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      1 /*
      2  * Copyright (c) 2009-2010 jMonkeyEngine
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are
      7  * met:
      8  *
      9  * * Redistributions of source code must retain the above copyright
     10  *   notice, this list of conditions and the following disclaimer.
     11  *
     12  * * Redistributions in binary form must reproduce the above copyright
     13  *   notice, this list of conditions and the following disclaimer in the
     14  *   documentation and/or other materials provided with the distribution.
     15  *
     16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
     17  *   may be used to endorse or promote products derived from this software
     18  *   without specific prior written permission.
     19  *
     20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
     24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
     28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
     29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31  */
     32 
     33 package jme3test.texture;
     34 
     35 import com.jme3.app.SimpleApplication;
     36 import com.jme3.scene.Spatial;
     37 import com.jme3.texture.Texture;
     38 import com.jme3.util.SkyFactory;
     39 
     40 public class TestSkyLoading extends SimpleApplication {
     41 
     42     public static void main(String[] args){
     43         TestSkyLoading app = new TestSkyLoading();
     44         app.start();
     45     }
     46 
     47     public void simpleInitApp() {
     48         Texture west = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_west.jpg");
     49         Texture east = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_east.jpg");
     50         Texture north = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_north.jpg");
     51         Texture south = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_south.jpg");
     52         Texture up = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_up.jpg");
     53         Texture down = assetManager.loadTexture("Textures/Sky/Lagoon/lagoon_down.jpg");
     54 
     55         Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
     56         rootNode.attachChild(sky);
     57     }
     58 
     59 }
     60