HomeSort by relevance Sort by last modified time
    Searched full:renderstate (Results 76 - 100 of 101) sorted by null

1 2 34 5

  /external/deqp/modules/gles2/functional/
es2fRandomFragmentOpTests.cpp 95 void translateState (const RenderState& src, rr::FragmentOperationState& dst, const tcu::RenderTarget& renderTarget)
153 static void setGLState (glu::CallLogWrapper& wrapper, const RenderState& state, int viewportX, int viewportY)
es2fPolygonOffsetTests.cpp 420 rr::RenderState state((rr::ViewportState)(rr::WindowRectangle(0, 0, m_targetSize, m_targetSize)));
683 rr::RenderState state((rr::ViewportState)(rr::WindowRectangle(0, 0, m_targetSize, m_targetSize)));
    [all...]
  /external/deqp/modules/gles3/functional/
es3fRandomFragmentOpTests.cpp 95 void translateState (const RenderState& src, rr::FragmentOperationState& dst, const tcu::RenderTarget& renderTarget)
153 static void setGLState (glu::CallLogWrapper& wrapper, const RenderState& state, int viewportX, int viewportY)
es3fPolygonOffsetTests.cpp 423 rr::RenderState state((rr::ViewportState)(rr::WindowRectangle(0, 0, m_targetSize, m_targetSize)));
686 rr::RenderState state((rr::ViewportState)(rr::WindowRectangle(0, 0, m_targetSize, m_targetSize)));
    [all...]
es3fShaderBuiltinVarTests.cpp 935 const rr::RenderState referenceState ((rr::ViewportState)(rr::MultisamplePixelBufferAccess::fromSinglesampleAccess(dst)));
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ddk/
d3dhal.h 155 LPD3DHAL_RENDERSTATECB RenderState;
493 D3DRENDERSTATETYPE RenderState;
  /external/deqp/modules/glshared/
glsTextureBufferCase.cpp 671 const rr::RenderState renderState(rr::ViewportState(rr::WindowRectangle(0, 0, target.getWidth(), target.getHeight())));
699 const rr::DrawCommand cmd(renderState, renderTarget, program, 1, vertexAttribs, primitives);
706 const rr::DrawCommand cmd(renderState, renderTarget, program, 1, vertexAttribs, primitives);
    [all...]
glsFragOpInteractionCase.cpp 65 using gls::InteractionTestUtil::RenderState;
177 RenderState state;
224 static void setRenderState (sglr::Context& ctx, const RenderState& state)
glsInteractionTestUtil.cpp 54 void computeRandomRenderState (de::Random& rnd, RenderState& state, glu::ApiType apiType, int targetWidth, int targetHeight)
  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglGL1Renderer.java 5 import com.jme3.material.RenderState;
246 public void applyRenderState(RenderState state) {
319 if (state.getFaceCullMode() == RenderState.FaceCullMode.Off) {
346 if (state.getBlendMode() == RenderState.BlendMode.Off) {
    [all...]
LwjglRenderer.java 35 import com.jme3.material.RenderState;
36 import com.jme3.material.RenderState.StencilOperation;
37 import com.jme3.material.RenderState.TestFunction;
463 public void applyRenderState(RenderState state) {
556 if (state.getFaceCullMode() == RenderState.FaceCullMode.Off) {
583 if (state.getBlendMode() == RenderState.BlendMode.Off) {
    [all...]
  /external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/
MTLLoader.java 38 import com.jme3.material.RenderState.BlendMode;
  /external/jmonkeyengine/engine/src/test/jme3test/water/
TestPostWater.java 12 import com.jme3.material.RenderState.BlendMode;
  /frameworks/base/libs/hwui/
DisplayListOp.h 27 #include "renderstate/RenderState.h"
636 mEntry = renderer.renderState().assetAtlas().getEntry(mBitmap);
801 mEntry = renderer.renderState().assetAtlas().getEntry(mBitmap);
    [all...]
FontRenderer.cpp 27 #include "renderstate/RenderState.h"
OpenGLRenderer.cpp 27 #include "renderstate/MeshState.h"
28 #include "renderstate/RenderState.h"
67 OpenGLRenderer::OpenGLRenderer(RenderState& renderState)
70 , mRenderState(renderState)
    [all...]
RenderNode.cpp 174 mLayer = LayerRenderer::createRenderLayer(info.renderState, getWidth(), getHeight());
    [all...]
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/materials/
MaterialHelper.java 38 import com.jme3.material.RenderState.BlendMode;
39 import com.jme3.material.RenderState.FaceCullMode;
  /external/deqp/modules/gles31/functional/
es31fDrawBuffersIndexedTests.cpp 625 rr::RenderState createRenderState (const BlendState& preCommonBlendState, const BlendState& postCommonBlendState, const DrawBufferInfo& info)
628 rr::RenderState state (rr::ViewportState(rr::WindowRectangle(0, 0, size.x(), size.y())));
806 const rr::RenderState renderState (createRenderState(preCommonBlendState, postCommonBlendState, drawBuffers[drawBufferNdx]));
811 const rr::DrawCommand command (renderState, renderTarget, program, DE_LENGTH_OF_ARRAY(vertexAttribs), vertexAttribs, primitives);
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/
Mesh.java 41 import com.jme3.material.RenderState;
66 * Points can also be used for {@link RenderState#setPointSprite(boolean) point
504 * does nothing if {@link RenderState#setPointSprite(boolean) point sprite}
    [all...]
  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainTestModifyHeight.java 46 import com.jme3.material.RenderState.BlendMode;
  /external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
OGLESShaderRenderer.java 39 import com.jme3.material.RenderState;
357 applyRenderState(RenderState.DEFAULT);
436 public void applyRenderState(RenderState state) {
555 if (state.getFaceCullMode() == RenderState.FaceCullMode.Off) {
601 if (state.getBlendMode() == RenderState.BlendMode.Off) {
    [all...]
  /external/jmonkeyengine/engine/src/blender/com/jme3/asset/
BlenderKey.java 45 import com.jme3.material.RenderState.FaceCullMode;
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/curves/
CurvesHelper.java 4 import com.jme3.material.RenderState.FaceCullMode;
  /external/deqp/modules/internal/
ditFrameworkTests.cpp 762 rr::RenderState state (viewport);

Completed in 1932 milliseconds

1 2 34 5