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    Searched refs:span16 (Results 1 - 3 of 3) sorted by null

  /external/skia/src/core/
SkBlitter_RGB16.cpp 706 uint16_t* span16 = (uint16_t*)fBuffer; local
707 shaderContext->shadeSpan16(x, y, span16, width);
708 SkBlendRGB16(span16, device, SkAlpha255To256(alpha), width);
739 uint16_t* span16 = (uint16_t*)fBuffer; local
741 shaderContext->shadeSpan16(x, y, span16, width);
743 SkBlendRGB16(span16, dst, scale, width);
748 shaderContext->shadeSpan16(x, y, span16, width);
749 SkBlendRGB16(span16, dst, scale, width);
765 uint16_t* span16 = (uint16_t*)span; local
780 shaderContext->shadeSpan16(x, y, span16, count)
    [all...]
SkShader.cpp 122 void SkShader::Context::shadeSpan16(int x, int y, uint16_t span16[], int count) {
123 SkASSERT(span16);
  /cts/suite/cts/deviceTests/browserbench/assets/octane/css/
bootstrap.css 1447 table .span16 {
    [all...]

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