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  /external/llvm/test/CodeGen/AArch64/
arm64-neon-simd-vget.ll 7 %shuffle.i = shufflevector <16 x i8> %a, <16 x i8> undef, <8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
8 ret <8 x i8> %shuffle.i
15 %shuffle.i = shufflevector <8 x i16> %a, <8 x i16> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
16 ret <4 x i16> %shuffle.i
23 %shuffle.i = shufflevector <4 x i32> %a, <4 x i32> undef, <2 x i32> <i32 2, i32 3>
24 ret <2 x i32> %shuffle.i
31 %shuffle.i = shufflevector <2 x i64> %a, <2 x i64> undef, <1 x i32> <i32 1>
32 ret <1 x i64> %shuffle.i
39 %shuffle.i = shufflevector <16 x i8> %a, <16 x i8> undef, <8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
40 ret <8 x i8> %shuffle.
    [all...]
arm64-vcombine.ll 11 %shuffle.i = shufflevector <2 x i64> %0, <2 x i64> undef, <1 x i32> zeroinitializer
13 %shuffle.i4 = shufflevector <2 x i64> %1, <2 x i64> undef, <1 x i32> zeroinitializer
14 %shuffle.i3 = shufflevector <1 x i64> %shuffle.i, <1 x i64> %shuffle.i4, <2 x i32> <i32 0, i32 1>
15 %2 = bitcast <2 x i64> %shuffle.i3 to <16 x i8>
neon-perm.ll 26 %shuffle.i = shufflevector <8 x i8> %a, <8 x i8> %b, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
27 ret <8 x i8> %shuffle.i
34 %shuffle.i = shufflevector <16 x i8> %a, <16 x i8> %b, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 16, i32 18, i32 20, i32 22, i32 24, i32 26, i32 28, i32 30>
35 ret <16 x i8> %shuffle.i
42 %shuffle.i = shufflevector <4 x i16> %a, <4 x i16> %b, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
43 ret <4 x i16> %shuffle.i
50 %shuffle.i = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
51 ret <8 x i16> %shuffle.i
58 %shuffle.i = shufflevector <2 x i32> %a, <2 x i32> %b, <2 x i32> <i32 0, i32 2>
59 ret <2 x i32> %shuffle.
    [all...]
arm64-neon-2velem.ll 50 %shuffle = shufflevector <4 x i16> %v, <4 x i16> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3>
51 %mul = mul <4 x i16> %shuffle, %b
61 %shuffle = shufflevector <4 x i16> %v, <4 x i16> undef, <8 x i32> <i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3>
62 %mul = mul <8 x i16> %shuffle, %b
72 %shuffle = shufflevector <2 x i32> %v, <2 x i32> undef, <2 x i32> <i32 1, i32 1>
73 %mul = mul <2 x i32> %shuffle, %b
83 %shuffle = shufflevector <2 x i32> %v, <2 x i32> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1>
84 %mul = mul <4 x i32> %shuffle, %b
94 %shuffle = shufflevector <8 x i16> %v, <8 x i16> undef, <4 x i32> <i32 7, i32 7, i32 7, i32 7>
95 %mul = mul <4 x i16> %shuffle, %
    [all...]
concat_vector-truncate-combine.ll 15 %shuffle = shufflevector <2 x i16> %at, <2 x i16> %bt, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
16 ret <4 x i16> %shuffle
27 %shuffle = shufflevector <4 x i8> %at, <4 x i8> %bt, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
28 ret <8 x i8> %shuffle
39 %shuffle = shufflevector <4 x i16> %at, <4 x i16> %bt, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
40 ret <8 x i16> %shuffle
neon-diagnostics.ll 8 %shuffle = shufflevector <2 x float> %v, <2 x float> undef, <2 x i32> <i32 1, i32 1>
9 %mul = fmul <2 x float> %shuffle, %b
21 %shuffle.i = shufflevector <1 x i64> %1, <1 x i64> %3, <2 x i32> <i32 0, i32 1>
22 %4 = bitcast <2 x i64> %shuffle.i to <4 x i32>
neon-scalar-copy.ll 85 %shuffle.i = shufflevector <16 x i8> %v1, <16 x i8> undef, <1 x i32> <i32 14>
86 ret <1 x i8> %shuffle.i
93 %shuffle.i = shufflevector <8 x i8> %v1, <8 x i8> undef, <1 x i32> <i32 7>
94 ret <1 x i8> %shuffle.i
102 %shuffle.i = shufflevector <8 x i16> %v1, <8 x i16> undef, <1 x i32> <i32 7>
103 ret <1 x i16> %shuffle.i
110 %shuffle.i = shufflevector <4 x i16> %v1, <4 x i16> undef, <1 x i32> <i32 3>
111 ret <1 x i16> %shuffle.i
119 %shuffle = shufflevector <4 x i32> %v1, <4 x i32> undef, <1 x i32> <i32 3>
120 ret <1 x i32> %shuffle
    [all...]
  /external/llvm/test/CodeGen/X86/
2009-06-18-movlp-shuffle-register.ll 7 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 4,i32
9 ret <4 x float> %shuffle
shuffle-combine-crash.ll 5 ; (shuffle (shuffle A, Undef, M0), Undef, M1) -> (shuffle A, Undef, M2)
8 ; the resulting shuffle dag node is not legal for the target.
9 ; That means, the shuffle must have legal type and legal mask.
11 ; Before, the DAGCombiner forgot to check if the resulting shuffle
avx-unpack.ll 6 %shuffle.i = shufflevector <8 x float> %src1, <8 x float> %src2, <8 x i32> <i32 2, i32 10, i32 3, i32 11, i32 6, i32 14, i32 7, i32 15>
7 ret <8 x float> %shuffle.i
13 %shuffle.i = shufflevector <4 x double> %src1, <4 x double> %src2, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
14 ret <4 x double> %shuffle.i
20 %shuffle.i = shufflevector <8 x float> %src1, <8 x float> %src2, <8 x i32> <i32 0, i32 8, i32 1, i32 9, i32 4, i32 12, i32 5, i32 13>
21 ret <8 x float> %shuffle.i
27 %shuffle.i = shufflevector <4 x double> %src1, <4 x double> %src2, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
28 ret <4 x double> %shuffle.i
34 %shuffle.i = shufflevector <8 x float> %src1, <8 x float> %src2, <8 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11>
35 ret <8 x float> %shuffle.
    [all...]
commuted-blend-mask.ll 5 ; Before, when commuting the operands to the shuffle in function @test, the backend
11 %shuffle = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 4, i32 5, i32 6, i32 3>
12 ret <4 x i32> %shuffle
vector-shuffle-sse1.ll 10 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 0, i32 0, i32 1>
11 ret <4 x float> %shuffle
18 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 0, i32 2, i32 0>
19 ret <4 x float> %shuffle
26 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 3, i32 0, i32 0>
27 ret <4 x float> %shuffle
34 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 1, i32 0, i32 0, i32 0>
35 ret <4 x float> %shuffle
42 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 2, i32 2, i32 0, i32 0>
43 ret <4 x float> %shuffle
    [all...]
vector-shuffle-512-v8.ll 11 %shuffle = shufflevector <8 x double> %a, <8 x double> %b, <8 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
12 ret <8 x double> %shuffle
22 %shuffle = shufflevector <8 x double> %a, <8 x double> %b, <8 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 0>
23 ret <8 x double> %shuffle
33 %shuffle = shufflevector <8 x double> %a, <8 x double> %b, <8 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 2, i32 0, i32 0>
34 ret <8 x double> %shuffle
44 %shuffle = shufflevector <8 x double> %a, <8 x double> %b, <8 x i32> <i32 0, i32 0, i32 0, i32 0, i32 3, i32 0, i32 0, i32 0>
45 ret <8 x double> %shuffle
57 %shuffle = shufflevector <8 x double> %a, <8 x double> %b, <8 x i32> <i32 0, i32 0, i32 0, i32 4, i32 0, i32 0, i32 0, i32 0>
58 ret <8 x double> %shuffle
    [all...]
vector-shuffle-256-v8.ll 17 %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
18 ret <8 x float> %shuffle
34 %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 0>
35 ret <8 x float> %shuffle
51 %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 2, i32 0, i32 0>
52 ret <8 x float> %shuffle
68 %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 0, i32 0, i32 0, i32 0, i32 3, i32 0, i32 0, i32 0>
69 ret <8 x float> %shuffle
86 %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 0, i32 0, i32 0, i32 4, i32 0, i32 0, i32 0, i32 0>
87 ret <8 x float> %shuffle
    [all...]
vector-shuffle-256-v4.ll 17 %shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 0, i32 0, i32 0>
18 ret <4 x double> %shuffle
32 %shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 0, i32 0, i32 1>
33 ret <4 x double> %shuffle
49 %shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 0, i32 2, i32 0>
50 ret <4 x double> %shuffle
65 %shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 3, i32 0, i32 0>
66 ret <4 x double> %shuffle
81 %shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 1, i32 0, i32 0, i32 0>
82 ret <4 x double> %shuffle
    [all...]
vector-shuffle-512-v16.ll 11 %shuffle = shufflevector <16 x float> %a, <16 x float> %b, <16 x i32><i32 0, i32 16, i32 1, i32 17, i32 4, i32 20, i32 5, i32 21, i32 8, i32 24, i32 9, i32 25, i32 12, i32 28, i32 13, i32 29>
12 ret <16 x float> %shuffle
20 %shuffle = shufflevector <16 x i32> %a, <16 x i32> %b, <16 x i32><i32 0, i32 16, i32 1, i32 17, i32 4, i32 20, i32 5, i32 21, i32 8, i32 24, i32 9, i32 25, i32 12, i32 28, i32 13, i32 29>
21 ret <16 x i32> %shuffle
29 %shuffle = shufflevector <16 x float> %a, <16 x float> %b, <16 x i32><i32 2, i32 18, i32 3, i32 19, i32 6, i32 22, i32 7, i32 23, i32 10, i32 26, i32 11, i32 27, i32 14, i32 30, i32 15, i32 31>
30 ret <16 x float> %shuffle
38 %shuffle = shufflevector <16 x i32> %a, <16 x i32> %b, <16 x i32><i32 2, i32 18, i32 3, i32 19, i32 6, i32 22, i32 7, i32 23, i32 10, i32 26, i32 11, i32 27, i32 14, i32 30, i32 15, i32 31>
39 ret <16 x i32> %shuffle
avx-cast.ll 20 %shuffle.i = shufflevector <4 x float> %m, <4 x float> zeroinitializer, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 4, i32 4, i32 4>
21 ret <8 x float> %shuffle.i
36 %shuffle.i = shufflevector <2 x double> %m, <2 x double> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 2>
37 ret <4 x double> %shuffle.i
54 %shuffle.i = shufflevector <2 x i64> %m, <2 x i64> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 2>
55 ret <4 x i64> %shuffle.i
71 %shuffle.i = shufflevector <8 x float> %m, <8 x float> %m, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
72 ret <4 x float> %shuffle.i
85 %shuffle.i = shufflevector <4 x i64> %m, <4 x i64> %m, <2 x i32> <i32 0, i32 1>
86 ret <2 x i64> %shuffle.
    [all...]
vector-shuffle-128-v2.ll 26 %shuffle = shufflevector <2 x i64> %a, <2 x i64> %b, <2 x i32> <i32 0, i32 0>
27 ret <2 x i64> %shuffle
39 %shuffle = shufflevector <2 x i64> %a, <2 x i64> %b, <2 x i32> <i32 1, i32 0>
40 ret <2 x i64> %shuffle
52 %shuffle = shufflevector <2 x i64> %a, <2 x i64> %b, <2 x i32> <i32 1, i32 1>
53 ret <2 x i64> %shuffle
70 %shuffle = shufflevector <2 x i64> %a, <2 x i64> %b, <2 x i32> <i32 2, i32 2>
71 ret <2 x i64> %shuffle
83 %shuffle = shufflevector <2 x i64> %a, <2 x i64> %b, <2 x i32> <i32 3, i32 2>
84 ret <2 x i64> %shuffle
    [all...]
avx-vperm2x128.ll 10 %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 0, i32 1, i32 2, i32 3>
11 ret <8 x float> %shuffle
20 %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 12, i32 13, i32 14, i32 15>
21 ret <8 x float> %shuffle
30 %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 0, i32 1, i32 2, i32 3>
31 ret <8 x float> %shuffle
40 %shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 4, i32 5, i32 6, i32 7>
41 ret <8 x float> %shuffle
50 %shuffle = shufflevector <32 x i8> %a, <32 x i8> %b, <32 x i32> <i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31, i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31>
51 ret <32 x i8> %shuffle
    [all...]
  /external/llvm/test/TableGen/
usevalname.td 18 multiclass shuffle<Reg RC> {
24 defm ADD : shuffle<VR128>;
  /external/llvm/test/Analysis/CostModel/ARM/
shuffle.ll 5 ; CHECK: shuffle
6 define void @shuffle() {
13 ; CHECK: cost of 1 {{.*}} shuffle
15 ; CHECK: cost of 1 {{.*}} shuffle
17 ; CHECK: cost of 1 {{.*}} shuffle
19 ; CHECK: cost of 2 {{.*}} shuffle
22 ; CHECK: cost of 1 {{.*}} shuffle
24 ; CHECK: cost of 1 {{.*}} shuffle
26 ; CHECK: cost of 2 {{.*}} shuffle
29 ; CHECK: cost of 1 {{.*}} shuffle
    [all...]
  /external/llvm/test/CodeGen/ARM/
shuffle.ll 9 %shuffle = shufflevector <8 x i8> %a, <8 x i8> undef, <8 x i32> <i32 3, i32 1, i32 2, i32 0, i32 4, i32 4, i32 5, i32 0>
10 ret <8 x i8> %shuffle
16 %shuffle = shufflevector <8 x i8> %a, <8 x i8> %b, <8 x i32> <i32 3, i32 1, i32 2, i32 0, i32 4, i32 4, i32 5, i32 8>
17 ret <8 x i8> %shuffle
2012-01-24-RegSequenceLiveRange.ll 46 %shuffle.i39.i.i1035 = shufflevector <2 x i64> undef, <2 x i64> undef, <1 x i32> zeroinitializer
47 %shuffle.i38.i.i1036 = shufflevector <2 x i64> zeroinitializer, <2 x i64> undef, <1 x i32> zeroinitializer
48 %shuffle.i37.i.i1037 = shufflevector <1 x i64> %shuffle.i39.i.i1035, <1 x i64> %shuffle.i38.i.i1036, <2 x i32> <i32 0, i32 1>
49 %0 = bitcast <2 x i64> %shuffle.i37.i.i1037 to <4 x float>
51 %shuffle.i36.i.i = shufflevector <2 x i64> %1, <2 x i64> undef, <1 x i32> zeroinitializer
52 %shuffle.i35.i.i = shufflevector <2 x i64> undef, <2 x i64> undef, <1 x i32> zeroinitializer
53 %shuffle.i34.i.i = shufflevector <1 x i64> %shuffle.i36.i.i, <1 x i64> %shuffle.i35.i.i, <2 x i32> <i32 0, i32 1
    [all...]
  /external/llvm/include/llvm/IR/
UseListOrder.h 32 std::vector<unsigned> Shuffle;
35 : V(V), F(F), Shuffle(ShuffleSize) {}
39 : V(X.V), F(X.F), Shuffle(std::move(X.Shuffle)) {}
43 Shuffle = std::move(X.Shuffle);
  /external/llvm/lib/Target/X86/Utils/
X86ShuffleDecode.h 1 //===-- X86ShuffleDecode.h - X86 shuffle decode logic -----------*-C++-*---===//
10 // Define several functions to decode x86 specific shuffle semantics into a
57 /// DecodeSHUFPMask - This decodes the shuffle masks for shufp*. VT indicates
62 /// DecodeUNPCKHMask - This decodes the shuffle masks for unpckhps/unpckhpd
67 /// DecodeUNPCKLMask - This decodes the shuffle masks for unpcklps/unpcklpd
80 /// \brief Decode a BLEND immediate mask into a shuffle mask.
86 /// DecodeVPERMMask - this decodes the shuffle masks for VPERMQ/VPERMPD.
93 /// \brief Decode a zero extension instruction as a shuffle mask.
97 /// \brief Decode a move lower and zero upper instruction as a shuffle mask.
100 /// \brief Decode a scalar float move instruction as a shuffle mask.
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