/external/skia/tests/ |
PMFloatTest.cpp | 44 SkPMColor colors[4] = { 0xFF000000, 0xFFFF0000, 0xFF00FF00, 0xFF0000FF }; local 46 SkPMFloat::From4PMColors(colors, floats+0, floats+1, floats+2, floats+3); 51 REPORTER_ASSERT(r, back[i] == colors[i]); 56 REPORTER_ASSERT(r, back[i] == colors[i]);
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ShaderImageFilterTest.cpp | 29 SkColor colors[] = {SK_ColorBLUE, SK_ColorRED, SK_ColorGREEN}; local 36 center, radius, colors, pos, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode); 47 center, radius, colors, pos, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode);
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ShaderOpacityTest.cpp | 59 SkColor colors[2]; local 65 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0); 66 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0); 67 SkShader* grad = SkGradientShader::CreateLinear(pts, colors, pos, count, 74 colors[0] = SkColorSetARGB(0, 0, 0, 0); 75 colors[1] = SkColorSetARGB(0, 0, 0, 0); 76 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode); 82 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0); 83 colors[1] = SkColorSetARGB(0x40, 0, 0, 0); 84 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode) [all...] |
/packages/apps/Settings/src/com/android/settings/applications/ |
LinearColorPreference.java | 67 LinearColorBar colors = (LinearColorBar)view.findViewById( local 69 colors.setShowIndicator(false); 70 colors.setColors(mRedColor, mYellowColor, mGreenColor); 71 colors.setRatios(mRedRatio, mYellowRatio, mGreenRatio); 72 colors.setColoredRegions(mColoredRegions); 73 colors.setOnRegionTappedListener(mOnRegionTappedListener);
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/cts/suite/cts/utils/ |
grapher.py | 29 colors = { variable 68 clr = colors.get(name, "#%06X" % (hash(name) % 0xFFFFFF))
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/external/skia/gm/ |
colortype.cpp | 16 const SkColor colors[] = { local 22 SkShader* s = SkGradientShader::CreateSweep(0,0, colors, NULL, 23 SK_ARRAY_COUNT(colors), 0, &local);
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alphagradients.cpp | 27 SkColor colors[] = { c0, c1 }; local 31 SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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blurquickreject.cpp | 44 SkColor colors[] = { variable 50 SkASSERT(SK_ARRAY_COUNT(colors) == SK_ARRAY_COUNT(blurRects)); 69 blurPaint.setColor(colors[i]);
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cgm.c | 25 sk_color_t colors[] = { 0xFF00FF00, 0xFF0000FF }; local 26 return sk_shader_new_linear_gradient(pts, colors, NULL, 2, CLAMP_SK_SHADER_TILEMODE, NULL);
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colorfilters.cpp | 18 const SkColor colors[] = { local 23 colors, NULL, SK_ARRAY_COUNT(colors),
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composeshader.cpp | 20 SkColor colors[2]; local 24 colors[0] = SK_ColorRED; 25 colors[1] = SK_ColorBLUE; 26 SkAutoTUnref<SkShader> shaderA(SkGradientShader::CreateLinear(pts, colors, NULL, 2, 31 colors[0] = SK_ColorBLACK; 32 colors[1] = SkColorSetARGB(0x80, 0, 0, 0); 33 SkAutoTUnref<SkShader> shaderB(SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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imagefilterstransformed.cpp | 44 SkColor colors[2]; local 45 colors[0] = SK_ColorWHITE; 46 colors[1] = SK_ColorBLACK; 48 SkGradientShader::CreateRadial(SkPoint::Make(x, y), radius, colors, NULL, 2,
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patch.cpp | 14 const SkColor colors[] = { local 20 return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), 91 // The order of the colors and points is clockwise starting at upper-left corner. 103 const SkColor colors[SkPatchUtils::kNumCorners] = { variable 130 canvas->drawPatch(cubics, colors, NULL, xfer, paint); 139 canvas->drawPatch(cubics, colors, texCoords, xfer, paint);
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shallowgradient.cpp | 13 static SkShader* shader_linear(const SkColor colors[], int count, const SkSize& size) { 15 return SkGradientShader::CreateLinear(pts, colors, NULL, count, 19 static SkShader* shader_radial(const SkColor colors[], int count, const SkSize& size) { 21 return SkGradientShader::CreateRadial(center, size.width()/2, colors, NULL, count, 25 static SkShader* shader_conical(const SkColor colors[], int count, const SkSize& size) { 29 colors, NULL, count, 33 static SkShader* shader_sweep(const SkColor colors[], int count, const SkSize& size) { 35 colors, NULL, count); 55 const SkColor colors[] = { 0xFF555555, 0xFF444444 }; variable 56 const int colorCount = SK_ARRAY_COUNT(colors); [all...] |
textblobcolortrans.cpp | 20 // This gm tests that textblobs can be translated and have their colors regenerated 71 // Colors were chosen to map to pairs of canonical colors. The GPU Backend will cache A8 72 // Texture Blobs based on the canonical color they map to. Canonical colors are used to 74 SkColor colors[] = {SK_ColorCYAN, SK_ColorLTGRAY, SK_ColorYELLOW, SK_ColorWHITE}; variable 76 size_t count = SK_ARRAY_COUNT(colors); 80 paint.setColor(colors[colorIndex++ % count]);
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textblobshader.cpp | 59 SkColor colors[2]; variable 60 colors[0] = SK_ColorRED; 61 colors[1] = SK_ColorGREEN; 63 SkScalar pos[SK_ARRAY_COUNT(colors)]; 71 sz.width() * .66f, colors, pos, 72 SK_ARRAY_COUNT(colors), variable
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/external/skia/samplecode/ |
SampleBigGradient.cpp | 14 SkColor colors[] = { 0xFF000000, 0xFF333333 }; local 16 return SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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Sample2PtRadial.cpp | 31 SkColor colors[] = { SK_ColorRED, SK_ColorBLUE }; local 36 SkShader* s = SkGradientShader::CreateTwoPointConical(c0, r0, c1, r1, colors,
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SampleClamp.cpp | 18 SkColor colors[] = { SK_ColorRED, SK_ColorBLUE }; local 19 return SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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SampleRepeatTile.cpp | 23 const SkColor colors[] = { local 29 paint.setColor(colors[ix & 3]);
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/external/jmonkeyengine/engine/src/core/com/jme3/font/ |
ColorTags.java | 19 private LinkedList<Range> colors = new LinkedList<Range>();
field in class:ColorTags 36 return colors;
40 colors.clear();
56 colors.add(range);
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/cts/tests/tests/widget/src/android/widget/cts/ |
SwitchTest.java | 58 ColorStateList colors = ColorStateList.valueOf(Color.RED); local 59 aSwitch.setThumbTintList(colors); 62 assertSame(colors, aSwitch.getThumbTintList()); 73 ColorStateList colors = ColorStateList.valueOf(Color.RED); local 74 aSwitch.setTrackTintList(colors); 77 assertSame(colors, aSwitch.getTrackTintList());
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/external/libvncserver/libvncclient/ |
cursor.c | 51 uint32_t colors[2]; local 81 /* Read and convert background and foreground colors. */ 88 colors[0] = RGB24_TO_PIXEL(32, rgb.backRed, rgb.backGreen, rgb.backBlue); 89 colors[1] = RGB24_TO_PIXEL(32, rgb.foreRed, rgb.foreGreen, rgb.foreBlue); 118 client->rcSource[x] = (uint8_t)colors[client->rcSource[x]]; 122 ((uint16_t *)client->rcSource)[x] = (uint16_t)colors[client->rcSource[x * 2]]; 126 ((uint32_t *)client->rcSource)[x] = colors[client->rcSource[x * 4]];
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/external/skia/src/lazy/ |
SkDiscardablePixelRef.cpp | 71 SkPMColor colors[256]; local 75 colors, &colorCount); 94 fCTable.reset(SkNEW_ARGS(SkColorTable, (colors, colorCount)));
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/external/skia/src/views/ |
SkParsePaint.cpp | 23 SkColor colors[2]; local 26 colors[0] = colors[1] = SK_ColorBLACK; // need to initialized the alpha to opaque, since FindColor doesn't set it 28 SkParse::FindColor(str, &colors[0]) && 30 SkParse::FindColor(str, &colors[1]) && 39 return SkGradientShader::CreateLinear(pts, colors, NULL, 2, mode);
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