/external/chromium-trace/trace-viewer/tracing/tracing/ui/base/ |
camera.html | 169 var rotMatrix = mat4.create(); 171 rotMatrix, rotMatrix, tr.b.deg2rad(this.rotation_[1]), [0, 1, 0]); 173 rotMatrix, rotMatrix, tr.b.deg2rad(this.rotation_[0]), [1, 0, 0]); 174 vec3.transformMat4(up, up, rotMatrix); 241 var rotMatrix = mat4.create(); 243 rotMatrix, rotMatrix, -tr.b.deg2rad(this.rotation_[0]), [1, 0, 0]); 245 rotMatrix, rotMatrix, -tr.b.deg2rad(this.rotation_[1]), [0, 1, 0]) [all...] |
/external/mesa3d/src/mesa/main/ |
texenv.c | 839 if (TEST_EQ_4V(param, texUnit->RotMatrix)) 842 COPY_4FV(texUnit->RotMatrix, param); 880 param[0] = FLOAT_TO_INT(texUnit->RotMatrix[0]); 881 param[1] = FLOAT_TO_INT(texUnit->RotMatrix[1]); 882 param[2] = FLOAT_TO_INT(texUnit->RotMatrix[2]); 883 param[3] = FLOAT_TO_INT(texUnit->RotMatrix[3]); 930 param[0] = texUnit->RotMatrix[0]; 931 param[1] = texUnit->RotMatrix[1]; 932 param[2] = texUnit->RotMatrix[2]; 933 param[3] = texUnit->RotMatrix[3] [all...] |
texstate.c | 96 COPY_4V(dst->Texture.Unit[u].RotMatrix, src->Texture.Unit[u].RotMatrix); 782 ASSIGN_4V( texUnit->RotMatrix, 1.0, 0.0, 0.0, 1.0 );
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mtypes.h | [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_texcombine.c | 660 GLfloat rotMatrix00 = ctx->Texture.Unit[unit].RotMatrix[0]; 661 GLfloat rotMatrix01 = ctx->Texture.Unit[unit].RotMatrix[1]; 662 GLfloat rotMatrix10 = ctx->Texture.Unit[unit].RotMatrix[2]; 663 GLfloat rotMatrix11 = ctx->Texture.Unit[unit].RotMatrix[3];
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/external/skia/src/gpu/effects/ |
GrDashingEffect.cpp | 106 // Stores the rotation matrix in rotMatrix, and the mapped points in ptsRot 107 static void align_to_x_axis(const SkPoint pts[2], SkMatrix* rotMatrix, SkPoint ptsRot[2] = NULL) { 113 rotMatrix->setSinCos(-vec.fY, vec.fX, pts[0].fX, pts[0].fY); 115 rotMatrix->mapPoints(ptsRot, pts, 2); 697 SkMatrix rotMatrix; 698 align_to_x_axis(pts, &rotMatrix, geometry.fPtsRot); 699 if(!rotMatrix.invert(&geometry.fSrcRotInv)) { [all...] |
/external/deqp/modules/gles2/accuracy/ |
es2aTextureMipmapTests.cpp | 226 tcu::Mat2 rotMatrix = tcu::rotationMatrix(angle); 232 tcu::Mat2 transform = rotMatrix * shearMatrix;
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/external/deqp/modules/gles3/accuracy/ |
es3aTextureMipmapTests.cpp | 218 tcu::Mat2 rotMatrix = tcu::rotationMatrix(angle); 224 tcu::Mat2 transform = rotMatrix * shearMatrix;
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/external/deqp/modules/gles3/functional/ |
es3fTextureMipmapTests.cpp | 274 tcu::Mat2 rotMatrix = tcu::rotationMatrix(angle); 280 tcu::Mat2 transform = rotMatrix * shearMatrix; [all...] |
/external/mesa3d/src/mesa/program/ |
prog_statevars.c | 582 GLfloat *rotMat22 = ctx->Texture.Unit[unit].RotMatrix; 593 GLfloat *rotMat22 = ctx->Texture.Unit[unit].RotMatrix; [all...] |
/external/deqp/modules/gles2/functional/ |
es2fTextureMipmapTests.cpp | 230 tcu::Mat2 rotMatrix = tcu::rotationMatrix(angle); 236 tcu::Mat2 transform = rotMatrix * shearMatrix; [all...] |
/external/opencv/cvaux/src/ |
cvepilines.cpp | 328 stereoCamera->rotMatrix, [all...] |
/external/opencv/cvaux/include/ |
cvaux.h | 535 float rotMatrix[9]; [all...] |