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/external/lldb/source/Target/
Platform.cpp
312
strm.Printf("
Connected
: %s\n", is_connected ? "yes" : "no");
337
// OS version if we are
connected
, and we don't want to do it
348
// if we are now
connected
.
354
// We don't have valid OS version info, fetch it if we are
connected
456
// we aren't
connected
, since if we are
connected
, we should be able to
457
// request the remote OS version from the
connected
platform.
462
// We aren't
connected
and we might want to set the OS version
560
// system architecture if we are
connected
, and we don't want to do it
571
// if we are now
connected
[
all
...]
/frameworks/base/docs/html/guide/topics/connectivity/usb/
accessory.jd
59
accessory acts as the host, provides power to the USB bus, and enumerates
connected
devices.
119
<td>Allows you to enumerate and communicate with
connected
USB accessories.</td>
147
<p>When you filter for a
connected
accessory with an intent filter, the {@link
245
determine whether your application is interested in the
connected
accessory. If so, you can set
249
<li>Discover
connected
accessories by using an intent filter that filters for accessory
250
attached events or by enumerating
connected
accessories and finding the appropriate one.</li>
262
the user connects an accessory or by enumerating accessories that are already
connected
. Using an
264
desired accessory. Enumerating
connected
accessories is useful if you want to get a list of all
265
connected
accessories or if your application did not filter for an intent.</p>
315
to get an array all the USB accessories that are
connected
:</p
[
all
...]
host.jd
40
and enumerates
connected
USB devices. USB host mode is supported in Android 3.1 and higher.</p>
59
<td>Allows you to enumerate and communicate with
connected
USB devices.</td>
65
<td>Represents a
connected
USB device and contains methods to access its identifying
197
whether your application is interested in the
connected
device. If so, you can set up
201
<li>Discover
connected
USB devices by using an intent filter to be notified when the user
202
connects a USB device or by enumerating USB devices that are already
connected
.</li>
213
the user connects a device or by enumerating USB devices that are already
connected
. Using an
215
desired device. Enumerating
connected
USB devices is useful if you want to get a list of all
216
connected
devices or if your application did not filter for an intent.</p>
259
<p>If your application is interested in inspecting all of the USB devices currently
connected
[
all
...]
/frameworks/base/docs/html/tools/help/
adb.jd
27
emulator instance or
connected
Android-powered device. It is a client-server program that includes
56
<p>As shown, the emulator instance
connected
to adb on port 5555 is the same as the instance
67
<p>In order to use adb with a device
connected
over USB, you must enable
101
<p>If there's only one emulator running or only one device
connected
, the adb command is
240
<td>You can prepend this command to other adb commands, in which case adb will wait until the emulator/device instance is
connected
before issuing the other commands. Here's an example:
247
would issue the <code>install</code> command as soon as the emulator or device instance
connected
to the adb server, but before the Android system was fully booted, so it would result in an error. </td>
292
<p>Before issuing adb commands, it is helpful to know what emulator/device instances are
connected
to the adb server. You can generate a list of attached emulators/devices using the <code>devices</code> command: </p>
304
<li><code>offline</code> — the instance is not
connected
to adb or is not responding.</li>
305
<li><code>device</code> — the instance is now
connected
to the adb server. Note that this state does not
309
<li><code>no device</code> — there is no emulator/device
connected
[
all
...]
/cts/tools/tradefed-host/
README
40
1. Make sure you have at least one device
connected
60
note: all
connected
devices must be running the same build
/developers/build/prebuilts/gradle/BasicNetworking/Application/src/main/java/com/example/android/basicnetworking/
MainActivity.java
34
* Sample application demonstrating how to test whether a device is
connected
,
90
* Check whether the device is
connected
, and if so, whether the connection
/developers/build/prebuilts/gradle/DataLayer/
README.md
13
It does this by sending a picture between
connected
devices.
15
An Activity is being used for both the
connected
devices which implement their parts of
/developers/samples/android/connectivity/network/BasicNetworking/Application/src/main/java/com/example/android/basicnetworking/
MainActivity.java
34
* Sample application demonstrating how to test whether a device is
connected
,
90
* Check whether the device is
connected
, and if so, whether the connection
/developers/samples/android/wearable/wear/DataLayer/
template-params.xml
67
It does this by sending a picture between
connected
devices.
69
An Activity is being used for both the
connected
devices which implement their parts of
/development/samples/browseable/BasicNetworking/src/com.example.android.basicnetworking/
MainActivity.java
34
* Sample application demonstrating how to test whether a device is
connected
,
90
* Check whether the device is
connected
, and if so, whether the connection
/device/generic/goldfish/libqemu/
test_guest_1.c
51
printf("
Connected
to tcp:host:%d\n", port);
57
printf("
Connected
to '%s' pipe\n", PIPE_NAME);
/external/google-breakpad/src/third_party/curl/
easy.h
82
* Receives data from the
connected
socket. Use after successful
93
* Sends data over the
connected
socket. Use after successful
/external/jmonkeyengine/engine/src/networking/com/jme3/network/
Client.java
52
* Returns true if this client is fully
connected
to the
59
* server or -1 if this client isn't fully
connected
to the
/frameworks/base/core/java/android/hardware/hdmi/
HdmiPlaybackClient.java
27
*
connected
through HDMI bus.
96
* Gets the status of display device
connected
through HDMI bus.
/frameworks/base/core/java/android/net/
NetworkInfo.java
44
* <tr><td><code>
CONNECTED
</code></td><td><code>
CONNECTED
</code></td></tr>
52
CONNECTING,
CONNECTED
, SUSPENDED, DISCONNECTING, DISCONNECTED, UNKNOWN
72
CONNECTED
,
105
stateMap.put(DetailedState.
CONNECTED
, State.
CONNECTED
);
241
return mState == State.
CONNECTED
|| mState == State.CONNECTING;
253
return mState == State.
CONNECTED
;
/frameworks/base/core/java/android/net/netlink/
NetlinkSocket.java
134
* Send a message to a peer to which this socket has previously
connected
.
144
* Send a message to a peer to which this socket has previously
connected
,
/frameworks/base/core/java/android/nfc/tech/
BasicTagTechnology.java
48
/** Internal helper to throw IllegalStateException if the technology isn't
connected
*/
97
throw new IllegalStateException("Technology not
connected
yet");
/frameworks/base/docs/html/training/auto/
index.jd
21
Apps that work with Android Auto consoles run on a
connected
device, such as a phone or
23
interface for the
connected
app that is designed for use in a car.
/frameworks/base/docs/html/training/efficient-downloads/
connectivity_patterns.jd
32
<p>In most cases a Wi-Fi radio will offer greater bandwidth at a significantly lower battery cost. As a result, you should endeavor to perform data transfers when
connected
over Wi-Fi whenever possible.</p>
38
<p>When
connected
over a wireless radio, higher bandwidth generally comes at the price of higher battery cost. Meaning that LTE typically consumes more energy than 3G, which is in turn more expensive than 2G.</p>
/frameworks/base/media/java/android/media/
RemoteDisplay.java
65
* Starts listening for displays to be
connected
on the specified interface.
68
* @param listener The listener to invoke when displays are
connected
or disconnected.
/frameworks/base/packages/BackupRestoreConfirmation/res/values-en-rAU/
strings.xml
21
<string name="backup_confirm_text" msgid="1878021282758896593">"A full backup of all data to a
connected
desktop computer has been requested. Do you want to allow this to happen?\n\nIf you did not request the backup yourself, do not allow the operation to proceed."</string>
24
<string name="restore_confirm_text" msgid="7499866728030461776">"A full restore of all data from a
connected
desktop computer has been requested. Do you want to allow this to happen?\n\nIf you did not request the restore yourself, do not allow the operation to proceed. This will replace any data currently on the device!"</string>
/frameworks/base/packages/BackupRestoreConfirmation/res/values-en-rGB/
strings.xml
21
<string name="backup_confirm_text" msgid="1878021282758896593">"A full backup of all data to a
connected
desktop computer has been requested. Do you want to allow this to happen?\n\nIf you did not request the backup yourself, do not allow the operation to proceed."</string>
24
<string name="restore_confirm_text" msgid="7499866728030461776">"A full restore of all data from a
connected
desktop computer has been requested. Do you want to allow this to happen?\n\nIf you did not request the restore yourself, do not allow the operation to proceed. This will replace any data currently on the device!"</string>
/frameworks/base/packages/BackupRestoreConfirmation/res/values-en-rIN/
strings.xml
21
<string name="backup_confirm_text" msgid="1878021282758896593">"A full backup of all data to a
connected
desktop computer has been requested. Do you want to allow this to happen?\n\nIf you did not request the backup yourself, do not allow the operation to proceed."</string>
24
<string name="restore_confirm_text" msgid="7499866728030461776">"A full restore of all data from a
connected
desktop computer has been requested. Do you want to allow this to happen?\n\nIf you did not request the restore yourself, do not allow the operation to proceed. This will replace any data currently on the device!"</string>
/frameworks/base/packages/SystemUI/src/com/android/systemui/usb/
UsbDebuggingActivity.java
96
boolean
connected
= intent.getBooleanExtra(UsbManager.USB_CONNECTED, false);
97
if (!
connected
) {
/hardware/qcom/display/msm8084/libqdutils/
display_config.h
59
// Check if external display is
connected
. Useful to check before making
61
// Returns 1 if
connected
, 0 if disconnected, negative values on errors
Completed in 297 milliseconds
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