1 /* 2 * Copyright (c) 2009-2010 jMonkeyEngine 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: 8 * 9 * * Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 12 * * Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors 17 * may be used to endorse or promote products derived from this software 18 * without specific prior written permission. 19 * 20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 */ 32 package com.jme3.bullet.joints.motors; 33 34 import com.jme3.bullet.util.Converter; 35 import com.jme3.math.Vector3f; 36 37 /** 38 * 39 * @author normenhansen 40 */ 41 public class TranslationalLimitMotor { 42 43 private com.bulletphysics.dynamics.constraintsolver.TranslationalLimitMotor motor; 44 45 public TranslationalLimitMotor(com.bulletphysics.dynamics.constraintsolver.TranslationalLimitMotor motor) { 46 this.motor = motor; 47 } 48 49 public com.bulletphysics.dynamics.constraintsolver.TranslationalLimitMotor getMotor() { 50 return motor; 51 } 52 53 public Vector3f getLowerLimit() { 54 return Converter.convert(motor.lowerLimit); 55 } 56 57 public void setLowerLimit(Vector3f lowerLimit) { 58 Converter.convert(lowerLimit, motor.lowerLimit); 59 } 60 61 public Vector3f getUpperLimit() { 62 return Converter.convert(motor.upperLimit); 63 } 64 65 public void setUpperLimit(Vector3f upperLimit) { 66 Converter.convert(upperLimit, motor.upperLimit); 67 } 68 69 public Vector3f getAccumulatedImpulse() { 70 return Converter.convert(motor.accumulatedImpulse); 71 } 72 73 public void setAccumulatedImpulse(Vector3f accumulatedImpulse) { 74 Converter.convert(accumulatedImpulse, motor.accumulatedImpulse); 75 } 76 77 public float getLimitSoftness() { 78 return motor.limitSoftness; 79 } 80 81 public void setLimitSoftness(float limitSoftness) { 82 motor.limitSoftness = limitSoftness; 83 } 84 85 public float getDamping() { 86 return motor.damping; 87 } 88 89 public void setDamping(float damping) { 90 motor.damping = damping; 91 } 92 93 public float getRestitution() { 94 return motor.restitution; 95 } 96 97 public void setRestitution(float restitution) { 98 motor.restitution = restitution; 99 } 100 } 101