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  /frameworks/native/opengl/tools/glgen/stubs/gles11/
glGetUniformIndices.java 1 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
10 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
glGetUniformIndices.cpp 1 /* void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) */
77 /* void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) */
  /external/mesa3d/src/mapi/glapi/gen/
ARB_uniform_buffer_object.xml 44 <param name="uniformCount" type="GLsizei" />
51 <param name="uniformCount" type="GLsizei" />
  /frameworks/rs/driver/
rsdShader.cpp 120 uint32_t uniformCount = 0;
127 mUniformNames, mUniformArraySizes, &uniformCount, RS_SHADER_UNI);
130 mTextureUniformIndexStart = uniformCount;
132 mUniformNames[uniformCount] = "UNI_";
133 mUniformNames[uniformCount].append(textureNames[ct], textureNamesLength[ct]);
134 mUniformArraySizes[uniformCount] = 1;
135 uniformCount++;
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES30.spec 69 void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
70 void glGetActiveUniformsiv ( GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params )
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
ImageShader.java 740 int uniformCount[] = new int [1];
741 GLES20.glGetProgramiv(mProgram, GLES20.GL_ACTIVE_UNIFORMS, uniformCount, 0);
742 if (uniformCount[0] > 0) {
743 mUniforms = new HashMap<String, ProgramUniform>(uniformCount[0]);
744 for (int i = 0; i < uniformCount[0]; ++i) {
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
gl3stub.c 302 GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices);
303 GL_APICALL void (* GL_APIENTRY glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
gl3stub.h 447 extern GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices);
448 extern GL_APICALL void (* GL_APIENTRY glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
    [all...]
  /development/ndk/sources/android/ndk_helper/
gl3stub.c 394 GLsizei uniformCount,
398 GLsizei uniformCount,
gl3stub.h 457 extern GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices);
458 extern GL_APICALL void (* GL_APIENTRY glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
    [all...]
  /external/mesa3d/src/mesa/main/
uniforms.c 566 GLsizei uniformCount,
584 if (uniformCount < 0) {
586 "glGetUniformIndices(uniformCount < 0)");
590 for (i = 0; i < uniformCount; i++) {
uniform_query.cpp 79 GLsizei uniformCount,
92 if (uniformCount < 0) {
94 "glGetUniformIndices(uniformCount < 0)");
98 for (i = 0; i < uniformCount; i++) {
107 for (i = 0; i < uniformCount; i++) {
uniforms.h 154 GLsizei uniformCount,
  /frameworks/base/opengl/java/android/opengl/
GLES30.java     [all...]
  /external/deqp/framework/opengl/simplereference/
sglrContextWrapper.hpp 256 void glGetUniformIndices (deUint32 program, int uniformCount, const char* const* uniformNames, deUint32* uniformIndices);
257 void glGetActiveUniformsiv (deUint32 program, int uniformCount, const deUint32* uniformIndices, deUint32 pname, int* params);
  /external/deqp/scripts/opengl/
gen_call_log_wrapper.py 133 "glGetActiveUniformsiv": LogSpec({2: pointer(size = "uniformCount"), 3: enum("UniformParam")}, argOutPrints = {4: pointer(size = "uniformCount")}),
199 "glGetUniformIndices": LogSpec({2: pointer(size = "uniformCount")}, argOutPrints = {3: pointer(size = "uniformCount")}),
  /frameworks/native/opengl/libs/GLES2/
gl2_api.in 613 void API_ENTRY(glGetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices) {
614 CALL_GL_API(glGetUniformIndices, program, uniformCount, uniformNames, uniformIndices);
616 void API_ENTRY(glGetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params) {
617 CALL_GL_API(glGetActiveUniformsiv, program, uniformCount, uniformIndices, pname, params);
    [all...]
  /external/deqp/doc/
GLES3 Negative API Functions.txt 99 o glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
115 o glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices);
  /frameworks/base/core/jni/
android_opengl_GLES30.cpp     [all...]
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/
entries.in 206 void, glGetActiveUniformsiv, GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params
282 void, glGetUniformIndices, GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices
    [all...]
  /frameworks/native/opengl/libs/
trace.in     [all...]
  /development/ndk/platforms/android-18/include/GLES3/
gl3.h     [all...]
  /development/ndk/platforms/android-21/include/GLES3/
gl3.h     [all...]
gl31.h     [all...]
  /frameworks/native/opengl/include/GLES3/
gl3.h     [all...]

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