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    Searched refs:depthAccess (Results 1 - 2 of 2) sorted by null

  /external/deqp/framework/referencerenderer/
rrRenderer.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fTextureBorderClampTests.cpp 297 const tcu::PixelBufferAccess depthAccess = tcu::getEffectiveDepthStencilAccess(texture->getRefTexture().getLevel(0), tcu::Sampler::MODE_DEPTH);
298 tcu::fillWithComponentGradients(depthAccess, tcu::Vec4(0.0f), tcu::Vec4(1.0f));
    [all...]

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