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  /device/asus/fugu/overlay/frameworks/base/core/res/res/values/
config.xml 47 memory in the file cache and preventing I/O thrashing, but allowing fewer processes
49 thrashing if set too low. Directly added to the default value chosen by
  /external/v8/src/
circular-queue.h 19 // a goal in mind to evade cache lines thrashing by preventing
  /external/libpng/contrib/libtests/
readpng.c 83 * work, but this avoids memory thrashing for speed testing.
timepng.c 84 * work, but this avoids memory thrashing for speed testing.
  /system/extras/tests/pagingtest/
thrashing_test.c 66 printf("thrashing: %llu MB/s\n", (filesize * ARRAY_SIZE(fds) * test_runs * USEC_PER_SEC) /
  /external/skia/include/core/
SkDeque.h 23 * on the block boundaries don't cause thrashing). This can result in the first/
  /docs/source.android.com/src/devices/tech/ram/
low-ram.jd 98 memory usage, but if set too low will send the JIT into a thrashing mode. For
155 thrashing would occur due to the cache getting too small.</p>
156 <p> <code>&lt;!-- Device configuration setting the minfree tunable in the lowmemorykiller in the kernel. A high value will cause the lowmemorykiller to fire earlier, keeping more memory in the file cache and preventing I/O thrashing, but allowing fewer processes to stay in memory. A low value will keep more processes in memory but may cause thrashing if set too low. Overrides the default value chosen by ActivityManager based on screen size and total memory for the largest lowmemorykiller bucket, and scaled proportionally to the smaller buckets. -1 keeps the default. --&gt;<br />
158 <p> <code>&lt;!-- Device configuration adjusting the minfree tunable in the lowmemorykiller in the kernel. A high value will cause the lowmemorykiller to fire earlier, keeping more memory in the file cache and preventing I/O thrashing, but allowing fewer processes to stay in memory. A low value will keep more processes in memory but may cause thrashing if set too low. Directly added to the default value chosen by ActivityManager based on screen size and total memory for the largest lowmemorykiller bucket, and scaled proportionally to the smaller buckets. 0 keeps the default. --&gt;<br />
  /external/libdrm/intel/
intel_bufmgr_fake.c 151 int thrashing; member in struct:_bufmgr_fake
675 /* If we're not thrashing, allow lru eviction to dig deeper into
676 * recently used textures. We'll probably be thrashing soon:
678 if (!bufmgr_fake->thrashing) {
684 /* Keep thrashing counter alive?
686 if (bufmgr_fake->thrashing)
687 bufmgr_fake->thrashing = 20;
707 if (!bufmgr_fake->thrashing) {
708 DBG("thrashing\n");
710 bufmgr_fake->thrashing = 20
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  /external/clang/include/clang/Lex/
MacroArgs.h 53 /// Preprocessor owns which we use to avoid thrashing malloc/free.
  /external/antlr/antlr-3.4/runtime/C/src/
antlr3bitset.c 91 // Avoid memory thrashing at the up front expense of a few bytes
157 // Avoid memory thrashing at the expense of a few more bytes
  /external/antlr/antlr-3.4/runtime/C/doxygen/
mainpage.dox 76 /// risk of memory leaks and alloc/free thrashing. This has only one side effect, being that if you wish to preserve some structure generated by
interop.dox 40 /// For performance reasons, and to avoid thrashing the malloc allocation system, memory for amy elements
  /external/squashfs-tools/RELEASE-READMEs/
README-4.3 118 any effect on compression). Reducing it can prevent thrashing if the
  /external/icu/icu4c/source/common/
ustrenum.cpp 84 // avoid allocation thrashing
  /frameworks/wilhelm/src/itf/
IAndroidBufferQueue.c 327 // We don't check all the packets to avoid thrashing the data cache.
  /hardware/intel/common/utils/ituxd/src/com/intel/thermal/
ThermalZone.java 49 private int mDebounceInterval; /* Debounce value to avoid thrashing of throttling actions */
  /external/llvm/lib/Support/
StringRef.cpp 158 // Build the bad char heuristic table, with uint8_t to reduce cache thrashing.
  /external/okhttp/okhttp/src/main/java/com/squareup/okhttp/internal/spdy/
SpdyConnection.java 144 // thrashing window updates every 64KiB, yet small enough to avoid blowing
  /external/openssh/
moduli.c 92 * Using virtual memory can cause thrashing. This should be the largest
  /external/skia/src/core/
SkClipStack.cpp 487 // incurring allocation/deallocation thrashing. It should roughly correspond to
  /external/jetty/src/java/org/eclipse/jetty/server/session/
JDBCSessionManager.java 70 * As an optimization, to prevent thrashing the database, we do not persist
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  /external/jpeg/
transupp.c 42 * arrays for most of the transforms. That could result in much thrashing
  /external/mesa3d/src/mesa/drivers/dri/i915/
intel_tris.c 326 * This avoids us thrashing the cachelines in and out as the buffer gets
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  /external/toybox/www/
design.html 106 start swap thrashing: any file backed page (ala mmap) can be evicted, and
  /frameworks/base/core/res/res/values/
config.xml 126 in the file cache and preventing I/O thrashing, but allowing fewer processes to
128 thrashing if set too low. Overrides the default value chosen by ActivityManager
135 memory in the file cache and preventing I/O thrashing, but allowing fewer processes
137 thrashing if set too low. Directly added to the default value chosen by
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