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  /prebuilts/ndk/9/platforms/android-9/arch-x86/usr/include/android/
input.h 326 * coordinate of a motion event.
432 /* Get the X coordinate offset.
438 /* Get the Y coordinate offset.
445 * You can multiply this number with an X coordinate sample to find the
446 * actual hardware value of the X coordinate. */
450 * You can multiply this number with a Y coordinate sample to find the
451 * actual hardware value of the Y coordinate. */
464 /* Get the original raw X coordinate of this event.
470 /* Get the original raw X coordinate of this event.
476 /* Get the current X coordinate of this event for the given pointer index
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  /external/freetype/src/autofit/
afblue.dat 203 // During the hinting process, all coordinate values between those two lines
220 // coordinate values) are supported.
226 // Take the maximum flat and round coordinate values of the blue string
270 // zones (i.e., adjusting vertical and horizontal coordinate values,
277 // Take the maximum flat and round coordinate values of the blue string
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
UVProjectionGenerator.java 39 // skip the Z-coordinate
70 if (dotNZ < borderAngle) {// discard X-coordinate
77 } else {// discard Z-coordinate
86 if (dorNY > borderAngle) {// discard Y-coordinate
93 } else {// discard Z-coordinate
TextureGeneratorWood.java 155 * @param x X coordinate of the texture pixel
156 * @param y Y coordinate of the texture pixel
157 * @param z Z coordinate of the texture pixel
  /external/pdfium/public/
fpdf_doc.h 151 // x - The x coordinate of the point, specified in page coordinate system.
152 // y - The y coordinate of the point, specified in page coordinate system.
156 // The point coordinates are specified in page coordinate system. You can convert coordinates
  /frameworks/base/test-runner/src/android/test/
ViewAsserts.java 45 assertTrue("view should have positive y coordinate on screen",
95 * @param x The expected x coordinate.
96 * @param y The expected y coordinate.
105 assertEquals("x coordinate", x, xy[0] - xyRoot[0]);
106 assertEquals("y coordinate", y, xy[1] - xyRoot[1]);
  /frameworks/base/core/java/android/hardware/
SensorEvent.java 25 * <u>Definition of the coordinate system used by the SensorEvent API.</u>
29 * The coordinate-system is defined relative to the screen of the phone in its
42 * alt="Sensors coordinate-system diagram." border="0" /></center>
46 * <b>Note:</b> This coordinate system is different from the one used in the
61 * also {@link SensorEvent} for a definition of the coordinate system used).
151 * around the device's local X, Y and Z axis. The coordinate system is the
246 * are m/s^2. The coordinate system is the same as is used by the acceleration sensor.</p>
252 * gravity. All values have units of m/s^2. The coordinate system is the same as is used by the
272 * The reference coordinate system is defined as a direct orthonormal basis,
286 * alt="World coordinate-system diagram." border="0" /></center
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  /frameworks/base/core/java/android/view/inputmethod/
CursorAnchorInfo.java 324 * @param left x coordinate of the left edge of the character in local coordinates.
325 * @param top y coordinate of the top edge of the character in local coordinates.
326 * @param right x coordinate of the right edge of the character in local coordinates.
327 * @param bottom y coordinate of the bottom edge of the character in local coordinates.
360 * the coordinate transformation matrix is not provided via {@link #setMatrix(Matrix)}.
364 // Coordinate transformation matrix is mandatory when at least one positional
373 throw new IllegalArgumentException("Coordinate transformation matrix is " +
460 * @return x coordinate that is compatible with {@link Layout#getPrimaryHorizontal(int)}.
472 * @return y coordinate that is compatible with {@link Layout#getLineTop(int)}.
482 * @return y coordinate that is compatible with {@link Layout#getLineBaseline(int)}
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  /external/bouncycastle/bcprov/src/main/java/org/bouncycastle/math/ec/
ECPoint.java 40 throw new IllegalArgumentException("unknown coordinate system");
94 * Normalizes this point, and then returns the affine x-coordinate.
108 * Normalizes this point, and then returns the affine y-coordinate.
121 * Returns the affine x-coordinate after checking that this point is normalized.
123 * @return The affine x-coordinate of this point
133 * Returns the affine y-coordinate after checking that this point is normalized
135 * @return The affine y-coordinate of this point
145 * Returns the x-coordinate.
147 * Caution: depending on the curve's coordinate system, this may not be the same value as in an
148 * affine coordinate system; use normalize() to get a point where the coordinates have thei
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  /packages/apps/Camera/jni/
mosaic_renderer_jni.cpp 58 // gK is the transformation to map the canonical {-1,1} vertex coordinate system
59 // to the {0,gPreviewImageWidth[LR]} input image frame coordinate system before
129 // last frame mosaic into the current frame coordinate system.
269 // Compute the position of the current frame in the screen coordinate system
300 // the last frame's coordinate system into the coordinate system of the
344 // Km moves the coordinate system from openGL to image pixels so
346 // inv(Km) moves the coordinate system back to openGL normalized
421 // K is the transformation to map the canonical [-1,1] vertex coordinate
422 // system to the [0,w] image coordinate system before applying the give
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  /packages/apps/LegacyCamera/jni/
mosaic_renderer_jni.cpp 58 // gK is the transformation to map the canonical {-1,1} vertex coordinate system
59 // to the {0,gPreviewImageWidth[LR]} input image frame coordinate system before
129 // last frame mosaic into the current frame coordinate system.
246 // Compute the position of the current frame in the screen coordinate system
277 // the last frame's coordinate system into the coordinate system of the
321 // Km moves the coordinate system from openGL to image pixels so
323 // inv(Km) moves the coordinate system back to openGL normalized
402 // K is the transformation to map the canonical [-1,1] vertex coordinate
403 // system to the [0,w] image coordinate system before applying the give
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  /packages/inputmethods/LatinIME/java/src/com/android/inputmethod/keyboard/
Key.java 114 /** X coordinate of the top-left corner of the key in the keyboard layout, excluding the gap. */
116 /** Y coordinate of the top-left corner of the key in the keyboard layout, excluding the gap. */
245 * Create a key with the given top-left coordinate and extract its attributes from a key
252 * @param row the row that this key belongs to. row's x-coordinate will be the right edge of
275 // Update row to have current x coordinate.
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  /external/fonttools/Lib/fontTools/misc/
bezierTools.py 72 is an x coordinate if isHorizontal is False, a y coordinate if
111 which is an x coordinate if isHorizontal is False, a y coordinate if
143 which is an x coordinate if isHorizontal is False, a y coordinate if
  /hardware/qcom/camera/QCamera2/HAL3/
QCamera3CropRegionMapper.cpp 139 * @crop_left : x coordinate of top left corner of rectangle
140 * @crop_top : y coordinate of top left corner of rectangle
175 * @crop_left : x coordinate of top left corner of rectangle
176 * @crop_top : y coordinate of top left corner of rectangle
216 * @left : x coordinate of top left corner of rectangle
217 * @top : y coordinate of top left corner of rectangle
  /external/mesa3d/docs/
MESA_texture_array.spec 75 coordinate.
134 reflects the fact that the R coordinate is not always used.)
278 "Let s(x,y) be the function that associates an s texture coordinate
448 texture coordinate, clamped to the range [0, 1]. For texture lookups
450 <q> texture coordinate, clamped to the range [0, 1]. Then the
553 coordinate mappings. The "coordinates used" column indicate the
554 input values used for each coordinate of the texture lookup, the
558 -- Section 3.11.6.2 "TXP: Project coordinate and map to color"
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  /frameworks/base/core/java/android/inputmethodservice/
Keyboard.java 151 * Container for keys in the keyboard. All keys in a row are at the same Y-coordinate.
253 /** X coordinate of the key in the keyboard layout */
255 /** Y coordinate of the key in the keyboard layout */
322 /** Create a key with the given top-left coordinate and extract its attributes from
327 * @param x the x coordinate of the top-left
328 * @param y the y coordinate of the top-left
452 * @param x the x-coordinate of the point
453 * @param y the y-coordinate of the point
475 * @param x the x-coordinate of the point
476 * @param y the y-coordinate of the poin
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  /system/core/libmincrypt/tools/
DumpPublicKey.java 182 int nbytes = key.getParams().getCurve().getField().getFieldSize() / 8; // # of 32 bit integers in X coordinate
189 // Write out Y coordinate as array of characters.
203 // Write out Y coordinate as array of characters.
  /development/perftests/panorama/feature_mos/src/mosaic/
MosaicTypes.h 73 BlendRect brect; // This frame warped to the Mosaic coordinate system
  /development/samples/Support4Demos/src/com/example/android/supportv4/widget/
ExploreByTouchHelperActivity.java 136 * @param top Top coordinate as a fraction of the parent height, range
138 * @param left Left coordinate as a fraction of the parent width, range
140 * @param bottom Bottom coordinate as a fraction of the parent height,
142 * @param right Right coordinate as a fraction of the parent width,
  /external/androidplot/AndroidPlot-Core/src/main/java/com/androidplot/ui/widget/
Widget.java 81 * @param x X-Coordinate of the top left corner of element. When using RELATIVE, must be a value between 0 and 1.
82 * @param xLayoutStyle LayoutType to use when orienting this element's X-Coordinate.
83 * @param y Y_VALS_ONLY-Coordinate of the top-left corner of element. When using RELATIVE, must be a value between 0 and 1.
84 * @param yLayoutStyle LayoutType to use when orienting this element's Y_VALS_ONLY-Coordinate.
  /external/chromium-trace/trace-viewer/tracing/tracing/ui/annotations/
comment_box_annotation_view.html 63 // Update positions to latest coordinate.
  /external/chromium-trace/trace-viewer/tracing/tracing/ui/base/
elided_cache.html 100 * A pair representing an elided string and world-coordinate width
  /external/deqp/doc/testspecs/GLES2/
functional.texture.units.txt 38 For each texture a separate coordinate array is generated, yielding different
  /external/deqp/doc/testspecs/GLES31/
functional.tessellation.txt 25 + Tessellation UVW coordinate verification
64 The tessellation coordinate (gl_TessCoord) verification cases draw the vertices
72 x + (1.0-x) == 1.0 for a given uvw coordinate x). The cases draw multiple times
155 The tessellation coordinate generation is somewhat implementation-dependent when
  /external/deqp/framework/referencerenderer/
design.txt 72 Coordinate transform:

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