/prebuilts/ndk/9/platforms/android-21/arch-mips/usr/include/GLES3/ |
gl3.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); [all...] |
gl31.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); [all...] |
/prebuilts/ndk/9/platforms/android-21/arch-mips64/usr/include/GLES3/ |
gl3.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); [all...] |
gl31.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); [all...] |
/prebuilts/ndk/9/platforms/android-21/arch-x86/usr/include/GLES3/ |
gl3.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); [all...] |
gl31.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); [all...] |
/prebuilts/ndk/9/platforms/android-21/arch-x86_64/usr/include/GLES3/ |
gl3.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); [all...] |
gl31.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/ |
StateTransformFactory.java | 146 case glGetActiveUniform: [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderStateQueryTests.cpp | [all...] |
es3fUniformApiTests.cpp | 992 // Reference values for info that is expected to be reported by glGetActiveUniform() or glGetActiveUniformsiv(). 1008 // Info that is actually reported by glGetActiveUniform() or glGetActiveUniformsiv(). 1012 int nameLength; // \note Whether this includes the null byte depends on whether it was queried with glGetActiveUniform() or glGetActiveUniformsiv(). 1032 // Query info with glGetActiveUniform() and check validity. 1036 // Compare infos returned by glGetActiveUniform() and glGetUniformIndices() + glGetActiveUniformsiv() [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
GLProtoBuf.java | 178 glGetActiveUniform(147, 147), 775 case 147: return glGetActiveUniform; [all...] |
/development/ndk/platforms/android-21/include/GLES3/ |
gl31.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); [all...] |
/frameworks/native/opengl/include/GLES3/ |
gl31.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); [all...] |
/prebuilts/ndk/9/platforms/android-21/arch-arm/usr/include/GLES3/ |
gl31.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); [all...] |
/prebuilts/ndk/9/platforms/android-21/arch-arm64/usr/include/GLES3/ |
gl31.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwApi.inl | 196 #define glGetActiveUniform glwGetActiveUniform [all...] |
/external/deqp/modules/gles2/functional/ |
es2fUniformApiTests.cpp | 827 // Reference values for info that is expected to be reported by glGetActiveUniform(). 843 // Info that is actually reported by glGetActiveUniform(). 867 // Query info with glGetActiveUniform() and check validity. 889 // to be returned by glGetActiveUniform(), e.g. generates a name like var[0] for arrays, and recursively generates struct member names. [all...] |
/external/mesa3d/include/GL/ |
gl_mangle.h | 589 #define glGetActiveUniform MANGLE(GetActiveUniform) [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/ |
gl_mangle.h | 542 #define glGetActiveUniform MANGLE(GetActiveUniform) [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/ |
gl_mangle.h | 589 #define glGetActiveUniform MANGLE(GetActiveUniform) [all...] |
/external/deqp/framework/opengl/ |
gluCallLogWrapperApi.inl | 196 void glGetActiveUniform (glw::GLuint program, glw::GLuint index, glw::GLsizei bufSize, glw::GLsizei *length, glw::GLint *size, glw::GLenum *type, glw::GLchar *name); [all...] |
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_enc.cpp | [all...] |
/external/deqp/framework/platform/null/ |
tcuNullRenderContextFuncs.inl | [all...] |
/prebuilts/sdk/19/ |
android.jar | |