/external/deqp/modules/gles3/functional/ |
es3fIntegerStateQueryTests.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fIntegerStateQueryTests.cpp | 135 verifyStateInteger(result, gl, m_bindTarget, 0, m_verifierType); 148 verifyStateInteger(result, gl, m_bindTarget, texture, m_verifierType); 157 verifyStateInteger(result, gl, m_bindTarget, 0, m_verifierType); 258 verifyStateInteger(result, gl, m_queryTarget, 0, m_verifierType); 268 verifyStateInteger(result, gl, m_queryTarget, *buf, m_verifierType); 280 verifyStateInteger(result, gl, m_queryTarget, 0, m_verifierType); 313 verifyStateInteger(result, gl, GL_PROGRAM_PIPELINE_BINDING, 0, m_verifierType); 323 verifyStateInteger(result, gl, GL_PROGRAM_PIPELINE_BINDING, pipeline.getPipeline(), m_verifierType); 335 verifyStateInteger(result, gl, GL_PROGRAM_PIPELINE_BINDING, 0, m_verifierType); 429 verifyStateInteger(result, gl, m_legacyTarget, ((int)value) / 4, m_verifierType) [all...] |
es31fTextureBufferTests.cpp | 231 verifyStateInteger(result, gl, GL_TEXTURE_BUFFER_BINDING, 0, m_type); 244 verifyStateInteger(result, gl, GL_TEXTURE_BUFFER_BINDING, buffer, m_type); 253 verifyStateInteger(result, gl, GL_TEXTURE_BUFFER_BINDING, 0, m_type); 290 verifyStateInteger(result, gl, GL_TEXTURE_BINDING_BUFFER, 0, m_type); 303 verifyStateInteger(result, gl, GL_TEXTURE_BINDING_BUFFER, texture, m_type); 312 verifyStateInteger(result, gl, GL_TEXTURE_BINDING_BUFFER, 0, m_type);
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es31fAdvancedBlendTests.cpp | 674 gls::StateQueryUtil::verifyStateInteger(result, gl, GL_BLEND_EQUATION, m_equations[ndx], m_type);
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es31fGeometryShaderTests.cpp | [all...] |
es31fDebugTests.cpp | [all...] |
es31fTessellationTests.cpp | [all...] |
/external/deqp/modules/gles2/functional/ |
es2fIntegerStateQueryTests.cpp | [all...] |
/external/deqp/modules/glshared/ |
glsStateQueryUtil.hpp | 418 void verifyStateInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int expected, QueryType type);
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glsStateQueryUtil.cpp | [all...] |