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    Searched refs:TextureCubeArrayShader (Results 1 - 4 of 4) sorted by null

  /external/deqp/modules/gles31/functional/
es31fFboTestUtil.hpp 85 class TextureCubeArrayShader : public sglr::ShaderProgram
88 TextureCubeArrayShader (glu::DataType samplerType, glu::DataType outputType);
89 ~TextureCubeArrayShader (void) {}
es31fFboTestUtil.cpp 265 TextureCubeArrayShader::TextureCubeArrayShader (glu::DataType samplerType, glu::DataType outputType)
309 void TextureCubeArrayShader::setLayer (int layer)
314 void TextureCubeArrayShader::setFace (tcu::CubeFace face)
347 void TextureCubeArrayShader::setTexScaleBias (const Vec4& scale, const Vec4& bias)
353 void TextureCubeArrayShader::setUniforms (sglr::Context& gl, deUint32 program) const
364 void TextureCubeArrayShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
379 void TextureCubeArrayShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const
es31fFboColorbufferTests.cpp 141 TextureCubeArrayShader arrayTexShader (glu::getSamplerCubeArrayType(texFmt), glu::TYPE_FLOAT_VEC4);
es31fTextureSpecificationTests.cpp 244 TextureCubeArrayShader shader (glu::getSamplerCubeArrayType(m_texFormat), glu::TYPE_FLOAT_VEC4);
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