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    Searched refs:dirtyMask (Results 1 - 5 of 5) sorted by null

  /frameworks/base/libs/hwui/
Animator.cpp 181 RenderNode::DirtyPropertyMask dirtyMask;
209 && mTarget->isPropertyFieldDirty(mPropertyAccess->dirtyMask)) {
220 mTarget->setPropertyFieldsDirty(dirtyMask());
224 uint32_t RenderPropertyAnimator::dirtyMask() {
225 return mPropertyAccess->dirtyMask;
254 uint32_t CanvasPropertyPrimitiveAnimator::dirtyMask() {
297 uint32_t CanvasPropertyPaintAnimator::dirtyMask() {
318 uint32_t RevealAnimator::dirtyMask() {
Animator.h 75 ANDROID_API virtual uint32_t dirtyMask() = 0;
139 ANDROID_API virtual uint32_t dirtyMask();
162 ANDROID_API virtual uint32_t dirtyMask();
181 ANDROID_API virtual uint32_t dirtyMask();
196 ANDROID_API virtual uint32_t dirtyMask();
AnimatorManager.cpp 84 : dirtyMask(0), mInfo(info), mContext(context) {}
87 dirtyMask |= animator->dirtyMask();
102 uint32_t dirtyMask;
139 return functor.dirtyMask;
RenderNode.h 243 void prepareLayer(TreeInfo& info, uint32_t dirtyMask);
RenderNode.cpp 145 void RenderNode::prepareLayer(TreeInfo& info, uint32_t dirtyMask) {
154 if (dirtyMask & DISPLAY_LIST) {
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