/packages/inputmethods/LatinIME/java/src/com/android/inputmethod/latin/suggestions/ |
SuggestionStripLayoutHelper.java | 24 import android.graphics.Color; 181 final int color) { 186 paint.setColor(color); 309 final int color; local 312 color = mColorAutoCorrect; 314 color = mColorValidTypedWord; 316 color = mColorTypedWord; 318 color = mColorSuggested; 321 return applyAlpha(color, mAlphaObsoleted); 323 return color; [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/draw9patch/graphics/ |
NinePatchedImage.java | 322 public void setPatch(int x, int y, int color) { 325 mVerticalPatchPixels[y] = color; 327 mHorizontalPatchPixels[x] = color; 329 mVerticalContentPixels[y] = color; 331 mHorizontalContentPixels[x] = color; 344 int color = TRANSPARENT_TICK; local 346 mVerticalPatchPixels[y] = color; 348 mHorizontalPatchPixels[x] = color; 350 mVerticalContentPixels[y] = color; 352 mHorizontalContentPixels[x] = color; 864 public int color; field in class:NinePatchedImage.Tick [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/draw9patch/ui/ |
ImageViewer.java | 34 import org.eclipse.swt.graphics.Color; 61 private static final Color BLACK_COLOR = AdtPlugin.getDisplay().getSystemColor(SWT.COLOR_BLACK); 62 private static final Color RED_COLOR = AdtPlugin.getDisplay().getSystemColor(SWT.COLOR_RED); 64 private static final Color BACK_COLOR 65 = new Color(AdtPlugin.getDisplay(), new RGB(0x00, 0xFF, 0x00)); 66 private static final Color LOCK_COLOR 67 = new Color(AdtPlugin.getDisplay(), new RGB(0xFF, 0x00, 0x00)); 68 private static final Color PATCH_COLOR 69 = new Color(AdtPlugin.getDisplay(), new RGB(0xFF, 0xFF, 0x00)); 70 private static final Color PATCH_ONEWAY_COLO 273 int color = (drawMode == MODE_RED_TICK) ? NinePatchedImage.RED_TICK local [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/ |
ImageUtils.java | 40 import java.awt.Color; 103 * Converts an alpha-red-green-blue integer color into an {@link RGB} color. 108 * @param rgb the RGB integer to convert to a color description 109 * @return the color description corresponding to the integer 116 * Converts an {@link RGB} color into a alpha-red-green-blue integer 118 * @param rgb the RGB color descriptor to convert 119 * @param alpha the amount of alpha to add into the color integer (since the 121 * @return an integer corresponding to the {@link RGB} color 173 * Crops pixels of a given color from the edges of the image and returns the croppe 789 char[] color = new char[8]; local 796 char[] color = new char[8]; local [all...] |
/prebuilts/devtools/tools/lib/ |
jfreechart-swt-1.0.9.jar | |
/prebuilts/tools/common/jfreechart/ |
jfreechart-1.0.9-swt.jar | |
/prebuilts/tools/common/m2/repository/jfree/jfreechart-swt/1.0.9/ |
jfreechart-swt-1.0.9.jar | |
/bionic/libc/kernel/uapi/drm/ |
drm_mode.h | 319 __u32 color; member in struct:drm_mode_fb_dirty_cmd
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/cts/tests/tests/graphics/src/android/graphics/cts/ |
CanvasTest.java | 1055 private void checkDrewColor(int color) { 1056 assertEquals(color, mMutableBitmap.getPixel(0, 0)); 1057 assertEquals(color, mMutableBitmap.getPixel(BITMAP_WIDTH / 2, BITMAP_HEIGHT / 2)); 1058 assertEquals(color, mMutableBitmap.getPixel(BITMAP_WIDTH - 1, BITMAP_HEIGHT - 1)); 1069 final int color = alpha << 24 | red << 16 | green << 8 | blue; local 1070 checkDrewColor(color); 1080 final int color = alpha << 24 | red << 16 | green << 8 | blue; local 1085 final int color = 0xffff0000; local [all...] |
/development/ndk/platforms/android-3/include/linux/ |
fb.h | 310 __u32 color; member in struct:fb_fillrect
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/development/samples/ControllerSample/src/com/example/controllersample/ |
GameView.java | 241 * Uses the device descriptor to try to assign the same color to the same 268 int color = shipColor; local 270 // do we already have a ship with this color? 272 if (mShips.valueAt(i).getColor() == color) { 276 // the same color. 616 * Returns the next ship color in the sequence. Very simple. Does not in any 617 * way guarantee that there are not multiple ships with the same color on 620 * @return an int containing the index of the next ship color 623 int color = sShipColor & 0x07; local 624 if (0 == color) { [all...] |
/external/deqp/framework/common/ |
tcuTexLookupVerifier.cpp | 48 // Color read & compare utilities 507 const Vector<ScalarType, 4> color = lookup<ScalarType>(level, sampler, x, coordY, 0); local 509 if (isColorValid(prec, color, result)) 541 const Vector<ScalarType, 4> color = lookup<ScalarType>(level, sampler, x, y, coordZ); local 543 if (isColorValid(prec, color, result)) 581 const Vector<ScalarType, 4> color = lookup<ScalarType>(level, sampler, x, y, z); local 583 if (isColorValid(prec, color, result)) 2283 Vector<ScalarType, 4> color; local 2420 Vector<ScalarType, 4> color; local [all...] |
/external/deqp/modules/egl/ |
teglRenderTests.cpp | 180 tcu::Vec4& color = drawOp.colors[triNdx*3 + coordNdx]; local 187 color.x() = rnd.getFloat(minRGB, maxRGB); 188 color.y() = rnd.getFloat(minRGB, maxRGB); 189 color.z() = rnd.getFloat(minRGB, maxRGB); 190 color.w() = rnd.getFloat(minAlpha, maxAlpha); 237 : rr::VertexShader (2, 1) // color and pos in => color out 238 , rr::FragmentShader(1, 1) // color in => color out 264 // Pass color to F [all...] |
/external/deqp/modules/gles2/functional/ |
es2fFboRenderTest.cpp | 87 void setColor (sglr::Context& gl, deUint32 program, const tcu::Vec4& color) 90 gl.uniform4fv(gl.getUniformLocation(program, "u_color"), 1, color.getPtr()); 101 const tcu::Vec4 color(m_uniforms[0].value.f4); 107 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color); 252 GLenum colorbufferFormat; //!< Internal format for color buffer texture or renderbuffer 417 // Verify that color format is supported 655 : FboRenderCase(context, config.getName().c_str(), "Color buffer clears", config) 680 // Do 10 random color clears 687 Vec4 color = RGBA(deRandom_getUint32(&rnd)).toVec(); local 690 context.clearColor(color.x(), color.y(), color.z(), color.w()) [all...] |
es2fVertexTextureTests.cpp | 338 const Vec4 color = quadColors[y*gridSize + x]; local 351 dst.setPixel(ix + region.x, iy + region.y, toRGBA(color)); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFragmentOutputTests.cpp | 421 const Vec4 color = v0 + (v1-v0)*s + (v2-v0)*t; local 423 dst.setPixel(isSRGB ? tcu::linearToSRGB(color) : color, x, y); 887 const string desc = string("Color attachment ") + de::toString(attachNdx); [all...] |
es3fMultisampleTests.cpp | 116 * p0, p1, p2 and p3 are all (approximately) of the same color. 125 tcu::RGBA insideColor; //!< Color of the first pixel inside the region. 136 if (!tcu::compareThreshold(pixColor, insideColor, tcu::RGBA(3, 3, 3, 3))) // Pixel color differs from already-detected color inside same region - region not unicolored. 212 void renderTriangle (const Vec3& p0, const Vec3& p1, const Vec3& p2, const Vec4& color) const; 214 void renderTriangle (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec4& color) const; 216 void renderQuad (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec2& p3, const Vec4& color) const; 217 void renderLine (const Vec2& p0, const Vec2& p1, const Vec4& color) const; 340 void MultisampleCase::renderTriangle (const Vec3& p0, const Vec3& p1, const Vec3& p2, const Vec4& color) const 342 renderTriangle(p0, p1, p2, color, color, color) 601 tcu::RGBA color = renderedImg.getPixel(x, y); local 1077 Vec4 color = i % 2 == 0 ? Vec4(1.0f, 1.0f, 1.0f, 1.0f) : Vec4(0.0f, 0.0f, 0.0f, 1.0f); local [all...] |
es3fTextureMipmapTests.cpp | 215 deUint32 color = 0xff000000 | rgb; local 218 tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), toVec4(tcu::RGBA(color))); 573 deUint32 color = 0xff000000 | rgb; local 576 tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), toVec4(tcu::RGBA(color))); 1157 deUint32 color = 0xff000000 | rgb; local 1474 deUint32 color = 0xff000000 | rgb; local 1787 deUint32 color = 0xff000000 | rgb; local 2097 deUint32 color = 0xff000000 | rgb; local [all...] |
es3fVertexTextureTests.cpp | 434 const Vec4 color = quadColors[y*gridSize + x]; local 447 dst.setPixel(ix + region.x, iy + region.y, toRGBA(color)); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fCopyImageTests.cpp | 427 const Vec4 color (red, green, blue, alpha); 429 access.setPixel(color, texelNdx, 0, 0); 662 const tcu::Vec4 color = texelAccess.getPixel(0, 0, 0); local 664 gl.clearBufferfv(GL_COLOR, 0, (const float*)&color); 667 tcu::clear(refAccess, (tcu::isSRGB(format) ? tcu::linearToSRGB(color) : color)); 671 const tcu::IVec4 color = texelAccess.getPixelInt(0, 0, 0); local 673 gl.clearBufferiv(GL_COLOR, 0, (const deInt32*)&color); 677 tcu::clear(refAccess, color); 681 const tcu::IVec4 color = texelAccess.getPixelInt(0, 0, 0) local 691 const tcu::Vec4 color = texelAccess.getPixel(0, 0, 0); local [all...] |
es31fTextureGatherTests.cpp | 100 Vec4 color; local 102 color[i] = rnd.getFloat(minVal[i], maxVal[i]); 103 tcu::clear(tcu::getSubregion(dst, xBegin, yBegin, slice, xEnd-xBegin, yEnd-yBegin, 1), color); local [all...] |
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
LwjglGL1Renderer.java | 141 public void clearBuffers(boolean color, boolean depth, boolean stencil) { 143 if (color) { 144 //See explanations of the depth below, we must enable color write to be able to clear the color buffer 171 public void setBackgroundColor(ColorRGBA color) { 172 glClearColor(color.r, color.g, color.b, color.a); 175 private void setMaterialColor(int type, ColorRGBA color, ColorRGBA defaultColor) 202 ColorRGBA color = context.color; local [all...] |
/external/kernel-headers/original/uapi/drm/ |
drm_mode.h | 377 * of pixels or a fill of a single color in the region specified. 386 * completely with a single color as given in the color argument. 392 __u32 color; member in struct:drm_mode_fb_dirty_cmd
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/external/libdrm/exynos/ |
fimg2d.h | 31 /* COLOR FORMAT */ 45 /* Luminance 8bit: gray color */ 53 /* COLOR ORDER */ 287 unsigned int color; member in struct:g2d_image
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/external/libdrm/include/drm/ |
drm_mode.h | 378 * of pixels or a fill of a single color in the region specified. 387 * completely with a single color as given in the color argument. 393 __u32 color; member in struct:drm_mode_fb_dirty_cmd
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