HomeSort by relevance Sort by last modified time
    Searched refs:bind_flags (Results 1 - 7 of 7) sorted by null

  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_context.h 157 unsigned bind_flags);
lp_texture.c 761 unsigned bind_flags)
772 buffer->base.bind = bind_flags;
    [all...]
  /external/mesa3d/src/gallium/state_trackers/wgl/
stw_pixelformat.c 223 unsigned bind_flags = PIPE_BIND_RENDER_TARGET; local
226 bind_flags |= PIPE_BIND_DISPLAY_TARGET;
230 PIPE_TEXTURE_2D, 0, bind_flags)) {
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_context.h 209 unsigned bind_flags);
sp_texture.c 461 unsigned bind_flags)
472 spr->base.bind = bind_flags;
  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_screen.h 737 static unsigned d3d11_to_pipe_bind_flags(unsigned bind_flags)
740 if(bind_flags & D3D11_BIND_VERTEX_BUFFER)
742 if(bind_flags & D3D11_BIND_INDEX_BUFFER)
744 if(bind_flags & D3D11_BIND_CONSTANT_BUFFER)
746 if(bind_flags & D3D11_BIND_SHADER_RESOURCE)
748 if(bind_flags & D3D11_BIND_STREAM_OUTPUT)
750 if(bind_flags & D3D11_BIND_RENDER_TARGET)
752 if(bind_flags & D3D11_BIND_DEPTH_STENCIL)
767 unsigned bind_flags,
807 if(bind_flags & D3D11_BIND_DEPTH_STENCIL)
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_extensions.c 291 * target and bind_flags are passed to is_format_supported.
297 unsigned bind_flags)
311 target, 0, bind_flags)) {

Completed in 251 milliseconds