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    Searched refs:index_to_input (Results 1 - 5 of 5) sorted by null

  /external/mesa3d/src/mesa/state_tracker/
st_debug.c 88 printf(" Slot %d: VERT_ATTRIB_%d\n", i, st->vp->index_to_input[i]);
st_atom_array.c 321 const GLuint mesaAttr = vp->index_to_input[attr];
375 const GLuint mesaAttr0 = vp->index_to_input[0];
385 low_addr = arrays[vp->index_to_input[0]]->Ptr;
388 const GLubyte *start = arrays[vp->index_to_input[attr]]->Ptr;
403 const GLuint mesaAttr = vp->index_to_input[attr];
472 const GLuint mesaAttr = vp->index_to_input[attr];
st_program.h 152 GLuint index_to_input[PIPE_MAX_SHADER_INPUTS]; member in struct:st_vertex_program
204 GLuint index_to_input[PIPE_MAX_SHADER_INPUTS]; member in struct:st_geometry_program
st_draw_feedback.c 147 low_addr = arrays[vp->index_to_input[0]]->Ptr;
150 const GLubyte *start = arrays[vp->index_to_input[attr]]->Ptr;
159 const GLuint mesaAttr = vp->index_to_input[attr];
st_program.c 200 stvp->index_to_input[stvp->num_inputs] = attr;
206 stvp->index_to_input[stvp->num_inputs] = VERT_ATTRIB_EDGEFLAG;
863 stgp->index_to_input[vslot] = attr;
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