1 ; RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s 2 3 ; CHECK: {{^}}main: 4 ; CHECK: MULADD_IEEE * 5 ; CHECK-NOT: MULADD_IEEE * 6 7 define void @main(<4 x float> inreg %reg0, <4 x float> inreg %reg1, <4 x float> inreg %reg2) #0 { 8 %w0 = extractelement <4 x float> %reg0, i32 3 9 %w1 = extractelement <4 x float> %reg1, i32 3 10 %w2 = extractelement <4 x float> %reg2, i32 3 11 %sq0 = fmul float %w0, %w0 12 %r0 = fadd float %sq0, 2.0 13 %sq1 = fmul float %w1, %w1 14 %r1 = fadd float %sq1, 2.0 15 %sq2 = fmul float %w2, %w2 16 %r2 = fadd float %sq2, 2.0 17 %v0 = insertelement <4 x float> undef, float %r0, i32 0 18 %v1 = insertelement <4 x float> %v0, float %r1, i32 1 19 %v2 = insertelement <4 x float> %v1, float %r2, i32 2 20 %res = call float @llvm.AMDGPU.dp4(<4 x float> %v2, <4 x float> %v2) 21 %vecres = insertelement <4 x float> undef, float %res, i32 0 22 call void @llvm.R600.store.swizzle(<4 x float> %vecres, i32 0, i32 2) 23 ret void 24 } 25 26 ; Function Attrs: readnone 27 declare float @llvm.AMDGPU.dp4(<4 x float>, <4 x float>) #1 28 29 declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32) 30 31 attributes #0 = { "ShaderType"="1" } 32 attributes #1 = { readnone }