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  /art/runtime/
vmap_table.h 54 bool IsInContext(size_t vreg, VRegKind kind, uint32_t* vmap_offset) const {
58 *vmap_offset = 0xEBAD0FF5;
77 *vmap_offset = i;
88 // Compute the register number that corresponds to the entry in the vmap (vmap_offset, computed
91 uint32_t ComputeRegister(uint32_t spill_mask, uint32_t vmap_offset, VRegKind kind) const {
108 CHECK_LT(vmap_offset - matches, static_cast<uint32_t>(POPCOUNT(spill_mask)));
110 while (matches != (vmap_offset + 1)) {
stack.cc 213 uint32_t vmap_offset; local
215 if (vmap_table.IsInContext(vreg, kind, &vmap_offset)) {
218 uint32_t reg = vmap_table.ComputeRegister(spill_mask, vmap_offset, kind);
402 uint32_t vmap_offset; local
404 if (vmap_table.IsInContext(vreg, kind, &vmap_offset)) {
407 uint32_t reg = vmap_table.ComputeRegister(spill_mask, vmap_offset, kind);
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thread.cc 2379 uint32_t vmap_offset; local
    [all...]
  /art/oatdump/
oatdump.cc 1116 uint32_t vmap_offset; local
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