::
SkBitmapHeap
(ExternalStorage* storage, int32_t preferredSize)
92
SkBitmapHeap
::~
SkBitmapHeap
() {
[
all
...]
SkBitmapHeap.h
18
* SkBitmapHeapEntry provides users of
SkBitmapHeap
(using internal storage) with a means to...
48
friend class
SkBitmapHeap
;
68
class
SkBitmapHeap
: public SkBitmapHeapReader {
96
SkBitmapHeap
(int32_t preferredSize = UNLIMITED_SIZE, int32_t ownerCount = IGNORE_OWNERS);
111
SkBitmapHeap
(ExternalStorage* externalStorage, int32_t heapSize = UNLIMITED_SIZE);
113
virtual ~
SkBitmapHeap
();
196
* existing SkBitmap is inserted into the
SkBitmapHeap
, its corresponding SkBitmapHeapEntry will
198
* call to releaseRef. Only meaningful if this
SkBitmapHeap
was created with an owner count not
SkPictureFlat.cpp
76
void SkFlatController::setBitmapHeap(
SkBitmapHeap
* heap) {
SkPictureFlat.h
12
#include "
SkBitmapHeap
.h"
199
SkBitmapHeap
* getBitmapHeap() { return fBitmapHeap; }
228
* Set an
SkBitmapHeap
to be used to store/read SkBitmaps. Ref counted.
230
void setBitmapHeap(
SkBitmapHeap
*);
253
SkBitmapHeap
* fBitmapHeap;
293
SkBitmapHeap
* bitmapHeap = NULL,
SkWriteBuffer.cpp
11
#include "
SkBitmapHeap
.h"
160
// 1. If there is an
SkBitmapHeap
, store it in the heap. The client can avoid serializing the
169
// Write a bool: true if the
SkBitmapHeap
is to be used, in which case the reader must use an
251
void SkWriteBuffer::setBitmapHeap(
SkBitmapHeap
* bitmapHeap) {
/external/skia/include/core/
SkWriteBuffer.h
20
class
SkBitmapHeap
;
89
* Set an
SkBitmapHeap
to store bitmaps rather than flattening.
92
* setting an
SkBitmapHeap
will set the SkPixelSerializer to NULL in release
95
void setBitmapHeap(
SkBitmapHeap
*);
105
* Incompatible with the
SkBitmapHeap
. If an encoder is set fBitmapHeap will
118
SkBitmapHeap
* fBitmapHeap;
/external/skia/tests/
BitmapHeapTest.cpp
9
#include "
SkBitmapHeap
.h"
26
void setBitmapStorage(
SkBitmapHeap
* h) { this->setBitmapHeap(h); }
58
SkBitmapHeap
heap(1, 1);
/external/skia/src/pipe/
SkGPipeWrite.cpp
11
#include "
SkBitmapHeap
.h"
93
void setBitmapStorage(
SkBitmapHeap
* heap) {
170
* provided to the
SkBitmapHeap
to tell the SkGPipeCanvas to do so.
172
class BitmapShuttle : public
SkBitmapHeap
::ExternalStorage {
299
SkBitmapHeap
* fBitmapHeap;
348
// type of
SkBitmapHeap
being used, which is determined by the flags used.
453
fBitmapHeap = SkNEW_ARGS(
SkBitmapHeap
, (fBitmapShuttle.get(), BITMAPS_TO_KEEP));
455
fBitmapHeap = SkNEW_ARGS(
SkBitmapHeap
,
762
if (
SkBitmapHeap
::INVALID_SLOT == bitmapIndex) {
[
all
...]
SkGPipeRead.cpp
10
#include "
SkBitmapHeap
.h"
175
void setSharedHeap(
SkBitmapHeap
* heap) {
189
SkBitmapHeap
* getSharedHeap() const {
237
SkBitmapHeap
* fSharedHeap;
816
state->setSharedHeap(static_cast<
SkBitmapHeap
*>(reader->readPtr()));
/external/skia/
Android.mk
97
src/core/
SkBitmapHeap
.cpp \
Completed in 352 milliseconds