/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/ |
Water15.frag | 155 vec3 refraction = color2;
160 refraction = texelFetch(m_Texture, iTexC, sampleNum).rgb;
163 refraction = texelFetch(m_Texture, iTexC, 0).rgb;
168 refraction = mix(mix(refraction, m_DeepWaterColor.rgb * waterCol, m_WaterTransparency), m_WaterColor.rgb* waterCol,m_WaterTransparency);
202 color =mix(m_DeepWaterColor.rgb,refraction,fogFactor);
329 vec3 refraction = color2;
336 refraction = texelFetch(m_Texture, iTexC, sampleNum).rgb;
339 refraction = texelFetch(m_Texture, iTexC, 0).rgb;
358 refraction = mix(mix(refraction, m_WaterColor.rgb * waterCol, saturate(depthN / visibility)), [all...] |
Water.frag | 159 vec3 refraction = color2;
162 refraction = texture2D(m_Texture, texC).rgb;
166 refraction = mix(mix(refraction, m_DeepWaterColor.rgb * waterCol, m_WaterTransparency), m_WaterColor.rgb* waterCol,m_WaterTransparency);
200 color =mix(m_DeepWaterColor.rgb,refraction,fogFactor);
330 vec3 refraction = color2;
334 refraction = texture2D(m_Texture, texC).rgb;
352 refraction = mix(mix(refraction, m_WaterColor.rgb * waterCol, saturate(depthN / visibility)),
385 color = mix(refraction, reflection, fresnel); [all...] |
simple_water.frag | 81 //load reflection,refraction and depth texture
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/external/jmonkeyengine/engine/src/core-effects/com/jme3/water/ |
SimpleWaterProcessor.java | 54 * Simple Water renders a simple plane that use reflection and refraction to look like water. 193 //update refraction cam 229 //Rendering reflection and refraction 305 refractionView = new ViewPort("Refraction View", refractionCam); 344 * returns the width of the reflection and refraction textures 352 * returns the height of the reflection and refraction textures 416 * Set the color that will be added to the refraction texture. 424 * Higher values make the refraction texture shine through earlier. 498 * set to true to display reflection and refraction textures in the GUI for debug purpose 538 * returns the refraction clipping plane offse [all...] |
WaterFilter.java | 468 * This is a constant related to the index of refraction (IOR) used to compute the fresnel term. 675 * Return at what depth the refraction color extinct 905 * returns true if the water use the refraction 913 * set to true to use refraction (default is true) [all...] |
/external/valgrind/memcheck/tests/ |
vcpu_fbench.c | 605 after refraction. 608 at intercept after refraction. 614 rang, /* Refraction angle */ 616 rang_sin, /* Refraction angle sin */
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/external/valgrind/perf/ |
fbench.c | 601 after refraction. 604 at intercept after refraction. 610 rang, /* Refraction angle */ 612 rang_sin, /* Refraction angle sin */
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/external/icu/icu4c/source/i18n/ |
astro.cpp | 764 34. /60.0 * DEG_RAD, // Refraction correction 834 // // 9. Correct for parallax, refraction, and sun's diameter 837 // double x = 0.830725 * DEG_RAD; // parallax+refraction+diameter [all...] |
astro.h | 664 double diameter, double refraction,
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/external/icu/icu4j/main/classes/core/src/com/ibm/icu/impl/ |
CalendarAstronomer.java | 702 34 /60.0 * DEG_RAD, // Refraction correction 773 // // 9. Correct for parallax, refraction, and sun's diameter 776 // double x = 0.830725 * DEG_RAD; // parallax+refraction+diameter [all...] |
/cts/suite/cts/deviceTests/browserbench/assets/octane/ |
raytrace.js | 329 refraction: 0.50, 359 initialize : function(color, reflection, refraction, transparency, gloss) { 762 // Refraction
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/external/v8/benchmarks/ |
raytrace.js | 329 refraction: 0.50, 359 initialize : function(color, reflection, refraction, transparency, gloss) { 762 // Refraction
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/ |
MTLLoader.java | 280 // Ni: index of refraction - unsupported in jME
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/ |
com.ibm.icu_4.2.1.v20100412.jar | |
/prebuilts/misc/common/icu4j/ |
icu4j.jar | |
/prebuilts/tools/common/m2/repository/com/ibm/icu/icu4j/54.1.1/ |
icu4j-54.1.1.jar | |