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      1 
      2 /*
      3  * Copyright 2012 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 #include "SkBitmapHeap.h"
     10 
     11 #include "SkBitmap.h"
     12 #include "SkReadBuffer.h"
     13 #include "SkWriteBuffer.h"
     14 #include "SkTSearch.h"
     15 
     16 SkBitmapHeapEntry::SkBitmapHeapEntry()
     17     : fSlot(-1)
     18     , fRefCount(0)
     19     , fBytesAllocated(0) {
     20 }
     21 
     22 SkBitmapHeapEntry::~SkBitmapHeapEntry() {
     23     SkASSERT(0 == fRefCount);
     24 }
     25 
     26 void SkBitmapHeapEntry::addReferences(int count) {
     27     if (0 == fRefCount) {
     28         // If there are no current owners then the heap manager
     29         // will be the only one able to modify it, so it does not
     30         // need to be an atomic operation.
     31         fRefCount = count;
     32     } else {
     33         sk_atomic_add(&fRefCount, count);
     34     }
     35 }
     36 
     37 ///////////////////////////////////////////////////////////////////////////////
     38 
     39 static bool operator<(const SkIPoint& a, const SkIPoint& b) {
     40     return *(const int64_t*)&a < *(const int64_t*)&b;
     41 }
     42 
     43 static bool operator>(const SkIPoint& a, const SkIPoint& b) {
     44     return *(const int64_t*)&a > *(const int64_t*)&b;
     45 }
     46 
     47 bool SkBitmapHeap::LookupEntry::Less(const SkBitmapHeap::LookupEntry& a,
     48                                      const SkBitmapHeap::LookupEntry& b) {
     49     if (a.fGenerationId < b.fGenerationId) {
     50         return true;
     51     } else if (a.fGenerationId > b.fGenerationId) {
     52         return false;
     53     } else if (a.fPixelOrigin < b.fPixelOrigin) {
     54         return true;
     55     } else if (a.fPixelOrigin > b.fPixelOrigin) {
     56         return false;
     57     } else if (a.fWidth < b.fWidth) {
     58         return true;
     59     } else if (a.fWidth > b.fWidth) {
     60         return false;
     61     } else if (a.fHeight < b.fHeight) {
     62         return true;
     63     }
     64     return false;
     65 }
     66 
     67 ///////////////////////////////////////////////////////////////////////////////
     68 
     69 SkBitmapHeap::SkBitmapHeap(int32_t preferredSize, int32_t ownerCount)
     70     : INHERITED()
     71     , fExternalStorage(NULL)
     72     , fMostRecentlyUsed(NULL)
     73     , fLeastRecentlyUsed(NULL)
     74     , fPreferredCount(preferredSize)
     75     , fOwnerCount(ownerCount)
     76     , fBytesAllocated(0)
     77     , fDeferAddingOwners(false) {
     78 }
     79 
     80 SkBitmapHeap::SkBitmapHeap(ExternalStorage* storage, int32_t preferredSize)
     81     : INHERITED()
     82     , fExternalStorage(storage)
     83     , fMostRecentlyUsed(NULL)
     84     , fLeastRecentlyUsed(NULL)
     85     , fPreferredCount(preferredSize)
     86     , fOwnerCount(IGNORE_OWNERS)
     87     , fBytesAllocated(0)
     88     , fDeferAddingOwners(false) {
     89     SkSafeRef(storage);
     90 }
     91 
     92 SkBitmapHeap::~SkBitmapHeap() {
     93     SkDEBUGCODE(
     94     for (int i = 0; i < fStorage.count(); i++) {
     95         bool unused = false;
     96         for (int j = 0; j < fUnusedSlots.count(); j++) {
     97             if (fUnusedSlots[j] == fStorage[i]->fSlot) {
     98                 unused = true;
     99                 break;
    100             }
    101         }
    102         if (!unused) {
    103             fBytesAllocated -= fStorage[i]->fBytesAllocated;
    104         }
    105     }
    106     fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
    107     )
    108     SkASSERT(0 == fBytesAllocated);
    109     fStorage.deleteAll();
    110     SkSafeUnref(fExternalStorage);
    111     fLookupTable.deleteAll();
    112 }
    113 
    114 void SkBitmapHeap::removeFromLRU(SkBitmapHeap::LookupEntry* entry) {
    115     if (fMostRecentlyUsed == entry) {
    116         fMostRecentlyUsed = entry->fLessRecentlyUsed;
    117         if (NULL == fMostRecentlyUsed) {
    118             SkASSERT(fLeastRecentlyUsed == entry);
    119             fLeastRecentlyUsed = NULL;
    120         } else {
    121             fMostRecentlyUsed->fMoreRecentlyUsed = NULL;
    122         }
    123     } else {
    124         // Remove entry from its prior place, and make sure to cover the hole.
    125         if (fLeastRecentlyUsed == entry) {
    126             SkASSERT(entry->fMoreRecentlyUsed != NULL);
    127             fLeastRecentlyUsed = entry->fMoreRecentlyUsed;
    128         }
    129         // Since we have already considered the case where entry is the most recently used, it must
    130         // have a more recently used at this point.
    131         SkASSERT(entry->fMoreRecentlyUsed != NULL);
    132         entry->fMoreRecentlyUsed->fLessRecentlyUsed = entry->fLessRecentlyUsed;
    133 
    134         if (entry->fLessRecentlyUsed != NULL) {
    135             SkASSERT(fLeastRecentlyUsed != entry);
    136             entry->fLessRecentlyUsed->fMoreRecentlyUsed = entry->fMoreRecentlyUsed;
    137         }
    138     }
    139     entry->fMoreRecentlyUsed = NULL;
    140 }
    141 
    142 void SkBitmapHeap::appendToLRU(SkBitmapHeap::LookupEntry* entry) {
    143     if (fMostRecentlyUsed != NULL) {
    144         SkASSERT(NULL == fMostRecentlyUsed->fMoreRecentlyUsed);
    145         fMostRecentlyUsed->fMoreRecentlyUsed = entry;
    146         entry->fLessRecentlyUsed = fMostRecentlyUsed;
    147     }
    148     fMostRecentlyUsed = entry;
    149     if (NULL == fLeastRecentlyUsed) {
    150         fLeastRecentlyUsed = entry;
    151     }
    152 }
    153 
    154 // iterate through our LRU cache and try to find an entry to evict
    155 SkBitmapHeap::LookupEntry* SkBitmapHeap::findEntryToReplace(const SkBitmap& replacement) {
    156     SkASSERT(fPreferredCount != UNLIMITED_SIZE);
    157     SkASSERT(fStorage.count() >= fPreferredCount);
    158 
    159     SkBitmapHeap::LookupEntry* iter = fLeastRecentlyUsed;
    160     while (iter != NULL) {
    161         SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
    162         if (heapEntry->fRefCount > 0) {
    163             // If the least recently used bitmap has not been unreferenced
    164             // by its owner, then according to our LRU specifications a more
    165             // recently used one can not have used all its references yet either.
    166             return NULL;
    167         }
    168         if (replacement.getGenerationID() == iter->fGenerationId) {
    169             // Do not replace a bitmap with a new one using the same
    170             // pixel ref. Instead look for a different one that will
    171             // potentially free up more space.
    172             iter = iter->fMoreRecentlyUsed;
    173         } else {
    174             return iter;
    175         }
    176     }
    177     return NULL;
    178 }
    179 
    180 size_t SkBitmapHeap::freeMemoryIfPossible(size_t bytesToFree) {
    181     if (UNLIMITED_SIZE == fPreferredCount) {
    182         return 0;
    183     }
    184     LookupEntry* iter = fLeastRecentlyUsed;
    185     size_t origBytesAllocated = fBytesAllocated;
    186     // Purge starting from LRU until a non-evictable bitmap is found or until
    187     // everything is evicted.
    188     while (iter != NULL) {
    189         SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
    190         if (heapEntry->fRefCount > 0) {
    191             break;
    192         }
    193         LookupEntry* next = iter->fMoreRecentlyUsed;
    194         this->removeEntryFromLookupTable(iter);
    195         // Free the pixel memory. removeEntryFromLookupTable already reduced
    196         // fBytesAllocated properly.
    197         heapEntry->fBitmap.reset();
    198         // Add to list of unused slots which can be reused in the future.
    199         fUnusedSlots.push(heapEntry->fSlot);
    200         iter = next;
    201         if (origBytesAllocated - fBytesAllocated >= bytesToFree) {
    202             break;
    203         }
    204     }
    205 
    206     if (fLeastRecentlyUsed != iter) {
    207         // There was at least one eviction.
    208         fLeastRecentlyUsed = iter;
    209         if (NULL == fLeastRecentlyUsed) {
    210             // Everything was evicted
    211             fMostRecentlyUsed = NULL;
    212             fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
    213             fStorage.deleteAll();
    214             fUnusedSlots.reset();
    215             SkASSERT(0 == fBytesAllocated);
    216         } else {
    217             fLeastRecentlyUsed->fLessRecentlyUsed = NULL;
    218         }
    219     }
    220 
    221     return origBytesAllocated - fBytesAllocated;
    222 }
    223 
    224 int SkBitmapHeap::findInLookupTable(const LookupEntry& indexEntry, SkBitmapHeapEntry** entry) {
    225     int index = SkTSearch<const LookupEntry, LookupEntry::Less>(
    226                                              (const LookupEntry**)fLookupTable.begin(),
    227                                              fLookupTable.count(),
    228                                              &indexEntry, sizeof(void*));
    229 
    230     if (index < 0) {
    231         // insert ourselves into the bitmapIndex
    232         index = ~index;
    233         *fLookupTable.insert(index) = SkNEW_ARGS(LookupEntry, (indexEntry));
    234     } else if (entry != NULL) {
    235         // populate the entry if needed
    236         *entry = fStorage[fLookupTable[index]->fStorageSlot];
    237     }
    238 
    239     return index;
    240 }
    241 
    242 bool SkBitmapHeap::copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBitmap) {
    243     SkASSERT(!fExternalStorage);
    244 
    245     // If the bitmap is mutable, we need to do a deep copy, since the
    246     // caller may modify it afterwards.
    247     if (originalBitmap.isImmutable()) {
    248         copiedBitmap = originalBitmap;
    249 // TODO if we have the pixel ref in the heap we could pass it here to avoid a potential deep copy
    250 //    else if (sharedPixelRef != NULL) {
    251 //        copiedBitmap = orig;
    252 //        copiedBitmap.setPixelRef(sharedPixelRef, originalBitmap.pixelRefOffset());
    253     } else if (originalBitmap.empty()) {
    254         copiedBitmap.reset();
    255     } else if (!originalBitmap.deepCopyTo(&copiedBitmap)) {
    256         return false;
    257     }
    258     copiedBitmap.setImmutable();
    259     return true;
    260 }
    261 
    262 int SkBitmapHeap::removeEntryFromLookupTable(LookupEntry* entry) {
    263     // remove the bitmap index for the deleted entry
    264     SkDEBUGCODE(int count = fLookupTable.count();)
    265     int index = this->findInLookupTable(*entry, NULL);
    266     // Verify that findInLookupTable found an existing entry rather than adding
    267     // a new entry to the lookup table.
    268     SkASSERT(count == fLookupTable.count());
    269     fBytesAllocated -= fStorage[entry->fStorageSlot]->fBytesAllocated;
    270     SkDELETE(fLookupTable[index]);
    271     fLookupTable.remove(index);
    272     return index;
    273 }
    274 
    275 int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
    276     SkBitmapHeapEntry* entry = NULL;
    277     int searchIndex = this->findInLookupTable(LookupEntry(originalBitmap), &entry);
    278 
    279     if (entry) {
    280         // Already had a copy of the bitmap in the heap.
    281         if (fOwnerCount != IGNORE_OWNERS) {
    282             if (fDeferAddingOwners) {
    283                 *fDeferredEntries.append() = entry->fSlot;
    284             } else {
    285                 entry->addReferences(fOwnerCount);
    286             }
    287         }
    288         if (fPreferredCount != UNLIMITED_SIZE) {
    289             LookupEntry* lookupEntry = fLookupTable[searchIndex];
    290             if (lookupEntry != fMostRecentlyUsed) {
    291                 this->removeFromLRU(lookupEntry);
    292                 this->appendToLRU(lookupEntry);
    293             }
    294         }
    295         return entry->fSlot;
    296     }
    297 
    298     // decide if we need to evict an existing heap entry or create a new one
    299     if (fPreferredCount != UNLIMITED_SIZE && fStorage.count() >= fPreferredCount) {
    300         // iterate through our LRU cache and try to find an entry to evict
    301         LookupEntry* lookupEntry = this->findEntryToReplace(originalBitmap);
    302         if (lookupEntry != NULL) {
    303             // we found an entry to evict
    304             entry = fStorage[lookupEntry->fStorageSlot];
    305             // Remove it from the LRU. The new entry will be added to the LRU later.
    306             this->removeFromLRU(lookupEntry);
    307             int index = this->removeEntryFromLookupTable(lookupEntry);
    308 
    309             // update the current search index now that we have removed one
    310             if (index < searchIndex) {
    311                 searchIndex--;
    312             }
    313         }
    314     }
    315 
    316     // if we didn't have an entry yet we need to create one
    317     if (!entry) {
    318         if (fPreferredCount != UNLIMITED_SIZE && fUnusedSlots.count() > 0) {
    319             int slot;
    320             fUnusedSlots.pop(&slot);
    321             entry = fStorage[slot];
    322         } else {
    323             entry = SkNEW(SkBitmapHeapEntry);
    324             fStorage.append(1, &entry);
    325             entry->fSlot = fStorage.count() - 1;
    326             fBytesAllocated += sizeof(SkBitmapHeapEntry);
    327         }
    328     }
    329 
    330     // create a copy of the bitmap
    331     bool copySucceeded;
    332     if (fExternalStorage) {
    333         copySucceeded = fExternalStorage->insert(originalBitmap, entry->fSlot);
    334     } else {
    335         copySucceeded = copyBitmap(originalBitmap, entry->fBitmap);
    336     }
    337 
    338     // if the copy failed then we must abort
    339     if (!copySucceeded) {
    340         // delete the index
    341         SkDELETE(fLookupTable[searchIndex]);
    342         fLookupTable.remove(searchIndex);
    343         // If entry is the last slot in storage, it is safe to delete it.
    344         if (fStorage.count() - 1 == entry->fSlot) {
    345             // free the slot
    346             fStorage.remove(entry->fSlot);
    347             fBytesAllocated -= sizeof(SkBitmapHeapEntry);
    348             SkDELETE(entry);
    349         } else {
    350             fUnusedSlots.push(entry->fSlot);
    351         }
    352         return INVALID_SLOT;
    353     }
    354 
    355     // update the index with the appropriate slot in the heap
    356     fLookupTable[searchIndex]->fStorageSlot = entry->fSlot;
    357 
    358     // compute the space taken by this entry
    359     // TODO if there is a shared pixel ref don't count it
    360     // If the SkBitmap does not share an SkPixelRef with an SkBitmap already
    361     // in the SharedHeap, also include the size of its pixels.
    362     entry->fBytesAllocated = originalBitmap.getSize();
    363 
    364     // add the bytes from this entry to the total count
    365     fBytesAllocated += entry->fBytesAllocated;
    366 
    367     if (fOwnerCount != IGNORE_OWNERS) {
    368         if (fDeferAddingOwners) {
    369             *fDeferredEntries.append() = entry->fSlot;
    370         } else {
    371             entry->addReferences(fOwnerCount);
    372         }
    373     }
    374     if (fPreferredCount != UNLIMITED_SIZE) {
    375         this->appendToLRU(fLookupTable[searchIndex]);
    376     }
    377     return entry->fSlot;
    378 }
    379 
    380 void SkBitmapHeap::deferAddingOwners() {
    381     fDeferAddingOwners = true;
    382 }
    383 
    384 void SkBitmapHeap::endAddingOwnersDeferral(bool add) {
    385     if (add) {
    386         for (int i = 0; i < fDeferredEntries.count(); i++) {
    387             SkASSERT(fOwnerCount != IGNORE_OWNERS);
    388             SkBitmapHeapEntry* heapEntry = this->getEntry(fDeferredEntries[i]);
    389             SkASSERT(heapEntry != NULL);
    390             heapEntry->addReferences(fOwnerCount);
    391         }
    392     }
    393     fDeferAddingOwners = false;
    394     fDeferredEntries.reset();
    395 }
    396