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      1 ; RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
      2 
      3 ; CHECK: {{^}}main:
      4 ; CHECK: MULADD_IEEE *
      5 ; CHECK-NOT: MULADD_IEEE *
      6 
      7 define void @main(<4 x float> inreg %reg0, <4 x float> inreg %reg1, <4 x float> inreg %reg2) #0 {
      8    %w0 = extractelement <4 x float> %reg0, i32 3
      9    %w1 = extractelement <4 x float> %reg1, i32 3
     10    %w2 = extractelement <4 x float> %reg2, i32 3
     11    %sq0 = fmul float %w0, %w0
     12    %r0 = fadd float %sq0, 2.0
     13    %sq1 = fmul float %w1, %w1
     14    %r1 = fadd float %sq1, 2.0
     15    %sq2 = fmul float %w2, %w2
     16    %r2 = fadd float %sq2, 2.0
     17    %v0 = insertelement <4 x float> undef, float %r0, i32 0
     18    %v1 = insertelement <4 x float> %v0, float %r1, i32 1
     19    %v2 = insertelement <4 x float> %v1, float %r2, i32 2
     20    %res = call float @llvm.AMDGPU.dp4(<4 x float> %v2, <4 x float> %v2)
     21    %vecres = insertelement <4 x float> undef, float %res, i32 0
     22    call void @llvm.R600.store.swizzle(<4 x float> %vecres, i32 0, i32 2)
     23    ret void
     24 }
     25 
     26 ; Function Attrs: readnone
     27 declare float @llvm.AMDGPU.dp4(<4 x float>, <4 x float>) #1
     28 
     29 declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
     30 
     31 attributes #0 = { "ShaderType"="1" }
     32 attributes #1 = { readnone }