/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_tex.c | 53 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; 55 if (texUnit->_ReallyEnabled) {
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brw_wm_sampler_state.c | 87 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 88 struct gl_texture_object *texObj = texUnit->_Current; 166 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 167 struct gl_texture_object *texObj = texUnit->_Current; 279 sampler->ss0.lod_bias = S_FIXED(CLAMP(texUnit->LodBias +
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gen7_sampler_state.c | 41 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 42 struct gl_texture_object *texObj = texUnit->_Current; 146 sampler->ss0.lod_bias = S_FIXED(CLAMP(texUnit->LodBias +
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/external/mesa3d/src/mesa/main/ |
texstate.c | 124 const struct gl_texture_unit *texUnit = ctx->Texture.Unit + unit; 126 printf(" GL_TEXTURE_ENV_MODE = %s\n", _mesa_lookup_enum_by_nr(texUnit->EnvMode)); 127 printf(" GL_COMBINE_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB)); 128 printf(" GL_COMBINE_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA)); 129 printf(" GL_SOURCE0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[0])); 130 printf(" GL_SOURCE1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[1])); 131 printf(" GL_SOURCE2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[2])); 132 printf(" GL_SOURCE0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[0])); 133 printf(" GL_SOURCE1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[1])); 134 printf(" GL_SOURCE2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[2])) [all...] |
texenv.c | 50 struct gl_texture_unit *texUnit, 55 if (texUnit->EnvMode == mode) 80 texUnit->EnvMode = mode; 90 struct gl_texture_unit *texUnit, 93 if (TEST_EQ_4V(color, texUnit->EnvColorUnclamped)) 96 COPY_4FV(texUnit->EnvColorUnclamped, color); 97 texUnit->EnvColor[0] = CLAMP(color[0], 0.0F, 1.0F); 98 texUnit->EnvColor[1] = CLAMP(color[1], 0.0F, 1.0F); 99 texUnit->EnvColor[2] = CLAMP(color[2], 0.0F, 1.0F); 100 texUnit->EnvColor[3] = CLAMP(color[3], 0.0F, 1.0F) [all...] |
texgen.c | 51 get_texgen(struct gl_context *ctx, struct gl_texture_unit *texUnit, 56 ? &texUnit->GenS : NULL; 61 return &texUnit->GenS; 63 return &texUnit->GenT; 65 return &texUnit->GenR; 67 return &texUnit->GenQ; 77 struct gl_texture_unit *texUnit; 94 texUnit = _mesa_get_current_tex_unit(ctx); 96 texgen = get_texgen(ctx, texUnit, coord); 299 struct gl_texture_unit *texUnit; [all...] |
enable.c | 240 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); 242 ? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit); 244 if (texUnit->Enabled == newenabled) 248 texUnit->Enabled = newenabled; 691 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); 696 if (texUnit) { 698 GLbitfield newenabled = texUnit->TexGenEnabled & ~coordBit; 701 if (texUnit->TexGenEnabled == newenabled) 704 texUnit->TexGenEnabled = newenabled [all...] |
texparam.c | 122 struct gl_texture_unit *texUnit; 130 texUnit = _mesa_get_current_tex_unit(ctx); 135 return texUnit->CurrentTex[TEXTURE_1D_INDEX]; 138 return texUnit->CurrentTex[TEXTURE_2D_INDEX]; 141 return texUnit->CurrentTex[TEXTURE_3D_INDEX]; 145 return texUnit->CurrentTex[TEXTURE_CUBE_INDEX]; 151 return texUnit->CurrentTex[TEXTURE_RECT_INDEX]; 158 return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX]; 165 return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX]; 170 return texUnit->CurrentTex[TEXTURE_EXTERNAL_INDEX] [all...] |
ff_fragment_shader.cpp | 429 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; 430 const struct gl_texture_object *texObj = texUnit->_Current; 431 const struct gl_tex_env_combine_state *comb = texUnit->_CurrentCombine; 435 if (!texUnit->_ReallyEnabled || !texUnit->Enabled) 447 translate_tex_src_bit(texUnit->_ReallyEnabled); 458 translate_mode(texUnit->EnvMode, comb->ModeRGB); 460 translate_mode(texUnit->EnvMode, comb->ModeA); 479 key->unit[i].OptRGB[1].Source = texUnit->BumpTarget - GL_TEXTURE0 + SRC_TEXTURE0; [all...] |
ffvertex_prog.c | 243 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; 245 if (texUnit->_ReallyEnabled) 255 if (texUnit->TexGenEnabled) { 259 translate_texgen( texUnit->TexGenEnabled & (1<<0), 260 texUnit->GenS.Mode ); 262 translate_texgen( texUnit->TexGenEnabled & (1<<1), 263 texUnit->GenT.Mode ); 265 translate_texgen( texUnit->TexGenEnabled & (1<<2), 266 texUnit->GenR.Mode ); 268 translate_texgen( texUnit->TexGenEnabled & (1<<3) [all...] |
/external/mesa3d/src/mesa/tnl/ |
t_vb_texgen.c | 64 /* Per-texunit derived state. 342 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 352 if (texUnit->_GenFlags & TEXGEN_NEED_M) { 354 } else if (texUnit->_GenFlags & TEXGEN_NEED_F) { 360 out->flags |= (in->flags & VEC_SIZE_FLAGS) | texUnit->TexGenEnabled; 363 copy = (all_bits[in->size] & ~texUnit->TexGenEnabled); 367 if (texUnit->TexGenEnabled & S_BIT) { 369 switch (texUnit->GenS.Mode) { 373 texUnit->GenS.ObjectPlane ); 378 texUnit->GenS.EyePlane ) [all...] |
t_rasterpos.c | 262 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 278 if (texUnit->TexGenEnabled & S_BIT) { 279 switch (texUnit->GenS.Mode) { 281 texcoord[0] = DOT4(vObj, texUnit->GenS.ObjectPlane); 284 texcoord[0] = DOT4(vEye, texUnit->GenS.EyePlane); 301 if (texUnit->TexGenEnabled & T_BIT) { 302 switch (texUnit->GenT.Mode) { 304 texcoord[1] = DOT4(vObj, texUnit->GenT.ObjectPlane); 307 texcoord[1] = DOT4(vEye, texUnit->GenT.EyePlane); 324 if (texUnit->TexGenEnabled & R_BIT) [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_texstate.c | 266 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 276 /* texUnit->_Current can be NULL if and only if the texture unit is 279 assert( (texUnit->_ReallyEnabled == 0) 280 || (texUnit->_Current != NULL) ); 298 if ( !texUnit->_ReallyEnabled ) { 305 const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB; 306 const GLuint numAlphaArgs = texUnit->_CurrentCombine->_NumArgsA; 307 GLuint RGBshift = texUnit->_CurrentCombine->ScaleShiftRGB; 308 GLuint Ashift = texUnit->_CurrentCombine->ScaleShiftA; 315 const GLint op = texUnit->_CurrentCombine->OperandRGB[i] - GL_SRC_COLOR [all...] |
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
MaterialLoader.java | 73 private int texUnit = 0; 139 textures[texUnit].setImage(loadedTexture.getImage()); 140 textures[texUnit].setMinFilter(loadedTexture.getMinFilter()); 141 textures[texUnit].setKey(loadedTexture.getKey()); 144 textures[texUnit].setWrap(WrapMode.Repeat); 146 textures[texUnit].setName(texName); 149 textures[texUnit].setName(texKey.getName()); 153 textures[texUnit].setImage(PlaceholderAssets.getPlaceholderImage()); 165 textures[texUnit].setWrap(WrapMode.Repeat); 167 textures[texUnit].setWrap(WrapMode.Clamp) [all...] |
/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_texstate.c | 306 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 315 /* texUnit->_Current can be NULL if and only if the texture unit is 318 assert( (texUnit->_ReallyEnabled == 0) 319 || (texUnit->_Current != NULL) ); 339 if ( !texUnit->_ReallyEnabled ) { 349 const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB; 350 const GLuint numAlphaArgs = texUnit->_CurrentCombine->_NumArgsA; 351 GLuint RGBshift = texUnit->_CurrentCombine->ScaleShiftRGB; 352 GLuint Ashift = texUnit->_CurrentCombine->ScaleShiftA; 364 GLint op = texUnit->_CurrentCombine->OperandRGB[i] - GL_SRC_COLOR [all...] |
/external/deqp/framework/opengl/ |
gluStrUtil.hpp | 61 const deUint32 texUnit; 62 TextureUnitStr (deUint32 texUnit_) : texUnit(texUnit_) {}
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gluStrUtil.cpp | 73 int unitNdx = unitStr.texUnit - GL_TEXTURE0; 77 return str << tcu::toHex(unitStr.texUnit);
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/external/mesa3d/src/mesa/state_tracker/ |
st_atom_sampler.c | 129 GLuint texUnit) 135 texobj = ctx->Texture.Unit[texUnit]._Current; 140 msamp = _mesa_get_samplerobj(ctx, texUnit); 154 sampler->lod_bias = ctx->Texture.Unit[texUnit].LodBias + msamp->LodBias; 232 const GLuint texUnit = prog->SamplerUnits[unit]; 234 convert_sampler(st, sampler, texUnit);
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st_atom_texture.c | 190 GLuint texUnit) 200 samp = _mesa_get_samplerobj(ctx, texUnit); 202 texObj = ctx->Texture.Unit[texUnit]._Current; 280 const GLuint texUnit = prog->SamplerUnits[unit]; 283 retval = update_single_texture(st, &sampler_view, texUnit); 401 const GLuint texUnit = fprog->Base.SamplerUnits[su]; 403 = ctx->Texture.Unit[texUnit]._Current;
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/external/skia/src/gpu/gl/ |
GrGLProgramDataManager.h | 76 void setSampler(UniformHandle, GrGLint texUnit) const;
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GrGLProgramDataManager.cpp | 45 void GrGLProgramDataManager::setSampler(UniformHandle u, GrGLint texUnit) const { 54 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fFSLocation, texUnit)); 57 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fVSLocation, texUnit));
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/external/mesa3d/src/mesa/swrast/ |
s_fragprog.c | 115 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 116 const struct gl_texture_object *texObj = texUnit->_Current; 136 lambda += lodBias + texUnit->LodBias + samp->LodBias;
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s_texcombine.c | 646 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 648 if (texUnit->_ReallyEnabled && 649 texUnit->_CurrentCombine->ModeRGB == GL_BUMP_ENVMAP_ATI) { 667 if (texUnit->LodBias + samp->LodBias != 0.0F) { 669 const GLfloat bias = CLAMP(texUnit->LodBias + samp->LodBias, 713 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 714 if (texUnit->_ReallyEnabled && 715 texUnit->_CurrentCombine->ModeRGB != GL_BUMP_ENVMAP_ATI) { 718 const struct gl_texture_object *curObj = texUnit->_Current; 725 if (texUnit->LodBias + samp->LodBias != 0.0F) [all...] |
/external/mesa3d/src/mesa/drivers/dri/i915/ |
i830_texblend.c | 392 struct gl_texture_unit *texUnit = &i830->intel.ctx.Texture.Unit[unit]; 401 tmp_sz = i830SetTexEnvCombine(i830, texUnit->_CurrentCombine, blendUnit, 402 GetTexelOp(unit), tmp, texUnit->EnvColor);
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/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
GLClientState.h | 91 void setActiveTexture(int texUnit) {m_activeTexture = texUnit; };
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