Home | History | Annotate | Download | only in events
      1 /*
      2  * Copyright (c) 2009-2010 jMonkeyEngine
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are
      7  * met:
      8  *
      9  * * Redistributions of source code must retain the above copyright
     10  *   notice, this list of conditions and the following disclaimer.
     11  *
     12  * * Redistributions in binary form must reproduce the above copyright
     13  *   notice, this list of conditions and the following disclaimer in the
     14  *   documentation and/or other materials provided with the distribution.
     15  *
     16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
     17  *   may be used to endorse or promote products derived from this software
     18  *   without specific prior written permission.
     19  *
     20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
     24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
     28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
     29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31  */
     32 package com.jme3.cinematic.events;
     33 
     34 import com.jme3.animation.LoopMode;
     35 import com.jme3.app.Application;
     36 import com.jme3.audio.AudioNode;
     37 import com.jme3.cinematic.Cinematic;
     38 import com.jme3.export.InputCapsule;
     39 import com.jme3.export.JmeExporter;
     40 import com.jme3.export.JmeImporter;
     41 import com.jme3.export.OutputCapsule;
     42 import java.io.IOException;
     43 
     44 /**
     45  * A sound track to be played in a cinematic.
     46  * @author Nehon
     47  */
     48 public class SoundTrack extends AbstractCinematicEvent {
     49 
     50     protected String path;
     51     protected AudioNode audioNode;
     52     protected boolean stream = false;
     53 
     54     /**
     55      * creates a sound track from the given resource path
     56      * @param path the path to an audi file (ie : "Sounds/mySound.wav")
     57      */
     58     public SoundTrack(String path) {
     59         this.path = path;
     60     }
     61 
     62     /**
     63      * creates a sound track from the given resource path
     64      * @param path the path to an audi file (ie : "Sounds/mySound.wav")
     65      * @param stream true to make the audio data streamed
     66      */
     67     public SoundTrack(String path, boolean stream) {
     68         this(path);
     69         this.stream = stream;
     70     }
     71 
     72     public SoundTrack(String path, boolean stream, float initialDuration) {
     73         super(initialDuration);
     74         this.path = path;
     75         this.stream = stream;
     76     }
     77 
     78     public SoundTrack(String path, boolean stream, LoopMode loopMode) {
     79         super(loopMode);
     80         this.path = path;
     81         this.stream = stream;
     82     }
     83 
     84     public SoundTrack(String path, boolean stream, float initialDuration, LoopMode loopMode) {
     85         super(initialDuration, loopMode);
     86         this.path = path;
     87         this.stream = stream;
     88     }
     89 
     90     public SoundTrack(String path, float initialDuration) {
     91         super(initialDuration);
     92         this.path = path;
     93     }
     94 
     95     public SoundTrack(String path, LoopMode loopMode) {
     96         super(loopMode);
     97         this.path = path;
     98     }
     99 
    100     public SoundTrack(String path, float initialDuration, LoopMode loopMode) {
    101         super(initialDuration, loopMode);
    102         this.path = path;
    103     }
    104 
    105     public SoundTrack() {
    106     }
    107 
    108     @Override
    109     public void initEvent(Application app, Cinematic cinematic) {
    110         super.initEvent(app, cinematic);
    111         audioNode = new AudioNode(app.getAssetManager(), path, stream);
    112         setLoopMode(loopMode);
    113     }
    114 
    115     @Override
    116     public void setTime(float time) {
    117         super.setTime(time);
    118         //can occur on rewind
    119         if (time < 0) {
    120             stop();
    121         }
    122         audioNode.setTimeOffset(time);
    123     }
    124 
    125     @Override
    126     public void onPlay() {
    127         audioNode.play();
    128     }
    129 
    130     @Override
    131     public void onStop() {
    132         audioNode.stop();
    133 
    134     }
    135 
    136     @Override
    137     public void onPause() {
    138         audioNode.pause();
    139     }
    140 
    141     @Override
    142     public void onUpdate(float tpf) {
    143         if (audioNode.getStatus() == AudioNode.Status.Stopped) {
    144             stop();
    145         }
    146     }
    147 
    148     /**
    149      *  Returns the underlying audion node of this sound track
    150      * @return
    151      */
    152     public AudioNode getAudioNode() {
    153         return audioNode;
    154     }
    155 
    156     @Override
    157     public void setLoopMode(LoopMode loopMode) {
    158         super.setLoopMode(loopMode);
    159 
    160         if (loopMode != LoopMode.DontLoop) {
    161             audioNode.setLooping(true);
    162         } else {
    163             audioNode.setLooping(false);
    164         }
    165     }
    166 
    167     @Override
    168     public void write(JmeExporter ex) throws IOException {
    169         super.write(ex);
    170         OutputCapsule oc = ex.getCapsule(this);
    171         oc.write(path, "path", "");
    172         oc.write(stream, "stream", false);
    173     }
    174 
    175     @Override
    176     public void read(JmeImporter im) throws IOException {
    177         super.read(im);
    178         InputCapsule ic = im.getCapsule(this);
    179         path = ic.readString("path", "");
    180         stream = ic.readBoolean("stream", false);
    181 
    182     }
    183 }
    184