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      1 /*
      2  * Copyright (C) 2013 Red Hat
      3  * Author: Rob Clark <robdclark (at) gmail.com>
      4  *
      5  * Permission is hereby granted, free of charge, to any person obtaining a
      6  * copy of this software and associated documentation files (the "Software"),
      7  * to deal in the Software without restriction, including without limitation
      8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      9  * and/or sell copies of the Software, and to permit persons to whom the
     10  * Software is furnished to do so, subject to the following conditions:
     11  *
     12  * The above copyright notice and this permission notice (including the next
     13  * paragraph) shall be included in all copies or substantial portions of the
     14  * Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     22  * SOFTWARE.
     23  */
     24 
     25 #ifndef __MSM_DRM_H__
     26 #define __MSM_DRM_H__
     27 
     28 #include <stddef.h>
     29 #include "drm.h"
     30 
     31 /* Please note that modifications to all structs defined here are
     32  * subject to backwards-compatibility constraints:
     33  *  1) Do not use pointers, use uint64_t instead for 32 bit / 64 bit
     34  *     user/kernel compatibility
     35  *  2) Keep fields aligned to their size
     36  *  3) Because of how drm_ioctl() works, we can add new fields at
     37  *     the end of an ioctl if some care is taken: drm_ioctl() will
     38  *     zero out the new fields at the tail of the ioctl, so a zero
     39  *     value should have a backwards compatible meaning.  And for
     40  *     output params, userspace won't see the newly added output
     41  *     fields.. so that has to be somehow ok.
     42  */
     43 
     44 #define MSM_PIPE_NONE        0x00
     45 #define MSM_PIPE_2D0         0x01
     46 #define MSM_PIPE_2D1         0x02
     47 #define MSM_PIPE_3D0         0x10
     48 
     49 /* timeouts are specified in clock-monotonic absolute times (to simplify
     50  * restarting interrupted ioctls).  The following struct is logically the
     51  * same as 'struct timespec' but 32/64b ABI safe.
     52  */
     53 struct drm_msm_timespec {
     54 	int64_t tv_sec;          /* seconds */
     55 	int64_t tv_nsec;         /* nanoseconds */
     56 };
     57 
     58 #define MSM_PARAM_GPU_ID     0x01
     59 #define MSM_PARAM_GMEM_SIZE  0x02
     60 #define MSM_PARAM_CHIP_ID    0x03
     61 
     62 struct drm_msm_param {
     63 	uint32_t pipe;           /* in, MSM_PIPE_x */
     64 	uint32_t param;          /* in, MSM_PARAM_x */
     65 	uint64_t value;          /* out (get_param) or in (set_param) */
     66 };
     67 
     68 /*
     69  * GEM buffers:
     70  */
     71 
     72 #define MSM_BO_SCANOUT       0x00000001     /* scanout capable */
     73 #define MSM_BO_GPU_READONLY  0x00000002
     74 #define MSM_BO_CACHE_MASK    0x000f0000
     75 /* cache modes */
     76 #define MSM_BO_CACHED        0x00010000
     77 #define MSM_BO_WC            0x00020000
     78 #define MSM_BO_UNCACHED      0x00040000
     79 
     80 #define MSM_BO_FLAGS         (MSM_BO_SCANOUT | \
     81                               MSM_BO_GPU_READONLY | \
     82                               MSM_BO_CACHED | \
     83                               MSM_BO_WC | \
     84                               MSM_BO_UNCACHED)
     85 
     86 struct drm_msm_gem_new {
     87 	uint64_t size;           /* in */
     88 	uint32_t flags;          /* in, mask of MSM_BO_x */
     89 	uint32_t handle;         /* out */
     90 };
     91 
     92 struct drm_msm_gem_info {
     93 	uint32_t handle;         /* in */
     94 	uint32_t pad;
     95 	uint64_t offset;         /* out, offset to pass to mmap() */
     96 };
     97 
     98 #define MSM_PREP_READ        0x01
     99 #define MSM_PREP_WRITE       0x02
    100 #define MSM_PREP_NOSYNC      0x04
    101 
    102 #define MSM_PREP_FLAGS       (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)
    103 
    104 struct drm_msm_gem_cpu_prep {
    105 	uint32_t handle;         /* in */
    106 	uint32_t op;             /* in, mask of MSM_PREP_x */
    107 	struct drm_msm_timespec timeout;   /* in */
    108 };
    109 
    110 struct drm_msm_gem_cpu_fini {
    111 	uint32_t handle;         /* in */
    112 };
    113 
    114 /*
    115  * Cmdstream Submission:
    116  */
    117 
    118 /* The value written into the cmdstream is logically:
    119  *
    120  *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or
    121  *
    122  * When we have GPU's w/ >32bit ptrs, it should be possible to deal
    123  * with this by emit'ing two reloc entries with appropriate shift
    124  * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option.
    125  *
    126  * NOTE that reloc's must be sorted by order of increasing submit_offset,
    127  * otherwise EINVAL.
    128  */
    129 struct drm_msm_gem_submit_reloc {
    130 	uint32_t submit_offset;  /* in, offset from submit_bo */
    131 	uint32_t or;             /* in, value OR'd with result */
    132 	int32_t  shift;          /* in, amount of left shift (can be negative) */
    133 	uint32_t reloc_idx;      /* in, index of reloc_bo buffer */
    134 	uint64_t reloc_offset;   /* in, offset from start of reloc_bo */
    135 };
    136 
    137 /* submit-types:
    138  *   BUF - this cmd buffer is executed normally.
    139  *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are
    140  *      processed normally, but the kernel does not setup an IB to
    141  *      this buffer in the first-level ringbuffer
    142  *   CTX_RESTORE_BUF - only executed if there has been a GPU context
    143  *      switch since the last SUBMIT ioctl
    144  */
    145 #define MSM_SUBMIT_CMD_BUF             0x0001
    146 #define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002
    147 #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
    148 struct drm_msm_gem_submit_cmd {
    149 	uint32_t type;           /* in, one of MSM_SUBMIT_CMD_x */
    150 	uint32_t submit_idx;     /* in, index of submit_bo cmdstream buffer */
    151 	uint32_t submit_offset;  /* in, offset into submit_bo */
    152 	uint32_t size;           /* in, cmdstream size */
    153 	uint32_t pad;
    154 	uint32_t nr_relocs;      /* in, number of submit_reloc's */
    155 	uint64_t __user relocs;  /* in, ptr to array of submit_reloc's */
    156 };
    157 
    158 /* Each buffer referenced elsewhere in the cmdstream submit (ie. the
    159  * cmdstream buffer(s) themselves or reloc entries) has one (and only
    160  * one) entry in the submit->bos[] table.
    161  *
    162  * As a optimization, the current buffer (gpu virtual address) can be
    163  * passed back through the 'presumed' field.  If on a subsequent reloc,
    164  * userspace passes back a 'presumed' address that is still valid,
    165  * then patching the cmdstream for this entry is skipped.  This can
    166  * avoid kernel needing to map/access the cmdstream bo in the common
    167  * case.
    168  */
    169 #define MSM_SUBMIT_BO_READ             0x0001
    170 #define MSM_SUBMIT_BO_WRITE            0x0002
    171 
    172 #define MSM_SUBMIT_BO_FLAGS            (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE)
    173 
    174 struct drm_msm_gem_submit_bo {
    175 	uint32_t flags;          /* in, mask of MSM_SUBMIT_BO_x */
    176 	uint32_t handle;         /* in, GEM handle */
    177 	uint64_t presumed;       /* in/out, presumed buffer address */
    178 };
    179 
    180 /* Each cmdstream submit consists of a table of buffers involved, and
    181  * one or more cmdstream buffers.  This allows for conditional execution
    182  * (context-restore), and IB buffers needed for per tile/bin draw cmds.
    183  */
    184 struct drm_msm_gem_submit {
    185 	uint32_t pipe;           /* in, MSM_PIPE_x */
    186 	uint32_t fence;          /* out */
    187 	uint32_t nr_bos;         /* in, number of submit_bo's */
    188 	uint32_t nr_cmds;        /* in, number of submit_cmd's */
    189 	uint64_t __user bos;     /* in, ptr to array of submit_bo's */
    190 	uint64_t __user cmds;    /* in, ptr to array of submit_cmd's */
    191 };
    192 
    193 /* The normal way to synchronize with the GPU is just to CPU_PREP on
    194  * a buffer if you need to access it from the CPU (other cmdstream
    195  * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
    196  * handle the required synchronization under the hood).  This ioctl
    197  * mainly just exists as a way to implement the gallium pipe_fence
    198  * APIs without requiring a dummy bo to synchronize on.
    199  */
    200 struct drm_msm_wait_fence {
    201 	uint32_t fence;          /* in */
    202 	uint32_t pad;
    203 	struct drm_msm_timespec timeout;   /* in */
    204 };
    205 
    206 #define DRM_MSM_GET_PARAM              0x00
    207 /* placeholder:
    208 #define DRM_MSM_SET_PARAM              0x01
    209  */
    210 #define DRM_MSM_GEM_NEW                0x02
    211 #define DRM_MSM_GEM_INFO               0x03
    212 #define DRM_MSM_GEM_CPU_PREP           0x04
    213 #define DRM_MSM_GEM_CPU_FINI           0x05
    214 #define DRM_MSM_GEM_SUBMIT             0x06
    215 #define DRM_MSM_WAIT_FENCE             0x07
    216 #define DRM_MSM_NUM_IOCTLS             0x08
    217 
    218 #define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
    219 #define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
    220 #define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
    221 #define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
    222 #define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
    223 #define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
    224 #define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
    225 
    226 #endif /* __MSM_DRM_H__ */
    227