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  /external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Misc/
Unshaded.j3md 44 RenderState {
  /external/jmonkeyengine/engine/src/test/jme3test/texture/
UnshadedArray.j3md 44 RenderState {
  /frameworks/base/libs/hwui/renderstate/
PixelBufferState.cpp 16 #include "renderstate/PixelBufferState.h"
PixelBufferState.h 25 friend class Caches; // TODO: move to RenderState
Blend.h 30 friend class RenderState;
Scissor.h 26 friend class RenderState;
  /frameworks/base/libs/hwui/renderthread/
RenderThread.h 41 class RenderState;
91 RenderState& renderState() { return *mRenderState; }
140 RenderState* mRenderState;
CanvasContext.cpp 27 #include "renderstate/RenderState.h"
28 #include "renderstate/Stencil.h"
51 mRenderThread.renderState().registerCanvasContext(this);
57 mRenderThread.renderState().unregisterCanvasContext(this);
116 mCanvas = new OpenGLRenderer(mRenderThread.renderState());
298 TreeInfo info(TreeInfo::MODE_RT_ONLY, mRenderThread.renderState());
312 thread.renderState().invokeFunctor(functor, mode, nullptr);
342 TreeInfo info(TreeInfo::MODE_FULL, mRenderThread.renderState());
362 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap)
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EglManager.cpp 22 #include "renderstate/RenderState.h"
105 mRenderThread.renderState().onGLContextCreated();
171 mRenderThread.renderState().assetAtlas().init(mAtlasBuffer,
207 mRenderThread.renderState().onGLContextDestroyed();
CanvasContext.h 47 class RenderState;
119 friend class android::uirenderer::RenderState;
  /frameworks/base/libs/hwui/
LayerCache.h 27 class RenderState;
59 Layer* get(RenderState& renderState, const uint32_t width, const uint32_t height);
PatchCache.h 54 PatchCache(RenderState& renderState);
171 RenderState& mRenderState;
Caches.cpp 24 #include "renderstate/RenderState.h"
50 Caches::Caches(RenderState& renderState)
52 , patchCache(renderState)
55 , mRenderState(&renderState)
Layer.h 49 class RenderState;
75 Layer(Type type, RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight);
347 RenderState& renderState;
PatchCache.cpp 26 #include "renderstate/RenderState.h"
35 PatchCache::PatchCache(RenderState& renderState)
36 : mRenderState(renderState)
PixelBuffer.cpp 24 #include "renderstate/RenderState.h"
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/
SimpleAppRS.java 99 RenderState colorRS = new RenderState(genericV, colorF, null, null);
117 RenderState texRS = new RenderState(genericV, textureF, alphaBlend, null);
155 RenderState diffuseRS = new RenderState(genericV, diffuseF, null, null);
  /external/jmonkeyengine/engine/src/core/com/jme3/effect/
ParticleMesh.java 35 import com.jme3.material.RenderState;
54 * This can be used in conjuction with {@link RenderState#setPointSprite(boolean) point sprites}
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Renderable.java 48 RenderState mRenderState;
68 public void setRenderState(RenderState renderState) {
69 mRenderState = renderState;
Scene.java 199 public void assignRenderStateToMaterial(RenderState renderState, String regex) {
206 shape.setRenderState(renderState);
211 public void assignRenderState(RenderState renderState) {
215 shape.setRenderState(renderState);
  /external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/
RenderDeviceJme.java 36 import com.jme3.material.RenderState;
165 private RenderState.BlendMode convertBlend() {
167 return RenderState.BlendMode.Off;
169 return RenderState.BlendMode.Alpha;
171 return RenderState.BlendMode.Modulate;
241 niftyMat.getAdditionalRenderState().setBlendMode(RenderState.BlendMode.Alpha);
  /external/deqp/framework/referencerenderer/
rrRenderer.hpp 110 DrawCommand (const RenderState& state_, const RenderTarget& renderTarget_, const Program& program_, int numVertexAttribs_, const VertexAttrib* vertexAttribs_, const PrimitiveList& primitives_)
120 const RenderState& state;
  /external/jmonkeyengine/engine/src/core/com/jme3/system/
NullRenderer.java 36 import com.jme3.material.RenderState;
74 public void applyRenderState(RenderState state) {
  /external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Light/
Lighting.j3md 162 RenderState {
187 RenderState {
  /external/jmonkeyengine/engine/src/terrain/Common/MatDefs/Terrain/
TerrainLighting.j3md 180 RenderState {
205 RenderState {

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12 3 4 5