/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
glGetUniformIndices.java | 1 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 10 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
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glGetUniformIndices.cpp | 1 /* void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) */ 77 /* void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) */
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/external/mesa3d/src/mapi/glapi/gen/ |
ARB_uniform_buffer_object.xml | 44 <param name="uniformCount" type="GLsizei" /> 51 <param name="uniformCount" type="GLsizei" />
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/frameworks/rs/driver/ |
rsdShader.cpp | 120 uint32_t uniformCount = 0; 127 mUniformNames, mUniformArraySizes, &uniformCount, RS_SHADER_UNI); 130 mTextureUniformIndexStart = uniformCount; 132 mUniformNames[uniformCount] = "UNI_"; 133 mUniformNames[uniformCount].append(textureNames[ct], textureNamesLength[ct]); 134 mUniformArraySizes[uniformCount] = 1; 135 uniformCount++;
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES30.spec | 69 void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 70 void glGetActiveUniformsiv ( GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params )
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
ImageShader.java | 740 int uniformCount[] = new int [1]; 741 GLES20.glGetProgramiv(mProgram, GLES20.GL_ACTIVE_UNIFORMS, uniformCount, 0); 742 if (uniformCount[0] > 0) { 743 mUniforms = new HashMap<String, ProgramUniform>(uniformCount[0]); 744 for (int i = 0; i < uniformCount[0]; ++i) {
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/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
gl3stub.c | 302 GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices); 303 GL_APICALL void (* GL_APIENTRY glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
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gl3stub.h | 447 extern GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices); 448 extern GL_APICALL void (* GL_APIENTRY glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); [all...] |
/development/ndk/sources/android/ndk_helper/ |
gl3stub.c | 394 GLsizei uniformCount, 398 GLsizei uniformCount,
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gl3stub.h | 457 extern GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices); 458 extern GL_APICALL void (* GL_APIENTRY glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); [all...] |
/external/mesa3d/src/mesa/main/ |
uniforms.c | 566 GLsizei uniformCount, 584 if (uniformCount < 0) { 586 "glGetUniformIndices(uniformCount < 0)"); 590 for (i = 0; i < uniformCount; i++) {
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uniform_query.cpp | 79 GLsizei uniformCount, 92 if (uniformCount < 0) { 94 "glGetUniformIndices(uniformCount < 0)"); 98 for (i = 0; i < uniformCount; i++) { 107 for (i = 0; i < uniformCount; i++) {
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uniforms.h | 154 GLsizei uniformCount,
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/frameworks/base/opengl/java/android/opengl/ |
GLES30.java | [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrContextWrapper.hpp | 256 void glGetUniformIndices (deUint32 program, int uniformCount, const char* const* uniformNames, deUint32* uniformIndices); 257 void glGetActiveUniformsiv (deUint32 program, int uniformCount, const deUint32* uniformIndices, deUint32 pname, int* params);
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/external/deqp/scripts/opengl/ |
gen_call_log_wrapper.py | 133 "glGetActiveUniformsiv": LogSpec({2: pointer(size = "uniformCount"), 3: enum("UniformParam")}, argOutPrints = {4: pointer(size = "uniformCount")}), 199 "glGetUniformIndices": LogSpec({2: pointer(size = "uniformCount")}, argOutPrints = {3: pointer(size = "uniformCount")}),
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/frameworks/native/opengl/libs/GLES2/ |
gl2_api.in | 613 void API_ENTRY(glGetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices) { 614 CALL_GL_API(glGetUniformIndices, program, uniformCount, uniformNames, uniformIndices); 616 void API_ENTRY(glGetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params) { 617 CALL_GL_API(glGetActiveUniformsiv, program, uniformCount, uniformIndices, pname, params); [all...] |
/external/deqp/doc/ |
GLES3 Negative API Functions.txt | 99 o glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); 115 o glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices);
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/frameworks/base/core/jni/ |
android_opengl_GLES30.cpp | [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/ |
entries.in | 206 void, glGetActiveUniformsiv, GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params 282 void, glGetUniformIndices, GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices [all...] |
/frameworks/native/opengl/libs/ |
trace.in | [all...] |
/development/ndk/platforms/android-18/include/GLES3/ |
gl3.h | [all...] |
/development/ndk/platforms/android-21/include/GLES3/ |
gl3.h | [all...] |
gl31.h | [all...] |
/frameworks/native/opengl/include/GLES3/ |
gl3.h | [all...] |