1 ;RUN: llc < %s -march=amdgcn -mcpu=verde -verify-machineinstrs | FileCheck %s 2 ;RUN: llc < %s -march=amdgcn -mcpu=tonga -verify-machineinstrs | FileCheck %s 3 4 ;CHECK-LABEL: {{^}}getlod: 5 ;CHECK: image_get_lod {{v\[[0-9]+:[0-9]+\]}}, 3, 0, 0, -1, 0, 0, 0, 0, {{v[0-9]+}}, {{s\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}} 6 define void @getlod() #0 { 7 main_body: 8 %r = call <4 x float> @llvm.SI.getlod.i32(i32 undef, <32 x i8> undef, <16 x i8> undef, i32 15, i32 0, i32 0, i32 1, i32 0, i32 0, i32 0, i32 0) 9 %r0 = extractelement <4 x float> %r, i32 0 10 %r1 = extractelement <4 x float> %r, i32 1 11 call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %r0, float %r1, float %r0, float %r1) 12 ret void 13 } 14 15 ;CHECK-LABEL: {{^}}getlod_v2: 16 ;CHECK: image_get_lod {{v\[[0-9]+:[0-9]+\]}}, 3, 0, 0, -1, 0, 0, 0, 0, {{v\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}} 17 define void @getlod_v2() #0 { 18 main_body: 19 %r = call <4 x float> @llvm.SI.getlod.v2i32(<2 x i32> undef, <32 x i8> undef, <16 x i8> undef, i32 15, i32 0, i32 0, i32 1, i32 0, i32 0, i32 0, i32 0) 20 %r0 = extractelement <4 x float> %r, i32 0 21 %r1 = extractelement <4 x float> %r, i32 1 22 call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %r0, float %r1, float %r0, float %r1) 23 ret void 24 } 25 26 ;CHECK-LABEL: {{^}}getlod_v4: 27 ;CHECK: image_get_lod {{v\[[0-9]+:[0-9]+\]}}, 3, 0, 0, -1, 0, 0, 0, 0, {{v\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}} 28 define void @getlod_v4() #0 { 29 main_body: 30 %r = call <4 x float> @llvm.SI.getlod.v4i32(<4 x i32> undef, <32 x i8> undef, <16 x i8> undef, i32 15, i32 0, i32 0, i32 1, i32 0, i32 0, i32 0, i32 0) 31 %r0 = extractelement <4 x float> %r, i32 0 32 %r1 = extractelement <4 x float> %r, i32 1 33 call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %r0, float %r1, float %r0, float %r1) 34 ret void 35 } 36 37 38 declare <4 x float> @llvm.SI.getlod.i32(i32, <32 x i8>, <16 x i8>, i32, i32, i32, i32, i32, i32, i32, i32) #1 39 declare <4 x float> @llvm.SI.getlod.v2i32(<2 x i32>, <32 x i8>, <16 x i8>, i32, i32, i32, i32, i32, i32, i32, i32) #1 40 declare <4 x float> @llvm.SI.getlod.v4i32(<4 x i32>, <32 x i8>, <16 x i8>, i32, i32, i32, i32, i32, i32, i32, i32) #1 41 42 declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float) 43 44 attributes #0 = { "ShaderType"="0" } 45 attributes #1 = { nounwind readnone } 46