1 ; RUN: llc -march=amdgcn -mcpu=SI -verify-machineinstrs < %s | FileCheck -check-prefix=SI -check-prefix=FUNC %s 2 ; RUN: llc -march=amdgcn -mcpu=tonga -verify-machineinstrs < %s | FileCheck -check-prefix=SI -check-prefix=FUNC %s 3 4 ; This test just checks that the compiler doesn't crash. 5 6 declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float) 7 8 ; FUNC-LABEL: {{^}}v32i8_to_v8i32: 9 ; SI: s_endpgm 10 define void @v32i8_to_v8i32(<32 x i8> addrspace(2)* inreg) #0 { 11 entry: 12 %1 = load <32 x i8>, <32 x i8> addrspace(2)* %0 13 %2 = bitcast <32 x i8> %1 to <8 x i32> 14 %3 = extractelement <8 x i32> %2, i32 1 15 %4 = icmp ne i32 %3, 0 16 %5 = select i1 %4, float 0.0, float 1.0 17 call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %5, float %5, float %5, float %5) 18 ret void 19 } 20 21 ; FUNC-LABEL: {{^}}i8ptr_v16i8ptr: 22 ; SI: s_endpgm 23 define void @i8ptr_v16i8ptr(<16 x i8> addrspace(1)* %out, i8 addrspace(1)* %in) { 24 entry: 25 %0 = bitcast i8 addrspace(1)* %in to <16 x i8> addrspace(1)* 26 %1 = load <16 x i8>, <16 x i8> addrspace(1)* %0 27 store <16 x i8> %1, <16 x i8> addrspace(1)* %out 28 ret void 29 } 30 31 define void @f32_to_v2i16(<2 x i16> addrspace(1)* %out, float addrspace(1)* %in) nounwind { 32 %load = load float, float addrspace(1)* %in, align 4 33 %bc = bitcast float %load to <2 x i16> 34 store <2 x i16> %bc, <2 x i16> addrspace(1)* %out, align 4 35 ret void 36 } 37 38 define void @v2i16_to_f32(float addrspace(1)* %out, <2 x i16> addrspace(1)* %in) nounwind { 39 %load = load <2 x i16>, <2 x i16> addrspace(1)* %in, align 4 40 %bc = bitcast <2 x i16> %load to float 41 store float %bc, float addrspace(1)* %out, align 4 42 ret void 43 } 44 45 define void @v4i8_to_i32(i32 addrspace(1)* %out, <4 x i8> addrspace(1)* %in) nounwind { 46 %load = load <4 x i8>, <4 x i8> addrspace(1)* %in, align 4 47 %bc = bitcast <4 x i8> %load to i32 48 store i32 %bc, i32 addrspace(1)* %out, align 4 49 ret void 50 } 51 52 define void @i32_to_v4i8(<4 x i8> addrspace(1)* %out, i32 addrspace(1)* %in) nounwind { 53 %load = load i32, i32 addrspace(1)* %in, align 4 54 %bc = bitcast i32 %load to <4 x i8> 55 store <4 x i8> %bc, <4 x i8> addrspace(1)* %out, align 4 56 ret void 57 } 58 59 ; FUNC-LABEL: {{^}}bitcast_v2i32_to_f64: 60 ; SI: s_endpgm 61 define void @bitcast_v2i32_to_f64(double addrspace(1)* %out, <2 x i32> addrspace(1)* %in) { 62 %val = load <2 x i32>, <2 x i32> addrspace(1)* %in, align 8 63 %add = add <2 x i32> %val, <i32 4, i32 9> 64 %bc = bitcast <2 x i32> %add to double 65 store double %bc, double addrspace(1)* %out, align 8 66 ret void 67 } 68 69 ; FUNC-LABEL: {{^}}bitcast_f64_to_v2i32: 70 ; SI: s_endpgm 71 define void @bitcast_f64_to_v2i32(<2 x i32> addrspace(1)* %out, double addrspace(1)* %in) { 72 %val = load double, double addrspace(1)* %in, align 8 73 %add = fadd double %val, 4.0 74 %bc = bitcast double %add to <2 x i32> 75 store <2 x i32> %bc, <2 x i32> addrspace(1)* %out, align 8 76 ret void 77 } 78 79 attributes #0 = { "ShaderType"="0" } 80