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      1 #ifndef _UTFH_
      2 #define _UTFH_ 1
      3 
      4 #include <stdint.h>
      5 
      6 typedef signed int Rune;	/* Code-point values in Unicode 4.0 are 21 bits wide.*/
      7 
      8 enum
      9 {
     10   UTFmax	= 4,		/* maximum bytes per rune */
     11   Runesync	= 0x80,		/* cannot represent part of a UTF sequence (<) */
     12   Runeself	= 0x80,		/* rune and UTF sequences are the same (<) */
     13   Runeerror	= 0xFFFD,	/* decoding error in UTF */
     14   Runemax	= 0x10FFFF,	/* maximum rune value */
     15 };
     16 
     17 #ifdef	__cplusplus
     18 extern "C" {
     19 #endif
     20 
     21 /*
     22  * rune routines
     23  */
     24 
     25 /*
     26  * These routines were written by Rob Pike and Ken Thompson
     27  * and first appeared in Plan 9.
     28  * SEE ALSO
     29  * utf (7)
     30  * tcs (1)
     31 */
     32 
     33 // runetochar copies (encodes) one rune, pointed to by r, to at most
     34 // UTFmax bytes starting at s and returns the number of bytes generated.
     35 
     36 int runetochar(char* s, const Rune* r);
     37 
     38 
     39 // chartorune copies (decodes) at most UTFmax bytes starting at s to
     40 // one rune, pointed to by r, and returns the number of bytes consumed.
     41 // If the input is not exactly in UTF format, chartorune will set *r
     42 // to Runeerror and return 1.
     43 //
     44 // Note: There is no special case for a "null-terminated" string. A
     45 // string whose first byte has the value 0 is the UTF8 encoding of the
     46 // Unicode value 0 (i.e., ASCII NULL). A byte value of 0 is illegal
     47 // anywhere else in a UTF sequence.
     48 
     49 int chartorune(Rune* r, const char* s);
     50 
     51 
     52 // charntorune is like chartorune, except that it will access at most
     53 // n bytes of s.  If the UTF sequence is incomplete within n bytes,
     54 // charntorune will set *r to Runeerror and return 0. If it is complete
     55 // but not in UTF format, it will set *r to Runeerror and return 1.
     56 //
     57 // Added 2004-09-24 by Wei-Hwa Huang
     58 
     59 int charntorune(Rune* r, const char* s, int n);
     60 
     61 // isvalidcharntorune(str, n, r, consumed)
     62 // is a convenience function that calls "*consumed = charntorune(r, str, n)"
     63 // and returns an int (logically boolean) indicating whether the first
     64 // n bytes of str was a valid and complete UTF sequence.
     65 
     66 int isvalidcharntorune(const char* str, int n, Rune* r, int* consumed);
     67 
     68 // runelen returns the number of bytes required to convert r into UTF.
     69 
     70 int runelen(Rune r);
     71 
     72 
     73 // runenlen returns the number of bytes required to convert the n
     74 // runes pointed to by r into UTF.
     75 
     76 int runenlen(const Rune* r, int n);
     77 
     78 
     79 // fullrune returns 1 if the string s of length n is long enough to be
     80 // decoded by chartorune, and 0 otherwise. This does not guarantee
     81 // that the string contains a legal UTF encoding. This routine is used
     82 // by programs that obtain input one byte at a time and need to know
     83 // when a full rune has arrived.
     84 
     85 int fullrune(const char* s, int n);
     86 
     87 // The following routines are analogous to the corresponding string
     88 // routines with "utf" substituted for "str", and "rune" substituted
     89 // for "chr".
     90 
     91 // utflen returns the number of runes that are represented by the UTF
     92 // string s. (cf. strlen)
     93 
     94 int utflen(const char* s);
     95 
     96 
     97 // utfnlen returns the number of complete runes that are represented
     98 // by the first n bytes of the UTF string s. If the last few bytes of
     99 // the string contain an incompletely coded rune, utfnlen will not
    100 // count them; in this way, it differs from utflen, which includes
    101 // every byte of the string. (cf. strnlen)
    102 
    103 int utfnlen(const char* s, long n);
    104 
    105 
    106 // utfrune returns a pointer to the first occurrence of rune r in the
    107 // UTF string s, or 0 if r does not occur in the string.  The NULL
    108 // byte terminating a string is considered to be part of the string s.
    109 // (cf. strchr)
    110 
    111 const char* utfrune(const char* s, Rune r);
    112 
    113 
    114 // utfrrune returns a pointer to the last occurrence of rune r in the
    115 // UTF string s, or 0 if r does not occur in the string.  The NULL
    116 // byte terminating a string is considered to be part of the string s.
    117 // (cf. strrchr)
    118 
    119 const char* utfrrune(const char* s, Rune r);
    120 
    121 
    122 // utfutf returns a pointer to the first occurrence of the UTF string
    123 // s2 as a UTF substring of s1, or 0 if there is none. If s2 is the
    124 // null string, utfutf returns s1. (cf. strstr)
    125 
    126 const char* utfutf(const char* s1, const char* s2);
    127 
    128 
    129 // utfecpy copies UTF sequences until a null sequence has been copied,
    130 // but writes no sequences beyond es1.  If any sequences are copied,
    131 // s1 is terminated by a null sequence, and a pointer to that sequence
    132 // is returned.  Otherwise, the original s1 is returned. (cf. strecpy)
    133 
    134 char* utfecpy(char *s1, char *es1, const char *s2);
    135 
    136 
    137 
    138 // These functions are rune-string analogues of the corresponding
    139 // functions in strcat (3).
    140 //
    141 // These routines first appeared in Plan 9.
    142 // SEE ALSO
    143 // memmove (3)
    144 // rune (3)
    145 // strcat (2)
    146 //
    147 // BUGS: The outcome of overlapping moves varies among implementations.
    148 
    149 Rune* runestrcat(Rune* s1, const Rune* s2);
    150 Rune* runestrncat(Rune* s1, const Rune* s2, long n);
    151 
    152 const Rune* runestrchr(const Rune* s, Rune c);
    153 
    154 int runestrcmp(const Rune* s1, const Rune* s2);
    155 int runestrncmp(const Rune* s1, const Rune* s2, long n);
    156 
    157 Rune* runestrcpy(Rune* s1, const Rune* s2);
    158 Rune* runestrncpy(Rune* s1, const Rune* s2, long n);
    159 Rune* runestrecpy(Rune* s1, Rune* es1, const Rune* s2);
    160 
    161 Rune* runestrdup(const Rune* s);
    162 
    163 const Rune* runestrrchr(const Rune* s, Rune c);
    164 long runestrlen(const Rune* s);
    165 const Rune* runestrstr(const Rune* s1, const Rune* s2);
    166 
    167 
    168 
    169 // The following routines test types and modify cases for Unicode
    170 // characters.  Unicode defines some characters as letters and
    171 // specifies three cases: upper, lower, and title.  Mappings among the
    172 // cases are also defined, although they are not exhaustive: some
    173 // upper case letters have no lower case mapping, and so on.  Unicode
    174 // also defines several character properties, a subset of which are
    175 // checked by these routines.  These routines are based on Unicode
    176 // version 3.0.0.
    177 //
    178 // NOTE: The routines are implemented in C, so the boolean functions
    179 // (e.g., isupperrune) return 0 for false and 1 for true.
    180 //
    181 //
    182 // toupperrune, tolowerrune, and totitlerune are the Unicode case
    183 // mappings. These routines return the character unchanged if it has
    184 // no defined mapping.
    185 
    186 Rune toupperrune(Rune r);
    187 Rune tolowerrune(Rune r);
    188 Rune totitlerune(Rune r);
    189 
    190 
    191 // isupperrune tests for upper case characters, including Unicode
    192 // upper case letters and targets of the toupper mapping. islowerrune
    193 // and istitlerune are defined analogously.
    194 
    195 int isupperrune(Rune r);
    196 int islowerrune(Rune r);
    197 int istitlerune(Rune r);
    198 
    199 
    200 // isalpharune tests for Unicode letters; this includes ideographs in
    201 // addition to alphabetic characters.
    202 
    203 int isalpharune(Rune r);
    204 
    205 
    206 // isdigitrune tests for digits. Non-digit numbers, such as Roman
    207 // numerals, are not included.
    208 
    209 int isdigitrune(Rune r);
    210 
    211 
    212 // isideographicrune tests for ideographic characters and numbers, as
    213 // defined by the Unicode standard.
    214 
    215 int isideographicrune(Rune r);
    216 
    217 
    218 // isspacerune tests for whitespace characters, including "C" locale
    219 // whitespace, Unicode defined whitespace, and the "zero-width
    220 // non-break space" character.
    221 
    222 int isspacerune(Rune r);
    223 
    224 
    225 // (The comments in this file were copied from the manpage files rune.3,
    226 // isalpharune.3, and runestrcat.3. Some formatting changes were also made
    227 // to conform to Google style. /JRM 11/11/05)
    228 
    229 #ifdef	__cplusplus
    230 }
    231 #endif
    232 
    233 #endif
    234