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Searched
full:nearest
(Results
276 - 300
of
983
) sorted by null
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/packages/apps/Launcher3/src/com/android/launcher3/
CellLayout.java
133
// When a drag operation is in progress, holds the
nearest
cell to the touch point
[
all
...]
/external/deqp/modules/gles3/functional/
es3fFramebufferBlitTests.cpp
208
<< "Verifying consistency of
NEAREST
filtering. Verifying rect " << m_dstRect << ".\n"
209
<< "Rounding direction of the
NEAREST
filter at the horisontal texel edge (x = n + 0.5) should not depend on the y-coordinate.\n"
210
<< "Rounding direction of the
NEAREST
filter at the vertical texel edge (y = n + 0.5) should not depend on the x-coordinate.\n"
290
<< "Image verification failed,
nearest
filter is not consistent."
[
all
...]
/external/aac/libSBRdec/src/
sbrdec_drc.cpp
399
/* startSample is truncated to the
nearest
corresponding start subsample in
403
/* stopSample is rounded upwards to the
nearest
corresponding stop subsample
/external/clang/lib/CodeGen/
CGCleanup.h
217
/// The
nearest
normal cleanup scope enclosing this one.
220
/// The
nearest
EH scope enclosing this one.
/external/freetype/src/cff/
cf2blues.c
275
/* Search for the
nearest
flat edge in `FamilyBlues' or */
461
* edge at the
nearest
device pixel.
/external/libvpx/libvpx/vp9/encoder/
vp9_mbgraph.c
85
// FIXME should really use something like near/
nearest
MV and/or MV prediction
121
// FIXME should really use something like near/
nearest
MV and/or MV prediction
/external/llvm/include/llvm/CodeGen/
ValueTypes.h
256
/// to the
nearest
power of two (and at least to eight), and returns the
297
/// the
nearest
power of 2 and returns that type.
/external/llvm/include/llvm/Support/
TimeValue.h
215
///
nearest
microsecond (divide by one thousand).
222
///
nearest
millisecond (divide by one million).
/external/llvm/lib/Analysis/
IVUsers.cpp
102
// header
nearest
to BB. The
nearest
loop may not contain BB.
/external/mesa3d/src/gallium/drivers/svga/
svga_resource_buffer_upload.c
364
* Discontiguous ranges -- keep track of the
nearest
range.
395
* Everything else failed, so just extend the
nearest
range.
/external/pdfium/core/src/fxcodec/libjpeg/
fpdfapi_jdcolor.c
94
/* Cr=>R value is
nearest
int to 1.40200 * x */
97
/* Cb=>B value is
nearest
int to 1.77200 * x */
fpdfapi_jdmerge.c
110
/* Cr=>R value is
nearest
int to 1.40200 * x */
113
/* Cb=>B value is
nearest
int to 1.77200 * x */
/external/pdfium/third_party/freetype/src/cff/
cf2blues.c
275
/* Search for the
nearest
flat edge in `FamilyBlues' or */
461
* edge at the
nearest
device pixel.
/external/skia/src/core/
SkDistanceFieldGen.cpp
13
float fDistSq; // distance squared to
nearest
(so far) edge texel
14
SkPoint fDistVector; // distance vector to
nearest
(so far) edge texel
/external/valgrind/VEX/priv/
host_generic_maddf.c
124
/* And finally truncation with round to
nearest
. */
297
bit. In round-to-
nearest
001 rounds down like 00,
/frameworks/av/media/libeffects/lvm/lib/Reverb/src/
LVREV_ApplyNewSettings.c
403
/* Find the
nearest
room size in table */
426
/* Interpolate the gain between
nearest
room sizes */
/frameworks/base/core/java/com/android/internal/content/
PackageHelper.java
86
// Round up to
nearest
MB, plus another MB for filesystem overhead
111
// Round up to
nearest
MB, plus another MB for filesystem overhead
/hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vp9/encoder/
vp9_mbgraph.c
88
// FIXME should really use something like near/
nearest
MV and/or MV prediction
127
// FIXME should really use something like near/
nearest
MV and/or MV prediction
/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/idlelib/
AutoCompleteWindow.py
321
jump = self.listbox.
nearest
(self.listbox.winfo_height()) - \
322
self.listbox.
nearest
(0)
/prebuilts/python/linux-x86/2.7.5/lib/python2.7/idlelib/
AutoCompleteWindow.py
321
jump = self.listbox.
nearest
(self.listbox.winfo_height()) - \
322
self.listbox.
nearest
(0)
/bionic/libm/upstream-freebsd/lib/msun/src/
e_rem_pio2.c
130
/* Use a specialized rint() to get fn. Assume round-to-
nearest
. */
s_remquol.c
56
* quotient, rounded to the
nearest
integer. We choose n=31 because
/bionic/linker/
linker_allocator.cpp
37
// rounded up to the
nearest
power of two.
/cts/tests/tests/hardware/src/android/hardware/cts/helpers/
SensorCtsHelper.java
41
* Get the value of the 95th percentile using
nearest
rank algorithm.
/development/perftests/panorama/feature_stab/db_vlvm/
db_feature_matching.h
230
1 means
nearest
neighbor, 2 means bilinear warping.
Completed in 301 milliseconds
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