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Searched
full:vmap_offset
(Results
1 - 4
of
4
) sorted by null
/art/runtime/
vmap_table.h
54
bool IsInContext(size_t vreg, VRegKind kind, uint32_t*
vmap_offset
) const {
58
*
vmap_offset
= 0xEBAD0FF5;
77
*
vmap_offset
= i;
88
// Compute the register number that corresponds to the entry in the vmap (
vmap_offset
, computed
91
uint32_t ComputeRegister(uint32_t spill_mask, uint32_t
vmap_offset
, VRegKind kind) const {
108
CHECK_LT(
vmap_offset
- matches, static_cast<uint32_t>(POPCOUNT(spill_mask)));
110
while (matches != (
vmap_offset
+ 1)) {
stack.cc
213
uint32_t
vmap_offset
;
local
215
if (vmap_table.IsInContext(vreg, kind, &
vmap_offset
)) {
218
uint32_t reg = vmap_table.ComputeRegister(spill_mask,
vmap_offset
, kind);
402
uint32_t
vmap_offset
;
local
404
if (vmap_table.IsInContext(vreg, kind, &
vmap_offset
)) {
407
uint32_t reg = vmap_table.ComputeRegister(spill_mask,
vmap_offset
, kind);
[
all
...]
thread.cc
2379
uint32_t
vmap_offset
;
local
[
all
...]
/art/oatdump/
oatdump.cc
1116
uint32_t
vmap_offset
;
local
[
all
...]
Completed in 1199 milliseconds