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  /external/skia/bench/
HairlinePathBench.cpp 230 // Don't have default path renderer for conics yet on GPU, so must use AA
  /external/skia/dm/
Android.mk 507 ../src/gpu/GrContextFactory.cpp \
508 ../src/gpu/GrTest.cpp
538 $(LOCAL_PATH)/../include/gpu \
545 $(LOCAL_PATH)/../src/gpu \
  /external/skia/gm/
constcolorprocessor.cpp 9 // This test only works with the GPU backend.
dstreadshuffle.cpp 159 // In order to get some batching on the GPU backend we do 2 src over for
hairlines.cpp 85 // Two problem cases for gpu hairline renderer found by shapeops testing. These used
textblobtransforms.cpp 72 // Colors were chosen to map to pairs of canonical colors. The GPU Backend will cache A8
texturedomaineffect.cpp 9 // This test only works with the GPU backend.
variedtext.cpp 16 * used as a bench to measure how well the GPU backend batches text draws.
xfermodes3.cpp 121 * So when running on a GPU canvas we explicitly create a temporary canvas using a texture with
  /external/skia/gyp/
debugger.gyp 88 '../src/gpu', # To pull gl/GrGLUtil.h
  /external/skia/include/core/
SkColorFilter.h 128 * A subclass may implement this factory function to work with the GPU backend.
  /external/skia/include/gpu/
GrTypesPriv.h 242 * Indicates the type of pending IO operations that can be recorded for gpu resources.
  /external/skia/samplecode/
SampleChart.cpp 81 // A set of scrolling line plots with the area between each plot filled. Stresses out GPU path
  /external/skia/src/core/
SkMultiPictureDraw.cpp 104 // to continue processing gpu-data without having to wait on the cpu tasks.
SkPictureContentInfo.cpp 41 *reason = "Unknown reason for GPU unsuitability.";
  /external/skia/src/gpu/
GrClipMaskManager.h 130 // or gpu-rendered cases.
GrResourceCache.cpp 141 TRACE_COUNTER2(TRACE_DISABLED_BY_DEFAULT("skia.gpu.cache"), "skia budget", "used",
172 TRACE_COUNTER2(TRACE_DISABLED_BY_DEFAULT("skia.gpu.cache"), "skia budget", "used",
411 TRACE_COUNTER2(TRACE_DISABLED_BY_DEFAULT("skia.gpu.cache"), "skia budget", "used",
440 TRACE_COUNTER2(TRACE_DISABLED_BY_DEFAULT("skia.gpu.cache"), "skia budget", "used",
  /external/skia/src/gpu/gl/
GrGLProgram.h 28 * This class manages a GPU program and records per-program information.
  /external/skia/src/image/
SkImage_Gpu.cpp 91 // let the GPU perform this transformation for us
  /external/skia/tests/
GrMemoryPoolTest.cpp 9 // This is a GPU-backend specific test
GrOrderedSetTest.cpp 10 // This is a GPU-backend specific test
GrRedBlackTreeTest.cpp 8 // This is a GPU-backend specific test
PathCoverageTest.cpp 14 Duplicates lots of code from gpu/src/GrPathUtils.cpp
  /frameworks/base/docs/html/training/wearables/apps/
index.jd 19 GPU. They are fundamentally the same as apps built for other devices using the Android SDK, but
  /frameworks/base/libs/hwui/
Program.cpp 164 // issues in GPU hardware that tends to paint hor/vert lines in pixels shifted

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