1 ; RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s 2 ; XXX: Merge this test into vselect.ll once SI supports 64-bit select. 3 4 ; CHECK-LABEL: {{^}}test_select_v4i64: 5 ; Make sure the vectors aren't being stored on the stack. We know they are 6 ; being stored on the stack if the shaders uses at leat 10 registers. 7 ; CHECK-NOT: {{\**}} MOV T{{[0-9][0-9]}}.X 8 define void @test_select_v4i64(<4 x i64> addrspace(1)* %out, <4 x i32> %c) { 9 entry: 10 %cmp = icmp ne <4 x i32> %c, <i32 0, i32 0, i32 0, i32 0> 11 %result = select <4 x i1> %cmp, <4 x i64> <i64 0, i64 1, i64 2, i64 3>, <4 x i64> <i64 4, i64 5, i64 6, i64 7> 12 store <4 x i64> %result, <4 x i64> addrspace(1)* %out 13 ret void 14 } 15 16