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  /frameworks/base/core/java/android/text/
AndroidBidi.java 69 int minLevel = curLevel;
101 if (runCount == 1 && minLevel == baseLevel) {
103 if ((minLevel & 1) != 0) {
110 int maxLevel = minLevel;
111 int levelBits = minLevel << Layout.RUN_LEVEL_SHIFT;
118 curLevel = minLevel;
125 } else if (level < minLevel) {
126 minLevel = level;
153 if ((minLevel & 1) == baseLevel) {
154 minLevel += 1
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  /build/tools/droiddoc/templates-pdk/assets/
customizations.js 1 function showApiWarning(thing, selectedLevel, minLevel) {
2 if (selectedLevel < minLevel) {
4 + "<p>To use this " + thing + ", your application must specify API Level " + minLevel + " or higher in its manifest "
android-developer-reference.js 7 var minLevel = 1;
39 minLevel = parseInt($("body").attr("class"));
43 if (isNaN(minLevel) && minLevel.length) {
44 minLevel = maxLevel;
49 // if (SINCE_DATA[i] < minLevel) option.addClass("absent"); // always false for strings (codenames)
75 if (selectedLevel < minLevel) {
  /external/icu/icu4c/source/common/
ubidiln.c 409 * Here, runCount>1 and maxLevel>=minLevel>=paraLevel.
421 * which is minLevel|1. However, if the lowest level itself is odd, then
424 * This is covered by ++minLevel instead of minLevel|=1 followed
433 * if minLevel==paraLevel is odd, which is done in the extra segment.
439 reorderLine(UBiDi *pBiDi, UBiDiLevel minLevel, UBiDiLevel maxLevel) {
445 if(maxLevel<=(minLevel|1)) {
451 * and reorder at an odd minLevel in a separate, simpler loop.
452 * See comments above for why minLevel is always incremented.
454 ++minLevel;
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  /external/icu/icu4j/main/classes/core/src/com/ibm/icu/text/
BidiLine.java 332 * Here, runCount>1 and maxLevel>=minLevel>=paraLevel.
344 * which is minLevel|1. However, if the lowest level itself is odd, then
347 * This is covered by ++minLevel instead of minLevel|=1 followed
356 * if minLevel==paraLevel is odd, which is done in the extra segment.
361 private static void reorderLine(Bidi bidi, byte minLevel, byte maxLevel) {
364 if (maxLevel<=(minLevel|1)) {
375 * and reorder at an odd minLevel in a separate, simpler loop.
376 * See comments above for why minLevel is always incremented.
378 ++minLevel;
    [all...]
  /external/webrtc/src/modules/audio_processing/agc/
analog_agc.c 648 midVal = WEBRTC_SPL_RSHIFT_W32(stt->maxAnalog + stt->minLevel + 1, 1);
778 } else if (inMicLevelTmp < stt->minLevel)
781 fprintf(stt->fpt, "\tAGC->ProcessAnalog, frame %d: micLvl < minLevel\n", stt->fcount);
790 tmp32 = WEBRTC_SPL_RSHIFT_W32((stt->maxLevel - stt->minLevel) * (WebRtc_Word32)51, 9);
791 tmpVol = (stt->minLevel + tmp32);
810 tmp32 = WEBRTC_SPL_RSHIFT_W32((stt->maxLevel - stt->minLevel) * (WebRtc_Word32)51, 9);
811 inMicLevelTmp = (stt->minLevel + tmp32);
818 "\tAGC->ProcessAnalog, frame %d: micLvl < minLevel by manual decrease, raise vol\n",
858 tmp32 = inMicLevelTmp - stt->minLevel;
860 stt->micVol = (WebRtc_Word32)WEBRTC_SPL_RSHIFT_U32(tmpU32, 15) + stt->minLevel;
    [all...]
analog_agc.h 111 WebRtc_Word32 minLevel; // Minimum possible volume level
  /external/webrtc/src/modules/audio_processing/agc/interface/
gain_control.h 238 * - minLevel : Minimum possible mic level
250 WebRtc_Word32 minLevel,
  /frameworks/wilhelm/tests/examples/
slesTestEqFdPath.cpp 218 SLmillibel minLevel, maxLevel = 0;
219 result = (*eqItf)->GetBandLevelRange(eqItf, &minLevel, &maxLevel);
221 fprintf(stdout, "Band level range = %dmB to %dmB\n", minLevel, maxLevel);
225 result = (*eqItf)->SetBandLevel(eqItf, b, minLevel);
slesTestEqOutputPath.cpp 222 SLmillibel minLevel, maxLevel = 0;
223 result = (*eqOutputItf)->GetBandLevelRange(eqOutputItf, &minLevel, &maxLevel);
225 fprintf(stdout, "Band level range = %dmB to %dmB\n", minLevel, maxLevel);
229 result = (*eqOutputItf)->SetBandLevel(eqOutputItf, b, minLevel);
  /external/skia/src/opts/
opts_check_x86.cpp 109 static inline bool supports_simd(int minLevel) {
111 if (minLevel <= SK_CPU_SSE_LEVEL) {
125 return minLevel <= *gSIMDLevel.get();
  /external/deqp/framework/common/
tcuTexLookupVerifier.cpp     [all...]
tcuTexCompareVerifier.cpp     [all...]
  /external/icu/icu4c/source/i18n/
collationkeys.h 102 * Writes the sort key bytes for minLevel up to the iterator data's strength.
112 Collation::Level minLevel, LevelCallback &callback,
collationkeys.cpp 228 Collation::Level minLevel, LevelCallback &callback,
238 // Minus the levels below minLevel.
239 levels &= ~(((uint32_t)1 << minLevel) - 1);
  /external/doclava/res/assets/templates/assets/
doclava-developer-reference.js 9 var minLevel = 1;
40 minLevel = $("body").attr("class");
44 // if (SINCE_DATA[i] < minLevel) option.addClass("absent"); // always false for strings (codenames)
70 if (selectedLevel < minLevel) {
73 + "<p>To use this " + thing + ", your application must specify API Level " + minLevel + " or higher in its manifest "
  /external/icu/icu4j/main/classes/collate/src/com/ibm/icu/impl/coll/
CollationKeys.java 324 * Writes the sort key bytes for minLevel up to the iterator data's strength. Optionally writes
329 CollationSettings settings, SortKeyByteSink sink, int minLevel, LevelCallback callback,
338 // Minus the levels below minLevel.
339 levels &= ~((1 << minLevel) - 1);
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  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d2d1helper.h 162 D2D1_FEATURE_LEVEL minLevel = D2D1_FEATURE_LEVEL_DEFAULT)
164 D2D1_RENDER_TARGET_PROPERTIES r = {type, pixelFormat, dpiX, dpiY, usage, minLevel};
  /external/mesa3d/src/mesa/main/
texobj.c 578 const GLint minLevel = baseLevel;
583 if (minLevel > maxLevel) {
584 incomplete(t, BASE, "minLevel > maxLevel");
608 if (i >= minLevel && i <= maxLevel) {
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  /build/tools/droiddoc/templates-ds/assets/js/
docs.js     [all...]
  /build/tools/droiddoc/templates-sac/assets/js/
docs.js     [all...]
  /external/deqp/modules/gles2/functional/
es2fTextureUnitTests.cpp 437 const deInt32 minLevel = (lodMin - epsilon < 0.5f) ? (0) : (deCeilFloatToInt32(lodMin - epsilon + 0.5f) - 1);
441 maxLevel != minLevel)
    [all...]
  /build/tools/droiddoc/templates-ndk/assets/js/
docs.js     [all...]
  /build/tools/droiddoc/templates-sdk-dev/assets/js/
docs.js     [all...]
  /external/deqp/modules/gles3/functional/
es3fTextureUnitTests.cpp 593 const deInt32 minLevel = (lodMin - epsilon < 0.5f) ? (0) : (deCeilFloatToInt32(lodMin - epsilon + 0.5f) - 1);
597 maxLevel != minLevel)
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