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      1 ; RUN: llc -march=amdgcn -mcpu=verde -show-mc-encoding -verify-machineinstrs < %s | FileCheck %s
      2 ; RUN: llc -march=amdgcn -mcpu=tonga -show-mc-encoding -verify-machineinstrs < %s | FileCheck %s
      3 
      4 ; Example of a simple geometry shader loading vertex attributes from the
      5 ; ESGS ring buffer
      6 
      7 ; FIXME: Out of bounds immediate offset crashes
      8 
      9 ; CHECK-LABEL: {{^}}main:
     10 ; CHECK: buffer_load_dword {{v[0-9]+}}, {{s\[[0-9]+:[0-9]+\]}}, 0 glc slc
     11 ; CHECK: buffer_load_dword {{v[0-9]+}}, {{v[0-9]+}}, {{s\[[0-9]+:[0-9]+\]}}, 0 offen glc slc
     12 ; CHECK: buffer_load_dword {{v[0-9]+}}, {{v[0-9]+}}, {{s\[[0-9]+:[0-9]+\]}}, 0 idxen glc slc
     13 ; CHECK: buffer_load_dword {{v[0-9]+}}, {{v\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}}, 0 idxen offen glc slc
     14 ; CHECK: s_movk_i32 [[K:s[0-9]+]], 0x4d2 ; encoding
     15 ; CHECK: buffer_load_dword {{v[0-9]+}}, {{v\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}}, [[K]] idxen offen offset:65535 glc slc
     16 
     17 define void @main([17 x <16 x i8>] addrspace(2)* byval %arg, [32 x <16 x i8>] addrspace(2)* byval %arg1, [16 x <32 x i8>] addrspace(2)* byval %arg2, [2 x <16 x i8>] addrspace(2)* byval %arg3, [17 x <16 x i8>] addrspace(2)* inreg %arg4, [17 x <16 x i8>] addrspace(2)* inreg %arg5, i32 %arg6, i32 %arg7, i32 %arg8, i32 %arg9) #0 {
     18 main_body:
     19   %tmp = getelementptr [2 x <16 x i8>], [2 x <16 x i8>] addrspace(2)* %arg3, i64 0, i32 1
     20   %tmp10 = load <16 x i8>, <16 x i8> addrspace(2)* %tmp, !tbaa !0
     21   %tmp11 = shl i32 %arg6, 2
     22   %tmp12 = call i32 @llvm.SI.buffer.load.dword.i32.i32(<16 x i8> %tmp10, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 0)
     23   %tmp13 = bitcast i32 %tmp12 to float
     24   %tmp14 = call i32 @llvm.SI.buffer.load.dword.i32.i32(<16 x i8> %tmp10, i32 %tmp11, i32 0, i32 0, i32 1, i32 0, i32 1, i32 1, i32 0)
     25   %tmp15 = bitcast i32 %tmp14 to float
     26   %tmp16 = call i32 @llvm.SI.buffer.load.dword.i32.i32(<16 x i8> %tmp10, i32 %tmp11, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 0)
     27   %tmp17 = bitcast i32 %tmp16 to float
     28   %tmp18 = call i32 @llvm.SI.buffer.load.dword.i32.v2i32(<16 x i8> %tmp10, <2 x i32> zeroinitializer, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1, i32 0)
     29   %tmp19 = bitcast i32 %tmp18 to float
     30 
     31   %tmp20 = call i32 @llvm.SI.buffer.load.dword.i32.v2i32(<16 x i8> %tmp10, <2 x i32> zeroinitializer, i32 0, i32 123, i32 1, i32 1, i32 1, i32 1, i32 0)
     32   %tmp21 = bitcast i32 %tmp20 to float
     33 
     34   %tmp22 = call i32 @llvm.SI.buffer.load.dword.i32.v2i32(<16 x i8> %tmp10, <2 x i32> zeroinitializer, i32 1234, i32 65535, i32 1, i32 1, i32 1, i32 1, i32 0)
     35   %tmp23 = bitcast i32 %tmp22 to float
     36 
     37   call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %tmp13, float %tmp15, float %tmp17, float %tmp19)
     38   call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %tmp21, float %tmp23, float %tmp23, float %tmp23)
     39   ret void
     40 }
     41 
     42 ; Function Attrs: nounwind readonly
     43 declare i32 @llvm.SI.buffer.load.dword.i32.i32(<16 x i8>, i32, i32, i32, i32, i32, i32, i32, i32) #1
     44 
     45 ; Function Attrs: nounwind readonly
     46 declare i32 @llvm.SI.buffer.load.dword.i32.v2i32(<16 x i8>, <2 x i32>, i32, i32, i32, i32, i32, i32, i32) #1
     47 
     48 declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
     49 
     50 attributes #0 = { "ShaderType"="1" }
     51 attributes #1 = { nounwind readonly }
     52 
     53 !0 = !{!"const", null, i32 1}
     54