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  /external/jmonkeyengine/engine/src/android/jme3test/android/
TestSkyLoadingLagoon.java 51 Texture north = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_north.jpg"); local
60 Texture north = assetManager.loadTexture("Textures/Sky/Primitives/primitives_negative_z.png");
66 Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
TestSkyLoadingPrimitives.java 51 Texture north = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_north.jpg");
59 Texture north = assetManager.loadTexture("Textures/Sky/Primitives/primitives_negative_z.png"); local
64 Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
  /external/jmonkeyengine/engine/src/test/jme3test/texture/
TestSkyLoading.java 50 Texture north = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_north.jpg"); local
55 Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
  /device/htc/flounder/gps/qct/
gps.conf 1 NTP_SERVER=north-america.pool.ntp.org
  /external/jmonkeyengine/engine/src/core/com/jme3/util/
SkyFactory.java 142 public static Spatial createSky(AssetManager assetManager, Texture west, Texture east, Texture north, Texture south, Texture up, Texture down, Vector3f normalScale) {
143 return createSky(assetManager, west, east, north, south, up, down, normalScale, 10);
146 public static Spatial createSky(AssetManager assetManager, Texture west, Texture east, Texture north, Texture south, Texture up, Texture down, Vector3f normalScale, int sphereRadius) {
155 Image northImg = north.getImage();
199 public static Spatial createSky(AssetManager assetManager, Texture west, Texture east, Texture north, Texture south, Texture up, Texture down) {
200 return createSky(assetManager, west, east, north, south, up, down, Vector3f.UNIT_XYZ);
  /frameworks/native/services/sensorservice/
Fusion.cpp 264 vec3_t north(cross_product(up, east));
265 R << east << north << up;
325 vec3_t north( cross_product(up, east) );
327 const float l = 1 / length(north);
328 north *= l;
330 update(north, Bm, magSTDEV*l);
  /frameworks/native/libs/ui/tests/
vec_test.cpp 241 vec3 north(0, 1, 0);
242 vec3 up( cross(east, north) );
244 EXPECT_EQ(dot(east, north), 0);
246 EXPECT_EQ(distance(east, north), sqrtf(2));
  /external/jmonkeyengine/engine/src/test/jme3test/light/
TestSpotLightTerrain.java 207 Texture north = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_north.jpg"); local
212 Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainTestAdvanced.java 259 Texture north = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_north.jpg"); local
264 Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
  /external/chromium-trace/trace-viewer/tracing/third_party/components/webcomponentsjs/
ShadowDOM.js 349 var north = distances[i - 1][j] + 1;
351 distances[i][j] = north < west ? north : west;
375 var north = distances[i][j - 1];
377 if (west < north) min = west < northWest ? west : northWest; else min = north < northWest ? north : northWest;
394 current = north;
    [all...]
webcomponents.js 390 var north = distances[i - 1][j] + 1;
392 distances[i][j] = north < west ? north : west;
416 var north = distances[i][j - 1];
418 if (west < north) min = west < northWest ? west : northWest; else min = north < northWest ? north : northWest;
435 current = north;
    [all...]
  /external/v8/test/mjsunit/
unicode-test.js     [all...]

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