/external/skia/src/image/ |
SkSurface_Base.h | 37 virtual SkImage* onNewImageSnapshot(Budgeted) = 0; 64 inline SkImage* getCachedImage(Budgeted); 90 SkImage* SkSurface_Base::getCachedImage(Budgeted budgeted) { 92 fCachedImage = this->onNewImageSnapshot(budgeted);
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SkImage_Gpu.cpp | 14 int sampleCountForNewSurfaces, SkSurface::Budgeted budgeted) 19 , fBudgeted(budgeted) 30 // TODO: Change signature of onNewSurface to take a budgeted param. 31 const SkSurface::Budgeted budgeted = SkSurface::kNo_Budgeted; local 32 return SkSurface::NewRenderTarget(ctx, budgeted, info, fSampleCountForNewSurfaces, &props); 122 const SkSurface::Budgeted budgeted = SkSurface::kNo_Budgeted; local 123 return SkNEW_ARGS(SkImage_Gpu, (desc.fWidth, desc.fHeight, at, tex, 0, budgeted)); 129 const SkSurface::Budgeted budgeted = SkSurface::kYes_Budgeted; local [all...] |
SkSurface_Gpu.cpp | 42 static const Budgeted kBudgeted = kNo_Budgeted; 47 SkImage* SkSurface_Gpu::onNewImageSnapshot(Budgeted budgeted) { 55 tex, sampleCount, budgeted)); 99 SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, Budgeted budgeted, const SkImageInfo& info, 101 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(ctx, budgeted, info, sampleCount, props,
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SkSurface.cpp | 154 SkImage* SkSurface::newImageSnapshot(Budgeted budgeted) { 155 SkImage* image = asSB(this)->getCachedImage(budgeted); 186 SkSurface* SkSurface::NewRenderTarget(GrContext*, Budgeted, const SkImageInfo&, int,
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/external/skia/include/gpu/ |
GrTextureProvider.h | 23 * @param budgeted Does the texture count against the resource cache budget? 29 GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted, const void* srcData, 33 GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted) { 34 return this->createTexture(desc, budgeted, NULL, 0);
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/external/skia/src/gpu/ |
GrTextureProvider.cpp | 20 GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budgeted, 35 if (!budgeted) { 43 return fGpu->createTexture(desc, budgeted, srcData, rowBytes);
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GrGpu.cpp | 66 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& origDesc, bool budgeted, 98 GrGpuResource::LifeCycle lifeCycle = budgeted ? GrGpuResource::kCached_LifeCycle :
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GrGpu.h | 72 * @param budgeted does this texture count against the resource cache budget? 84 GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted,
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SkGpuDevice.cpp | 173 GrRenderTarget* SkGpuDevice::CreateRenderTarget(GrContext* context, SkSurface::Budgeted budgeted, 204 desc, SkToBool(budgeted), NULL, 0); 212 SkGpuDevice* SkGpuDevice::Create(GrContext* context, SkSurface::Budgeted budgeted, 216 SkAutoTUnref<GrRenderTarget> rt(CreateRenderTarget(context, budgeted, info, sampleCount)); 321 SkSurface::Budgeted budgeted = local 326 fRenderTarget->getContext(), budgeted, this->imageInfo(), fRenderTarget->numSamples())); [all...] |