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    Searched refs:SkImage_Gpu (Results 1 - 5 of 5) sorted by null

  /external/skia/src/image/
SkImage_Gpu.h 18 class SkImage_Gpu : public SkImage_Base {
20 SK_DECLARE_INST_COUNT(SkImage_Gpu)
26 SkImage_Gpu(int w, int h, SkAlphaType, GrTexture*, int sampleCountForNewSurfaces,
SkImage_Gpu.cpp 8 #include "SkImage_Gpu.h"
13 SkImage_Gpu::SkImage_Gpu(int w, int h, SkAlphaType at, GrTexture* tex,
22 SkSurface* SkImage_Gpu::onNewSurface(const SkImageInfo& info, const SkSurfaceProps& props) const {
37 ((SkImage_Gpu*)image)->applyBudgetDecision();
41 SkShader* SkImage_Gpu::onNewShader(SkShader::TileMode tileX, SkShader::TileMode tileY,
48 bool SkImage_Gpu::getROPixels(SkBitmap* dst) const {
60 bool SkImage_Gpu::isOpaque() const {
85 bool SkImage_Gpu::onReadPixels(const SkImageInfo& info, void* pixels, size_t rowBytes,
123 return SkNEW_ARGS(SkImage_Gpu, (desc.fWidth, desc.fHeight, at, tex, 0, budgeted))
    [all...]
SkSurface_Gpu.cpp 13 #include "SkImage_Gpu.h"
53 image = SkNEW_ARGS(SkImage_Gpu,
  /external/skia/tests/
SurfaceTest.cpp 453 // by and active SkImage_Gpu.
500 #include "SkImage_Gpu.h"
509 return ((SkImage_Gpu*)image)->getTexture()->resourcePriv().isBudgeted() ?
  /external/skia/
Android.mk 569 src/image/SkImage_Gpu.cpp \

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