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      1 ; RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck  %s
      2 ; XXX: Merge this test into vselect.ll once SI supports 64-bit select.
      3 
      4 ; CHECK-LABEL: {{^}}test_select_v4i64:
      5 ; Make sure the vectors aren't being stored on the stack.  We know they are
      6 ; being stored on the stack if the shaders uses at leat 10 registers.
      7 ; CHECK-NOT: {{\**}} MOV T{{[0-9][0-9]}}.X
      8 define void @test_select_v4i64(<4 x i64> addrspace(1)* %out, <4 x i32> %c) {
      9 entry:
     10        %cmp = icmp ne  <4 x i32> %c, <i32 0, i32 0, i32 0, i32 0>
     11        %result = select <4 x i1> %cmp, <4 x i64> <i64 0, i64 1, i64 2, i64 3>, <4 x i64> <i64 4, i64 5, i64 6, i64 7>
     12        store <4 x i64> %result, <4 x i64> addrspace(1)* %out
     13        ret void
     14 }
     15 
     16