HomeSort by relevance Sort by last modified time
    Searched full:loader (Results 1 - 25 of 2011) sorted by null

1 2 3 4 5 6 7 8 91011>>

  /external/deqp/framework/opengl/wrapper/
glwInitGL30.inl 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender");
9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange");
15 gl->bindFragDataLocation = (glBindFragDataLocationFunc) loader->get("glBindFragDataLocation")
    [all...]
glwInitES20.inl 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
8 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
9 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
10 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer");
11 gl->bindRenderbuffer = (glBindRenderbufferFunc) loader->get("glBindRenderbuffer");
12 gl->bindTexture = (glBindTextureFunc) loader->get("glBindTexture");
13 gl->blendColor = (glBlendColorFunc) loader->get("glBlendColor");
14 gl->blendEquation = (glBlendEquationFunc) loader->get("glBlendEquation");
15 gl->blendEquationSeparate = (glBlendEquationSeparateFunc) loader->get("glBlendEquationSeparate")
    [all...]
glwInitGL44.inl 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender");
10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed");
12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
15 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase")
    [all...]
glwInitGL43.inl 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender");
10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed");
12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
15 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase")
    [all...]
glwInitGL40.inl 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender");
9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
10 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed");
11 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
12 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
13 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
14 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
15 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange")
    [all...]
glwInitES30.inl 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
8 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
9 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
10 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
11 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
12 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
13 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange");
14 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer");
15 gl->bindRenderbuffer = (glBindRenderbufferFunc) loader->get("glBindRenderbuffer")
    [all...]
glwInitGL42.inl 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender");
10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed");
12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
15 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase")
    [all...]
glwInitGL45.inl 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender");
10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed");
12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
15 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase")
    [all...]
glwInitGL41.inl 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
9 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender");
10 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
11 gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed");
12 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
13 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
14 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
15 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase")
    [all...]
glwInitGL33.inl 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender");
9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange");
15 gl->bindFragDataLocation = (glBindFragDataLocationFunc) loader->get("glBindFragDataLocation")
    [all...]
glwInitGL32.inl 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender");
9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange");
15 gl->bindFragDataLocation = (glBindFragDataLocationFunc) loader->get("glBindFragDataLocation")
    [all...]
glwInitES31.inl 6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
7 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
8 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange");
15 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer")
    [all...]
glwInitGL31.inl 6 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
7 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
8 gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender");
9 gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery");
10 gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
12 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer");
13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
14 gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange");
15 gl->bindFragDataLocation = (glBindFragDataLocationFunc) loader->get("glBindFragDataLocation")
    [all...]
glwInitExtES.inl 9 gl->blendBarrierKHR = (glBlendBarrierKHRFunc) loader->get("glBlendBarrierKHR");
14 gl->debugMessageCallback = (glDebugMessageCallbackFunc) loader->get("glDebugMessageCallbackKHR");
15 gl->debugMessageControl = (glDebugMessageControlFunc) loader->get("glDebugMessageControlKHR");
16 gl->debugMessageInsert = (glDebugMessageInsertFunc) loader->get("glDebugMessageInsertKHR");
17 gl->getDebugMessageLog = (glGetDebugMessageLogFunc) loader->get("glGetDebugMessageLogKHR");
18 gl->getObjectLabel = (glGetObjectLabelFunc) loader->get("glGetObjectLabelKHR");
19 gl->getObjectPtrLabel = (glGetObjectPtrLabelFunc) loader->get("glGetObjectPtrLabelKHR");
20 gl->getPointerv = (glGetPointervFunc) loader->get("glGetPointervKHR");
21 gl->objectLabel = (glObjectLabelFunc) loader->get("glObjectLabelKHR");
22 gl->objectPtrLabel = (glObjectPtrLabelFunc) loader->get("glObjectPtrLabelKHR")
    [all...]
glwInitExtGL.inl 9 gl->debugMessageCallback = (glDebugMessageCallbackFunc) loader->get("glDebugMessageCallback");
10 gl->debugMessageControl = (glDebugMessageControlFunc) loader->get("glDebugMessageControl");
11 gl->debugMessageInsert = (glDebugMessageInsertFunc) loader->get("glDebugMessageInsert");
12 gl->getDebugMessageLog = (glGetDebugMessageLogFunc) loader->get("glGetDebugMessageLog");
13 gl->getObjectLabel = (glGetObjectLabelFunc) loader->get("glGetObjectLabel");
14 gl->getObjectPtrLabel = (glGetObjectPtrLabelFunc) loader->get("glGetObjectPtrLabel");
15 gl->objectLabel = (glObjectLabelFunc) loader->get("glObjectLabel");
16 gl->objectPtrLabel = (glObjectPtrLabelFunc) loader->get("glObjectPtrLabel");
17 gl->popDebugGroup = (glPopDebugGroupFunc) loader->get("glPopDebugGroup");
18 gl->pushDebugGroup = (glPushDebugGroupFunc) loader->get("glPushDebugGroup")
    [all...]
  /external/deqp/framework/egl/wrapper/
eglwInitCore.inl 6 dst->bindAPI = (eglBindAPIFunc) loader->get("eglBindAPI");
7 dst->bindTexImage = (eglBindTexImageFunc) loader->get("eglBindTexImage");
8 dst->chooseConfig = (eglChooseConfigFunc) loader->get("eglChooseConfig");
9 dst->clientWaitSync = (eglClientWaitSyncFunc) loader->get("eglClientWaitSync");
10 dst->copyBuffers = (eglCopyBuffersFunc) loader->get("eglCopyBuffers");
11 dst->createContext = (eglCreateContextFunc) loader->get("eglCreateContext");
12 dst->createImage = (eglCreateImageFunc) loader->get("eglCreateImage");
13 dst->createPbufferFromClientBuffer = (eglCreatePbufferFromClientBufferFunc) loader->get("eglCreatePbufferFromClientBuffer");
14 dst->createPbufferSurface = (eglCreatePbufferSurfaceFunc) loader->get("eglCreatePbufferSurface");
15 dst->createPixmapSurface = (eglCreatePixmapSurfaceFunc) loader->get("eglCreatePixmapSurface")
    [all...]
eglwInitExtensions.inl 6 dst->clientWaitSyncKHR = (eglClientWaitSyncKHRFunc) loader->get("eglClientWaitSyncKHR");
7 dst->createImageKHR = (eglCreateImageKHRFunc) loader->get("eglCreateImageKHR");
8 dst->createPlatformPixmapSurfaceEXT = (eglCreatePlatformPixmapSurfaceEXTFunc) loader->get("eglCreatePlatformPixmapSurfaceEXT");
9 dst->createPlatformWindowSurfaceEXT = (eglCreatePlatformWindowSurfaceEXTFunc) loader->get("eglCreatePlatformWindowSurfaceEXT");
10 dst->createSyncKHR = (eglCreateSyncKHRFunc) loader->get("eglCreateSyncKHR");
11 dst->destroyImageKHR = (eglDestroyImageKHRFunc) loader->get("eglDestroyImageKHR");
12 dst->destroySyncKHR = (eglDestroySyncKHRFunc) loader->get("eglDestroySyncKHR");
13 dst->getPlatformDisplayEXT = (eglGetPlatformDisplayEXTFunc) loader->get("eglGetPlatformDisplayEXT");
14 dst->getSyncAttribKHR = (eglGetSyncAttribKHRFunc) loader->get("eglGetSyncAttribKHR");
15 dst->lockSurfaceKHR = (eglLockSurfaceKHRFunc) loader->get("eglLockSurfaceKHR")
    [all...]
  /external/freetype/src/base/
ftgloadr.c 5 /* The FreeType glyph loader (body). */
43 /* The glyph loader is a simple object which is used to load a set of */
48 /* loader.base Is really the bottom of the stack. It describes a */
52 /* loader.current Describes the top of the stack, on which a new */
56 /* Prepare Set up `loader.current' for addition of a new glyph */
61 /* The glyph loader is now a base object. Each driver used to */
68 /* create a new glyph loader */
73 FT_GlyphLoader loader = NULL; local
77 if ( !FT_NEW( loader ) )
79 loader->memory = memory
    [all...]
  /external/pdfium/third_party/freetype/src/base/
ftgloadr.c 5 /* The FreeType glyph loader (body). */
43 /* The glyph loader is a simple object which is used to load a set of */
48 /* loader.base Is really the bottom of the stack. It describes a */
52 /* loader.current Describes the top of the stack, on which a new */
56 /* Prepare Set up `loader.current' for addition of a new glyph */
61 /* The glyph loader is now a base object. Each driver used to */
68 /* create a new glyph loader */
73 FT_GlyphLoader loader = NULL; local
77 if ( !FT_NEW( loader ) )
79 loader->memory = memory
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/asset/
Desktop.cfg 3 LOADER com.jme3.texture.plugins.AWTLoader : jpg, bmp, gif, png, jpeg
4 LOADER com.jme3.audio.plugins.WAVLoader : wav
5 LOADER com.jme3.audio.plugins.OGGLoader : ogg
6 LOADER com.jme3.material.plugins.J3MLoader : j3m
7 LOADER com.jme3.material.plugins.J3MLoader : j3md
8 LOADER com.jme3.font.plugins.BitmapFontLoader : fnt
9 LOADER com.jme3.texture.plugins.DDSLoader : dds
10 LOADER com.jme3.texture.plugins.PFMLoader : pfm
11 LOADER com.jme3.texture.plugins.HDRLoader : hdr
12 LOADER com.jme3.texture.plugins.TGALoader : tga
    [all...]
  /external/libexif/libexif/
exif-loader.h 1 /*! \file exif-loader.h
34 /*! Data used by the loader interface */
52 * \param[in] loader the ExifLoader to increase the refcount of.
54 void exif_loader_ref (ExifLoader *loader);
57 * If the refcount reaches 0, the loader is freed.
59 * \param[in] loader ExifLoader for which to decrease the refcount
61 void exif_loader_unref (ExifLoader *loader);
66 * \param[in] loader loader to write to
69 void exif_loader_write_file (ExifLoader *loader, const char *fname)
    [all...]
  /external/freetype/src/autofit/
afloader.c 27 /* Initialize glyph loader. */
30 af_loader_init( AF_Loader loader,
33 FT_ZERO( loader );
35 loader->hints = hints;
39 /* Reset glyph loader and compute globals if necessary. */
42 af_loader_reset( AF_Loader loader,
49 loader->face = face;
50 loader->globals = (AF_FaceGlobals)face->autohint.data;
52 if ( loader->globals == NULL )
54 error = af_face_globals_new( face, &loader->globals, module )
    [all...]
  /external/deqp/targets/gles3_dynamic/
gles3_dynamic.cmake 2 message("*** Using GLES3 dynamic loader")
  /libcore/luni/src/test/java/libcore/reflect/
InternalNamesTest.java 22 private final ClassLoader loader = InternalNames.class.getClassLoader(); field in class:InternalNamesTest
26 InternalNames.getClass(loader, null);
41 assertEquals(byte.class, InternalNames.getClass(loader, "B"));
42 assertEquals(char.class, InternalNames.getClass(loader, "C"));
43 assertEquals(double.class, InternalNames.getClass(loader, "D"));
44 assertEquals(float.class, InternalNames.getClass(loader, "F"));
45 assertEquals(int.class, InternalNames.getClass(loader, "I"));
46 assertEquals(long.class, InternalNames.getClass(loader, "J"));
47 assertEquals(short.class, InternalNames.getClass(loader, "S"));
48 assertEquals(boolean.class, InternalNames.getClass(loader, "Z"))
    [all...]
  /external/freetype/src/truetype/
ttgload.c 5 /* TrueType Glyph Loader (body). */
120 tt_get_metrics( TT_Loader loader,
123 TT_Face face = (TT_Face)loader->face;
129 FT_Stream stream = loader->stream;
143 loader->bbox.yMax,
150 loader->left_bearing = left_bearing;
151 loader->advance = advance_width;
152 loader->top_bearing = top_bearing;
153 loader->vadvance = advance_height;
157 loader->exec
2460 TT_LoaderRec loader; local
    [all...]

Completed in 755 milliseconds

1 2 3 4 5 6 7 8 91011>>