/external/jmonkeyengine/engine/src/android/jme3test/android/ |
TestSkyLoadingLagoon.java | 51 Texture north = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_north.jpg"); local 60 Texture north = assetManager.loadTexture("Textures/Sky/Primitives/primitives_negative_z.png"); 66 Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
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TestSkyLoadingPrimitives.java | 51 Texture north = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_north.jpg"); 59 Texture north = assetManager.loadTexture("Textures/Sky/Primitives/primitives_negative_z.png"); local 64 Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
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/external/jmonkeyengine/engine/src/test/jme3test/texture/ |
TestSkyLoading.java | 50 Texture north = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_north.jpg"); local 55 Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
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/device/htc/flounder/gps/qct/ |
gps.conf | 1 NTP_SERVER=north-america.pool.ntp.org
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/external/jmonkeyengine/engine/src/core/com/jme3/util/ |
SkyFactory.java | 142 public static Spatial createSky(AssetManager assetManager, Texture west, Texture east, Texture north, Texture south, Texture up, Texture down, Vector3f normalScale) { 143 return createSky(assetManager, west, east, north, south, up, down, normalScale, 10); 146 public static Spatial createSky(AssetManager assetManager, Texture west, Texture east, Texture north, Texture south, Texture up, Texture down, Vector3f normalScale, int sphereRadius) { 155 Image northImg = north.getImage(); 199 public static Spatial createSky(AssetManager assetManager, Texture west, Texture east, Texture north, Texture south, Texture up, Texture down) { 200 return createSky(assetManager, west, east, north, south, up, down, Vector3f.UNIT_XYZ);
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/frameworks/native/services/sensorservice/ |
Fusion.cpp | 264 vec3_t north(cross_product(up, east)); 265 R << east << north << up; 325 vec3_t north( cross_product(up, east) ); 327 const float l = 1 / length(north); 328 north *= l; 330 update(north, Bm, magSTDEV*l);
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/frameworks/native/libs/ui/tests/ |
vec_test.cpp | 241 vec3 north(0, 1, 0); 242 vec3 up( cross(east, north) ); 244 EXPECT_EQ(dot(east, north), 0); 246 EXPECT_EQ(distance(east, north), sqrtf(2));
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/external/jmonkeyengine/engine/src/test/jme3test/light/ |
TestSpotLightTerrain.java | 207 Texture north = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_north.jpg"); local 212 Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
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/external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
TerrainTestAdvanced.java | 259 Texture north = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_north.jpg"); local 264 Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
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/external/chromium-trace/trace-viewer/tracing/third_party/components/webcomponentsjs/ |
ShadowDOM.js | 349 var north = distances[i - 1][j] + 1; 351 distances[i][j] = north < west ? north : west; 375 var north = distances[i][j - 1]; 377 if (west < north) min = west < northWest ? west : northWest; else min = north < northWest ? north : northWest; 394 current = north; [all...] |
webcomponents.js | 390 var north = distances[i - 1][j] + 1; 392 distances[i][j] = north < west ? north : west; 416 var north = distances[i][j - 1]; 418 if (west < north) min = west < northWest ? west : northWest; else min = north < northWest ? north : northWest; 435 current = north; [all...] |
/external/v8/test/mjsunit/ |
unicode-test.js | [all...] |