/prebuilts/ndk/9/platforms/android-21/arch-arm/usr/include/GLES2/ |
gl2.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
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/prebuilts/ndk/9/platforms/android-21/arch-arm64/usr/include/GLES2/ |
gl2.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
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/prebuilts/ndk/9/platforms/android-21/arch-mips/usr/include/GLES2/ |
gl2.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
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/prebuilts/ndk/9/platforms/android-21/arch-mips64/usr/include/GLES2/ |
gl2.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
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/prebuilts/ndk/9/platforms/android-21/arch-x86/usr/include/GLES2/ |
gl2.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
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/prebuilts/ndk/9/platforms/android-21/arch-x86_64/usr/include/GLES2/ |
gl2.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
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/prebuilts/ndk/9/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
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/prebuilts/ndk/9/platforms/android-8/arch-arm/usr/include/GLES2/ |
gl2.h | 529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
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/prebuilts/ndk/9/platforms/android-9/arch-arm/usr/include/GLES2/ |
gl2.h | 529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
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/prebuilts/ndk/9/platforms/android-9/arch-mips/usr/include/GLES2/ |
gl2.h | 529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
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/prebuilts/ndk/9/platforms/android-9/arch-x86/usr/include/GLES2/ |
gl2.h | 529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
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/external/deqp/framework/platform/null/ |
tcuNullRenderContextInitFuncs.inl | 196 gl->getActiveUniform = glGetActiveUniform; [all...] |
/development/ndk/platforms/android-18/include/GLES3/ |
gl3.h | [all...] |
/development/ndk/platforms/android-21/include/GLES3/ |
gl3.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); [all...] |
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
GL2Encoder.cpp | 720 ctx->glGetActiveUniform(self, program, i, maxLength, NULL, &size, &type, name); [all...] |
/frameworks/base/core/jni/ |
android_opengl_GLES20.cpp | [all...] |
/frameworks/native/opengl/include/GLES3/ |
gl3.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); [all...] |
/prebuilts/ndk/9/platforms/android-18/arch-arm/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/9/platforms/android-18/arch-mips/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/9/platforms/android-18/arch-x86/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/9/platforms/android-21/arch-arm/usr/include/GLES3/ |
gl3.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); [all...] |
/prebuilts/ndk/9/platforms/android-21/arch-arm64/usr/include/GLES3/ |
gl3.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); [all...] |